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WWII Online

15 Simulation games like WWII Online that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to WWII Online down to the 15 that fit the “Simulation” category. PAYDAY 2, Warface and Takedown: Red Sabre top the list, ranked by affinity and similarity score to WWII Online.

iRank75/ 100

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GenreShooterSubgenreFPSSub-subgenreTactical FPS
Tags
SoloMultiplayer
Year 2001Dev Cornered Rat Software
Stores

Quick answer

Within the “Simulation” category, the closest game to WWII Online is PAYDAY 2 — scoring 94/100 on our similarity scale. Warface and Takedown: Red Sabre follow close behind.

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The best simulation games like WWII Online

15 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to WWII Online. Each one has been evaluated across 15 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1PAYDAY 2
PAYDAY 2
ShooterFPSTactical FPS
Co-opSoloMultiplayerOnlineTacticalMeleeRangedFirst Person
Steam👍 89%· 672KRAWG👍 62%· 2.2KMC79IGDB75· 17
Year 2013Dev 505 GamesPlaytime ~9hOn PC · Xbox · Linux

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and deep RPG systems

≠ Stands apart with stealth mechanics and loot and gear systems, while skipping open world exploration

The gang is back, and they have bigger and better plans. Objective based cooperative FPS became more complicated. The classic group of Hoxton, Dallas, Chains and Wolf got reinforcement, and now Payday Gang consists of 21 heisters, some of which are based on movie characters or even Youtubers.

Where it drifts furthest from WWII Online: progression.

Released 12 years after WWII Online.

Genre100Game mode100Visuals100Combat82Progression0
Warface
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalFirst Person
IGDB54· 2
Year 2013Dev Crytek Kiev · Tencent HoldingsOn PS4 · PC · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and deep simulation

≠ Where it differs: brings adventure storytelling and free to play, while skipping open world exploration

Released 12 years after WWII Online.

Genre100Game mode100Visuals100Combat51
#3Takedown: Red Sabre
Takedown: Red Sabre
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineRangedMeleeTacticalFirst Person
Steam👍 42%· 5.7KRAWG👍 10%· 30MC34IGDB36· 3
Year 2013Dev Serellan · 505 GamesPlaytime ~2hOn PC · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and deep simulation

≠ Where it differs: brings early access, while skipping deep RPG systems

A tactical shooter aiming for pre-Vegas Rainbow Six: lethal, slow, no regenerating health. That intent is clear and the appeal is real for the audience it targets. The execution is not — it released visibly unfinished, with broken AI, minimal mission variety and no save system, and it was widely criticised on those grounds.

Released 12 years after WWII Online.

Genre100Combat100Game mode100Visuals100
War Thunder
ShooterFPSTactical FPS
MultiplayerSoloCo-opOnlineTacticalMeleeRangedHistoricalFirst Person
Steam👍 72%· 747KRAWG👍 47%· 1.0KMC81IGDB65· 3OC75· 13
Year 2013Dev Gaijin EntertainmentPlaytime ~6hOn PC · PS · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and deep simulation

≠ Where it differs: brings third-person shooting, setting modern and PvP competition, while skipping deep RPG systems

The vehicle modelling is the draw: aircraft, tanks and ships with per-component damage, and simulator modes that go far beyond arcade handling. Free to start. The grind is the well-known cost — progression slows sharply at higher tiers, repair costs punish bad matches, and the pressure toward premium purchases becomes hard to ignore.

Released 12 years after WWII Online.

Genre100Combat100Game mode91Visuals69Setting55
#5World of Warships
World of Warships
ShooterFPSTactical FPS
MultiplayerCo-opOnlineTacticalMeleeRangedHistoricalFirst Person
Steam👍 77%· 155KRAWG👍 46%· 176MC81IGDB82· 5OC79· 18
Year 2015Dev Wargaming Group · WargamingPlaytime ~2hOn PC

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and deep simulation

≠ Where it differs: brings real-time strategy, third-person shooting and PvP competition, while skipping deep RPG systems

Naval combat played at the pace of a strategy game: shells take seconds to land, so you fire where a ship will be, and positioning matters more than aim. Ship modelling is detailed. Progression slows sharply past mid-tier, and matches can be decided in the first two minutes by a single flank collapsing.

Where it drifts furthest from WWII Online: visuals.

Released 14 years after WWII Online.

Genre100Combat100Setting100Game mode80Visuals42
Sniper Elite
ShooterFPSTactical FPS
SoloMultiplayerCo-opMeleeTacticalRangedHistoricalFirst Person
Steam👍 76%· 4.1KRAWG👍 57%· 179MC76IGDB81· 2
Year 2005Dev RebellionPlaytime ~3hOn PC · PS · Nintendo

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and deep simulation

≠ Its own twist: third-person shooting, stealth mechanics and fantasy world, while skipping deep RPG systems

The 2005 original that started the series: a lone OSS sniper in the ruins of Berlin, built around bullet drop, wind and breath control at a time when few shooters modelled any of it. The ballistics still hold up. Everything around them does not — movement is famously slippery and frame-rate dependent, the controls are unmapped and awkward, and the tutorials interrupt constantly.

Released 4 years after WWII Online.

Genre100Combat79Visuals79Setting78Game mode74
World of Tanks
ShooterFPSTactical FPS
MultiplayerOnlineCo-opTacticalMeleeHistoricalFirst Person
Steam👍 80%· 99KIGDB73· 11OC75· 19
Year 2011Dev Wargaming.netOn PC

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and deep simulation

≠ Stands apart with third-person shooting, PvP competition and visual third person, while skipping deep RPG systems

Released 10 years after WWII Online.

Genre100Setting100Game mode80Combat73Visuals51
Tom Clancy's Ghost Recon
ShooterFPSTactical FPS
SoloMultiplayerCo-opTacticalMeleeHistoricalFirst Person
Steam👍 92%· 1.6KIGDB68· 3
Year 2001Dev Red Storm Entertainment · Ubi Soft EntertainmentOn PC · Mac

✓ Same family of tactical first-person shooters: shooter, first-person shooting and deep simulation

≠ Stands apart with adventure storytelling, punishing difficulty and stealth mechanics, while skipping deep RPG systems

Genre100Setting100Visuals100Game mode77Combat67
Ready or Not
ShooterFPSTactical FPS
SoloMultiplayerCo-opTacticalRangedMeleeFirst Person
Steam👍 78%· 329KRAWG👍 81%· 175IGDB84· 2OC82· 59
Year 2023Dev VOID InteractivePlaytime ~6hOn PC

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and deep simulation

≠ Where it differs: brings adventure storytelling, horror tension and dark, oppressive atmosphere, while skipping deep RPG systems

Ready or Not is an intense, tactical, first-person shooter that depicts a modern-day world in which SWAT police units are called to defuse hostile and confronting situations. Please remember that the Beta build is still an incomplete version of the game.

Where it drifts furthest from WWII Online: setting.

Released 22 years after WWII Online.

Genre100Combat100Visuals100Game mode77Setting0
Star Wars: Squadrons
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalMeleeFirst Person
Steam👍 65%· 28KIGDB81· 12OC79· 121
Year 2020Dev Motive Studios · Electronic ArtsOn Xbox · PC · PS4

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and deep simulation

≠ Its own twist: setting space, setting scifi and PvP competition, while skipping deep RPG systems

Where it drifts furthest from WWII Online: setting.

Released 19 years after WWII Online.

Genre100Visuals100Game mode91Combat72Setting0
Hell Let Loose
ShooterFPSTactical FPS
MultiplayerSoloRangedTacticalMeleeHistoricalFirst Person
Steam👍 82%· 147KRAWG👍 60%· 91MC77IGDB75· 2OC76· 29
Year 2019Dev Black Matter · Team17 DigitalPlaytime ~4hOn PC · PS · Xbox

✓ Same family of tactical first-person shooters: shooter, first-person shooting and deep simulation

≠ Where it differs: brings dark, oppressive atmosphere and PvP competition, while skipping deep RPG systems

You've never played World War 2 the way it was meant to be played... with lumbering tanks dominating the battlefield, crucial supply chains fuelling the frontlines, being a cog in the machine of colossal combined arms warfare.

Where it drifts furthest from WWII Online: game mode.

Released 18 years after WWII Online.

Genre100Combat100Setting100Visuals100Game mode44
Tom Clancy's Rainbow Six 3: Raven Shield
ShooterFPSTactical FPS
SoloMultiplayerCo-opTacticalMeleeFirst Person
Steam👍 92%· 2.1KIGDB82· 3
Year 2003Dev Red Storm Entertainment · Ubisoft EntertainmentOn PC · Mac

✓ Nearly identical: shooter, first-person shooting and deep simulation.

≠ Missing: deep RPG systems.

Genre100Visuals100Game mode77Combat76
Brothers in Arms: Hell's Highway
ShooterFPSTactical FPS
SoloMultiplayerTacticalMeleeHistoricalFirst Person
Steam👍 91%· 2.4KIGDB78· 5
Year 2008Dev Gearbox Software · Ubisoft EntertainmentOn PlayStation 3 · PC

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and deep simulation

≠ Its own twist: strong narrative focus and dark, oppressive atmosphere, while skipping deep RPG systems

Released 7 years after WWII Online.

Genre100Setting100Visuals100Combat78Game mode51
Brothers in Arms: Road to Hill 30
ShooterFPSTactical FPS
SoloMultiplayerMeleeTacticalHistoricalFirst Person
Steam👍 88%· 2.1KIGDB92· 6
Year 2005Dev Gearbox Software · Ubisoft EntertainmentOn PC · Mac

✓ Nearly identical: shooter, first-person shooting and deep simulation.

≠ Missing: deep RPG systems.

Released 4 years after WWII Online.

Genre100Setting100Visuals100Combat76Game mode51
Toy Soldiers
ShooterFPSTactical FPS
SoloMultiplayerMeleeTacticalHistorical
Steam👍 89%· 1.5KRAWG👍 63%· 62MC71IGDB80· 1
Year 2010Dev Signal Studios · Microsoft StudiosPlaytime ~1hOn PC · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and deep simulation

≠ Where it differs: brings tower defense planning, real-time strategy and vibe casual, while skipping deep RPG systems

The Xbox LIVE® Arcade smash hit Toy Soldiers comes to PC! Toy Soldiers is an action-packed strategy-based game in which players command antique WWI toy soldiers vying for control of the trench-filled battlefields of Europe.

Where it drifts furthest from WWII Online: visuals.

Released 9 years after WWII Online.

Genre100Setting100Combat74Game mode51Visuals0

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