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Going Medieval

5 Survival games like Going Medieval that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Going Medieval down to the 5 that fit the “Survival” category. Kenshi, Maia and Sunless Sea top the list, ranked by affinity and similarity score to Going Medieval.

iRank82/ 100

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GenreStrategySubgenreRTS
Tags
Solo
Year 2026Dev Foxy Voxel

Quick answer

Within the “Survival” category, the closest game to Going Medieval is Kenshi — scoring 87/100 on our similarity scale. Maia and Sunless Sea follow close behind.

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The best survival games like Going Medieval

5 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Going Medieval. Each one has been evaluated across 18 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Kenshi
Kenshi
StrategyRTS
SoloOpen WorldSandbox WorldExplorationBase BuildingCraftingManagementIsometric
Steam👍 96%· 112KRAWG👍 77%· 191MC75IGDB84· 1
Year 2018Dev Lo-Fi GamesPlaytime ~4hOn PC

✓ Same family of real-time strategy games: real-time strategy, sandbox freedom and deep simulation

≠ Stands apart with adventure storytelling, stealth mechanics and fantasy world, while skipping procedural generation

A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Research new equipment and craft new gear.

Where it drifts furthest from Going Medieval: setting and visuals.

It predates Going Medieval by 8 years, with what that implies technically.

Genre100Game mode100Progression93World78Visuals47Setting0
#2Maia
Maia
StrategyRTS
SoloProceduralSandbox WorldBase BuildingManagementCraftingEarly Access
Steam👍 44%· 1.1K
Year 2013Dev Simon Roth · Machine StudiosPlaytime ~1hOn PC · Apple Macintosh · Linux

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and survival mechanics

≠ Where it differs: brings setting scifi and setting space, while skipping deep RPG systems

About This Game Maia is a strange and hostile alien world, toxic to humans, yet lush with new life. Your mission is to colonise this poison eden, survive it's dangers and establish humanity's first foothold in the stars.

Where it drifts furthest from Going Medieval: setting.

On reception: its Steam reviews are mixed, against very positive for Going Medieval.

It predates Going Medieval by 13 years, with what that implies technically.

Genre100Game mode100Progression93World85Setting0
Sunless Sea
StrategyRTS
SoloProceduralOpen WorldHistoricalExplorationIsometric
Steam👍 83%· 9.5KIGDB85· 4OC81· 28
Year 2015Dev Failbetter GamesOn Linux · PC · iOS

✓ Same family of real-time strategy games: real-time strategy, survival mechanics and deep RPG systems

≠ Stands apart with adventure storytelling, roguelike runs and horror tension, while skipping deep simulation

Where it drifts furthest from Going Medieval: progression and setting.

It predates Going Medieval by 11 years, with what that implies technically.

Genre100Game mode100World72Visuals46Setting40Progression26
Banished
StrategyRTS
SoloHistoricalIsometricStealthDark
OC74· 19
Year 2021Dev Twilight LAB GamesOn Web

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and survival mechanics

≠ Its own twist: dark, oppressive atmosphere, stealth mechanics and horror setting, while skipping deep RPG systems

A city builder where you manage survival by harvesting resources and maintaining a community.

Genre100Game mode100Visuals58Setting54
Frostpunk
StrategyRTS
SoloBase BuildingManagementIsometricNarrative
Steam👍 93%· 134KRAWG👍 88%· 1.1KMC85IGDB86· 9OC86· 103
Year 2018Dev 11 Bit Studios · 11 bit studiosPlaytime ~6hOn PC · PS · Xbox

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and survival mechanics

≠ Where it differs: brings strong narrative focus, dark, oppressive atmosphere and punishing difficulty, while skipping deep RPG systems

In an ultimately frozen world, people develop steam-powered technology to oppose the overwhelming cold. The city ruler has to manage both the inhabitants and the infrastracture the citizens live in.

Where it drifts furthest from Going Medieval: setting.

It predates Going Medieval by 8 years, with what that implies technically.

Genre100Game mode100Progression77Visuals58Setting0

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