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Fight School Simulator

20 Games like Fight School Simulator on PlayStation that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 46 games similar to Fight School Simulator down to the 20 that fit the “PlayStation” category. System Shock, BioShock and Terminator: Resistance top the list, ranked by affinity and similarity score to Fight School Simulator.

iRank87/ 100

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GenreShooterSubgenreFPS
Tags
NarrativeSolo
Year 2024Dev Queen Developer
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Quick answer

Within the “PlayStation” category, the closest game to Fight School Simulator is System Shock — scoring 65/100 on our similarity scale. BioShock and Terminator: Resistance follow close behind.

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The best games like Fight School Simulator on PlayStation

20 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Fight School Simulator. Each one has been evaluated across 17 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1System Shock
System Shock
ShooterFPS
SoloMeleeNarrativeOpen WorldFirst Person
Steam👍 91%· 12KIGDB80· 6
Year 2023Dev Nightdive Studios · Prime MatterOn Xbox · PS4 · Linux

✓ Both are first-person shooters — sharing shooter, first-person shooting and deep RPG systems

≠ Its own twist: adventure storytelling, horror tension and survival mechanics, while skipping fighting mechanics

Where it drifts furthest from Fight School Simulator: setting.

Genre100Game mode100World100Visuals100Tone69Combat54
#2BioShock
BioShock
ShooterFPS
SoloRangedMeleeNarrativeOpen WorldSkill TreeCraftingFirst Person
Steam👍 94%· 32KRAWG👍 89%· 3.4KMC96IGDB93· 8
Year 2007Dev Digital Extremes · 2K GamesPlaytime ~3hOn PC · PS · Xbox

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and deep RPG systems

≠ Its own twist: adventure storytelling, puzzle design and horror tension, while skipping deep simulation

FPS with RPG elements, Bioshock invites players to experience horrors of underwater isolation in the city of Rapture, the failed project of the better future. After surviving the plane crash, the protagonist has only one way to go – to the giant lighthouse that opens a way to the underwater utopia.

Where it drifts furthest from Fight School Simulator: setting.

It predates Fight School Simulator by 17 years, with what that implies technically.

Genre100Game mode100World100Visuals100Combat81Tone66
Terminator: Resistance
ShooterFPS
SoloMeleeNarrativeOpen WorldCraftingFirst Person
Steam👍 92%· 18KIGDB51· 4OC57· 48
Year 2019Dev Teyon · Reef EntertainmentOn PS4 · PC · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and deep RPG systems

≠ Stands apart with adventure storytelling, dark, oppressive atmosphere and post-apocalyptic world, while skipping deep simulation

Where it drifts furthest from Fight School Simulator: setting and progression.

Genre100Game mode100World100Visuals100Tone76Combat50
#4Slime Rancher
Slime Rancher
ShooterFPS
SoloMeleeRangedOpen WorldManagementFirst Person
Steam👍 98%· 153KRAWG👍 77%· 579MC81IGDB78· 3OC76· 27
Year 2016Dev Monomi ParkPlaytime ~6hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and deep simulation

≠ Stands apart with adventure storytelling, sandbox freedom and cozy, relaxing feel, while skipping deep RPG systems

In the far-distant future, far, far away in space (to be exact, a thousand light-years from the Earth), on the planet Far, Far Range, mega-corporations (they, it turns out, will be with us in the distant future!) discovered the ideal source of income, universal natural resource - Plort.

Where it drifts furthest from Fight School Simulator: tone and setting.

It predates Fight School Simulator by 8 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100World77Progression43
Red Dead Redemption
ShooterFPS
SoloMeleeNarrativeOpen WorldHistorical
Steam👍 92%· 19KIGDB81· 4OC79· 62
Year 2023Dev Rockstar GamesOn Xbox · PS4 · Switch

✓ Both are first-person shooters — sharing shooter, first-person shooting and deep RPG systems

≠ Its own twist: third-person shooting, adventure storytelling and sandbox freedom, while skipping deep simulation

Where it drifts furthest from Fight School Simulator: progression and visuals.

Genre100Game mode100Setting78Tone73World71Combat50
Deus Ex: Human Revolution
ShooterFPS
SoloMeleeNarrativeOpen WorldFirst Person
Steam👍 92%· 29KIGDB92· 8
Year 2011Dev Eidos Montréal · Feral InteractiveOn PlayStation 3 · PC · Mac

✓ Same family of first-person shooters: shooter, first-person shooting and deep RPG systems

≠ Its own twist: puzzle design, adventure storytelling and stealth mechanics, while skipping deep simulation

Where it drifts furthest from Fight School Simulator: setting and progression.

It predates Fight School Simulator by 13 years, with what that implies technically.

Genre100Game mode100Tone100World100Visuals100Combat30
S.T.A.L.K.E.R. 2: Heart of Chornobyl
ShooterFPS
SoloMeleeNarrativeOpen WorldFirst Person
Steam👍 80%· 133KIGDB87· 2OC75· 132
Year 2024Dev GSC Game WorldOn Xbox · PC · PS5

✓ Both are first-person shooters — sharing shooter, first-person shooting and deep RPG systems

≠ Its own twist: survival mechanics, adventure storytelling and dark, oppressive atmosphere, while skipping deep simulation

Where it drifts furthest from Fight School Simulator: setting and progression.

On reception: its Steam reviews are mostly positive, against very positive for Fight School Simulator.

Genre100Game mode100World100Visuals100Tone70Combat47
Star Wars Outlaws
ShooterFPS
SoloMeleeNarrativeOpen WorldSci-Fi
Steam👍 72%· 11KIGDB80· 9OC75· 200
Year 2024Dev Massive Entertainment · Ubisoft EntertainmentOn Xbox · Switch · PC

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and deep RPG systems

≠ Its own twist: adventure storytelling, third-person shooting and setting scifi, while skipping deep simulation

Where it drifts furthest from Fight School Simulator: setting and progression.

On reception: its Steam reviews are mostly positive, against very positive for Fight School Simulator.

Genre100Game mode100Tone100World100Combat54Setting0
Shadow Warrior 3
ShooterFPS
SoloMeleeNarrativeFirst PersonDark
Steam👍 69%· 5.5KIGDB56· 5OC72· 112
Year 2022Dev Flying Wild Hog · Devolver DigitalOn Xbox · PS4 · PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and deep RPG systems

≠ Where it differs: brings adventure storytelling, dark, oppressive atmosphere and fantasy world, while skipping deep simulation

Where it drifts furthest from Fight School Simulator: setting.

On reception: its Steam reviews are mixed, against very positive for Fight School Simulator.

Genre100Game mode100Visuals100Tone61Combat54Setting0
#10Call of Juarez: Gunslinger
Call of Juarez: Gunslinger
ShooterFPS
SoloRangedMeleeNarrativeHistoricalSkill TreeFirst Person
Steam👍 95%· 43KRAWG👍 77%· 845MC79IGDB75· 10
Year 2013Dev Ubisoft · Ubisoft EntertainmentPlaytime ~5hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and strong narrative focus

≠ Stands apart with adventure storytelling, dark, oppressive atmosphere and fantasy world, while skipping deep simulation

Gunslinger is the fourth installment of the Call of Juarez series of western-inspired games. The frame story, told in cutscenes, begins in 1910, in Kansas, where Silas, a patron in the pub, brags about his adventures in the Wild West.

Where it drifts furthest from Fight School Simulator: progression.

It predates Fight School Simulator by 11 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Tone83Setting81
BioShock Infinite
ShooterFPS
SoloMeleeRangedNarrativeHistoricalSkill TreeFirst Person
Steam👍 93%· 144KIGDB93· 14
Year 2013Dev Irrational Games · 2K GamesOn PlayStation 3 · Linux · PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and strong narrative focus

≠ Stands apart with adventure storytelling, dark, oppressive atmosphere and setting scifi, while skipping deep simulation

Columbia is the achievement — one of the most striking settings of its generation, with skyline traversal that gives fights genuine verticality. Elizabeth is well handled as a companion. Combat is narrower than the first BioShock: two weapons at a time, fewer environmental options, and the plasmid experimentation is largely gone.

Where it drifts furthest from Fight School Simulator: progression and setting.

It predates Fight School Simulator by 11 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Tone72Setting47
Supraland
ShooterFPS
SoloRangedMeleeOpen WorldFirst Person
Steam👍 95%· 15KRAWG👍 78%· 182MC84IGDB80· 3OC77· 17
Year 2019Dev Supra GamesPlaytime ~5hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and open world exploration

≠ Its own twist: puzzle design, precision platforming and Metroidvania exploration, while skipping deep simulation

A first-person puzzle game structured like a metroidvania: a small sandbox where new tools retroactively open earlier areas, and almost every corner hides something. Puzzle design is genuinely clever. Combat is the weak part — enemies are simple damage sponges that interrupt the puzzling — and the art style is plain enough to look cheap.

Where it drifts furthest from Fight School Simulator: progression.

Genre100Combat100Game mode100World100Visuals100Progression0
Doom: The Dark Ages
ShooterFPS
SoloMeleeRangedNarrativeFirst Person
Steam👍 88%· 39KIGDB87· 6OC86· 212
Year 2025Dev id Software · Bethesda SoftworksOn Xbox · PC · PS5

✓ Same family of first-person shooters: shooter, first-person shooting and strong narrative focus

≠ Where it differs: brings adventure storytelling, dark, oppressive atmosphere and fantasy world, while skipping deep simulation

Where it drifts furthest from Fight School Simulator: setting.

Genre100Combat100Game mode100Visuals100Tone60Setting0
Resident Evil 7 Biohazard
ShooterFPS
SoloMeleeRangedNarrativeCraftingFirst Person
Steam👍 95%· 120KRAWG👍 90%· 2.0KMC85IGDB85· 27OC86· 175
Year 2017Dev CapcomPlaytime ~10hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and strong narrative focus

≠ Where it differs: brings horror tension, adventure storytelling and survival mechanics, while skipping deep simulation

The reset that pulled the series back to survival horror: first-person, confined to a single decaying Louisiana estate, with scarce ammo and a family that hunts you through it. The Baker house section is among the best horror the series has produced. After you leave it the game becomes far more scripted and linear, and the boss design is the weakest part of the package.

Where it drifts furthest from Fight School Simulator: setting and progression.

Genre100Combat100Visuals100Game mode75Tone64Progression43
STAR WARS Dark Forces (Classic, 1995)
ShooterFPS
SoloRangedMeleeFirst PersonSci-Fi
Steam👍 89%· 3.1KRAWG👍 68%· 261IGDB66· 3
Year 1995Dev Sony Interactive Entertainment · Disney InteractivePlaytime ~1hOn PC · PS · Apple Macintosh

✓ Both are first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Stands apart with adventure storytelling, setting scifi and visual pixel, while skipping deep simulation

STAR WARS - Dark Forces uses the Jedi game engine which was developed for this game exclusively. At the time the game presented new features of first person shooter genre, one of which is the ability to look up and down and also it presented the new approach to level design with multiple floors.

Where it drifts furthest from Fight School Simulator: setting.

It predates Fight School Simulator by 29 years, with what that implies technically.

Genre100Combat100Game mode100Visuals86Setting0

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