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Tom Clancy's Rainbow Six Extraction

24 Games like Tom Clancy's Rainbow Six Extraction on Xbox that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Tom Clancy's Rainbow Six Extraction down to the 24 that fit the “Xbox” category. PAYDAY 2, Call of Duty®: Black Ops III and Tom Clancy's Rainbow Six Vegas 2 top the list, ranked by affinity and similarity score to Tom Clancy's Rainbow Six Extraction.

iRank68/ 100

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GenreShooterSubgenreFPSSub-subgenreTactical FPS
Tags
DarkCo-opOnline
Year 2022Dev Ubisoft Montreal

Quick answer

Within the “Xbox” category, the closest game to Tom Clancy's Rainbow Six Extraction is PAYDAY 2 — scoring 94/100 on our similarity scale. Call of Duty®: Black Ops III and Tom Clancy's Rainbow Six Vegas 2 follow close behind.

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The best games like Tom Clancy's Rainbow Six Extraction on Xbox

24 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Tom Clancy's Rainbow Six Extraction. Each one has been evaluated across 14 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1PAYDAY 2
PAYDAY 2
ShooterFPSTactical FPS
Co-opSoloMultiplayerOnlineTacticalMeleeRangedStealthFirst Person
Steam👍 89%· 672KRAWG👍 62%· 2.2KMC79IGDB75· 17
Year 2013Dev 505 GamesPlaytime ~9hOn PC · Xbox · Linux

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and combat tactical

≠ Stands apart with deep RPG systems, deep simulation and loot and gear systems, while skipping dark, oppressive atmosphere

The gang is back, and they have bigger and better plans. Objective based cooperative FPS became more complicated. The classic group of Hoxton, Dallas, Chains and Wolf got reinforcement, and now Payday Gang consists of 21 heisters, some of which are based on movie characters or even Youtubers.

It predates Tom Clancy's Rainbow Six Extraction by 9 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100
Call of Duty®: Black Ops III
ShooterFPSTactical FPS
MultiplayerSoloCo-opOnlineMeleeRangedTacticalDarkHistoricalFirst Person
Steam👍 91%· 42KRAWG👍 84%· 1.9KMC81OC79· 99
Year 2010Dev Raven Software · Square EnixPlaytime ~9hOn PC · PS · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings strong narrative focus and horror setting, while skipping stealth mechanics

Wall-running and thrust jumps make it the most mobile campaign in the series, and the four-player co-op campaign is a genuine structural change. Zombies is at its most elaborate here. The story is close to incomprehensible, the campaign is the weakest part of the package, and the PC version's supply-drop economy drew heavy criticism.

Where it drifts furthest from Tom Clancy's Rainbow Six Extraction: setting.

It predates Tom Clancy's Rainbow Six Extraction by 12 years, with what that implies technically.

Genre100Game mode100Visuals100Combat88Tone84Setting48
Tom Clancy's Rainbow Six Vegas 2
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalMeleeRangedStealthFirst Person
Steam👍 85%· 6.0KRAWG👍 73%· 317MC78IGDB82· 5
Year 2008Dev Ubisoft · Ubisoft EntertainmentPlaytime ~3hOn PC · PS · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and combat tactical

≠ Stands apart with offline, skill tree progression and loot and gear systems, while skipping dark, oppressive atmosphere

The peak of the cover-based Rainbow Six era: squad orders are quick to issue, the rappel-through-window breach is still satisfying, and Terrorist Hunt is the mode that kept it alive for years. The story is throwaway and reuses locations from the first game, and the tactical depth is far shallower than the pre-Vegas entries.

It predates Tom Clancy's Rainbow Six Extraction by 14 years, with what that implies technically.

Genre100Combat100Visuals93Game mode85
Call of Duty: Black Ops Cold War
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineMeleeTacticalRangedDarkHistoricalFirst Person
Steam👍 80%· 22KIGDB77· 9OC75· 161
Year 2020Dev Treyarch · ActivisionOn Xbox · PS4 · PC

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere

≠ Stands apart with strong narrative focus, horror setting and offline, while skipping stealth mechanics

Genre100Visuals100Combat88Tone85Game mode78Setting53
Call of Duty: Vanguard
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineMeleeTacticalRangedDarkHistoricalFirst Person
Steam👍 67%· 4.1KIGDB75· 8OC72· 153
Year 2021Dev Sledgehammer Games · ActivisionOn Xbox · PS4 · PC

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings horror tension, strong narrative focus and horror setting, while skipping stealth mechanics

Genre100Visuals100Combat87Tone84Game mode77Setting55
Takedown: Red Sabre
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineRangedMeleeTacticalFirst Person
Steam👍 42%· 5.7KRAWG👍 10%· 30MC34IGDB36· 3
Year 2013Dev Serellan · 505 GamesPlaytime ~2hOn PC · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Where it differs: brings deep simulation and early access, while skipping dark, oppressive atmosphere

A tactical shooter aiming for pre-Vegas Rainbow Six: lethal, slow, no regenerating health. That intent is clear and the appeal is real for the audience it targets. The execution is not — it released visibly unfinished, with broken AI, minimal mission variety and no save system, and it was widely criticised on those grounds.

It predates Tom Clancy's Rainbow Six Extraction by 9 years, with what that implies technically.

Genre100Game mode100Visuals100Combat89
War Thunder
ShooterFPSTactical FPS
MultiplayerSoloCo-opOnlineTacticalMeleeRangedHistoricalFirst Person
Steam👍 72%· 747KRAWG👍 47%· 1.0KMC81IGDB65· 3OC75· 13
Year 2013Dev Gaijin EntertainmentPlaytime ~6hOn PC · PS · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and combat tactical

≠ Where it differs: brings deep simulation, third-person shooting and setting modern, while skipping dark, oppressive atmosphere

The vehicle modelling is the draw: aircraft, tanks and ships with per-component damage, and simulator modes that go far beyond arcade handling. Free to start. The grind is the well-known cost — progression slows sharply at higher tiers, repair costs punish bad matches, and the pressure toward premium purchases becomes hard to ignore.

Where it drifts furthest from Tom Clancy's Rainbow Six Extraction: setting.

It predates Tom Clancy's Rainbow Six Extraction by 9 years, with what that implies technically.

Genre100Game mode92Combat88Visuals70Setting46
#8Destiny
Destiny
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalMeleeDarkSci-FiFirst Person
IGDB78· 17OC74· 100
Year 2014Dev Bungie · ActivisionOn PlayStation 3 · PS4 · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Its own twist: deep RPG systems, post-apocalyptic world and PvP competition, while skipping ranged combat

Where it drifts furthest from Tom Clancy's Rainbow Six Extraction: setting.

It predates Tom Clancy's Rainbow Six Extraction by 8 years, with what that implies technically.

Genre100Tone100Game mode92Visuals72Combat63Setting45
Tom Clancy's Rainbow Six Vegas
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineMeleeTacticalRangedStealthFirst Person
Steam👍 80%· 1.7KRAWG👍 69%· 272MC85IGDB86· 4
Year 2006Dev Ubisoft · Ubisoft EntertainmentPlaytime ~1hOn PC · PS · Xbox

✓ Same family of tactical first-person shooters: shooter, first-person shooting and melee combat

≠ Stands apart with third-person shooting, punishing difficulty and offline, while skipping dark, oppressive atmosphere

The sixth game in a series of action-packed books/games about special forces from the maestro of the genre Tom Clancy. The plot of the game has nothing to do with the previous parts.

Where it drifts furthest from Tom Clancy's Rainbow Six Extraction: tone.

It predates Tom Clancy's Rainbow Six Extraction by 16 years, with what that implies technically.

Genre100Combat100Visuals100Game mode85Tone0
Tom Clancy's Ghost Recon: Wildlands
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalStealthMeleeHistoricalFirst Person
Steam👍 80%· 104KIGDB73· 20OC72· 132
Year 2017Dev Ubisoft Paris · Ubisoft EntertainmentOn PS4 · PC · Xbox

✓ Same family of tactical first-person shooters: shooter, first-person shooting and combat tactical

≠ Stands apart with adventure storytelling, third-person shooting and survival mechanics, while skipping dark, oppressive atmosphere

Where it drifts furthest from Tom Clancy's Rainbow Six Extraction: tone.

Genre100Game mode96Combat84Setting74Visuals71Tone0
#11Titanfall 2
Titanfall 2
ShooterFPSTactical FPS
SoloMultiplayerCo-opMeleeTacticalDarkSci-FiHistoricalFirst Person
Steam👍 96%· 280KIGDB89· 23OC87· 140
Year 2016Dev Respawn Entertainment · Electronic ArtsOn PS4 · PC · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings adventure storytelling and PvP competition, while skipping ranged combat

Genre100Tone100Setting100Visuals100Game mode65Combat64
Tom Clancy's Rainbow Six Siege
ShooterFPSTactical FPS
MultiplayerCo-opOnlineSoloRangedTacticalMeleeHistoricalFirst Person
Steam👍 82%· 1.5MRAWG👍 77%· 1.5KMC75OC76· 92
Year 2015Dev Ubisoft · Ubisoft EntertainmentPlaytime ~32hOn PC · PS · Xbox

✓ Same family of tactical first-person shooters: shooter, first-person shooting and ranged combat

≠ Stands apart with competitive edge, punishing difficulty and PvP competition, while skipping dark, oppressive atmosphere

The gameplay of the game is based on intense strategic battles between the Navigator and the defenders in a limited space.

Where it drifts furthest from Tom Clancy's Rainbow Six Extraction: tone.

Genre100Combat90Visuals86Game mode83Setting74Tone0
Call of Duty: Ghosts
ShooterFPSTactical FPS
MultiplayerSoloCo-opStealthTacticalMeleeDarkSci-FiFirst Person
Steam👍 65%· 32KIGDB74· 23OC72· 58
Year 2013Dev Neversoft Entertainment · ActivisionOn PlayStation 3 · PS4 · PC

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere

≠ Its own twist: survival mechanics, strong narrative focus and post-apocalyptic world, while skipping ranged combat

Where it drifts furthest from Tom Clancy's Rainbow Six Extraction: setting.

It predates Tom Clancy's Rainbow Six Extraction by 9 years, with what that implies technically.

Genre100Visuals100Combat83Game mode75Tone61Setting35
Star Wars: Squadrons
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalMeleeSci-FiFirst Person
Steam👍 65%· 28KIGDB81· 12OC79· 121
Year 2020Dev Motive Studios · Electronic ArtsOn Xbox · PC · PS4

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and combat tactical

≠ Its own twist: deep simulation, setting space and PvP competition, while skipping dark, oppressive atmosphere

Where it drifts furthest from Tom Clancy's Rainbow Six Extraction: setting.

Genre100Visuals100Game mode91Combat64Setting35
Star Wars Battlefront II
ShooterFPSTactical FPS
MultiplayerSoloCo-opOnlineMeleeTacticalSci-FiFirst Person
Steam👍 88%· 96KIGDB72· 17
Year 2017Dev EA Digital Illusions CE · Electronic ArtsOn PS4 · PC · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Where it differs: brings adventure storytelling, third-person shooting and setting space, while skipping dark, oppressive atmosphere

Where it drifts furthest from Tom Clancy's Rainbow Six Extraction: setting.

Genre100Game mode90Visuals71Combat64Setting33

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