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Shadowgrounds

25 Games like Shadowgrounds on PlayStation that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Shadowgrounds down to the 25 that fit the “PlayStation” category. Aliens vs. Predator, World War Z and DOOM 3 top the list, ranked by affinity and similarity score to Shadowgrounds.

iRank65/ 100

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GenreShooterSubgenreFPS
Tags
DarkSoloMultiplayer
Year 2005Dev Frozenbyte

Quick answer

Within the “PlayStation” category, the closest game to Shadowgrounds is Aliens vs. Predator — scoring 90/100 on our similarity scale. World War Z and DOOM 3 follow close behind.

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The best games like Shadowgrounds on PlayStation

25 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Shadowgrounds. Each one has been evaluated across 15 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Aliens vs. Predator
Aliens vs. Predator
ShooterFPS
SoloMultiplayerCo-opMeleeRangedDarkSci-FiHorror
Steam👍 91%· 21KRAWG👍 62%· 422MC68IGDB74· 4
Year 2010Dev SEGAPlaytime ~3hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and horror tension

≠ Its own twist: survival mechanics, strong narrative focus and stealth mechanics, while skipping offline

Three separate campaigns — Marine, Alien and Predator — each rebuilding the game around a different body: the Marine's motion tracker and dread, the Alien's wall-crawling, the Predator's cloak and vision modes. The Marine campaign is the one that holds up. The other two are short and thin by comparison, and the multiplayer that carried it in 2010 is long dead.

Where it drifts furthest from Shadowgrounds: visuals.

Released 5 years after Shadowgrounds.

Genre100Setting100Game mode87Combat86Tone83Visuals0
#2World War Z
World War Z
ShooterFPS
SoloMultiplayerCo-opMeleeRangedDarkHorror
Steam👍 83%· 31KIGDB74· 12OC71· 129
Year 2019Dev Saber Interactive · Focus EntertainmentOn PS4 · PC · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and adventure storytelling

≠ Its own twist: third-person shooting, survival mechanics and post-apocalyptic world, while skipping setting scifi

A co-op horde shooter whose swarm tech is the draw: hundreds of zombies climb over each other into structures, and the class system rewards coordinating rather than scattering. Levels are short and replayable. The shooting itself is functional but unremarkable, and the campaign chapters are thin connective tissue between the set-piece swarm moments.

Where it drifts furthest from Shadowgrounds: visuals.

Released 14 years after Shadowgrounds.

Genre100Combat100Tone100Game mode72Setting52Visuals0
DOOM 3
ShooterFPS
SoloMultiplayerCo-opMeleeRangedDarkHorrorSci-Fi
Steam👍 89%· 8.3KRAWG👍 77%· 632MC87IGDB86· 6
Year 2004Dev id Software · Bethesda SoftworksPlaytime ~1hOn PC · PS · Xbox

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and horror tension

≠ Stands apart with survival mechanics, tower defense planning and turn-based strategy, while skipping adventure storytelling

DOOM 3 is a first-person shooter, the third installment in the series, serving as a reboot to the previous games. ###Plot As the game is set in a science fiction universe, the events span accordingly.

Where it drifts furthest from Shadowgrounds: visuals.

Genre100Combat100Setting100Game mode87Tone80Visuals0
#4Broforce
Broforce
ShooterFPS
MultiplayerCo-opSoloOfflineMeleeRangedDarkSci-Fi
Steam👍 97%· 61KRAWG👍 84%· 1.3KMC83IGDB72· 9OC79· 43
Year 2015Dev Devolver DigitalPlaytime ~6hOn PC · PS · Apple Macintosh

✓ Both are first-person shooters — sharing shooter, first-person shooting and adventure storytelling

≠ Where it differs: brings precision platforming, vibe casual and visual pixel, while skipping horror tension

Broforce is a parody run-and-gun game made in a 2D side-scrolling manner. Players are offered to take control of a Bro – one of the soldiers of the special Broforce unit. Actually, players are going to assume roles of several protagonists (all are Bros) while completing game levels.

Where it drifts furthest from Shadowgrounds: visuals.

Released 10 years after Shadowgrounds.

Genre100Combat100Game mode100Setting67Tone51Visuals0
Quake
ShooterFPS
SoloMultiplayerCo-opRangedMeleeDarkHorrorSci-Fi
Steam👍 97%· 15KRAWG👍 88%· 487MC94OC87· 37
Year 1996Dev id Software · SEGAPlaytime ~1hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and horror tension

≠ Where it differs: brings strong narrative focus, setting medieval and PvP competition, while skipping adventure storytelling

id's follow-up to Doom, and the first with true 3D movement — rocket jumps, full vertical aim, and a Lovecraftian gloom scored by Nine Inch Nails. The movement still feels quicker than most modern shooters. Long-time players tend to prefer a source port to the official re-release, which quietly altered difficulty tuning and is treated as a compromised preservation job.

Where it drifts furthest from Shadowgrounds: visuals.

It predates Shadowgrounds by 9 years, with what that implies technically.

Genre100Combat100Tone86Setting84Game mode78Visuals0
Aliens: Colonial Marines
ShooterFPS
SoloMultiplayerCo-opOfflineMeleeDarkHorrorSci-Fi
Steam👍 62%· 12KIGDB45· 14
Year 2013Dev Gearbox Software · SegaOn PlayStation 3 · PC

✓ Same family of first-person shooters: shooter, first-person shooting and horror tension

≠ Its own twist: survival mechanics, strong narrative focus and setting space, while skipping adventure storytelling

Where it drifts furthest from Shadowgrounds: visuals.

On reception: its Steam reviews are mixed, against very positive for Shadowgrounds.

Released 8 years after Shadowgrounds.

Genre100Game mode93Tone89Setting82Combat53Visuals0
Portal 2
ShooterFPS
Co-opOfflineSoloMultiplayerMeleeRangedSci-Fi
Steam👍 99%· 459KRAWG👍 94%· 6.1KMC95IGDB92· 9
Year 2011Dev Valve Software · Electronic ArtsPlaytime ~11hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and adventure storytelling

≠ Its own twist: puzzle design, precision platforming and strong narrative focus, while skipping horror tension

Portal 2 is a first-person puzzle game developed by Valve Corporation and released on April 19, 2011 on Steam, PS3 and Xbox 360. It was published by Valve Corporation in digital form and by Electronic Arts in physical form.

Where it drifts furthest from Shadowgrounds: tone and visuals.

Released 6 years after Shadowgrounds.

Genre100Combat100Game mode100Setting69Tone0Visuals0
F.E.A.R.
ShooterFPS
SoloMultiplayerRangedMeleeDarkHorrorSci-Fi
Steam👍 94%· 19KRAWG👍 89%· 1.0KMC88IGDB70· 2
Year 2005Dev Monolith Productions · Warner Bros. InteractivePlaytime ~2hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and horror tension

≠ Where it differs: brings strong narrative focus, visual first person and free to play, while skipping adventure storytelling

Its enemy AI is still the reference point twenty years on: soldiers flank, suppress and call out movements, so firefights unfold differently each time. Slow-motion makes that legible instead of trivial. The horror sections have not aged as well — the same office corridors repeat for hours, and the scares telegraph themselves long before they land.

Where it drifts furthest from Shadowgrounds: visuals.

Genre100Combat100Setting100Tone82Game mode59Visuals0
Metal Slug
ShooterFPS
SoloMultiplayerCo-opOfflineMelee
Steam👍 89%· 5.1K
Year 1996Dev Nazca Corporation · SNK PlaymoreOn PlayStation 3 · Linux · Android

✓ Same family of first-person shooters: shooter, first-person shooting and adventure storytelling

≠ Its own twist: precision platforming, visual 2d and visual pixel, while skipping horror tension

Where it drifts furthest from Shadowgrounds: visuals.

It predates Shadowgrounds by 9 years, with what that implies technically.

Genre100Game mode100Combat53Visuals0
F.E.A.R. 2: Project Origin
ShooterFPS
SoloMultiplayerRangedMeleeDarkHorror
Steam👍 85%· 9.3KRAWG👍 77%· 690MC79IGDB76· 7
Year 2009Dev Warner Bros. InteractivePlaytime ~4hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and horror tension

≠ Stands apart with strong narrative focus and visual first person, while skipping adventure storytelling

Wider environments and better lighting than the original, with the slow-motion shooting mostly intact and a mech section that breaks up the pacing. The AI is noticeably less sharp than in the first game, though, and the horror leans on jump scares rather than the dread the original built. Competent, rarely surprising.

Where it drifts furthest from Shadowgrounds: visuals.

Released 4 years after Shadowgrounds.

Genre100Combat100Tone85Setting65Game mode60Visuals0
Fallout 76
ShooterFPS
MultiplayerCo-opSoloDarkSci-FiHorror
Steam👍 72%· 138KIGDB51· 14OC54· 149
Year 2018Dev Bethesda Game Studios · Bethesda SoftworksOn Xbox · PS4 · PC

✓ Both are first-person shooters — sharing shooter, first-person shooting and horror tension

≠ Stands apart with deep RPG systems, survival mechanics and strong narrative focus, while skipping adventure storytelling

Where it drifts furthest from Shadowgrounds: visuals.

On reception: its Steam reviews are mostly positive, against very positive for Shadowgrounds.

Released 13 years after Shadowgrounds.

Genre100Tone81Game mode69Setting64Visuals0
Max Payne 3
ShooterFPS
SoloMultiplayerMeleeRangedDark
Steam👍 87%· 63KIGDB89· 12
Year 2012Dev Rockstar New England · Rockstar GamesOn PlayStation 3 · PC · Mac

✓ Same family of first-person shooters: shooter, first-person shooting and adventure storytelling

≠ Stands apart with third-person shooting, sandbox freedom and strong narrative focus, while skipping horror tension

The shootdodge finally has weight behind it: bullets tear through cover, animations blend into terrain, and the last-stand mechanic keeps firefights tense. Some of the best gunfeel of its generation. It is also the most controlling — long unskippable cutscenes stitch between fights, and the linear corridors leave little room to approach an encounter your own way.

Where it drifts furthest from Shadowgrounds: visuals.

Released 7 years after Shadowgrounds.

Genre100Combat100Tone71Game mode60Visuals0
Borderlands 4
ShooterFPS
SoloMultiplayerCo-opSci-FiFirst Person
Steam👍 59%· 79KIGDB87· 4OC82· 140
Year 2025Dev Gearbox Software · 2KOn Xbox · Switch · PC

✓ Same family of first-person shooters: shooter, first-person shooting and adventure storytelling

≠ Its own twist: deep RPG systems and visual first person, while skipping horror tension

Where it drifts furthest from Shadowgrounds: visuals.

On reception: its Steam reviews are mixed, against very positive for Shadowgrounds.

Released 20 years after Shadowgrounds.

Genre100Game mode87Setting67Visuals0
Grand Theft Auto Online
ShooterFPS
SoloMultiplayerCo-opSandbox WorldOpen World
IGDB94· 1
Year 2014Dev Rockstar North · Rockstar GamesOn Xbox · PlayStation 3 · PS4

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and adventure storytelling

≠ Where it differs: brings sandbox freedom, sandbox world and open world exploration, while skipping horror tension

Where it drifts furthest from Shadowgrounds: visuals.

Released 9 years after Shadowgrounds.

Genre100Game mode87Visuals0
Resistance 2
ShooterFPS
OfflineSoloMultiplayerCo-opDarkHorrorSci-Fi
IGDB87· 8
Year 2008Dev Insomniac Games · Sony Computer EntertainmentOn PlayStation 3

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere

≠ Stands apart with survival mechanics, fantasy world and historical setting, while skipping horror tension

Where it drifts furthest from Shadowgrounds: visuals.

Released 3 years after Shadowgrounds.

Genre100Game mode100Tone100Setting70Visuals0

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