iRankGames
Age of Wonders: Planetfall

27 Simulation games like Age of Wonders: Planetfall that you should try

Games like Age of Wonders: Planetfall · Find similar →

More about this game →
Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 33 games similar to Age of Wonders: Planetfall down to the 27 that fit the “Simulation” category. MASSIVE CHALICE, Gnomoria and Dwarf Fortress top the list, ranked by affinity and similarity score to Age of Wonders: Planetfall.

iRank78/ 100

Did you find what you were looking for?

GenreStrategySubgenreGrand Strategy
Tags
SoloMultiplayer
Year 2019Dev Triumph Studios

Quick answer

Within the “Simulation” category, the closest game to Age of Wonders: Planetfall is MASSIVE CHALICE — scoring 57/100 on our similarity scale. Gnomoria and Dwarf Fortress follow close behind.

🗳️

Help us build the best rankings

Community powered

Vote on each result below — good match or not. Every vote directly shapes how we rank similar games for everyone.

The best simulation games like Age of Wonders: Planetfall

27 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Age of Wonders: Planetfall. Each one has been evaluated across 15 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1MASSIVE CHALICE
MASSIVE CHALICE
StrategyGrand Strategy
SoloTacticalHistoricalManagementMagic
Steam👍 72%· 1.9KRAWG👍 36%· 131MC73IGDB70· 3OC74· 32
Year 2015Dev Double Fine ProductionsPlaytime ~3hOn PC · Xbox · Apple Macintosh

✓ If you enjoyed Age of Wonders: Planetfall, expect deep simulation, turn-based strategy and roguelike runs

≠ Its own twist: adventure storytelling, deep RPG systems and combat magic, while skipping setting scifi

Massive Chalice is a fantasy turn-based tactical game in the vein of XCOM. ###Plot The player assumes the role of an immortal leader in a fantasy kingdom. A dark power called Cadence repeatedly attacks the kingdom, corrupting everything it touches.

Where it drifts furthest from Age of Wonders: Planetfall: game mode and setting.

Genre100Combat69Progression35Setting30Game mode27
Gnomoria
StrategyGrand Strategy
SoloBase BuildingManagementIsometricSandbox World
Steam👍 75%· 3.5KRAWG👍 50%· 39
Year 2016Dev Robotronic GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

✓ Shared with Age of Wonders: Planetfall: deep simulation, turn-based strategy and roguelike runs

≠ Where it differs: brings sandbox freedom, survival mechanics and real-time strategy, while skipping combat tactical

Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere.

Where it drifts furthest from Age of Wonders: Planetfall: setting and game mode.

Genre100Visuals80Progression66Game mode27Setting0
#3Dwarf Fortress
Dwarf Fortress
StrategyGrand Strategy
SoloBase BuildingManagementIsometricStealth
Steam👍 95%· 31KIGDB84OC90· 13
Dev Bay 12 GamesOn Linux · PC · Mac

✓ If you enjoyed Age of Wonders: Planetfall, expect deep simulation, turn-based strategy and roguelike runs

≠ Where it differs: brings survival mechanics, sandbox freedom and deep RPG systems, while skipping combat tactical

Where it drifts furthest from Age of Wonders: Planetfall: combat and setting.

Genre100Visuals100Progression70Game mode26Combat0Setting0
Shelter
StrategyGrand Strategy
SoloStealthNarrativeCozyCasual
Steam👍 85%· 3.7KRAWG👍 62%· 128MC69IGDB75· 2
Year 2013Dev Might and Delight · 4EversGamesPlaytime ~2hOn PC · iOS · Apple Macintosh

✓ Shared with Age of Wonders: Planetfall: deep simulation, turn-based strategy and roguelike runs

≠ Where it differs: brings survival mechanics, adventure storytelling and strong narrative focus, while skipping combat tactical

Shelter is a game where the main character is a badger who takes his cubs from one place to another. ###Gameplay On the way the cubs need to be fed - five cubs regularly want to eat. Food for them can be obtained by hunting or finding - if it's fruits and vegetables.

Where it drifts furthest from Age of Wonders: Planetfall: combat and setting.

Genre100Game mode28Combat0Setting0Progression0Visuals0
#5Sid Meier's Civilization® V
Sid Meier's Civilization® V
StrategyGrand Strategy
SoloMultiplayerCo-opTacticalHistoricalSci-FiBase BuildingSkill TreeIsometric
Steam👍 96%· 209KRAWG👍 91%· 2.0KMC90IGDB87· 5
Year 2010Dev Aspyr Media · 2K GamesPlaytime ~27hOn PC · Apple Macintosh · Linux

✓ If you enjoyed Age of Wonders: Planetfall, expect turn-based strategy, deep simulation and combat tactical

≠ Its own twist: ranged combat, fantasy world and setting medieval, while skipping roguelike runs

Real-time strategy genre has always been about domination over your opponent, and Civilization in general expanded on the concept. Civilization 5 allows players to pick one of the 43 civilizations available in, including DLCs and the expansions.

It predates Age of Wonders: Planetfall by 9 years, with what that implies technically.

Genre100Visuals100Game mode83Combat77Progression60Setting57
#6Turmoil
Turmoil
StrategyGrand Strategy
SoloMultiplayerCo-opPvPTacticalHistoricalManagement
Steam👍 93%· 16KOC72· 11
Year 2016Dev Gamious · PlaydigiousOn PS4 · Linux · Android

✓ Like Age of Wonders: Planetfall, it's known for deep simulation, turn-based strategy and combat tactical

≠ Where it differs: brings vibe relaxing and visual 2d, while skipping roguelike runs

Where it drifts furthest from Age of Wonders: Planetfall: visuals and setting.

Genre100Combat100Game mode100Progression60Setting43Visuals0
Sid Meier's Civilization: Beyond Earth
StrategyGrand Strategy
SoloMultiplayerTacticalSci-FiSpaceBase BuildingSkill TreeIsometric
Steam👍 60%· 23KIGDB83· 11OC81· 67
Year 2014Dev Firaxis Games · 2K GamesOn Linux · PC · Mac

✓ Shared with Age of Wonders: Planetfall: turn-based strategy, deep simulation and combat tactical

≠ Its own twist: adventure storytelling, strong narrative focus and exploration and discovery, while skipping roguelike runs

Civ V's systems relocated to an alien planet, with affinity paths that visibly change your units as you commit to one. The alien wildlife adds early pressure Civ never had. It was criticised for feeling like a reskin — the diplomacy is shallow, the victory conditions blur together, and the planet never develops the character Alpha Centauri had.

On reception: its Steam reviews are mixed, against mostly positive for Age of Wonders: Planetfall.

Genre100Combat100Visuals100Setting89Game mode60Progression59
Sid Meier’s Civilization® VI
StrategyGrand Strategy
SoloMultiplayerTacticalHistoricalBase BuildingManagementIsometric
Steam👍 86%· 374KRAWG👍 88%· 1.4KMC88IGDB87· 20OC89· 95
Year 2016Dev Aspyr Media · 2K GamesPlaytime ~15hOn PC · PS · Xbox

✓ Like Age of Wonders: Planetfall, it's known for deep simulation, turn-based strategy and combat tactical

≠ Its own twist: fantasy world, while skipping roguelike runs

The sixth installment in Sid Meier’s Civilization series.

Where it drifts furthest from Age of Wonders: Planetfall: setting.

Genre100Combat100Visuals100Progression75Game mode60Setting38
Crusader Kings III
StrategyGrand Strategy
SoloMultiplayerTacticalHistoricalManagementSkill TreeIsometric
Steam👍 90%· 140KRAWG👍 89%· 465MC86IGDB91· 3OC90· 94
Year 2020Dev Paradox Developement Studios · Paradox InteractivePlaytime ~12hOn PC · PS · Xbox

✓ If you enjoyed Age of Wonders: Planetfall, expect deep simulation, turn-based strategy and combat tactical

≠ Where it differs: brings deep RPG systems, sandbox freedom and real-time strategy, while skipping roguelike runs

A grand strategy game about dynasties rather than borders: characters have traits, stress, secrets and lifespans, and most of the story comes from managing relatives who want what you have. Far more approachable than CK2. Warfare is the shallow part, and once you understand the systems the difficulty largely disappears past the first century.

Where it drifts furthest from Age of Wonders: Planetfall: setting.

Genre100Combat100Visuals100Progression81Game mode60Setting33
Advance Wars: Dual Strike
StrategyGrand Strategy
SoloMultiplayerTacticalSci-FiIsometric
IGDB91· 3
Year 2005Dev Intelligent Systems · Nintendo

✓ Like Age of Wonders: Planetfall, it's known for deep simulation, turn-based strategy and combat tactical

≠ Stands apart with visual 2d, while skipping roguelike runs

The dual-screen entry: two COs per army with tag powers, plus a much longer campaign than its predecessors. More systems on the board than any other entry. Those systems are also the criticism — tag powers can swing a map decisively, and the balance between COs is looser than in the earlier, tighter games.

It predates Age of Wonders: Planetfall by 14 years, with what that implies technically.

Genre100Combat100Visuals69Game mode59Setting52
Advance Wars
StrategyGrand Strategy
SoloMultiplayerTacticalSci-FiIsometric
IGDB100· 1
Year 2001Dev Intelligent Systems · Nintendo

✓ Shared with Age of Wonders: Planetfall: deep simulation, turn-based strategy and combat tactical

≠ Its own twist: visual 2d and visual pixel, while skipping roguelike runs

Turn-based tactics stripped to essentials: unit triangle, terrain bonuses, capture points, and COs whose powers meaningfully change how you play. Readable within one mission. The campaign difficulty spikes sharply in its later maps, and there is no undo — a misread on turn three can cost a map you then replay from the start.

It predates Age of Wonders: Planetfall by 18 years, with what that implies technically.

Genre100Combat100Game mode59Visuals56Setting52
Sid Meier's Alpha Centauri
StrategyGrand Strategy
SoloMultiplayerSpaceSci-FiIsometric
Steam👍 91%· 581IGDB91· 1
Year 1999Dev Firaxis Games · Electronic ArtsOn Linux · PC · Mac

✓ Like Age of Wonders: Planetfall, it's known for turn-based strategy, deep simulation and setting space

≠ Its own twist: post-apocalyptic world and visual first person, while skipping roguelike runs

The most thematically ambitious 4X ever made: factions built on ideology rather than nationality, terraforming that reshapes the planet, and a unit designer that lets you build exactly what your doctrine implies. The writing is exceptional. The interface is genuinely archaic, and running it on modern hardware usually requires community patches.

It predates Age of Wonders: Planetfall by 20 years, with what that implies technically.

Genre100Setting76Visuals67Game mode60
Sid Meier's Civilization Revolution
StrategyGrand Strategy
SoloMultiplayerTacticalHistoricalIsometric
IGDB81· 8
Year 2008Dev Firaxis Games · 2K GamesOn PlayStation 3

✓ If you enjoyed Age of Wonders: Planetfall, expect deep simulation, turn-based strategy and combat tactical

≠ Stands apart with fantasy world, while skipping roguelike runs

Civilization compressed for consoles: games finish in a couple of hours, the tech tree is trimmed hard, and turns are fast enough to play with a controller comfortably. That compression is the trade — the diplomacy and economic layers are thin, and anyone coming from the PC entries will find the strategic ceiling low.

Where it drifts furthest from Age of Wonders: Planetfall: setting.

It predates Age of Wonders: Planetfall by 11 years, with what that implies technically.

Genre100Combat100Visuals100Game mode59Setting37
Sid Meier's Civilization IV: Colonization
StrategyGrand Strategy
SoloMultiplayerHistoricalBase BuildingIsometric
Steam👍 87%· 1.5KRAWG👍 69%· 163MC83IGDB77· 3
Year 2008Dev Aspyr Media · 2K GamesPlaytime ~1hOn PC · iOS · Apple Macintosh

✓ If you enjoyed Age of Wonders: Planetfall, expect turn-based strategy, deep simulation and historical setting

≠ Its own twist: adventure storytelling and fantasy world, while skipping roguelike runs

Sid Meier's Civilization IV: Colonization is a remake of the famous turn-based strategy game Sid Meier's Colonization which was released in 1994. The game was totally remade with the Civilization IV engine.

Where it drifts furthest from Age of Wonders: Planetfall: setting and progression.

It predates Age of Wonders: Planetfall by 11 years, with what that implies technically.

Genre100Visuals100Game mode60Progression46Setting38
Crusader Kings II
StrategyGrand Strategy
MultiplayerSoloHistoricalIsometricSandbox World
Steam👍 91%· 74KRAWG👍 64%· 755MC82IGDB84· 2
Year 2012Dev Paradox Development Studio · Paradox InteractivePlaytime ~3hOn PC · Apple Macintosh · Linux

✓ If you enjoyed Age of Wonders: Planetfall, expect turn-based strategy, deep simulation and historical setting

≠ Stands apart with deep RPG systems, sandbox freedom and sandbox world, while skipping roguelike runs

Crusader Kings II is a global RTS which takes place in the Middle Ages of Europe. The players will govern a house of nobility of that time, and ensure that its heritage will last for centuries.

Where it drifts furthest from Age of Wonders: Planetfall: setting.

Genre100Visuals100Game mode59Setting30

Complete list of simulation games like Age of Wonders: Planetfall

The full catalog of games sharing gameplay DNA with Age of Wonders: Planetfall, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.

Explore games similar to Age of Wonders: Planetfall by category

Rankings in the same genre