
✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere
≠ Where it differs: brings strong narrative focus and horror setting, while skipping stealth mechanics
Wall-running and thrust jumps make it the most mobile campaign in the series, and the four-player co-op campaign is a genuine structural change. Zombies is at its most elaborate here. The story is close to incomprehensible, the campaign is the weakest part of the package, and the PC version's supply-drop economy drew heavy criticism.
Where it drifts furthest from Tom Clancy's Rainbow Six Extraction: setting.
It predates Tom Clancy's Rainbow Six Extraction by 12 years, with what that implies technically.



































