
35 Simulation games like Humankind that you should try
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More about this game →We filtered the 50 games similar to Humankind down to the 35 that fit the “Simulation” category. Sid Meier’s Civilization® VI, Crusader Kings III and Sid Meier's Civilization Revolution top the list, ranked by affinity and similarity score to Humankind.
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Quick answer
Within the “Simulation” category, the closest game to Humankind is Sid Meier’s Civilization® VI — scoring 86/100 on our similarity scale. Crusader Kings III and Sid Meier's Civilization Revolution follow close behind.
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The best simulation games like Humankind
Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Humankind. Each one has been evaluated across 9 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ If you enjoyed Humankind, expect deep simulation, turn-based strategy and combat tactical
≠ Where it differs: brings deep RPG systems, sandbox freedom and real-time strategy, while skipping base building
A grand strategy game about dynasties rather than borders: characters have traits, stress, secrets and lifespans, and most of the story comes from managing relatives who want what you have. Far more approachable than CK2. Warfare is the shallow part, and once you understand the systems the difficulty largely disappears past the first century.
Where it drifts furthest from Humankind: progression.

✓ If you enjoyed Humankind, expect deep simulation, turn-based strategy and combat tactical
≠ Stands apart with fantasy world, while skipping base building
Civilization compressed for consoles: games finish in a couple of hours, the tech tree is trimmed hard, and turns are fast enough to play with a controller comfortably. That compression is the trade — the diplomacy and economic layers are thin, and anyone coming from the PC entries will find the strategic ceiling low.
It predates Humankind by 13 years, with what that implies technically.

✓ If you enjoyed Humankind, expect turn-based strategy, deep simulation and historical setting
≠ Its own twist: adventure storytelling and fantasy world, while skipping combat tactical
Sid Meier's Civilization IV: Colonization is a remake of the famous turn-based strategy game Sid Meier's Colonization which was released in 1994. The game was totally remade with the Civilization IV engine.
It predates Humankind by 13 years, with what that implies technically.

✓ If you enjoyed Humankind, expect turn-based strategy, deep simulation and combat tactical
≠ Its own twist: ranged combat, fantasy world and setting scifi, while skipping resource management
Real-time strategy genre has always been about domination over your opponent, and Civilization in general expanded on the concept. Civilization 5 allows players to pick one of the 43 civilizations available in, including DLCs and the expansions.
Where it drifts furthest from Humankind: progression.
It predates Humankind by 11 years, with what that implies technically.

✓ Like Humankind, it's known for deep simulation, turn-based strategy and combat tactical
≠ Where it differs: brings vibe relaxing, co op and PvP competition, while skipping base building
Where it drifts furthest from Humankind: visuals.

✓ Shared with Humankind: turn-based strategy, deep simulation and combat tactical
≠ Its own twist: adventure storytelling, strong narrative focus and setting scifi, while skipping historical setting
Civ V's systems relocated to an alien planet, with affinity paths that visibly change your units as you commit to one. The alien wildlife adds early pressure Civ never had. It was criticised for feeling like a reskin — the diplomacy is shallow, the victory conditions blur together, and the planet never develops the character Alpha Centauri had.
Where it drifts furthest from Humankind: setting and progression.

✓ If you enjoyed Humankind, expect turn-based strategy, deep simulation and historical setting
≠ Stands apart with deep RPG systems, sandbox freedom and sandbox world, while skipping combat tactical
Crusader Kings II is a global RTS which takes place in the Middle Ages of Europe. The players will govern a house of nobility of that time, and ensure that its heritage will last for centuries.
It predates Humankind by 9 years, with what that implies technically.

✓ Shared with Humankind: deep simulation, turn-based strategy and combat tactical
≠ Its own twist: setting scifi, visual 2d and visual pixel, while skipping historical setting
Turn-based tactics stripped to essentials: unit triangle, terrain bonuses, capture points, and COs whose powers meaningfully change how you play. Readable within one mission. The campaign difficulty spikes sharply in its later maps, and there is no undo — a misread on turn three can cost a map you then replay from the start.
Where it drifts furthest from Humankind: setting.
It predates Humankind by 20 years, with what that implies technically.

✓ Like Humankind, it's known for deep simulation, turn-based strategy and combat tactical
≠ Stands apart with setting scifi and visual 2d, while skipping historical setting
The dual-screen entry: two COs per army with tag powers, plus a much longer campaign than its predecessors. More systems on the board than any other entry. Those systems are also the criticism — tag powers can swing a map decisively, and the balance between COs is looser than in the earlier, tighter games.
Where it drifts furthest from Humankind: setting.
It predates Humankind by 16 years, with what that implies technically.

✓ Like Humankind, it's known for deep simulation, turn-based strategy and historical setting
≠ Its own twist: adventure storytelling, fantasy world and visual pixel, while skipping combat tactical
Special OfferOfficially Licensed Sid Meier's Colonization T-Shirts are available on Amazon! About the GameThe Tradition of Civilization Continues The New World lies before you with all its peril, promise and infinite possibility. Your colonists anxiously follow you to shore.

✓ Like Humankind, it's known for deep simulation, turn-based strategy and combat tactical
≠ Stands apart with deep RPG systems, strong narrative focus and open world exploration, while skipping multiplayer gameplay
Year 1976, the stormy Cultural revolution has died down, hard times of hongweibing and public critics are coming to an end. Old and sick Mao Zedong will soon leave China to his comrades from CPC.
Where it drifts furthest from Humankind: visuals.

✓ Like Humankind, it's known for turn-based strategy, deep simulation and single-player focus
≠ Its own twist: setting space, setting scifi and post-apocalyptic world, while skipping combat tactical
The most thematically ambitious 4X ever made: factions built on ideology rather than nationality, terraforming that reshapes the planet, and a unit designer that lets you build exactly what your doctrine implies. The writing is exceptional. The interface is genuinely archaic, and running it on modern hardware usually requires community patches.
Where it drifts furthest from Humankind: setting.
It predates Humankind by 22 years, with what that implies technically.

✓ Like Humankind, it's known for deep simulation, turn-based strategy and combat tactical
≠ Stands apart with sandbox freedom, survival mechanics and vibe casual, while skipping historical setting
Inspired by Nordic mythology and fused with nostalgia from the ’80s-’90s, Songs of Syx aims to deliver a unique city-builder experience on an epic scale. You start off as a colony-sim, and tend to your minions, micromanage your assets and try to stay off your neighbor’s radar.
Where it drifts furthest from Humankind: setting and visuals.

✓ Like Humankind, it's known for turn-based strategy, deep simulation and combat tactical
≠ Where it differs: brings sandbox freedom, horror tension and cozy, relaxing feel, while skipping multiplayer gameplay
Many will enter, one will win. It has taken a few millennia for the art of the arena to be perfected, but we've finally done it. Ultimate Arena puts you in charge of the greatest battle royale, the one that you pick who fights and the conditions they fight under. Take charge by setting up landmines, deploying care packages, and initiating arena events.
Where it drifts furthest from Humankind: visuals.
Complete list of simulation games like Humankind
The full catalog of games sharing gameplay DNA with Humankind, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.

Pokémon Stadium 2
Simulation · Turn-Based Strat

MASSIVE CHALICE
Simulation · Turn-Based Strat

Gnomoria
Simulation · Sandbox

Rebuild 3: Gangs of Deadsville
Simulation · Survival

Dwarf Fortress
Simulation · Survival

Your Only Move Is HUSTLE
Simulation · Turn-Based Strat

Commander: Conquest of the Americas
RTS · Simulation

Shelter
Simulation · Survival

East India Company
RTS · Simulation

Victoria II
RTS · Turn-Based Strat

Stellaris
RTS · Simulation

Rome: Total War
RTS · Turn-Based Strat

Europa Universalis III
RTS · Turn-Based Strat

Stronghold 2: Steam Edition
RTS · Simulation

Stronghold HD (2012)
Simulation · RTS

The Settlers III
RTS · Simulation

Football Club Simulator - FCS #21
RTS · Sports

Anno 1602: Creation of a New World
RTS · Simulation

Dawn of Discovery
RTS · Simulation

Company of Heroes 2
RTS · Simulation
