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Humankind

34 Games with a historical setting like Humankind that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Humankind down to the 34 that fit the “Historical” category. Sid Meier’s Civilization® VI, Crusader Kings III and Sid Meier's Civilization Revolution top the list, ranked by affinity and similarity score to Humankind.

iRank74/ 100

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GenreStrategySubgenreGrand Strategy
Tags
SoloMultiplayer
Year 2021Dev Amplitude Studios

Quick answer

Within the “Historical” category, the closest game to Humankind is Sid Meier’s Civilization® VI — scoring 86/100 on our similarity scale. Crusader Kings III and Sid Meier's Civilization Revolution follow close behind.

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The best games with a historical setting like Humankind

34 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Humankind. Each one has been evaluated across 9 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Sid Meier’s Civilization® VI
StrategyGrand Strategy
SoloMultiplayerTacticalHistoricalBase BuildingManagementIsometric
Steam👍 86%· 374KRAWG👍 88%· 1.4KMC88IGDB87· 20OC89· 95
Year 2016Dev Aspyr Media · 2K GamesPlaytime ~15hOn PC · PS · Xbox

✓ Like Humankind, it's known for deep simulation, turn-based strategy and combat tactical

≠ Its own twist: fantasy world

The sixth installment in Sid Meier’s Civilization series.

Genre100Combat100Game mode100Progression100Visuals100Setting77
Crusader Kings III
StrategyGrand Strategy
SoloMultiplayerTacticalHistoricalManagementIsometric
Steam👍 90%· 140KRAWG👍 89%· 465MC86IGDB91· 3OC90· 94
Year 2020Dev Paradox Developement Studios · Paradox InteractivePlaytime ~12hOn PC · PS · Xbox

✓ If you enjoyed Humankind, expect deep simulation, turn-based strategy and combat tactical

≠ Where it differs: brings deep RPG systems, sandbox freedom and real-time strategy, while skipping base building

A grand strategy game about dynasties rather than borders: characters have traits, stress, secrets and lifespans, and most of the story comes from managing relatives who want what you have. Far more approachable than CK2. Warfare is the shallow part, and once you understand the systems the difficulty largely disappears past the first century.

Where it drifts furthest from Humankind: progression.

Genre100Combat100Game mode100Visuals100Setting58Progression48
Sid Meier's Civilization Revolution
StrategyGrand Strategy
SoloMultiplayerTacticalHistoricalIsometric
IGDB81· 8
Year 2008Dev Firaxis Games · 2K GamesOn PlayStation 3

✓ If you enjoyed Humankind, expect deep simulation, turn-based strategy and combat tactical

≠ Stands apart with fantasy world, while skipping base building

Civilization compressed for consoles: games finish in a couple of hours, the tech tree is trimmed hard, and turns are fast enough to play with a controller comfortably. That compression is the trade — the diplomacy and economic layers are thin, and anyone coming from the PC entries will find the strategic ceiling low.

It predates Humankind by 13 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting76
Sid Meier's Civilization IV: Colonization
StrategyGrand Strategy
SoloMultiplayerHistoricalBase BuildingIsometric
Steam👍 87%· 1.5KRAWG👍 69%· 163MC83IGDB77· 3
Year 2008Dev Aspyr Media · 2K GamesPlaytime ~1hOn PC · iOS · Apple Macintosh

✓ If you enjoyed Humankind, expect turn-based strategy, deep simulation and historical setting

≠ Its own twist: adventure storytelling and fantasy world, while skipping combat tactical

Sid Meier's Civilization IV: Colonization is a remake of the famous turn-based strategy game Sid Meier's Colonization which was released in 1994. The game was totally remade with the Civilization IV engine.

It predates Humankind by 13 years, with what that implies technically.

Genre100Game mode100Visuals100Setting77Progression76
Sid Meier's Civilization® V
StrategyGrand Strategy
SoloMultiplayerTacticalHistoricalBase BuildingIsometric
Steam👍 96%· 209KRAWG👍 91%· 2.0KMC90IGDB87· 5
Year 2010Dev Aspyr Media · 2K GamesPlaytime ~27hOn PC · Apple Macintosh · Linux

✓ If you enjoyed Humankind, expect turn-based strategy, deep simulation and combat tactical

≠ Its own twist: ranged combat, fantasy world and setting scifi, while skipping resource management

Real-time strategy genre has always been about domination over your opponent, and Civilization in general expanded on the concept. Civilization 5 allows players to pick one of the 43 civilizations available in, including DLCs and the expansions.

Where it drifts furthest from Humankind: progression.

It predates Humankind by 11 years, with what that implies technically.

Genre100Visuals100Game mode93Combat67Setting50Progression46
#6Turmoil
Turmoil
StrategyGrand Strategy
SoloMultiplayerTacticalHistoricalManagement
Steam👍 93%· 16KOC72· 11
Year 2016Dev Gamious · PlaydigiousOn PS4 · Linux · Android

✓ Like Humankind, it's known for deep simulation, turn-based strategy and combat tactical

≠ Where it differs: brings vibe relaxing, co op and PvP competition, while skipping base building

Where it drifts furthest from Humankind: visuals.

Genre100Combat100Setting100Progression67Game mode65Visuals0
Crusader Kings II
StrategyGrand Strategy
MultiplayerSoloHistoricalIsometricSandbox World
Steam👍 91%· 74KRAWG👍 64%· 755MC82IGDB84· 2
Year 2012Dev Paradox Development Studio · Paradox InteractivePlaytime ~3hOn PC · Apple Macintosh · Linux

✓ If you enjoyed Humankind, expect turn-based strategy, deep simulation and historical setting

≠ Stands apart with deep RPG systems, sandbox freedom and sandbox world, while skipping combat tactical

Crusader Kings II is a global RTS which takes place in the Middle Ages of Europe. The players will govern a house of nobility of that time, and ensure that its heritage will last for centuries.

It predates Humankind by 9 years, with what that implies technically.

Genre100Game mode100Visuals100Setting55
Sid Meier's Colonization (Classic)
StrategyGrand Strategy
SoloHistoricalBase BuildingManagementIsometric
Steam👍 96%· 1.1K
Year 2014Dev MicroProse Software · Nightdive StudiosPlaytime ~1hOn PC · Apple Macintosh · Linux

✓ Like Humankind, it's known for deep simulation, turn-based strategy and historical setting

≠ Its own twist: adventure storytelling, fantasy world and visual pixel, while skipping combat tactical

Special OfferOfficially Licensed Sid Meier's Colonization T-Shirts are available on Amazon! About the GameThe Tradition of Civilization Continues The New World lies before you with all its peril, promise and infinite possibility. Your colonists anxiously follow you to shore.

Genre100Progression100Visuals86Setting77Game mode54
Travellin Cats in China
StrategyGrand Strategy
SoloTacticalHistoricalManagementNarrative
Steam👍 92%· 1.0K
Dev KremlingamesPlaytime ~4hOn PC · Apple Macintosh · Linux

✓ Like Humankind, it's known for deep simulation, turn-based strategy and combat tactical

≠ Stands apart with deep RPG systems, strong narrative focus and open world exploration, while skipping multiplayer gameplay

Year 1976, the stormy Cultural revolution has died down, hard times of hongweibing and public critics are coming to an end. Old and sick Mao Zedong will soon leave China to his comrades from CPC.

Where it drifts furthest from Humankind: visuals.

Genre100Combat100Setting100Progression64Game mode54Visuals0
Ultimate Arena
StrategyGrand Strategy
SoloTacticalHistoricalIsometricCozy
Steam👍 80%· 992RAWG👍 14%· 21
Year 2016Dev TriverskePlaytime ~4hOn PC · Linux

✓ Like Humankind, it's known for turn-based strategy, deep simulation and combat tactical

≠ Where it differs: brings sandbox freedom, horror tension and cozy, relaxing feel, while skipping multiplayer gameplay

Many will enter, one will win. It has taken a few millennia for the art of the arena to be perfected, but we've finally done it. Ultimate Arena puts you in charge of the greatest battle royale, the one that you pick who fights and the conditions they fight under. Take charge by setting up landmines, deploying care packages, and initiating arena events.

Where it drifts furthest from Humankind: visuals.

Genre100Combat100Game mode54Setting52Visuals47
MASSIVE CHALICE
StrategyGrand Strategy
SoloTacticalHistoricalManagementMagic
Steam👍 72%· 1.9KRAWG👍 36%· 131MC73IGDB70· 3OC74· 32
Year 2015Dev Double Fine ProductionsPlaytime ~3hOn PC · Xbox · Apple Macintosh

✓ If you enjoyed Humankind, expect deep simulation, turn-based strategy and combat tactical

≠ Its own twist: adventure storytelling, roguelike runs and deep RPG systems, while skipping multiplayer gameplay

Massive Chalice is a fantasy turn-based tactical game in the vein of XCOM. ###Plot The player assumes the role of an immortal leader in a fantasy kingdom. A dark power called Cadence repeatedly attacks the kingdom, corrupting everything it touches.

Where it drifts furthest from Humankind: progression.

Genre100Combat60Setting57Game mode54Progression35
Commander: Conquest of the Americas
StrategyRTS
SoloMultiplayerTacticalHistoricalManagementBase Building
Steam👍 52%· 188MC68
Year 2010Dev Nitro GamesPlaytime ~1hOn PC

✓ Shared with Humankind: deep simulation, turn-based strategy and combat tactical

≠ Its own twist: real-time strategy, adventure storytelling and fantasy world, while skipping visual isometric

Combining elements from both trading and strategy games, Commander: Conquest of the Americas will appeal to a wide range of players. Players take charge of one of the many European powers aiming to conquer the New World.

It predates Humankind by 11 years, with what that implies technically.

Combat100Game mode100Progression88Setting80Genre50
East India Company
StrategyRTS
SoloMultiplayerTacticalHistoricalManagementBase Building
Steam👍 52%· 205MC67
Year 2009Dev Nitro GamesPlaytime ~1hOn PC

✓ Shared with Humankind: deep simulation, turn-based strategy and combat tactical

≠ Its own twist: real-time strategy, adventure storytelling and setting medieval, while skipping visual isometric

In East India Company, players will enjoy building the World's most powerful trading empire & engaging in vigorous battles in both single player & multiplayer modes, all within a breathtaking cinematic game environment.

It predates Humankind by 12 years, with what that implies technically.

Combat100Game mode100Progression86Setting53Genre50
Victoria II
StrategyRTS
SoloMultiplayerTacticalHistoricalManagement
Steam👍 92%· 20KIGDB76· 1
Year 2010Dev Paradox InteractiveOn Linux · PC · Mac

✓ Shared with Humankind: turn-based strategy, deep simulation and combat tactical

≠ Stands apart with real-time strategy, sandbox freedom and sandbox world, while skipping base building

It predates Humankind by 11 years, with what that implies technically.

Combat100Game mode100Setting100Progression57Genre50
Stellaris
StrategyRTS
SoloMultiplayerTacticalHistoricalManagementIsometric
Steam👍 86%· 194KRAWG👍 84%· 693MC78IGDB79· 11OC81· 42
Year 2016Dev Paradox Development Studio · Paradox InteractivePlaytime ~10hOn PC · Apple Macintosh · Linux

✓ Like Humankind, it's known for deep simulation, turn-based strategy and combat tactical

≠ Stands apart with real-time strategy, sandbox freedom and strong narrative focus, while skipping base building

Nova Edition Stellaris Nova Edition includes:Digital Original SoundtrackThe Stellaris soundtrack delivers two and a half hours of original music, including bonus tracks and alternate versions not included in the game.

Where it drifts furthest from Humankind: setting and progression.

Combat100Game mode100Visuals100Genre50Progression39Setting33

Complete list of games with a historical setting like Humankind

The full catalog of games sharing gameplay DNA with Humankind, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.

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