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Geometry Arena

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Geometry Arena is hard to replace: few games combine shooter, procedural generation and ranged combat in quite the same way. We analyzed over 2,000 titles across 8 gameplay attributes and found 36 genuine alternatives — not generic genre suggestions. PAKO 2, BioShock Infinite and Half-Life 2: Episode One lead the list, with PAKO 2 reaching a 96/100 similarity score. Every game here is ranked by how closely it replicates what makes Geometry Arena special.

GêneroShooterSubgêneroFPS
Tags
Um jogador
Ano 2019Dev Gabriel Naves

Resposta rápida

O jogo mais similar a Geometry Arena é PAKO 2 — com pontuação de similaridade de 96/100. BioShock Infinite e Half-Life 2: Episode One vêm logo atrás.

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Jogos como Geometry Arena

36 jogos similares encontrados
96
iRank95
PAKO 2
ShooterFPS
Um jogadorCorpo a corpoÀ distânciaProceduralCasual
Steam👍 95%· 414
Ano 2017Dev Tree Men GamesDuração ~2hEm PC · iOS · Android

✓ Same family of first-person shooters: shooter, first-person shooting and roguelike runs

≠ Where it differs: brings racing gameplay, deep simulation and vibe casual, while skipping visual isometric

BioShock Infinite
ShooterFPS
Um jogadorCorpo a corpoÀ distânciaNarrativoSombrio
Steam👍 93%· 144KIGDB93· 14
Ano 2013Dev Irrational Games · 2K GamesEm PlayStation 3 · Linux · PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Stands apart with adventure storytelling, strong narrative focus and dark, oppressive atmosphere, while skipping roguelike runs

Half-Life 2: Episode One
ShooterFPS
Um jogadorÀ distânciaCorpo a corpoSombrioNarrativo
Steam👍 96%· 31KRAWG👍 91%· 2.1KMC87IGDB87· 2
Ano 2006Dev Valve Software · ValveDuração ~4hEm PC · Xbox · Android

✓ Same family of first-person shooters: shooter, first-person shooting and ranged combat

≠ Where it differs: brings adventure storytelling, puzzle design and dark, oppressive atmosphere, while skipping roguelike runs

Half-Life 2: Episode Two
ShooterFPS
Um jogadorÀ distânciaCorpo a corpoSombrioNarrativo
Steam👍 97%· 41KRAWG👍 93%· 2.0KMC90IGDB70· 1
Ano 2007Dev Valve Software · ValveDuração ~5hEm PC · Xbox · Android

✓ Same family of first-person shooters: shooter, first-person shooting and ranged combat

≠ Where it differs: brings puzzle design, adventure storytelling and horror tension, while skipping roguelike runs

96
iRank89
ODDCORE
ShooterFPS
Um jogadorÀ distânciaCorpo a corpoPrimeira pessoa
RAWG👍 89%· 27
Ano 2018Dev Mobge · MOBGE YAZILIM GELISTIRME VE BILISIM TEKNOLOJILERI SANAYI VE TICARET LIMITED SIRKETIEm iOS · Android · Nintendo

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and ranged combat

≠ Its own twist: precision platforming and visual first person, while skipping roguelike runs

Doom: The Dark Ages
ShooterFPS
Um jogadorCorpo a corpoÀ distânciaSombrioNarrativo
Steam👍 88%· 39KIGDB87· 6OC86· 212
Ano 2025Dev id Software · Bethesda SoftworksEm Xbox · PC · PS5

✓ Same family of first-person shooters: shooter, first-person shooting and melee combat

≠ Where it differs: brings adventure storytelling, dark, oppressive atmosphere and strong narrative focus, while skipping roguelike runs

Call of Juarez: Gunslinger
ShooterFPS
Um jogadorÀ distânciaCorpo a corpoNarrativoSombrio
Steam👍 95%· 43KRAWG👍 77%· 845MC79IGDB75· 10
Ano 2013Dev Ubisoft · Ubisoft EntertainmentDuração ~5hEm PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Stands apart with adventure storytelling, strong narrative focus and dark, oppressive atmosphere, while skipping roguelike runs

91
iRank100
Super Metroid
ShooterFPS
Um jogadorNarrativoSombrioFicção científicaExploração
IGDB100· 1
Ano 1994Dev Nintendo R&D1 · Nintendo

✓ Same family of first-person shooters: shooter, first-person shooting and single-player focus

≠ Where it differs: brings precision platforming, adventure storytelling and Metroidvania exploration, while skipping roguelike runs

93
iRank92
Half-Life 2
ShooterFPS
Um jogadorÀ distânciaCorpo a corpoMultijogadorSombrio
Steam👍 98%· 272KRAWG👍 91%· 4.1KMC96IGDB79· 7
Ano 2004Dev Valve Software · ValveDuração ~7hEm PC · Xbox · Android

✓ Both are first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Its own twist: adventure storytelling, horror tension and puzzle design, while skipping roguelike runs

Half-Life 2: VR Mod
ShooterFPS
Um jogadorÀ distânciaCorpo a corpoMultijogadorSombrio
Steam👍 98%· 272KRAWG👍 91%· 4.1KMC96IGDB79· 7
Ano 2004Dev Valve Software · ValveDuração ~7hEm PC · Xbox · Android

✓ Both are first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Its own twist: adventure storytelling, horror tension and puzzle design, while skipping roguelike runs

Half-Life 2: Lost Coast
ShooterFPS
Um jogadorÀ distânciaCorpo a corpoFicção científicaPrimeira pessoa
Steam👍 89%· 14KRAWG👍 62%· 1.2K
Ano 2005Dev Valve Software · ValveDuração ~1hEm PC · Apple Macintosh · Linux

✓ Same family of first-person shooters: shooter, first-person shooting and ranged combat

≠ Its own twist: setting scifi, visual first person and free to play, while skipping roguelike runs

Shadow Warrior Classic Redux
ShooterFPS
Um jogadorÀ distânciaCorpo a corpoSombrioPrimeira pessoa
Steam👍 90%· 3.6KRAWG👍 58%· 35
Ano 2013Dev Devolver DigitalDuração ~1hEm PC · Android · Apple Macintosh

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and ranged combat

≠ Its own twist: dark, oppressive atmosphere and visual first person, while skipping roguelike runs

STAR WARS Dark Forces (Classic, 1995)
ShooterFPS
Um jogadorÀ distânciaCorpo a corpoFicção científicaPrimeira pessoa
Steam👍 89%· 3.1KRAWG👍 68%· 261IGDB66· 3
Ano 1995Dev Sony Interactive Entertainment · Disney InteractiveDuração ~1hEm PC · PS · Apple Macintosh

✓ Both are first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Stands apart with adventure storytelling, setting scifi and visual first person, while skipping roguelike runs

Turok: Dinosaur Hunter
ShooterFPS
Um jogadorCorpo a corpoÀ distânciaFantasiaHistórico
IGDB79· 1OC72· 29
Ano 1997Dev Iguana Entertainment · Acclaim EntertainmentEm PC

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Stands apart with adventure storytelling, fantasy world and historical setting, while skipping roguelike runs

92
iRank93
Firework
ShooterFPS
Um jogadorCorpo a corpo
Steam👍 93%· 43
Ano 2015Dev Ivan Zanotti's MyMadnessWorks · Gamera GameDuração ~4hEm PC · iOS

✓ Same family of first-person shooters: shooter, first-person shooting and melee combat

≠ Where it differs: brings adventure storytelling and precision platforming, while skipping roguelike runs

Jogos como Geometry Arena

Rankings do mesmo gênero

Perguntas frequentes

What is the best game similar to Geometry Arena?
The closest game to Geometry Arena is PAKO 2, scoring 96/100 on our similarity scale. They share 7 gameplay attributes, including shooter, first-person shooting and roguelike runs. It's the most faithful alternative currently available.
What are the top games like Geometry Arena?
The three closest games to Geometry Arena are: 1. PAKO 2 (96/100, 7 shared attributes) 2. BioShock Infinite (96/100, 5 shared attributes) 3. Half-Life 2: Episode One (96/100, 5 shared attributes). All share Geometry Arena's most important gameplay attributes, ranked out of 36 candidates across 8 dimensions.
Is BioShock Infinite similar to Geometry Arena?
Yes, very much so — BioShock Infinite scores 96/100 similarity to Geometry Arena. They share 5 attributes, including shooter and first-person shooting. It's one of the most direct alternatives available.
What Shooter games are similar to Geometry Arena?
The best Shooter games similar to Geometry Arena are PAKO 2, BioShock Infinite, Half-Life 2: Episode One and Half-Life 2: Episode Two. All share the Shooter genre alongside other key Geometry Arena attributes like shooter, first-person shooting and roguelike runs.
How is similarity to Geometry Arena calculated?
We compare Geometry Arena against every game in our catalog using 8 gameplay attributes: genre, atmosphere, world structure, play modes, combat style, and more. Each category is weighted differently — genre matters more than visual style, for instance. The result is a 0-100 score reflecting how closely a game replicates the Geometry Arena experience, not just whether it shares the same genre label.