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Going Medieval

5 RPG games like Going Medieval that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Going Medieval down to the 5 that fit the “RPG” category. Kenshi, The Guild II Renaissance and The Guild II top the list, ranked by affinity and similarity score to Going Medieval.

iRank82/ 100

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GenreStrategySubgenreRTS
Tags
Solo
Year 2026Dev Foxy Voxel

Quick answer

Within the “RPG” category, the closest game to Going Medieval is Kenshi — scoring 87/100 on our similarity scale. The Guild II Renaissance and The Guild II follow close behind.

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The best rPG games like Going Medieval

5 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Going Medieval. Each one has been evaluated across 18 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Kenshi
Kenshi
StrategyRTS
SoloOpen WorldSandbox WorldExplorationBase BuildingCraftingManagementIsometric
Steam👍 96%· 112KRAWG👍 77%· 191MC75IGDB84· 1
Year 2018Dev Lo-Fi GamesPlaytime ~4hOn PC

✓ Same family of real-time strategy games: real-time strategy, sandbox freedom and deep simulation

≠ Stands apart with adventure storytelling, stealth mechanics and fantasy world, while skipping procedural generation

A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Research new equipment and craft new gear.

Where it drifts furthest from Going Medieval: setting and visuals.

It predates Going Medieval by 8 years, with what that implies technically.

Genre100Game mode100Progression93World78Visuals47Setting0
#2The Guild II Renaissance
The Guild II Renaissance
StrategyRTS
SoloSandbox WorldOpen WorldMedievalHistoricalBase BuildingManagementExploration
Steam👍 83%· 4.0KRAWG👍 67%· 84MC56
Year 2010Dev Runeforge Games Studio · THQ NordicPlaytime ~2hOn PC

✓ Same family of real-time strategy games: real-time strategy, deep simulation and deep RPG systems

≠ Where it differs: brings cozy, relaxing feel, multiplayer gameplay and social trading, while skipping survival mechanics

The Guild II Renaissance is a role-playing game with elements of real-time-strategy and life-simulation game. This is a stand-alone add-on for the 2006 title The Guild II. ###Gameplay Guild II Renaissance takes place in Europe at the dawn of the XV century.

It predates Going Medieval by 16 years, with what that implies technically.

Genre100Setting100Progression85World74Game mode54
The Guild II
StrategyRTS
SoloSandbox WorldHistoricalMedievalIsometric
IGDB68· 2
Year 2008Dev Trine Game Studios · JoWooD ProductionsPlaytime ~1hOn PC

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and deep RPG systems

≠ Stands apart with multiplayer gameplay and visual third person, while skipping survival mechanics

A life simulation where you control a dynasty through various professions.

Where it drifts furthest from Going Medieval: visuals.

It predates Going Medieval by 18 years, with what that implies technically.

Genre100Setting100Game mode55World53Visuals47
Black & White 2
StrategyRTS
SoloSandbox WorldIsometricFantasy
IGDB73· 3
Year 2005Dev Lionhead Studios · Feral InteractiveOn PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and deep RPG systems

≠ Its own twist: adventure storytelling and fantasy world, while skipping survival mechanics

Where it drifts furthest from Going Medieval: setting.

It predates Going Medieval by 21 years, with what that implies technically.

Genre100Game mode100Visuals58World52Setting0
Sunless Sea
StrategyRTS
SoloProceduralOpen WorldHistoricalExplorationIsometric
Steam👍 83%· 9.5KIGDB85· 4OC81· 28
Year 2015Dev Failbetter GamesOn Linux · PC · iOS

✓ Same family of real-time strategy games: real-time strategy, survival mechanics and deep RPG systems

≠ Stands apart with adventure storytelling, roguelike runs and horror tension, while skipping deep simulation

Where it drifts furthest from Going Medieval: progression and setting.

It predates Going Medieval by 11 years, with what that implies technically.

Genre100Game mode100World72Visuals46Setting40Progression26

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