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WWII Online

30 Online games like WWII Online that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to WWII Online down to the 30 that fit the “Online” category. PAYDAY 2, Hired Ops and Takedown: Red Sabre top the list, ranked by affinity and similarity score to WWII Online.

iRank75/ 100

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GenreShooterSubgenreFPSSub-subgenreTactical FPS
Tags
SoloMultiplayer
Year 2001Dev Cornered Rat Software
Stores

Quick answer

Within the “Online” category, the closest game to WWII Online is PAYDAY 2 — scoring 94/100 on our similarity scale. Hired Ops and Takedown: Red Sabre follow close behind.

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The best online games like WWII Online

30 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to WWII Online. Each one has been evaluated across 15 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1PAYDAY 2
PAYDAY 2
ShooterFPSTactical FPS
Co-opSoloMultiplayerOnlineTacticalMeleeRangedFirst Person
Steam👍 89%· 672KRAWG👍 62%· 2.2KMC79IGDB75· 17
Year 2013Dev 505 GamesPlaytime ~9hOn PC · Xbox · Linux

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and deep RPG systems

≠ Stands apart with stealth mechanics and loot and gear systems, while skipping open world exploration

The gang is back, and they have bigger and better plans. Objective based cooperative FPS became more complicated. The classic group of Hoxton, Dallas, Chains and Wolf got reinforcement, and now Payday Gang consists of 21 heisters, some of which are based on movie characters or even Youtubers.

Where it drifts furthest from WWII Online: progression.

Released 12 years after WWII Online.

Genre100Game mode100Visuals100Combat82Progression0
#2Hired Ops
Hired Ops
ShooterFPSTactical FPS
MultiplayerOnlineSoloCo-opRangedTacticalMeleeHistoricalFirst Person
Steam👍 68%· 16KRAWG👍 28%· 32
Year 2016Dev Absolut SoftPlaytime ~2hOn PC

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and deep RPG systems

≠ Where it differs: brings strong narrative focus, setting modern and PvP competition, while skipping deep simulation

Hired Ops is a session-based online shooter dedicated to fierce conflicts between rival mercenary groups battling on a global scale from Russian developer AbsolutSoft.

Released 15 years after WWII Online.

Genre100Combat100Visuals100Game mode96Setting56
Takedown: Red Sabre
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineRangedMeleeTacticalFirst Person
Steam👍 42%· 5.7KRAWG👍 10%· 30MC34IGDB36· 3
Year 2013Dev Serellan · 505 GamesPlaytime ~2hOn PC · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and deep simulation

≠ Where it differs: brings early access, while skipping deep RPG systems

A tactical shooter aiming for pre-Vegas Rainbow Six: lethal, slow, no regenerating health. That intent is clear and the appeal is real for the audience it targets. The execution is not — it released visibly unfinished, with broken AI, minimal mission variety and no save system, and it was widely criticised on those grounds.

Released 12 years after WWII Online.

Genre100Combat100Game mode100Visuals100
War Thunder
ShooterFPSTactical FPS
MultiplayerSoloCo-opOnlineTacticalMeleeRangedHistoricalFirst Person
Steam👍 72%· 747KRAWG👍 47%· 1.0KMC81IGDB65· 3OC75· 13
Year 2013Dev Gaijin EntertainmentPlaytime ~6hOn PC · PS · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and deep simulation

≠ Where it differs: brings third-person shooting, setting modern and PvP competition, while skipping deep RPG systems

The vehicle modelling is the draw: aircraft, tanks and ships with per-component damage, and simulator modes that go far beyond arcade handling. Free to start. The grind is the well-known cost — progression slows sharply at higher tiers, repair costs punish bad matches, and the pressure toward premium purchases becomes hard to ignore.

Released 12 years after WWII Online.

Genre100Combat100Game mode91Visuals69Setting55
Warface
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalFirst Person
IGDB54· 2
Year 2013Dev Crytek Kiev · Tencent HoldingsOn PS4 · PC · Xbox

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and deep simulation

≠ Where it differs: brings adventure storytelling and free to play, while skipping open world exploration

Released 12 years after WWII Online.

Genre100Game mode100Visuals100Combat51
#6Black Squad
Black Squad
ShooterFPSTactical FPS
MultiplayerOnlineSoloCo-opRangedMeleeTacticalHistoricalFirst Person
Steam👍 76%· 81KRAWG👍 23%· 240
Year 2017Dev NS STUDIO · NEOWIZPlaytime ~1hOn PC

✓ Same family of tactical first-person shooters: shooter, first-person shooting and ranged combat

≠ Its own twist: dark, oppressive atmosphere, PvP competition and free to play, while skipping deep simulation

A free-to-play tactical shooter with a large weapon roster and the standard competitive mode list, deliberately close to classic Counter-Strike pacing and free to try with no catch at the door. Its problem is not the design but the state it is in: long-term players describe a shrinking population and cheating that goes unaddressed, which is fatal for a game that is only multiplayer.

Released 16 years after WWII Online.

Genre100Combat100Setting100Visuals100Game mode93
Call of Duty®: Black Ops III
ShooterFPSTactical FPS
MultiplayerSoloCo-opOnlineMeleeRangedTacticalHistoricalFirst Person
Steam👍 91%· 42KRAWG👍 84%· 1.9KMC81OC79· 99
Year 2010Dev Raven Software · Square EnixPlaytime ~9hOn PC · PS · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Where it differs: brings dark, oppressive atmosphere, strong narrative focus and horror setting, while skipping deep simulation

Wall-running and thrust jumps make it the most mobile campaign in the series, and the four-player co-op campaign is a genuine structural change. Zombies is at its most elaborate here. The story is close to incomprehensible, the campaign is the weakest part of the package, and the PC version's supply-drop economy drew heavy criticism.

Released 9 years after WWII Online.

Genre100Combat100Game mode100Visuals100Setting61
Counter-Strike 2
ShooterFPSTactical FPS
MultiplayerSoloCo-opOnlineRangedTacticalMeleeHistoricalFirst Person
Steam👍 86%· 9.6MRAWG👍 62%· 211OC80· 10
Year 2023Dev Valve Software · ValveOn PC · Linux

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Where it differs: brings competitive edge, punishing difficulty and PvP competition, while skipping deep simulation

The same round structure that has run for twenty-five years, rebuilt on Source 2 with volumetric smoke that reacts to grenades and bullets — the one genuinely new tactical variable. Sub-tick netcode is the headline. It launched replacing CS:GO wholesale, losing modes and maps the community used, and the anti-cheat situation remains a common complaint.

Released 22 years after WWII Online.

Genre100Combat100Setting100Visuals100Game mode85
Tom Clancy's Rainbow Six Siege
ShooterFPSTactical FPS
MultiplayerCo-opOnlineSoloRangedTacticalMeleeHistoricalFirst Person
Steam👍 82%· 1.5MRAWG👍 77%· 1.5KMC75OC76· 92
Year 2015Dev Ubisoft · Ubisoft EntertainmentPlaytime ~32hOn PC · PS · Xbox

✓ Same family of tactical first-person shooters: shooter, first-person shooting and ranged combat

≠ Stands apart with competitive edge, punishing difficulty and PvP competition, while skipping deep simulation

The gameplay of the game is based on intense strategic battles between the Navigator and the defenders in a limited space.

Released 14 years after WWII Online.

Genre100Combat100Setting100Visuals85Game mode82
Tom Clancy's Ghost Recon: Wildlands
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalMeleeOpen WorldHistoricalExplorationFirst Person
Steam👍 80%· 104KIGDB73· 20OC72· 132
Year 2017Dev Ubisoft Paris · Ubisoft EntertainmentOn PS4 · PC · Xbox

✓ Same family of tactical first-person shooters: shooter, first-person shooting and open world exploration

≠ Stands apart with adventure storytelling, third-person shooting and survival mechanics, while skipping deep simulation

Released 16 years after WWII Online.

Genre100Setting100Progression100Game mode96World86Visuals70
Call of Duty: Vanguard
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineMeleeTacticalRangedHistoricalFirst Person
Steam👍 67%· 4.1KIGDB75· 8OC72· 153
Year 2021Dev Sledgehammer Games · ActivisionOn Xbox · PS4 · PC

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and melee combat

≠ Where it differs: brings horror tension, dark, oppressive atmosphere and strong narrative focus, while skipping deep simulation

Released 20 years after WWII Online.

Genre100Combat100Visuals100Game mode76Setting69
Call of Duty: Black Ops Cold War
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineMeleeTacticalRangedHistoricalFirst Person
Steam👍 80%· 22KIGDB77· 9OC75· 161
Year 2020Dev Treyarch · ActivisionOn Xbox · PS4 · PC

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and melee combat

≠ Stands apart with dark, oppressive atmosphere, strong narrative focus and horror setting, while skipping deep simulation

Released 19 years after WWII Online.

Genre100Combat100Visuals100Game mode77Setting63
Star Wars: Squadrons
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalMeleeFirst Person
Steam👍 65%· 28KIGDB81· 12OC79· 121
Year 2020Dev Motive Studios · Electronic ArtsOn Xbox · PC · PS4

✓ Fits the tactical first-person shooters cluster, with shooter, first-person shooting and deep simulation

≠ Its own twist: setting space, setting scifi and PvP competition, while skipping deep RPG systems

Where it drifts furthest from WWII Online: setting.

Released 19 years after WWII Online.

Genre100Visuals100Game mode91Combat72Setting0
Tom Clancy's Rainbow Six Vegas 2
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalMeleeRangedFirst Person
Steam👍 85%· 6.0KRAWG👍 73%· 317MC78IGDB82· 5
Year 2008Dev Ubisoft · Ubisoft EntertainmentPlaytime ~3hOn PC · PS · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and combat tactical

≠ Stands apart with stealth mechanics, offline and skill tree progression, while skipping deep simulation

The peak of the cover-based Rainbow Six era: squad orders are quick to issue, the rappel-through-window breach is still satisfying, and Terrorist Hunt is the mode that kept it alive for years. The story is throwaway and reuses locations from the first game, and the tactical depth is far shallower than the pre-Vegas entries.

Where it drifts furthest from WWII Online: progression.

Released 7 years after WWII Online.

Genre100Combat94Visuals92Game mode84Progression0
Destiny
ShooterFPSTactical FPS
SoloMultiplayerCo-opOnlineTacticalMeleeFirst Person
IGDB78· 17OC74· 100
Year 2014Dev Bungie · ActivisionOn PlayStation 3 · PS4 · Xbox

✓ Both are tactical first-person shooters — sharing shooter, first-person shooting and deep RPG systems

≠ Its own twist: dark, oppressive atmosphere, setting scifi and post-apocalyptic world, while skipping deep simulation

Where it drifts furthest from WWII Online: setting and progression.

Released 13 years after WWII Online.

Genre100Game mode91Combat71Visuals71Setting0Progression0

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