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Fight School Simulator

36 Melee games like Fight School Simulator that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 46 games similar to Fight School Simulator down to the 36 that fit the “Melee” category. BioShock, Deus Ex: Invisible War and Call of Juarez: Gunslinger top the list, ranked by affinity and similarity score to Fight School Simulator.

iRank87/ 100

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GenreShooterSubgenreFPS
Tags
NarrativeSolo
Year 2024Dev Queen Developer
Stores

Quick answer

Within the “Melee” category, the closest game to Fight School Simulator is BioShock — scoring 68/100 on our similarity scale. Deus Ex: Invisible War and Call of Juarez: Gunslinger follow close behind.

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The best melee games like Fight School Simulator

36 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Fight School Simulator. Each one has been evaluated across 17 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1BioShock
BioShock
ShooterFPS
SoloRangedMeleeNarrativeOpen WorldSkill TreeCraftingFirst Person
Steam👍 94%· 32KRAWG👍 89%· 3.4KMC96IGDB93· 8
Year 2007Dev Digital Extremes · 2K GamesPlaytime ~3hOn PC · PS · Xbox

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and deep RPG systems

≠ Its own twist: adventure storytelling, puzzle design and horror tension, while skipping deep simulation

FPS with RPG elements, Bioshock invites players to experience horrors of underwater isolation in the city of Rapture, the failed project of the better future. After surviving the plane crash, the protagonist has only one way to go – to the giant lighthouse that opens a way to the underwater utopia.

Where it drifts furthest from Fight School Simulator: setting.

It predates Fight School Simulator by 17 years, with what that implies technically.

Genre100Game mode100World100Visuals100Combat81Tone66
Deus Ex: Invisible War
ShooterFPS
SoloMeleeRangedNarrativeOpen WorldFirst Person
Steam👍 58%· 2.5KRAWG👍 47%· 306MC80IGDB80· 3
Year 2003Dev Ion Storm · Square EnixPlaytime ~1hOn PC · Xbox

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and deep RPG systems

≠ Its own twist: stealth mechanics, setting cyberpunk and setting scifi, while skipping deep simulation

Approximately 20 years after the events depicted in Deus Ex, The World is only beginning to recover from a Catastrophic worldwide depression.

Where it drifts furthest from Fight School Simulator: setting.

On reception: its Steam reviews are mixed, against very positive for Fight School Simulator.

It predates Fight School Simulator by 21 years, with what that implies technically.

Genre100Game mode100Tone100World100Visuals100Combat76
Call of Juarez: Gunslinger
ShooterFPS
SoloRangedMeleeNarrativeHistoricalSkill TreeFirst Person
Steam👍 95%· 43KRAWG👍 77%· 845MC79IGDB75· 10
Year 2013Dev Ubisoft · Ubisoft EntertainmentPlaytime ~5hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and strong narrative focus

≠ Stands apart with adventure storytelling, dark, oppressive atmosphere and fantasy world, while skipping deep simulation

Gunslinger is the fourth installment of the Call of Juarez series of western-inspired games. The frame story, told in cutscenes, begins in 1910, in Kansas, where Silas, a patron in the pub, brags about his adventures in the Wild West.

Where it drifts furthest from Fight School Simulator: progression.

It predates Fight School Simulator by 11 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Tone83Setting81
BioShock Infinite
ShooterFPS
SoloMeleeRangedNarrativeHistoricalSkill TreeFirst Person
Steam👍 93%· 144KIGDB93· 14
Year 2013Dev Irrational Games · 2K GamesOn PlayStation 3 · Linux · PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and strong narrative focus

≠ Stands apart with adventure storytelling, dark, oppressive atmosphere and setting scifi, while skipping deep simulation

Columbia is the achievement — one of the most striking settings of its generation, with skyline traversal that gives fights genuine verticality. Elizabeth is well handled as a companion. Combat is narrower than the first BioShock: two weapons at a time, fewer environmental options, and the plasmid experimentation is largely gone.

Where it drifts furthest from Fight School Simulator: progression and setting.

It predates Fight School Simulator by 11 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Tone72Setting47
Slime Rancher
ShooterFPS
SoloMeleeRangedOpen WorldManagementFirst Person
Steam👍 98%· 153KRAWG👍 77%· 579MC81IGDB78· 3OC76· 27
Year 2016Dev Monomi ParkPlaytime ~6hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and deep simulation

≠ Stands apart with adventure storytelling, sandbox freedom and cozy, relaxing feel, while skipping deep RPG systems

In the far-distant future, far, far away in space (to be exact, a thousand light-years from the Earth), on the planet Far, Far Range, mega-corporations (they, it turns out, will be with us in the distant future!) discovered the ideal source of income, universal natural resource - Plort.

Where it drifts furthest from Fight School Simulator: tone and setting.

It predates Fight School Simulator by 8 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100World77Progression43
Supraland
ShooterFPS
SoloRangedMeleeOpen WorldFirst Person
Steam👍 95%· 15KRAWG👍 78%· 182MC84IGDB80· 3OC77· 17
Year 2019Dev Supra GamesPlaytime ~5hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and open world exploration

≠ Its own twist: puzzle design, precision platforming and Metroidvania exploration, while skipping deep simulation

A first-person puzzle game structured like a metroidvania: a small sandbox where new tools retroactively open earlier areas, and almost every corner hides something. Puzzle design is genuinely clever. Combat is the weak part — enemies are simple damage sponges that interrupt the puzzling — and the art style is plain enough to look cheap.

Where it drifts furthest from Fight School Simulator: progression.

Genre100Combat100Game mode100World100Visuals100Progression0
Turok: Dinosaur Hunter
ShooterFPS
SoloMeleeRangedHistoricalFirst Person
IGDB79· 1OC72· 29
Year 1997Dev Iguana Entertainment · Acclaim EntertainmentOn PC

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Stands apart with adventure storytelling, fantasy world and setting scifi, while skipping deep simulation

It predates Fight School Simulator by 27 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting60
ODDCORE
ShooterFPS
SoloRangedMeleeFirst Person
RAWG👍 89%· 27
Year 2018Dev Mobge · MOBGE YAZILIM GELISTIRME VE BILISIM TEKNOLOJILERI SANAYI VE TICARET LIMITED SIRKETIOn iOS · Android · Nintendo

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and ranged combat

≠ Its own twist: precision platforming, while skipping deep simulation

Oddmar struggles with life in his village and is not worthy of a place in Valhalla. He is shunned by his fellow Vikings and must redeem himself of his squandered potential. One day he is offered an opportunity to prove himself, but at a price...

Genre100Combat100Game mode100Visuals100
Half-Life 2: Lost Coast
ShooterFPS
SoloRangedMeleeFirst PersonFree to Play
Steam👍 89%· 14KRAWG👍 62%· 1.2K
Year 2005Dev Valve Software · ValvePlaytime ~1hOn PC · Apple Macintosh · Linux

✓ Same family of first-person shooters: shooter, first-person shooting and ranged combat

≠ Its own twist: setting scifi, while skipping deep simulation

Essentially a tech demo, “Half-Life 2: Lost Coast” sole purpose was to show off the new high-dynamic-range-rendering of the Source engine, it was a welcome addition to the franchise. It’s a free addition to the game that can be downloaded through Steam by the owners of Half-Life 2.

Where it drifts furthest from Fight School Simulator: setting.

It predates Fight School Simulator by 19 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting0
Half-Life 2: Episode Two
ShooterFPS
SoloRangedMeleeNarrativeFirst Person
Steam👍 97%· 41KRAWG👍 93%· 2.0KMC90IGDB70· 1
Year 2007Dev Valve Software · ValvePlaytime ~5hOn PC · Xbox · Android

✓ Same family of first-person shooters: shooter, first-person shooting and strong narrative focus

≠ Where it differs: brings puzzle design, adventure storytelling and horror tension, while skipping deep simulation

The strongest of the Half-Life 2 releases: open forest driving, the best encounter design in the series, and a Hunter fight that remains a high point of enemy AI. Roughly six hours. It ends on the cliffhanger that was never resolved, which for many is harder to sit with now than it was in 2007.

Where it drifts furthest from Fight School Simulator: setting.

It predates Fight School Simulator by 17 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Tone70Setting0
#11Call of Juarez
Call of Juarez
ShooterFPS
SoloMeleeRangedNarrativeHistoricalFirst Person
Steam👍 80%· 4.4KRAWG👍 78%· 303MC72IGDB75· 4
Year 2006Dev Techland · Ubisoft EntertainmentPlaytime ~3hOn PC · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and strong narrative focus

≠ Stands apart with adventure storytelling, dark, oppressive atmosphere and stealth mechanics, while skipping deep simulation

Call of Juarez is an epic adventure western themed FPS game. The player alternately assumes the roles of two distinct, antagonistic characters: a sneaking fugitive Billy and his hunter the reverend Ray.

It predates Fight School Simulator by 18 years, with what that implies technically.

Genre100Setting100Visuals100Tone82Combat77Game mode53
Half-Life 2: Episode One
ShooterFPS
SoloRangedMeleeNarrativeFirst Person
Steam👍 96%· 31KRAWG👍 91%· 2.1KMC87IGDB87· 2
Year 2006Dev Valve Software · ValvePlaytime ~4hOn PC · Xbox · Android

✓ Same family of first-person shooters: shooter, first-person shooting and strong narrative focus

≠ Where it differs: brings adventure storytelling, puzzle design and dark, oppressive atmosphere, while skipping deep simulation

A short follow-up focused almost entirely on Alyx as a companion — the AI and dialogue work is what it was really testing, and it holds up. Roughly four hours. It is the slightest of the three: much of it is dark corridors and elevator sequences, and it functions more as a bridge than as a game in its own right.

Where it drifts furthest from Fight School Simulator: setting.

It predates Fight School Simulator by 18 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Tone61Setting0
Doom: The Dark Ages
ShooterFPS
SoloMeleeRangedNarrativeFirst Person
Steam👍 88%· 39KIGDB87· 6OC86· 212
Year 2025Dev id Software · Bethesda SoftworksOn Xbox · PC · PS5

✓ Same family of first-person shooters: shooter, first-person shooting and strong narrative focus

≠ Where it differs: brings adventure storytelling, dark, oppressive atmosphere and fantasy world, while skipping deep simulation

Where it drifts furthest from Fight School Simulator: setting.

Genre100Combat100Game mode100Visuals100Tone60Setting0
Resident Evil 7 Biohazard
ShooterFPS
SoloMeleeRangedNarrativeCraftingFirst Person
Steam👍 95%· 120KRAWG👍 90%· 2.0KMC85IGDB85· 27OC86· 175
Year 2017Dev CapcomPlaytime ~10hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and strong narrative focus

≠ Where it differs: brings horror tension, adventure storytelling and survival mechanics, while skipping deep simulation

The reset that pulled the series back to survival horror: first-person, confined to a single decaying Louisiana estate, with scarce ammo and a family that hunts you through it. The Baker house section is among the best horror the series has produced. After you leave it the game becomes far more scripted and linear, and the boss design is the weakest part of the package.

Where it drifts furthest from Fight School Simulator: setting and progression.

Genre100Combat100Visuals100Game mode75Tone64Progression43
Mad Bullets
ShooterFPS
SoloMeleeRangedNarrativeHistoricalFirst Person
Steam👍 92%· 343
Year 2014Dev Istom Games Kft.Playtime ~4hOn PC · iOS · Android

✓ Both are first-person shooters — sharing shooter, first-person shooting and strong narrative focus

≠ Where it differs: brings adventure storytelling, vibe casual and dark, oppressive atmosphere, while skipping deep simulation

Mad Bullets, the wackiest shooter is here to put your reflexes and laughing muscles to an intensive test. You can forget about boring stories, complicated controls and irritating tutorials, and jump right into a mind blowing, high-speed action.

Where it drifts furthest from Fight School Simulator: tone.

It predates Fight School Simulator by 10 years, with what that implies technically.

Genre100Combat100Setting69Visuals68Game mode55Tone43

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