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Mushihimesama

37 Ranged games like Mushihimesama that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Mushihimesama down to the 37 that fit the “Ranged” category. Iron Grip: Warlord, Singularity and Heretic: Shadow of the Serpent Riders top the list, ranked by affinity and similarity score to Mushihimesama.

iRank85/ 100

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GenreShooterSubgenreFPS
Tags
SoloMultiplayer
Year 2004Dev CAVE Interactive CO.
Stores

Quick answer

Within the “Ranged” category, the closest game to Mushihimesama is Iron Grip: Warlord — scoring 78/100 on our similarity scale. Singularity and Heretic: Shadow of the Serpent Riders follow close behind.

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The best ranged games like Mushihimesama

37 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Mushihimesama. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Iron Grip: Warlord
Iron Grip: Warlord
ShooterFPS
SoloMultiplayerMeleeRangedFantasyIsometric
Steam👍 85%· 448MC59
Year 2008Dev ISOTXPlaytime ~1hOn PC

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Where it differs: brings real-time strategy, tower defense planning and setting scifi

Iron Grip: Warlord invigorates tower defense with first-person shooter elements to give a new twist to the genre. It puts you in the heat of the battle, fighting off hordes of AI-controlled invaders. Play alone or with friends, in a diverse and challenging struggle to save all of Atelia.

Released 4 years after Mushihimesama.

Genre100Combat100Setting80Game mode69Visuals67
#2Singularity
Singularity
ShooterFPS
SoloMultiplayerRangedMeleeFantasy
Steam👍 93%· 5.9KRAWG👍 82%· 447MC76IGDB80· 4
Year 2010Dev Raven Software · ActivisonPlaytime ~5hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Where it differs: brings puzzle design, horror tension and adventure storytelling, while skipping visual isometric

Time manipulation applied to objects rather than the whole world: you age a crate to dust or restore a collapsed staircase, and it is used cleverly in traversal and combat. A tight, short campaign. It borrows heavily and openly from BioShock and Half-Life 2, and the shooting itself is unremarkable once the time device stops surprising you.

Where it drifts furthest from Mushihimesama: visuals and setting.

Released 6 years after Mushihimesama.

Genre100Combat100Game mode100Setting33Visuals0
Heretic: Shadow of the Serpent Riders
ShooterFPS
SoloMultiplayerRangedMeleeFantasy
Steam👍 94%· 1.2KRAWG👍 77%· 111
Year 1994Dev id SoftwarePlaytime ~1hOn PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Its own twist: deep RPG systems, dark, oppressive atmosphere and co op, while skipping visual isometric

In a twisted medieval dimension, undead creatures and bestial horrors have done the unthinkable--callously slaughtering your entire race. Your friends. Your family. Eliminated. But the nightmare has just begun.

Where it drifts furthest from Mushihimesama: visuals.

It predates Mushihimesama by 10 years, with what that implies technically.

Genre100Combat100Setting100Game mode71Visuals0
Max Payne 3
ShooterFPS
SoloMultiplayerMeleeRangedNarrative
Steam👍 87%· 63KIGDB89· 12
Year 2012Dev Rockstar New England · Rockstar GamesOn PlayStation 3 · PC · Mac

✓ Same family of first-person shooters: shooter, first-person shooting and melee combat

≠ Stands apart with third-person shooting, sandbox freedom and adventure storytelling, while skipping fantasy world

The shootdodge finally has weight behind it: bullets tear through cover, animations blend into terrain, and the last-stand mechanic keeps firefights tense. Some of the best gunfeel of its generation. It is also the most controlling — long unskippable cutscenes stitch between fights, and the linear corridors leave little room to approach an encounter your own way.

Where it drifts furthest from Mushihimesama: visuals.

Released 8 years after Mushihimesama.

Genre100Combat100Game mode100Visuals0
Penguins Arena: Sedna's World
ShooterFPS
MultiplayerSoloMeleeRangedPvP
Steam👍 90%· 1.4KRAWG👍 9%· 34
Year 2008Dev FrogamesPlaytime ~3hOn PC · Apple Macintosh

✓ Same family of first-person shooters: shooter, first-person shooting and melee combat

≠ Stands apart with vibe casual, competitive edge and PvP competition, while skipping fantasy world

Penguins Arena is a thrilling and innovative First Penguin Shooter with quick, hectic rounds and where the magic of reincarnation, combined with the supernatural ability to return to the game as a ghost, ensures that your character has every chance to change your tribe's fate, even in the afterlife.

Where it drifts furthest from Mushihimesama: visuals.

Released 4 years after Mushihimesama.

Genre100Combat100Game mode90Visuals0
Hexen: Beyond Heretic
ShooterFPS
SoloMultiplayerMeleeRangedFantasy
Steam👍 87%· 757RAWG👍 75%· 110IGDB37· 2
Year 1995Dev Raven Software · id SoftwarePlaytime ~1hOn PC · PS · Apple Macintosh

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Stands apart with deep RPG systems, puzzle design and dark, oppressive atmosphere, while skipping visual isometric

While you were battling the evil forces of D'Sparil, the other Serpent Riders were busy sowing the seeds of destruction in other dimensions. One such dimension is the decaying world where Hexen takes place.

Where it drifts furthest from Mushihimesama: visuals.

It predates Mushihimesama by 9 years, with what that implies technically.

Genre100Combat83Setting66Game mode65Visuals0
Half-Life 2: VR Mod
ShooterFPS
SoloMultiplayerRangedMeleeDark
Steam👍 98%· 272KRAWG👍 91%· 4.1KMC96IGDB79· 7
Year 2004Dev Valve Software · ValvePlaytime ~7hOn PC · Xbox · Android

✓ Both are first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Its own twist: adventure storytelling, horror tension and puzzle design, while skipping fantasy world

Gordon Freeman became the most popular nameless and voiceless protagonist in gaming history. He is painted as the most famous scientist and a hero within the world of Half-Life, and for a good reason.

Where it drifts furthest from Mushihimesama: setting and visuals.

Genre100Combat100Game mode100Setting0Visuals0
Mad Bullets
ShooterFPS
SoloMultiplayerMeleeRangedCasual
Steam👍 92%· 343
Year 2014Dev Istom Games Kft.Playtime ~4hOn PC · iOS · Android

✓ Both are first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Where it differs: brings adventure storytelling, vibe casual and strong narrative focus, while skipping fantasy world

Mad Bullets, the wackiest shooter is here to put your reflexes and laughing muscles to an intensive test. You can forget about boring stories, complicated controls and irritating tutorials, and jump right into a mind blowing, high-speed action.

Where it drifts furthest from Mushihimesama: setting and visuals.

Released 10 years after Mushihimesama.

Genre100Combat100Game mode100Setting0Visuals0
Resident Evil 7 Biohazard
ShooterFPS
SoloMultiplayerMeleeRangedDark
Steam👍 95%· 120KRAWG👍 90%· 2.0KMC85IGDB85· 27OC86· 175
Year 2017Dev CapcomPlaytime ~10hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Where it differs: brings horror tension, adventure storytelling and survival mechanics, while skipping fantasy world

The reset that pulled the series back to survival horror: first-person, confined to a single decaying Louisiana estate, with scarce ammo and a family that hunts you through it. The Baker house section is among the best horror the series has produced. After you leave it the game becomes far more scripted and linear, and the boss design is the weakest part of the package.

Where it drifts furthest from Mushihimesama: setting and visuals.

Released 13 years after Mushihimesama.

Genre100Combat100Game mode100Setting0Visuals0
F.E.A.R.
ShooterFPS
SoloMultiplayerRangedMeleeDark
Steam👍 94%· 19KRAWG👍 89%· 1.0KMC88IGDB70· 2
Year 2005Dev Monolith Productions · Warner Bros. InteractivePlaytime ~2hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Where it differs: brings horror tension, dark, oppressive atmosphere and strong narrative focus, while skipping fantasy world

Its enemy AI is still the reference point twenty years on: soldiers flank, suppress and call out movements, so firefights unfold differently each time. Slow-motion makes that legible instead of trivial. The horror sections have not aged as well — the same office corridors repeat for hours, and the scares telegraph themselves long before they land.

Where it drifts furthest from Mushihimesama: setting and visuals.

Genre100Combat100Game mode100Setting0Visuals0
STAR WARS Jedi Knight II - Jedi Outcast
ShooterFPS
SoloMultiplayerMeleeRangedNarrative
Steam👍 91%· 4.9KRAWG👍 86%· 456MC89IGDB73· 3OC62· 18
Year 2002Dev Aspyr Media · AspyrPlaytime ~1hOn PC · PS · Xbox

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Stands apart with adventure storytelling, third-person shooting and strong narrative focus, while skipping fantasy world

The Legacy of Star Wars Dark Forces™ and Star Wars® Jedi Knight lives on in the intense first-person action of Jedi Outcast. As Kyle Katarn, agent of the New Republic, use your Lightsaber and the full power of the Force to combat a new evil plaguing the galaxy.

Where it drifts furthest from Mushihimesama: setting and visuals.

Genre100Combat100Game mode100Setting0Visuals0
F.E.A.R. 2: Project Origin
ShooterFPS
SoloMultiplayerRangedMeleeDark
Steam👍 85%· 9.3KRAWG👍 77%· 690MC79IGDB76· 7
Year 2009Dev Warner Bros. InteractivePlaytime ~4hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and ranged combat

≠ Stands apart with horror tension, dark, oppressive atmosphere and strong narrative focus, while skipping fantasy world

Wider environments and better lighting than the original, with the slow-motion shooting mostly intact and a mech section that breaks up the pacing. The AI is noticeably less sharp than in the first game, though, and the horror leans on jump scares rather than the dread the original built. Competent, rarely surprising.

Where it drifts furthest from Mushihimesama: setting and visuals.

Released 5 years after Mushihimesama.

Genre100Combat100Game mode100Setting0Visuals0
Quake 4
ShooterFPS
SoloMultiplayerRangedMeleeDark
Steam👍 88%· 3.8KRAWG👍 69%· 352MC81IGDB75· 6
Year 2005Dev Aspyr Media · Bethesda SoftworksPlaytime ~1hOn PC · Xbox · Apple Macintosh

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and ranged combat

≠ Where it differs: brings horror tension, dark, oppressive atmosphere and strong narrative focus, while skipping fantasy world

A conventional military shooter wearing Quake's skin: corridor combat with heavy weapons, at its best in the mid-game once the Strogg conversion sequence gives it a hook. Level design is repetitive metal hallways for long stretches, and the squadmates who accompany you do little beyond soaking damage and opening doors.

Where it drifts furthest from Mushihimesama: setting and visuals.

Genre100Combat100Game mode100Setting0Visuals0
Prey
ShooterFPS
SoloMultiplayerMeleeRangedSci-Fi
IGDB77· 4OC81· 166
Year 2006Dev Human Head Studios · SkyZone EntertainmentOn Linux · PC · Mac

✓ Same family of first-person shooters: shooter, first-person shooting and melee combat

≠ Its own twist: puzzle design, setting scifi and visual first person, while skipping fantasy world

Portals and gravity walkways used as level design rather than gimmick: rooms fold into themselves and the floor becomes the ceiling mid-firefight, which was genuinely novel in 2006. The spirit-walk mechanic removes almost all death penalty, which drains tension, and the story leans on a Native American framing that has aged into cliché.

Where it drifts furthest from Mushihimesama: setting and visuals.

Genre100Combat100Game mode100Setting0Visuals0
Painkiller Overdose
ShooterFPS
SoloMultiplayerMeleeRangedDark
Steam👍 71%· 1.2KRAWG👍 52%· 115MC65IGDB50· 3
Year 2007Dev Mindware Studios · THQ NordicPlaytime ~1hOn PC

✓ Same family of first-person shooters: shooter, first-person shooting and melee combat

≠ Its own twist: horror tension, dark, oppressive atmosphere and horror setting, while skipping fantasy world

Painkiller Overdose is a first-person shooter, the first stand-alone expansion for 2004 People Can Fly game Painkiller.

Where it drifts furthest from Mushihimesama: setting and visuals.

Released 3 years after Mushihimesama.

Genre100Combat100Game mode100Setting0Visuals0

Complete list of ranged games like Mushihimesama

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