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Fight School Simulator

8 Games like Fight School Simulator on Mobile that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 46 games similar to Fight School Simulator down to the 8 that fit the “Mobile” category. Red Dead Redemption, ODDCORE and Half-Life 2: Episode Two top the list, ranked by affinity and similarity score to Fight School Simulator.

iRank87/ 100

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GenreShooterSubgenreFPS
Tags
NarrativeSolo
Year 2024Dev Queen Developer
Stores

Quick answer

Within the “Mobile” category, the closest game to Fight School Simulator is Red Dead Redemption — scoring 59/100 on our similarity scale. ODDCORE and Half-Life 2: Episode Two follow close behind.

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The best games like Fight School Simulator on Mobile

8 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Fight School Simulator. Each one has been evaluated across 17 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Red Dead Redemption
Red Dead Redemption
ShooterFPS
SoloMeleeNarrativeOpen WorldHistorical
Steam👍 92%· 19KIGDB81· 4OC79· 62
Year 2023Dev Rockstar GamesOn Xbox · PS4 · Switch

✓ Both are first-person shooters — sharing shooter, first-person shooting and deep RPG systems

≠ Its own twist: third-person shooting, adventure storytelling and sandbox freedom, while skipping deep simulation

Where it drifts furthest from Fight School Simulator: progression and visuals.

Genre100Game mode100Setting78Tone73World71Combat50
#2ODDCORE
ODDCORE
ShooterFPS
SoloRangedMeleeFirst Person
RAWG👍 89%· 27
Year 2018Dev Mobge · MOBGE YAZILIM GELISTIRME VE BILISIM TEKNOLOJILERI SANAYI VE TICARET LIMITED SIRKETIOn iOS · Android · Nintendo

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and ranged combat

≠ Its own twist: precision platforming, while skipping deep simulation

Oddmar struggles with life in his village and is not worthy of a place in Valhalla. He is shunned by his fellow Vikings and must redeem himself of his squandered potential. One day he is offered an opportunity to prove himself, but at a price...

Genre100Combat100Game mode100Visuals100
Half-Life 2: Episode Two
ShooterFPS
SoloRangedMeleeNarrativeFirst Person
Steam👍 97%· 41KRAWG👍 93%· 2.0KMC90IGDB70· 1
Year 2007Dev Valve Software · ValvePlaytime ~5hOn PC · Xbox · Android

✓ Same family of first-person shooters: shooter, first-person shooting and strong narrative focus

≠ Where it differs: brings puzzle design, adventure storytelling and horror tension, while skipping deep simulation

The strongest of the Half-Life 2 releases: open forest driving, the best encounter design in the series, and a Hunter fight that remains a high point of enemy AI. Roughly six hours. It ends on the cliffhanger that was never resolved, which for many is harder to sit with now than it was in 2007.

Where it drifts furthest from Fight School Simulator: setting.

It predates Fight School Simulator by 17 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Tone70Setting0
Half-Life 2: Episode One
ShooterFPS
SoloRangedMeleeNarrativeFirst Person
Steam👍 96%· 31KRAWG👍 91%· 2.1KMC87IGDB87· 2
Year 2006Dev Valve Software · ValvePlaytime ~4hOn PC · Xbox · Android

✓ Same family of first-person shooters: shooter, first-person shooting and strong narrative focus

≠ Where it differs: brings adventure storytelling, puzzle design and dark, oppressive atmosphere, while skipping deep simulation

A short follow-up focused almost entirely on Alyx as a companion — the AI and dialogue work is what it was really testing, and it holds up. Roughly four hours. It is the slightest of the three: much of it is dark corridors and elevator sequences, and it functions more as a bridge than as a game in its own right.

Where it drifts furthest from Fight School Simulator: setting.

It predates Fight School Simulator by 18 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Tone61Setting0
Mad Bullets
ShooterFPS
SoloMeleeRangedNarrativeHistoricalFirst Person
Steam👍 92%· 343
Year 2014Dev Istom Games Kft.Playtime ~4hOn PC · iOS · Android

✓ Both are first-person shooters — sharing shooter, first-person shooting and strong narrative focus

≠ Where it differs: brings adventure storytelling, vibe casual and dark, oppressive atmosphere, while skipping deep simulation

Mad Bullets, the wackiest shooter is here to put your reflexes and laughing muscles to an intensive test. You can forget about boring stories, complicated controls and irritating tutorials, and jump right into a mind blowing, high-speed action.

Where it drifts furthest from Fight School Simulator: tone.

It predates Fight School Simulator by 10 years, with what that implies technically.

Genre100Combat100Setting69Visuals68Game mode55Tone43
Half-Life 2: VR Mod
ShooterFPS
SoloRangedMeleeNarrativeFirst Person
Steam👍 98%· 272KRAWG👍 91%· 4.1KMC96IGDB79· 7
Year 2004Dev Valve Software · ValvePlaytime ~7hOn PC · Xbox · Android

✓ Both are first-person shooters — sharing shooter, first-person shooting and strong narrative focus

≠ Its own twist: adventure storytelling, horror tension and puzzle design, while skipping deep simulation

Gordon Freeman became the most popular nameless and voiceless protagonist in gaming history. He is painted as the most famous scientist and a hero within the world of Half-Life, and for a good reason.

Where it drifts furthest from Fight School Simulator: setting.

It predates Fight School Simulator by 20 years, with what that implies technically.

Genre100Combat100Visuals100Game mode81Tone62Setting0
Shadow Warrior Classic Redux
ShooterFPS
SoloRangedMeleeFirst PersonDark
Steam👍 90%· 3.6KRAWG👍 58%· 35
Year 2013Dev Devolver DigitalPlaytime ~1hOn PC · Android · Apple Macintosh

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and ranged combat

≠ Its own twist: dark, oppressive atmosphere, while skipping deep simulation

Build-engine shooting from 1997 with the sprite work and level secrets that implies: dense, maze-like maps built for exploration rather than corridors. The weapon set is inventive. Its humour is dated and often crude in ways that land badly now, and the level design assumes patience for hunting switches most modern players lack.

Where it drifts furthest from Fight School Simulator: tone.

It predates Fight School Simulator by 11 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Tone0
Firework
ShooterFPS
SoloMelee
Steam👍 93%· 43
Year 2015Dev Ivan Zanotti's MyMadnessWorks · Gamera GamePlaytime ~4hOn PC · iOS

✓ Same family of first-person shooters: shooter, first-person shooting and melee combat

≠ Where it differs: brings adventure storytelling and precision platforming, while skipping deep simulation

Follow usWant to know how the game is progressing? Follow us here: DiscordWeibo About the GameFirework is an oriental horror puzzle game. The story takes place in a remote mountain village. An accidental fire at a funeral forces the police to re-investigate a closed case of massacre.

It predates Fight School Simulator by 9 years, with what that implies technically.

Genre100Game mode100Combat54

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