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Ultima IV: Quest of the Avatar

16 Games like Ultima IV: Quest of the Avatar on PlayStation that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Ultima IV: Quest of the Avatar down to the 16 that fit the “PlayStation” category. Chrono Cross, Grandia and Dragon Quest top the list, ranked by affinity and similarity score to Ultima IV: Quest of the Avatar.

iRank88/ 100

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GenreRPGSubgenreAction RPGSub-subgenreIsometric ARPG
Tags
Solo
Year 1985Dev Origin Systems

Quick answer

Within the “PlayStation” category, the closest game to Ultima IV: Quest of the Avatar is Chrono Cross — scoring 81/100 on our similarity scale. Grandia and Dragon Quest follow close behind.

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The best games like Ultima IV: Quest of the Avatar on PlayStation

16 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Ultima IV: Quest of the Avatar. Each one has been evaluated across 10 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Chrono Cross
81
Chrono Cross
RPGAction RPGIsometric ARPG
SoloMagicOpen WorldFantasyExplorationIsometric
Year 1999Dev Square Product Development Division 3 · Square EnixOn PlayStation 3

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and open world exploration

≠ Stands apart with adventure storytelling and strong narrative focus, while skipping ranged combat

Released 14 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Setting100World100Progression100Combat69
#2Grandia
79
Grandia
RPGAction RPGIsometric ARPG
SoloMagicRangedFantasyIsometric
Year 1997Dev Game Arts · Ubi Soft EntertainmentOn PlayStation 3 · Android

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, turn-based strategy and combat magic

≠ Where it differs: brings dark, oppressive atmosphere, melee combat and loot and gear systems, while skipping open world exploration

Where it drifts furthest from Ultima IV: Quest of the Avatar: progression.

Released 12 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Setting100Combat88Visuals67Progression0
#3Dragon Quest
78
Dragon Quest
RPGAction RPGIsometric ARPG
SoloMagicOpen WorldFantasyExplorationFirst PersonIsometric
Year 2004Dev UIEvolution · Square EnixOn PS4 · Android · iOS

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, turn-based strategy and open world exploration

≠ Its own twist: adventure storytelling, sandbox freedom and strong narrative focus, while skipping ranged combat

Where it drifts furthest from Ultima IV: Quest of the Avatar: setting.

Released 19 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Progression100Visuals100World62Combat58
Final Fantasy Tactics
RPGAction RPGIsometric ARPG
SoloMagicRangedFantasyIsometric
Year 1997Dev Square Product Development Division 4 · Square EnixOn PlayStation 3

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and combat magic

≠ Its own twist: roguelike runs, dark, oppressive atmosphere and combat tactical, while skipping open world exploration

Released 12 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Combat65Setting58Visuals55
Dragon Age II
RPGAction RPGIsometric ARPG
SoloOpen WorldFantasyExplorationIsometric
Steam👍 81%· 7.4KIGDB76· 7
Year 2011Dev BioWare Edmonton · Electronic ArtsOn PlayStation 3 · PC · Mac

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and open world exploration

≠ Stands apart with action RPG combat, adventure storytelling and strong narrative focus, while skipping combat magic

Where it drifts furthest from Ultima IV: Quest of the Avatar: combat.

Released 26 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Setting100World100Progression57Visuals52
Shadowrun Returns
RPGAction RPGIsometric ARPG
SoloMagicFantasyIsometricTactical
Steam👍 88%· 14KIGDB73· 8
Year 2013Dev Harebrained SchemesOn Xbox · PS4 · Linux

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, turn-based strategy and combat magic

≠ Stands apart with adventure storytelling, strong narrative focus and combat tactical, while skipping open world exploration

Where it drifts furthest from Ultima IV: Quest of the Avatar: progression and setting.

Released 28 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Visuals68Combat57Setting26Progression0
Pillars of Eternity
RPGAction RPGIsometric ARPG
SoloMagicOpen WorldFantasyExplorationIsometric
Steam👍 88%· 26KIGDB81· 6OC89· 71
Year 2015Dev Obsidian EntertainmentOn PS4 · Linux · PC

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, open world exploration and combat magic

≠ Its own twist: adventure storytelling, strong narrative focus and dark, oppressive atmosphere, while skipping turn-based strategy

Released 30 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Setting100World100Progression72Visuals68
Blood Omen: Legacy of Kain
RPGAction RPGIsometric ARPG
SoloMagicFantasyIsometricDark
IGDB85· 1
Year 1996Dev Silicon Knights · ActivisionOn PlayStation 3 · PC

✓ Same family of isometric Action RPGs: deep RPG systems, combat magic and fantasy world

≠ Its own twist: action RPG combat, adventure storytelling and dark, oppressive atmosphere, while skipping turn-based strategy

Released 11 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Combat69Visuals67Setting61
Tunic
RPGAction RPGIsometric ARPG
SoloOpen WorldFantasyExplorationIsometric
Steam👍 91%· 17KIGDB89· 5OC85· 120
Year 2022Dev Andrew Shouldice · FinjiOn Xbox · PS4 · Switch

✓ Same family of isometric Action RPGs: deep RPG systems, open world exploration and fantasy world

≠ Where it differs: brings action RPG combat, puzzle design and adventure storytelling, while skipping turn-based strategy

Where it drifts furthest from Ultima IV: Quest of the Avatar: combat and visuals.

Released 37 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Setting100World100Progression100Visuals41
Dragon Age: Origins
RPGAction RPGIsometric ARPG
SoloOpen WorldFantasyExplorationIsometric
Steam👍 92%· 11KIGDB90· 10
Year 2009Dev BioWare Edmonton · Electronic ArtsOn PlayStation 3 · PC · Mac

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, open world exploration and fantasy world

≠ Its own twist: adventure storytelling, strong narrative focus and dark, oppressive atmosphere, while skipping turn-based strategy

Where it drifts furthest from Ultima IV: Quest of the Avatar: combat.

Released 24 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Setting100World100Progression73Visuals52
Bastion
RPGAction RPGIsometric ARPG
SoloRangedFantasyIsometricMelee
Steam👍 95%· 38KIGDB90· 8OC88· 59
Year 2011Dev Supergiant Games · WB GamesOn PS4 · Linux · PC

✓ Same family of isometric Action RPGs: deep RPG systems, ranged combat and fantasy world

≠ Stands apart with action RPG combat, adventure storytelling and strong narrative focus, while skipping turn-based strategy

Where it drifts furthest from Ultima IV: Quest of the Avatar: progression and combat.

Released 26 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Visuals68Setting65Combat47Progression0
Crypt Custodian
RPGAction RPGIsometric ARPG
SoloOpen WorldExplorationIsometricMelee
Steam👍 97%· 2.9KRAWG👍 86%· 21IGDB80· 2OC83· 27
Year 2024Dev Kyle Thompson · H2 Interactive CoPlaytime ~4hOn PC · PS · Xbox

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, open world exploration and single-player focus

≠ Stands apart with action RPG combat, Metroidvania exploration and adventure storytelling, while skipping turn-based strategy

Crypt Custodian is a charming metroidvania about cleaning up the afterlife. Play as Pluto- a mischievous cat who has died, and is sentenced to be the afterworlds janitor... FOREVER! Hang out with other doomed ghosts, battle beasts, and explore a vastly expansive landscape.

Where it drifts furthest from Ultima IV: Quest of the Avatar: combat.

Released 39 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100World100Visuals67Progression64Combat0
Death's Door
RPGAction RPGIsometric ARPG
SoloFantasyExplorationIsometricMelee
Steam👍 93%· 21KIGDB87· 11OC88· 140
Year 2021Dev Acid Nerve · Devolver DigitalOn Xbox · PS4 · Android

✓ Same family of isometric Action RPGs: deep RPG systems, fantasy world and single-player focus

≠ Its own twist: action RPG combat, adventure storytelling and Metroidvania exploration, while skipping turn-based strategy

Where it drifts furthest from Ultima IV: Quest of the Avatar: combat and visuals.

Released 36 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Setting100Progression55Visuals44Combat0
Anodyne
RPGAction RPGIsometric ARPG
SoloFantasyExplorationIsometricMelee
Steam👍 85%· 1.6KRAWG👍 47%· 73MC75IGDB70· 5OC69· 13
Year 2013Dev Analgesic ProductionsPlaytime ~3hOn PC · PS · Xbox

✓ Both are isometric Action RPGs — sharing deep RPG systems, fantasy world and single-player focus

≠ Where it differs: brings action RPG combat, adventure storytelling and precision platforming, while skipping turn-based strategy

In this unique Zelda-lite game, explore and fight your way through surreal and creepy, nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack. Created by Sean Han Tani and Joni Kittaka.

Where it drifts furthest from Ultima IV: Quest of the Avatar: combat and visuals.

Released 28 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Setting100Progression51Visuals25Combat0
Minit
RPGAction RPGIsometric ARPG
SoloFantasyIsometricMeleeNarrative
Steam👍 89%· 2.8KIGDB78· 7OC80· 67
Year 2018Dev Jan Willem Nijman · Devolver DigitalOn PS4 · Linux · Android

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, fantasy world and single-player focus

≠ Stands apart with adventure storytelling, puzzle design and strong narrative focus, while skipping turn-based strategy

Where it drifts furthest from Ultima IV: Quest of the Avatar: combat and visuals.

Released 33 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Setting100Visuals42Combat0

Complete list of games like Ultima IV: Quest of the Avatar on PlayStation

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