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Geometry Arena

7 Games like Geometry Arena on Mobile that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 34 games similar to Geometry Arena down to the 7 that fit the “Mobile” category. PAKO 2, Half-Life 2: Episode One and Half-Life 2: Episode Two top the list, ranked by affinity and similarity score to Geometry Arena.

GenreShooterSubgenreFPS
Tags
Solo
Year 2019Dev Gabriel Naves

Quick answer

Within the “Mobile” category, the closest game to Geometry Arena is PAKO 2 — scoring 80/100 on our similarity scale. Half-Life 2: Episode One and Half-Life 2: Episode Two follow close behind.

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The best games like Geometry Arena on Mobile

7 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Geometry Arena. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1PAKO 2
PAKO 2
ShooterFPS
SoloMeleeRangedProceduralCasual
Steam👍 95%· 414
Year 2017Dev Tree Men GamesPlaytime ~2hOn PC · iOS · Android

✓ Same family of first-person shooters: shooter, first-person shooting and roguelike runs

≠ Where it differs: brings racing gameplay, deep simulation and vibe casual, while skipping visual isometric

"Get in, get out, get paid." PAKO 2 is an arcade driving game where you explore vast cities as a getaway driver, perform robberies with your crew and shoot twin-stick style while escaping the law.

Where it drifts furthest from Geometry Arena: visuals.

Genre100Combat100Game mode100World100Visuals0
Half-Life 2: Episode One
ShooterFPS
SoloRangedMeleeDarkNarrative
Steam👍 96%· 31KRAWG👍 91%· 2.1KMC87IGDB87· 2
Year 2006Dev Valve Software · ValvePlaytime ~4hOn PC · Xbox · Android

✓ Same family of first-person shooters: shooter, first-person shooting and ranged combat

≠ Where it differs: brings adventure storytelling, puzzle design and dark, oppressive atmosphere, while skipping roguelike runs

A short follow-up focused almost entirely on Alyx as a companion — the AI and dialogue work is what it was really testing, and it holds up. Roughly four hours. It is the slightest of the three: much of it is dark corridors and elevator sequences, and it functions more as a bridge than as a game in its own right.

Where it drifts furthest from Geometry Arena: visuals.

It predates Geometry Arena by 13 years, with what that implies technically.

Genre100Combat100Game mode100Visuals0
Half-Life 2: Episode Two
ShooterFPS
SoloRangedMeleeDarkNarrative
Steam👍 97%· 41KRAWG👍 93%· 2.0KMC90IGDB70· 1
Year 2007Dev Valve Software · ValvePlaytime ~5hOn PC · Xbox · Android

✓ Same family of first-person shooters: shooter, first-person shooting and ranged combat

≠ Where it differs: brings puzzle design, adventure storytelling and horror tension, while skipping roguelike runs

The strongest of the Half-Life 2 releases: open forest driving, the best encounter design in the series, and a Hunter fight that remains a high point of enemy AI. Roughly six hours. It ends on the cliffhanger that was never resolved, which for many is harder to sit with now than it was in 2007.

Where it drifts furthest from Geometry Arena: visuals.

It predates Geometry Arena by 12 years, with what that implies technically.

Genre100Combat100Game mode100Visuals0
ODDCORE
ShooterFPS
SoloRangedMeleeFirst Person
RAWG👍 89%· 27
Year 2018Dev Mobge · MOBGE YAZILIM GELISTIRME VE BILISIM TEKNOLOJILERI SANAYI VE TICARET LIMITED SIRKETIOn iOS · Android · Nintendo

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and ranged combat

≠ Its own twist: precision platforming and visual first person, while skipping roguelike runs

Oddmar struggles with life in his village and is not worthy of a place in Valhalla. He is shunned by his fellow Vikings and must redeem himself of his squandered potential. One day he is offered an opportunity to prove himself, but at a price...

Where it drifts furthest from Geometry Arena: visuals.

Genre100Combat100Game mode100Visuals0
Shadow Warrior Classic Redux
ShooterFPS
SoloRangedMeleeDarkFirst Person
Steam👍 90%· 3.6KRAWG👍 58%· 35
Year 2013Dev Devolver DigitalPlaytime ~1hOn PC · Android · Apple Macintosh

✓ Fits the first-person shooters cluster, with shooter, first-person shooting and ranged combat

≠ Its own twist: dark, oppressive atmosphere and visual first person, while skipping roguelike runs

Build-engine shooting from 1997 with the sprite work and level secrets that implies: dense, maze-like maps built for exploration rather than corridors. The weapon set is inventive. Its humour is dated and often crude in ways that land badly now, and the level design assumes patience for hunting switches most modern players lack.

Where it drifts furthest from Geometry Arena: visuals.

Genre100Combat100Game mode100Visuals0
Half-Life 2: VR Mod
ShooterFPS
SoloRangedMeleeMultiplayerDark
Steam👍 98%· 272KRAWG👍 91%· 4.1KMC96IGDB79· 7
Year 2004Dev Valve Software · ValvePlaytime ~7hOn PC · Xbox · Android

✓ Both are first-person shooters — sharing shooter, first-person shooting and ranged combat

≠ Its own twist: adventure storytelling, horror tension and puzzle design, while skipping roguelike runs

Gordon Freeman became the most popular nameless and voiceless protagonist in gaming history. He is painted as the most famous scientist and a hero within the world of Half-Life, and for a good reason.

Where it drifts furthest from Geometry Arena: visuals.

It predates Geometry Arena by 15 years, with what that implies technically.

Genre100Combat100Game mode81Visuals0
Firework
ShooterFPS
SoloMelee
Steam👍 93%· 43
Year 2015Dev Ivan Zanotti's MyMadnessWorks · Gamera GamePlaytime ~4hOn PC · iOS

✓ Same family of first-person shooters: shooter, first-person shooting and melee combat

≠ Where it differs: brings adventure storytelling and precision platforming, while skipping roguelike runs

Follow usWant to know how the game is progressing? Follow us here: DiscordWeibo About the GameFirework is an oriental horror puzzle game. The story takes place in a remote mountain village. An accidental fire at a funeral forces the police to re-investigate a closed case of massacre.

Genre100Game mode100Combat58

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