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Call of Duty®

25 Games like Call of Duty® on Xbox that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Call of Duty® down to the 25 that fit the “Xbox” category. Overwatch, Supraland and Quake top the list, ranked by affinity and similarity score to Call of Duty®.

GenreShooterSubgenreFPS
Year 2018Dev FreezeStudios

Quick answer

Within the “Xbox” category, the closest game to Call of Duty® is Overwatch — scoring 56/100 on our similarity scale. Supraland and Quake follow close behind.

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The best games like Call of Duty® on Xbox

25 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Call of Duty®. Each one has been evaluated across 2 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Overwatch
Overwatch
ShooterFPS
RangedMultiplayerSci-FiCyberpunkLoot
IGDB89· 24OC90· 138
Year 2016Dev Blizzard EntertainmentOn PS4 · PC · Xbox

✓ Same family of first-person shooters: first-person shooting and ranged combat

≠ Stands apart with shooter, setting scifi and setting cyberpunk

Supraland
ShooterFPS
RangedSoloMeleeOpen WorldExploration
Steam👍 95%· 15KRAWG👍 78%· 182MC84IGDB80· 3OC77· 17
Year 2019Dev Supra GamesPlaytime ~5hOn PC · PS · Xbox

✓ Same family of first-person shooters: first-person shooting and ranged combat

≠ Its own twist: shooter, puzzle design and precision platforming

A first-person puzzle game structured like a metroidvania: a small sandbox where new tools retroactively open earlier areas, and almost every corner hides something. Puzzle design is genuinely clever. Combat is the weak part — enemies are simple damage sponges that interrupt the puzzling — and the art style is plain enough to look cheap.

Quake
ShooterFPS
RangedSoloMultiplayerCo-opPvP
Steam👍 97%· 15KRAWG👍 88%· 487MC94OC87· 37
Year 1996Dev id Software · SEGAPlaytime ~1hOn PC · PS · Xbox

✓ Same family of first-person shooters: first-person shooting and ranged combat

≠ Where it differs: brings shooter, horror tension and dark, oppressive atmosphere

id's follow-up to Doom, and the first with true 3D movement — rocket jumps, full vertical aim, and a Lovecraftian gloom scored by Nine Inch Nails. The movement still feels quicker than most modern shooters. Long-time players tend to prefer a source port to the official re-release, which quietly altered difficulty tuning and is treated as a compromised preservation job.

It predates Call of Duty® by 22 years, with what that implies technically.

Left 4 Dead 2
ShooterFPS
RangedMultiplayerCo-opSoloOnline
Steam👍 98%· 1.0MRAWG👍 85%· 3.4KMC89IGDB89· 5
Year 2009Dev Valve Software · Electronic ArtsPlaytime ~9hOn PC · Xbox · Apple Macintosh

✓ Same family of first-person shooters: first-person shooting and ranged combat

≠ Stands apart with shooter, survival mechanics and horror tension

Everything the first game did plus melee weapons, daylight campaigns and special infected that force the team apart rather than just damage it. The AI Director still shapes every run. It absorbed the original so completely that the community split never healed, and the campaigns lean on finale set pieces that become rote once you know the safe corners.

It predates Call of Duty® by 9 years, with what that implies technically.

Half-Life 2: VR Mod
ShooterFPS
RangedSoloMultiplayerMeleeDark
Steam👍 98%· 272KRAWG👍 91%· 4.1KMC96IGDB79· 7
Year 2004Dev Valve Software · ValvePlaytime ~7hOn PC · Xbox · Android

✓ Both are first-person shooters — sharing first-person shooting and ranged combat

≠ Its own twist: shooter, adventure storytelling and horror tension

Gordon Freeman became the most popular nameless and voiceless protagonist in gaming history. He is painted as the most famous scientist and a hero within the world of Half-Life, and for a good reason.

It predates Call of Duty® by 14 years, with what that implies technically.

Half-Life 2: Episode One
ShooterFPS
RangedSoloMeleeDarkNarrative
Steam👍 96%· 31KRAWG👍 91%· 2.1KMC87IGDB87· 2
Year 2006Dev Valve Software · ValvePlaytime ~4hOn PC · Xbox · Android

✓ Same family of first-person shooters: first-person shooting and ranged combat

≠ Where it differs: brings shooter, adventure storytelling and puzzle design

A short follow-up focused almost entirely on Alyx as a companion — the AI and dialogue work is what it was really testing, and it holds up. Roughly four hours. It is the slightest of the three: much of it is dark corridors and elevator sequences, and it functions more as a bridge than as a game in its own right.

It predates Call of Duty® by 12 years, with what that implies technically.

F.E.A.R.
ShooterFPS
RangedSoloMultiplayerMeleeDark
Steam👍 94%· 19KRAWG👍 89%· 1.0KMC88IGDB70· 2
Year 2005Dev Monolith Productions · Warner Bros. InteractivePlaytime ~2hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing first-person shooting and ranged combat

≠ Where it differs: brings shooter, horror tension and dark, oppressive atmosphere

Its enemy AI is still the reference point twenty years on: soldiers flank, suppress and call out movements, so firefights unfold differently each time. Slow-motion makes that legible instead of trivial. The horror sections have not aged as well — the same office corridors repeat for hours, and the scares telegraph themselves long before they land.

It predates Call of Duty® by 13 years, with what that implies technically.

Half-Life 2: Episode Two
ShooterFPS
RangedSoloMeleeDarkNarrative
Steam👍 97%· 41KRAWG👍 93%· 2.0KMC90IGDB70· 1
Year 2007Dev Valve Software · ValvePlaytime ~5hOn PC · Xbox · Android

✓ Same family of first-person shooters: first-person shooting and ranged combat

≠ Where it differs: brings shooter, puzzle design and adventure storytelling

The strongest of the Half-Life 2 releases: open forest driving, the best encounter design in the series, and a Hunter fight that remains a high point of enemy AI. Roughly six hours. It ends on the cliffhanger that was never resolved, which for many is harder to sit with now than it was in 2007.

It predates Call of Duty® by 11 years, with what that implies technically.

Call of Juarez: Gunslinger
ShooterFPS
RangedSoloMeleeNarrativeDark
Steam👍 95%· 43KRAWG👍 77%· 845MC79IGDB75· 10
Year 2013Dev Ubisoft · Ubisoft EntertainmentPlaytime ~5hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing first-person shooting and ranged combat

≠ Stands apart with shooter, adventure storytelling and strong narrative focus

Gunslinger is the fourth installment of the Call of Juarez series of western-inspired games. The frame story, told in cutscenes, begins in 1910, in Kansas, where Silas, a patron in the pub, brags about his adventures in the Wild West.

Singularity
ShooterFPS
RangedSoloMultiplayerMeleeDark
Steam👍 93%· 5.9KRAWG👍 82%· 447MC76IGDB80· 4
Year 2010Dev Raven Software · ActivisonPlaytime ~5hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing first-person shooting and ranged combat

≠ Where it differs: brings shooter, puzzle design and horror tension

Time manipulation applied to objects rather than the whole world: you age a crate to dust or restore a collapsed staircase, and it is used cleverly in traversal and combat. A tight, short campaign. It borrows heavily and openly from BioShock and Half-Life 2, and the shooting itself is unremarkable once the time device stops surprising you.

It predates Call of Duty® by 8 years, with what that implies technically.

F.E.A.R. 2: Project Origin
ShooterFPS
RangedSoloMultiplayerMeleeDark
Steam👍 85%· 9.3KRAWG👍 77%· 690MC79IGDB76· 7
Year 2009Dev Warner Bros. InteractivePlaytime ~4hOn PC · PS · Xbox

✓ Same family of first-person shooters: first-person shooting and ranged combat

≠ Stands apart with shooter, horror tension and dark, oppressive atmosphere

Wider environments and better lighting than the original, with the slow-motion shooting mostly intact and a mech section that breaks up the pacing. The AI is noticeably less sharp than in the first game, though, and the horror leans on jump scares rather than the dread the original built. Competent, rarely surprising.

It predates Call of Duty® by 9 years, with what that implies technically.

Quake 4
ShooterFPS
RangedSoloMultiplayerMeleeDark
Steam👍 88%· 3.8KRAWG👍 69%· 352MC81IGDB75· 6
Year 2005Dev Aspyr Media · Bethesda SoftworksPlaytime ~1hOn PC · Xbox · Apple Macintosh

✓ Fits the first-person shooters cluster, with first-person shooting and ranged combat

≠ Where it differs: brings shooter, horror tension and dark, oppressive atmosphere

A conventional military shooter wearing Quake's skin: corridor combat with heavy weapons, at its best in the mid-game once the Strogg conversion sequence gives it a hook. Level design is repetitive metal hallways for long stretches, and the squadmates who accompany you do little beyond soaking damage and opening doors.

It predates Call of Duty® by 13 years, with what that implies technically.

Gotham City Impostors Free to Play
ShooterFPS
RangedMultiplayerCo-opOnlineMelee
Steam👍 86%· 12KRAWG👍 32%· 168IGDB73· 7
Year 2012Dev Monolith Productions · Warner Bros. InteractivePlaytime ~2hOn PC · PS · Xbox

✓ Fits the first-person shooters cluster, with first-person shooting and ranged combat

≠ Its own twist: shooter, melee combat and multiplayer gameplay

A class-based arena shooter with genuinely inventive movement — roller skates, grappling hooks, gliders — that gives it a mobility profile nothing else has. Loadout customisation is deep for a free game. Its problem is population: matchmaking depends entirely on how many people are playing, and the tutorial does little to explain its many systems.

Portal 2
ShooterFPS
RangedCo-opOfflineSoloMultiplayer
Steam👍 99%· 459KRAWG👍 94%· 6.1KMC95IGDB92· 9
Year 2011Dev Valve Software · Electronic ArtsPlaytime ~11hOn PC · PS · Xbox

✓ Both are first-person shooters — sharing first-person shooting and ranged combat

≠ Its own twist: shooter, puzzle design and precision platforming

Portal 2 is a first-person puzzle game developed by Valve Corporation and released on April 19, 2011 on Steam, PS3 and Xbox 360. It was published by Valve Corporation in digital form and by Electronic Arts in physical form.

Left 4 Dead
ShooterFPS
RangedSoloMultiplayerCo-opOnline
Steam👍 96%· 67KRAWG👍 87%· 1.7KMC89IGDB85· 7
Year 2008Dev Valve Software · Electronic ArtsPlaytime ~5hOn PC · Xbox · Apple Macintosh

✓ Fits the first-person shooters cluster, with first-person shooting and ranged combat

≠ Stands apart with shooter, survival mechanics and horror tension

The AI Director is the whole design: it places hordes and items based on how well you are doing, so no two runs of a campaign play the same and tension stays authored without being scripted. Four campaigns only, which is thin, and the sequel superseded it so completely that finding populated servers now takes patience.

It predates Call of Duty® by 10 years, with what that implies technically.

Complete list of games like Call of Duty® on Xbox

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