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The House of the Dead 2

15 Games like The House of the Dead 2 on Xbox that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to The House of the Dead 2 down to the 15 that fit the “Xbox” category. Quake 4, F.E.A.R. and Half-Life 2: VR Mod top the list, ranked by affinity and similarity score to The House of the Dead 2.

iRank70/ 100

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GenreShooterSubgenreFPS
Tags
DarkSoloMultiplayer
Year 1998Dev WOW Entertainment

Quick answer

Within the “Xbox” category, the closest game to The House of the Dead 2 is Quake 4 — scoring 83/100 on our similarity scale. F.E.A.R. and Half-Life 2: VR Mod follow close behind.

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The best games like The House of the Dead 2 on Xbox

15 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to The House of the Dead 2. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Quake 4
Quake 4
ShooterFPS
SoloMultiplayerDarkHorrorSci-FiFirst Person
Steam👍 88%· 3.8KRAWG👍 69%· 352MC81IGDB75· 6
Year 2005Dev Aspyr Media · Bethesda SoftworksPlaytime ~1hOn PC · Xbox · Apple Macintosh

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings horror tension, strong narrative focus and ranged combat

A conventional military shooter wearing Quake's skin: corridor combat with heavy weapons, at its best in the mid-game once the Strogg conversion sequence gives it a hook. Level design is repetitive metal hallways for long stretches, and the squadmates who accompany you do little beyond soaking damage and opening doors.

Released 7 years after The House of the Dead 2.

Genre100Game mode100Setting100Visuals100Tone87
F.E.A.R.
ShooterFPS
SoloMultiplayerDarkHorrorSci-FiFirst Person
Steam👍 94%· 19KRAWG👍 89%· 1.0KMC88IGDB70· 2
Year 2005Dev Monolith Productions · Warner Bros. InteractivePlaytime ~2hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings horror tension, strong narrative focus and ranged combat

Its enemy AI is still the reference point twenty years on: soldiers flank, suppress and call out movements, so firefights unfold differently each time. Slow-motion makes that legible instead of trivial. The horror sections have not aged as well — the same office corridors repeat for hours, and the scares telegraph themselves long before they land.

Released 7 years after The House of the Dead 2.

Genre100Game mode100Setting100Visuals100Tone81
Half-Life 2: VR Mod
ShooterFPS
SoloMultiplayerDarkSci-FiHorrorFirst Person
Steam👍 98%· 272KRAWG👍 91%· 4.1KMC96IGDB79· 7
Year 2004Dev Valve Software · ValvePlaytime ~7hOn PC · Xbox · Android

✓ Both are first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Its own twist: adventure storytelling, horror tension and puzzle design

Gordon Freeman became the most popular nameless and voiceless protagonist in gaming history. He is painted as the most famous scientist and a hero within the world of Half-Life, and for a good reason.

Released 6 years after The House of the Dead 2.

Genre100Game mode100Setting100Visuals100Tone76
BioShock 2
ShooterFPS
SoloMultiplayerDarkSci-FiHorrorFirst Person
Steam👍 89%· 15KRAWG👍 84%· 2.0KMC88IGDB87· 6
Year 2010Dev Feral Interactive · 2K GamesPlaytime ~3hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Stands apart with deep RPG systems, adventure storytelling and puzzle design

The second game returns us to the city of Rapture, on the New Year’s Eve, but this time player takes control of Subject Delta, Big Daddy, that’s been separated from his little sister and has been forced to shoot himself 2 years before the events of the first game took place.

Released 12 years after The House of the Dead 2.

Genre100Game mode100Setting100Visuals100Tone69
Singularity
ShooterFPS
SoloMultiplayerDarkSci-FiHorrorFirst Person
Steam👍 93%· 5.9KRAWG👍 82%· 447MC76IGDB80· 4
Year 2010Dev Raven Software · ActivisonPlaytime ~5hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings puzzle design, horror tension and adventure storytelling

Time manipulation applied to objects rather than the whole world: you age a crate to dust or restore a collapsed staircase, and it is used cleverly in traversal and combat. A tight, short campaign. It borrows heavily and openly from BioShock and Half-Life 2, and the shooting itself is unremarkable once the time device stops surprising you.

Released 12 years after The House of the Dead 2.

Genre100Game mode100Visuals100Tone73Setting68
S.T.A.L.K.E.R.: Clear Sky
ShooterFPS
SoloMultiplayerDarkHorrorSci-FiFirst Person
Steam👍 85%· 22KRAWG👍 75%· 898MC75IGDB82· 3
Year 2008Dev GSC Game WorldPlaytime ~3hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings survival mechanics, deep RPG systems and horror tension

The second installment of the S.T.A.L.K.E.R. franchise is set one year before the events of Shadow of Chernobyl and serves as its prequel. You will explore the forbidden area around Chernobyl, Ukraine, after a new disaster that turned into The Zone, a post-apocalyptic wasteland full of mutants.

Released 10 years after The House of the Dead 2.

Genre100Game mode100Visuals100Tone64Setting61
S.T.A.L.K.E.R.: Call of Pripyat
ShooterFPS
SoloMultiplayerDarkHorrorSci-FiFirst Person
Steam👍 96%· 31KRAWG👍 90%· 947MC80IGDB79· 3
Year 2009Dev GSC Game WorldPlaytime ~3hOn PC · PS · Xbox

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere

≠ Stands apart with survival mechanics, deep RPG systems and sandbox freedom

With over 2 million copies sold, the new episode of the most internationally successful S.T.A.L.K.E.R. series seamlessly connects to the first part of the Shadow of Chernobyl. S.T.A.L.K.E.R.

Released 11 years after The House of the Dead 2.

Genre100Game mode100Visuals100Setting63Tone61
DOOM 3
ShooterFPS
SoloMultiplayerDarkHorrorSci-FiFirst Person
Steam👍 89%· 8.3KRAWG👍 77%· 632MC87IGDB86· 6
Year 2004Dev id Software · Bethesda SoftworksPlaytime ~1hOn PC · PS · Xbox

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere

≠ Stands apart with horror tension, survival mechanics and tower defense planning

DOOM 3 is a first-person shooter, the third installment in the series, serving as a reboot to the previous games. ###Plot As the game is set in a science fiction universe, the events span accordingly.

Released 6 years after The House of the Dead 2.

Genre100Setting100Visuals100Tone79Game mode72
Aliens vs. Predator
ShooterFPS
SoloMultiplayerDarkSci-FiHorrorFirst Person
Steam👍 91%· 21KRAWG👍 62%· 422MC68IGDB74· 4
Year 2010Dev SEGAPlaytime ~3hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and dark, oppressive atmosphere

≠ Its own twist: survival mechanics, horror tension and adventure storytelling

Three separate campaigns — Marine, Alien and Predator — each rebuilding the game around a different body: the Marine's motion tracker and dread, the Alien's wall-crawling, the Predator's cloak and vision modes. The Marine campaign is the one that holds up. The other two are short and thin by comparison, and the multiplayer that carried it in 2010 is long dead.

Released 12 years after The House of the Dead 2.

Genre100Setting100Visuals100Tone82Game mode70
Zombi
ShooterFPS
SoloMultiplayerDarkHorrorFirst Person
Steam👍 64%· 3.1KIGDB63· 5OC67· 39
Year 2015Dev Straight RightOn PS4 · PC · Xbox

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and dark, oppressive atmosphere

≠ Stands apart with adventure storytelling, survival mechanics and horror tension, while skipping setting scifi

Released 17 years after The House of the Dead 2.

Genre100Game mode100Visuals100Tone92Setting75
F.E.A.R. 2: Project Origin
ShooterFPS
SoloMultiplayerDarkHorrorFirst Person
Steam👍 85%· 9.3KRAWG👍 77%· 690MC79IGDB76· 7
Year 2009Dev Warner Bros. InteractivePlaytime ~4hOn PC · PS · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and dark, oppressive atmosphere

≠ Stands apart with horror tension, strong narrative focus and ranged combat, while skipping setting scifi

Wider environments and better lighting than the original, with the slow-motion shooting mostly intact and a mech section that breaks up the pacing. The AI is noticeably less sharp than in the first game, though, and the horror leans on jump scares rather than the dread the original built. Competent, rarely surprising.

Released 11 years after The House of the Dead 2.

Genre100Game mode100Visuals100Tone84Setting75
#12Rage 2
Rage 2
ShooterFPS
SoloMultiplayerDarkSci-FiFirst Person
Steam👍 63%· 17KIGDB69· 11OC71· 156
Year 2019Dev id Software · Bethesda SoftworksOn PS4 · PC · Xbox

✓ Same family of first-person shooters: shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings adventure storytelling, deep RPG systems and racing gameplay, while skipping horror setting

Where it drifts furthest from The House of the Dead 2: setting.

Released 21 years after The House of the Dead 2.

Genre100Game mode100Tone100Visuals100Setting38
Resident Evil 7 Biohazard
ShooterFPS
SoloMultiplayerDarkHorrorFirst Person
Steam👍 95%· 120KRAWG👍 90%· 2.0KMC85IGDB85· 27OC86· 175
Year 2017Dev CapcomPlaytime ~10hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Where it differs: brings horror tension, adventure storytelling and survival mechanics, while skipping setting scifi

The reset that pulled the series back to survival horror: first-person, confined to a single decaying Louisiana estate, with scarce ammo and a family that hunts you through it. The Baker house section is among the best horror the series has produced. After you leave it the game becomes far more scripted and linear, and the boss design is the weakest part of the package.

Released 19 years after The House of the Dead 2.

Genre100Game mode100Visuals100Setting75Tone72
Titanfall
ShooterFPS
MultiplayerSoloDarkSci-FiFirst Person
Steam👍 40%· 1.9KIGDB84· 21OC85· 87
Year 2014Dev Respawn Entertainment · Electronic ArtsOn PC · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Stands apart with melee combat, PvP competition and skill tree progression, while skipping horror setting

Released 16 years after The House of the Dead 2.

Genre100Tone100Visuals100Game mode73Setting66
Call of Juarez
ShooterFPS
SoloMultiplayerDarkFirst PersonMelee
Steam👍 80%· 4.4KRAWG👍 78%· 303MC72IGDB75· 4
Year 2006Dev Techland · Ubisoft EntertainmentPlaytime ~3hOn PC · Xbox

✓ Both are first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere

≠ Stands apart with adventure storytelling, strong narrative focus and melee combat, while skipping horror setting

Call of Juarez is an epic adventure western themed FPS game. The player alternately assumes the roles of two distinct, antagonistic characters: a sneaking fugitive Billy and his hunter the reverend Ray.

Where it drifts furthest from The House of the Dead 2: setting.

Released 8 years after The House of the Dead 2.

Genre100Game mode100Visuals100Tone78Setting0

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