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Ultima IV: Quest of the Avatar

27 Turn-Based Strat games like Ultima IV: Quest of the Avatar that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Ultima IV: Quest of the Avatar down to the 27 that fit the “Turn-Based Strat” category. Final Fantasy III, Chrono Cross and Grandia top the list, ranked by affinity and similarity score to Ultima IV: Quest of the Avatar.

iRank88/ 100

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GenreRPGSubgenreAction RPGSub-subgenreIsometric ARPG
Tags
Solo
Year 1985Dev Origin Systems

Quick answer

Within the “Turn-Based Strat” category, the closest game to Ultima IV: Quest of the Avatar is Final Fantasy III — scoring 84/100 on our similarity scale. Chrono Cross and Grandia follow close behind.

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The best turn-Based Strat games like Ultima IV: Quest of the Avatar

27 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Ultima IV: Quest of the Avatar. Each one has been evaluated across 10 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Final Fantasy III
Final Fantasy III
RPGAction RPGIsometric ARPG
SoloMagicRangedOpen WorldFantasyExplorationIsometric
IGDB100· 1
Year 1994Dev Square

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, turn-based strategy and open world exploration

≠ Its own twist: adventure storytelling, sandbox freedom and strong narrative focus, while skipping visual first person

Where it drifts furthest from Ultima IV: Quest of the Avatar: setting and visuals.

Released 9 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Progression100Combat88World62Setting44
#2Chrono Cross
81
Chrono Cross
RPGAction RPGIsometric ARPG
SoloMagicOpen WorldFantasyExplorationIsometric
Year 1999Dev Square Product Development Division 3 · Square EnixOn PlayStation 3

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and open world exploration

≠ Stands apart with adventure storytelling and strong narrative focus, while skipping ranged combat

Released 14 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Setting100World100Progression100Combat69
Grandia
RPGAction RPGIsometric ARPG
SoloMagicRangedFantasyIsometric
Year 1997Dev Game Arts · Ubi Soft EntertainmentOn PlayStation 3 · Android

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, turn-based strategy and combat magic

≠ Where it differs: brings dark, oppressive atmosphere, melee combat and loot and gear systems, while skipping open world exploration

Where it drifts furthest from Ultima IV: Quest of the Avatar: progression.

Released 12 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Setting100Combat88Visuals67Progression0
#4Dragon Quest
78
Dragon Quest
RPGAction RPGIsometric ARPG
SoloMagicOpen WorldFantasyExplorationFirst PersonIsometric
Year 2004Dev UIEvolution · Square EnixOn PS4 · Android · iOS

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, turn-based strategy and open world exploration

≠ Its own twist: adventure storytelling, sandbox freedom and strong narrative focus, while skipping ranged combat

Where it drifts furthest from Ultima IV: Quest of the Avatar: setting.

Released 19 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Progression100Visuals100World62Combat58
Fire Emblem: Path of Radiance
RPGAction RPGIsometric ARPG
SoloMagicRangedFantasyIsometric
IGDB80· 1
Year 2005Dev Nintendo

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and combat magic

≠ Where it differs: brings roguelike runs, combat tactical and melee combat, while skipping open world exploration

Where it drifts furthest from Ultima IV: Quest of the Avatar: visuals.

Released 20 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Setting100Combat65Visuals43
Fire Emblem: Radiant Dawn
RPGAction RPGIsometric ARPG
SoloMagicRangedFantasyIsometric
IGDB75· 3
Year 2007Dev Nintendo SPD Production Group No. 2 · Nintendo

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and combat magic

≠ Stands apart with roguelike runs, punishing difficulty and combat tactical, while skipping open world exploration

Where it drifts furthest from Ultima IV: Quest of the Avatar: visuals.

Released 22 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Setting100Combat65Visuals43
Breath of Fire III
RPGAction RPGIsometric ARPG
SoloMagicRangedFantasyIsometric
IGDB60· 1
Year 1997Dev Capcom

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and combat magic

≠ Where it differs: brings melee combat, setting scifi and post-apocalyptic world, while skipping open world exploration

Where it drifts furthest from Ultima IV: Quest of the Avatar: setting.

Released 12 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Combat88Visuals67Setting47
King's Bounty: Armored Princess
RPGAction RPGIsometric ARPG
SoloMagicOpen WorldFantasyExplorationIsometric
Steam👍 91%· 1.3KRAWG👍 90%· 240MC82IGDB90· 1
Year 2009Dev Katauri Interactive · 1C-SoftClubPlaytime ~1hOn PC · Apple Macintosh

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and open world exploration

≠ Stands apart with adventure storytelling, combat tactical and historical setting, while skipping ranged combat

King’s Bounty: Armored Princess is a real-time strategy game, serving as a direct sequel to King’s Bounty: The Legend, and based on an older series of King’s Bounty.

Where it drifts furthest from Ultima IV: Quest of the Avatar: setting.

Released 24 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100World100Progression100Combat58Visuals53
Final Fantasy Tactics
RPGAction RPGIsometric ARPG
SoloMagicRangedFantasyIsometric
Year 1997Dev Square Product Development Division 4 · Square EnixOn PlayStation 3

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and combat magic

≠ Its own twist: roguelike runs, dark, oppressive atmosphere and combat tactical, while skipping open world exploration

Released 12 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Combat65Setting58Visuals55
Fire Emblem
RPGAction RPGIsometric ARPG
SoloMagicRangedFantasyIsometric
IGDB90· 1
Year 2003Dev Intelligent Systems · Nintendo

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and combat magic

≠ Where it differs: brings roguelike runs, combat tactical and melee combat, while skipping open world exploration

Where it drifts furthest from Ultima IV: Quest of the Avatar: setting.

Released 18 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Combat65Visuals52Setting43
Golden Sun: The Lost Age
RPGAction RPGIsometric ARPG
SoloMagicOpen WorldFantasyExplorationIsometric
IGDB80· 1
Year 2002Dev Camelot Software Planning · Nintendo

✓ Both are isometric Action RPGs — sharing deep RPG systems, turn-based strategy and open world exploration

≠ Where it differs: brings adventure storytelling, melee combat and multiplayer gameplay, while skipping ranged combat

Released 17 years after Ultima IV: Quest of the Avatar.

Genre100Setting100World100Progression100Combat58Game mode54
Legends of Eisenwald
RPGAction RPGIsometric ARPG
SoloMagicRangedFantasyIsometric
Steam👍 76%· 1.8KRAWG👍 47%· 50MC71IGDB68· 2
Year 2015Dev Aterdux EntertainmentPlaytime ~4hOn PC

✓ Fits the isometric Action RPGs cluster, with deep RPG systems, turn-based strategy and combat magic

≠ Where it differs: brings adventure storytelling, strong narrative focus and punishing difficulty, while skipping open world exploration

Knight's EditionThe Knight's Edition contains Legends of Eisenwald OST in MP3 and FLAC formats and artbook. The last two screenshots above in the carousel are from the arbtook. About the GameLegends of Eisenwald is an adventure game with tactical battles, RPG and strategy elements.

Where it drifts furthest from Ultima IV: Quest of the Avatar: progression and setting.

Released 30 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Combat64Visuals39Setting32Progression0
Icewind Dale II
RPGAction RPGIsometric ARPG
SoloRangedOpen WorldFantasyExplorationIsometric
IGDB86· 1
Year 2002Dev Black Isle Studios · Interplay EntertainmentOn PC

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and open world exploration

≠ Where it differs: brings melee combat and multiplayer gameplay, while skipping combat magic

Released 17 years after Ultima IV: Quest of the Avatar.

Genre100Setting100World100Progression100Visuals67Combat54
Baldur's Gate II: Shadows of Amn
RPGAction RPGIsometric ARPG
SoloMagicRangedFantasyIsometric
IGDB90· 1
Year 2000Dev BioWare Edmonton · MacPlayOn Linux · PC · Mac

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and combat magic

≠ Its own twist: strong narrative focus, melee combat and co op, while skipping open world exploration

Where it drifts furthest from Ultima IV: Quest of the Avatar: game mode.

Released 15 years after Ultima IV: Quest of the Avatar.

Genre100Setting100Combat88Visuals67Game mode47
Persona 2: Innocent Sin
RPGAction RPGIsometric ARPG
SoloMagicFantasyFirst PersonIsometric
IGDB70· 4
Year 1999Dev Atlus

✓ Same family of isometric Action RPGs: deep RPG systems, turn-based strategy and combat magic

≠ Its own twist: strong narrative focus, dark, oppressive atmosphere and melee combat, while skipping open world exploration

Where it drifts furthest from Ultima IV: Quest of the Avatar: setting and combat.

Released 14 years after Ultima IV: Quest of the Avatar.

Genre100Game mode100Visuals100Combat47Setting44

Complete list of turn-Based Strat games like Ultima IV: Quest of the Avatar

The full catalog of games sharing gameplay DNA with Ultima IV: Quest of the Avatar, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.

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