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Mushihimesama

16 Games like Mushihimesama on Xbox that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Mushihimesama down to the 16 that fit the “Xbox” category. Singularity, Half-Life 2: VR Mod and Resident Evil 7 Biohazard top the list, ranked by affinity and similarity score to Mushihimesama.

iRank85/ 100

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GenreShooterSubgenreFPS
Tags
SoloMultiplayer
Year 2004Dev CAVE Interactive CO.
Stores

Quick answer

Within the “Xbox” category, the closest game to Mushihimesama is Singularity — scoring 77/100 on our similarity scale. Half-Life 2: VR Mod and Resident Evil 7 Biohazard follow close behind.

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The best games like Mushihimesama on Xbox

16 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Mushihimesama. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Singularity
Singularity
ShooterFPS
SoloMultiplayerRangedMeleeFantasy
Steam👍 93%· 5.9KRAWG👍 82%· 447MC76IGDB80· 4
Year 2010Dev Raven Software · ActivisonPlaytime ~5hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Where it differs: brings puzzle design, horror tension and adventure storytelling, while skipping visual isometric

Time manipulation applied to objects rather than the whole world: you age a crate to dust or restore a collapsed staircase, and it is used cleverly in traversal and combat. A tight, short campaign. It borrows heavily and openly from BioShock and Half-Life 2, and the shooting itself is unremarkable once the time device stops surprising you.

Where it drifts furthest from Mushihimesama: visuals and setting.

Released 6 years after Mushihimesama.

Genre100Combat100Game mode100Setting33Visuals0
Half-Life 2: VR Mod
ShooterFPS
SoloMultiplayerRangedMeleeDark
Steam👍 98%· 272KRAWG👍 91%· 4.1KMC96IGDB79· 7
Year 2004Dev Valve Software · ValvePlaytime ~7hOn PC · Xbox · Android

✓ Both are first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Its own twist: adventure storytelling, horror tension and puzzle design, while skipping fantasy world

Gordon Freeman became the most popular nameless and voiceless protagonist in gaming history. He is painted as the most famous scientist and a hero within the world of Half-Life, and for a good reason.

Where it drifts furthest from Mushihimesama: setting and visuals.

Genre100Combat100Game mode100Setting0Visuals0
Resident Evil 7 Biohazard
ShooterFPS
SoloMultiplayerMeleeRangedDark
Steam👍 95%· 120KRAWG👍 90%· 2.0KMC85IGDB85· 27OC86· 175
Year 2017Dev CapcomPlaytime ~10hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Where it differs: brings horror tension, adventure storytelling and survival mechanics, while skipping fantasy world

The reset that pulled the series back to survival horror: first-person, confined to a single decaying Louisiana estate, with scarce ammo and a family that hunts you through it. The Baker house section is among the best horror the series has produced. After you leave it the game becomes far more scripted and linear, and the boss design is the weakest part of the package.

Where it drifts furthest from Mushihimesama: setting and visuals.

Released 13 years after Mushihimesama.

Genre100Combat100Game mode100Setting0Visuals0
F.E.A.R.
ShooterFPS
SoloMultiplayerRangedMeleeDark
Steam👍 94%· 19KRAWG👍 89%· 1.0KMC88IGDB70· 2
Year 2005Dev Monolith Productions · Warner Bros. InteractivePlaytime ~2hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Where it differs: brings horror tension, dark, oppressive atmosphere and strong narrative focus, while skipping fantasy world

Its enemy AI is still the reference point twenty years on: soldiers flank, suppress and call out movements, so firefights unfold differently each time. Slow-motion makes that legible instead of trivial. The horror sections have not aged as well — the same office corridors repeat for hours, and the scares telegraph themselves long before they land.

Where it drifts furthest from Mushihimesama: setting and visuals.

Genre100Combat100Game mode100Setting0Visuals0
STAR WARS Jedi Knight II - Jedi Outcast
ShooterFPS
SoloMultiplayerMeleeRangedNarrative
Steam👍 91%· 4.9KRAWG👍 86%· 456MC89IGDB73· 3OC62· 18
Year 2002Dev Aspyr Media · AspyrPlaytime ~1hOn PC · PS · Xbox

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Stands apart with adventure storytelling, third-person shooting and strong narrative focus, while skipping fantasy world

The Legacy of Star Wars Dark Forces™ and Star Wars® Jedi Knight lives on in the intense first-person action of Jedi Outcast. As Kyle Katarn, agent of the New Republic, use your Lightsaber and the full power of the Force to combat a new evil plaguing the galaxy.

Where it drifts furthest from Mushihimesama: setting and visuals.

Genre100Combat100Game mode100Setting0Visuals0
F.E.A.R. 2: Project Origin
ShooterFPS
SoloMultiplayerRangedMeleeDark
Steam👍 85%· 9.3KRAWG👍 77%· 690MC79IGDB76· 7
Year 2009Dev Warner Bros. InteractivePlaytime ~4hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and ranged combat

≠ Stands apart with horror tension, dark, oppressive atmosphere and strong narrative focus, while skipping fantasy world

Wider environments and better lighting than the original, with the slow-motion shooting mostly intact and a mech section that breaks up the pacing. The AI is noticeably less sharp than in the first game, though, and the horror leans on jump scares rather than the dread the original built. Competent, rarely surprising.

Where it drifts furthest from Mushihimesama: setting and visuals.

Released 5 years after Mushihimesama.

Genre100Combat100Game mode100Setting0Visuals0
Quake 4
ShooterFPS
SoloMultiplayerRangedMeleeDark
Steam👍 88%· 3.8KRAWG👍 69%· 352MC81IGDB75· 6
Year 2005Dev Aspyr Media · Bethesda SoftworksPlaytime ~1hOn PC · Xbox · Apple Macintosh

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and ranged combat

≠ Where it differs: brings horror tension, dark, oppressive atmosphere and strong narrative focus, while skipping fantasy world

A conventional military shooter wearing Quake's skin: corridor combat with heavy weapons, at its best in the mid-game once the Strogg conversion sequence gives it a hook. Level design is repetitive metal hallways for long stretches, and the squadmates who accompany you do little beyond soaking damage and opening doors.

Where it drifts furthest from Mushihimesama: setting and visuals.

Genre100Combat100Game mode100Setting0Visuals0
BioShock 2
ShooterFPS
SoloMultiplayerRangedMeleeMagic
Steam👍 89%· 15KRAWG👍 84%· 2.0KMC88IGDB87· 6
Year 2010Dev Feral Interactive · 2K GamesPlaytime ~3hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Stands apart with deep RPG systems, adventure storytelling and puzzle design, while skipping fantasy world

The second game returns us to the city of Rapture, on the New Year’s Eve, but this time player takes control of Subject Delta, Big Daddy, that’s been separated from his little sister and has been forced to shoot himself 2 years before the events of the first game took place.

Where it drifts furthest from Mushihimesama: setting and visuals.

Released 6 years after Mushihimesama.

Genre100Game mode100Combat86Setting0Visuals0
S.T.A.L.K.E.R.: Call of Pripyat
ShooterFPS
SoloMultiplayerRangedMeleeStealth
Steam👍 96%· 31KRAWG👍 90%· 947MC80IGDB79· 3
Year 2009Dev GSC Game WorldPlaytime ~3hOn PC · PS · Xbox

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and ranged combat

≠ Stands apart with survival mechanics, deep RPG systems and sandbox freedom, while skipping fantasy world

With over 2 million copies sold, the new episode of the most internationally successful S.T.A.L.K.E.R. series seamlessly connects to the first part of the Shadow of Chernobyl. S.T.A.L.K.E.R.

Where it drifts furthest from Mushihimesama: setting and visuals.

Released 5 years after Mushihimesama.

Genre100Game mode100Combat76Setting0Visuals0
S.T.A.L.K.E.R.: Clear Sky
ShooterFPS
SoloMultiplayerRangedMeleeStealth
Steam👍 85%· 22KRAWG👍 75%· 898MC75IGDB82· 3
Year 2008Dev GSC Game WorldPlaytime ~3hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and ranged combat

≠ Where it differs: brings survival mechanics, deep RPG systems and horror tension, while skipping fantasy world

The second installment of the S.T.A.L.K.E.R. franchise is set one year before the events of Shadow of Chernobyl and serves as its prequel. You will explore the forbidden area around Chernobyl, Ukraine, after a new disaster that turned into The Zone, a post-apocalyptic wasteland full of mutants.

Where it drifts furthest from Mushihimesama: setting and visuals.

Released 4 years after Mushihimesama.

Genre100Game mode100Combat76Setting0Visuals0
Call of Juarez
ShooterFPS
SoloMultiplayerMeleeRangedStealth
Steam👍 80%· 4.4KRAWG👍 78%· 303MC72IGDB75· 4
Year 2006Dev Techland · Ubisoft EntertainmentPlaytime ~3hOn PC · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Stands apart with adventure storytelling, strong narrative focus and dark, oppressive atmosphere, while skipping fantasy world

Call of Juarez is an epic adventure western themed FPS game. The player alternately assumes the roles of two distinct, antagonistic characters: a sneaking fugitive Billy and his hunter the reverend Ray.

Where it drifts furthest from Mushihimesama: setting and visuals.

Genre100Game mode100Combat73Setting0Visuals0
DOOM 3
ShooterFPS
SoloMultiplayerMeleeRangedCo-op
Steam👍 89%· 8.3KRAWG👍 77%· 632MC87IGDB86· 6
Year 2004Dev id Software · Bethesda SoftworksPlaytime ~1hOn PC · PS · Xbox

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Stands apart with horror tension, survival mechanics and tower defense planning, while skipping fantasy world

DOOM 3 is a first-person shooter, the third installment in the series, serving as a reboot to the previous games. ###Plot As the game is set in a science fiction universe, the events span accordingly.

Where it drifts furthest from Mushihimesama: setting and visuals.

Genre100Combat100Game mode72Setting0Visuals0
#13Doom: The Dark Ages
Doom: The Dark Ages
ShooterFPS
SoloMeleeRangedFantasyDark
Steam👍 88%· 39KIGDB87· 6OC86· 212
Year 2025Dev id Software · Bethesda SoftworksOn Xbox · PC · PS5

✓ Same family of first-person shooters: shooter, first-person shooting and melee combat

≠ Where it differs: brings adventure storytelling, dark, oppressive atmosphere and strong narrative focus, while skipping multiplayer gameplay

Where it drifts furthest from Mushihimesama: visuals.

Released 21 years after Mushihimesama.

Genre100Combat100Setting64Game mode55Visuals0
Slime Rancher
ShooterFPS
SoloMeleeRangedFantasyCozy
Steam👍 98%· 153KRAWG👍 77%· 579MC81IGDB78· 3OC76· 27
Year 2016Dev Monomi ParkPlaytime ~6hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and melee combat

≠ Stands apart with deep simulation, adventure storytelling and sandbox freedom, while skipping multiplayer gameplay

In the far-distant future, far, far away in space (to be exact, a thousand light-years from the Earth), on the planet Far, Far Range, mega-corporations (they, it turns out, will be with us in the distant future!) discovered the ideal source of income, universal natural resource - Plort.

Where it drifts furthest from Mushihimesama: visuals.

Released 12 years after Mushihimesama.

Genre100Combat100Setting59Game mode55Visuals0
Gotham City Impostors Free to Play
ShooterFPS
MultiplayerRangedMeleeCo-opOnline
Steam👍 86%· 12KRAWG👍 32%· 168IGDB73· 7
Year 2012Dev Monolith Productions · Warner Bros. InteractivePlaytime ~2hOn PC · PS · Xbox

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and ranged combat

≠ Its own twist: co op, online features and skill tree progression, while skipping fantasy world

A class-based arena shooter with genuinely inventive movement — roller skates, grappling hooks, gliders — that gives it a mobility profile nothing else has. Loadout customisation is deep for a free game. Its problem is population: matchmaking depends entirely on how many people are playing, and the tutorial does little to explain its many systems.

Where it drifts furthest from Mushihimesama: visuals.

Released 8 years after Mushihimesama.

Genre100Combat100Game mode64Visuals0

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