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The Making of Karateka

9 Games like The Making of Karateka on PlayStation that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 32 games similar to The Making of Karateka down to the 9 that fit the “PlayStation” category. Sonic the Hedgehog 4: Episode I, Sonic Generations and Gravity Circuit top the list, ranked by affinity and similarity score to The Making of Karateka.

iRank98/ 100

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GenrePlatformerSubgenre2D Platformer
Tags
NarrativeSolo
Year 2023Dev Digital Eclipse

Quick answer

Within the “PlayStation” category, the closest game to The Making of Karateka is Sonic the Hedgehog 4: Episode I — scoring 67/100 on our similarity scale. Sonic Generations and Gravity Circuit follow close behind.

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The best games like The Making of Karateka on PlayStation

9 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to The Making of Karateka. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Sonic the Hedgehog 4: Episode I
Platformer2D Platformer
SoloMeleeNarrative2DHorror
Steam👍 40%· 3.7KIGDB75· 5
Year 2010Dev Dimps · SegaOn PlayStation 3 · PC

✓ Fits the 2D platformers cluster, with precision platforming, strong narrative focus and melee combat

≠ Its own twist: adventure storytelling, horror tension and horror setting, while skipping linear, story-driven structure

Where it drifts furthest from The Making of Karateka: setting.

On reception: its Steam reviews are mostly negative, against very positive for The Making of Karateka.

It predates The Making of Karateka by 13 years, with what that implies technically.

Genre100Combat100Game mode100Tone100Visuals63Setting0
Sonic Generations
Platformer2D Platformer
SoloMelee2DThird Person3D
Steam👍 94%· 25KIGDB75· 10
Year 2011Dev Sonic Team · SegaOn PlayStation 3 · PC

✓ Fits the 2D platformers cluster, with precision platforming, melee combat and single-player focus

≠ Its own twist: adventure storytelling, visual third person and visual 3d, while skipping strong narrative focus

Where it drifts furthest from The Making of Karateka: visuals.

It predates The Making of Karateka by 12 years, with what that implies technically.

Genre100Combat100Game mode100Visuals42
#3Gravity Circuit
Gravity Circuit
Platformer2D Platformer
SoloMelee2DPixel ArtSci-Fi
Steam👍 94%· 3.5KMC89IGDB90· 1OC86· 14
Year 2023Dev Domesticated Ants · Plug In DigitalPlaytime ~2hOn PC · PS · Apple Macintosh

✓ Fits the 2D platformers cluster, with precision platforming, melee combat and single-player focus

≠ Where it differs: brings fighting mechanics and setting scifi, while skipping strong narrative focus

Gravity Circuit - a flashy action packed 2d platformer in the spirit of console classics. Mission: Stop Virus Army Uprising! In a post-apocalyptic world populated by sentient robots, its inhabitants are once more threatened by an old foe.

Where it drifts furthest from The Making of Karateka: setting.

Genre100Combat100Game mode100Visuals100Setting0
Shovel Knight: Specter of Torment
Platformer2D Platformer
SoloMelee2DPixel ArtFantasy
Steam👍 94%· 481IGDB83· 6OC86· 32
Year 2017Dev Yacht Club GamesOn PlayStation 3 · PS4 · Linux

✓ Same family of 2D platformers: precision platforming, melee combat and single-player focus

≠ Where it differs: brings adventure storytelling and fantasy world, while skipping strong narrative focus

Where it drifts furthest from The Making of Karateka: setting.

Genre100Combat100Game mode100Visuals100Setting0
Disney's Hercules Action Game
Platformer2D Platformer
SoloMelee2DMythologyThird Person
Steam👍 89%· 700IGDB60· 1
Year 1997Dev Eurocom Entertainment Software · Virgin Interactive EntertainmentOn PlayStation 3 · PC

✓ Same family of 2D platformers: precision platforming, melee combat and single-player focus

≠ Stands apart with adventure storytelling, setting mythology and visual third person, while skipping strong narrative focus

Where it drifts furthest from The Making of Karateka: setting and visuals.

It predates The Making of Karateka by 26 years, with what that implies technically.

Genre100Combat100Game mode100Visuals48Setting0
Crash Bandicoot: Warped
Platformer2D Platformer
SoloHistorical2DFantasySci-Fi
Year 1998Dev Naughty Dog · Universal Interactive StudiosOn PlayStation 3

✓ Fits the 2D platformers cluster, with precision platforming, historical setting and single-player focus

≠ Its own twist: adventure storytelling, fantasy world and setting scifi, while skipping strong narrative focus

Where it drifts furthest from The Making of Karateka: setting and visuals.

It predates The Making of Karateka by 25 years, with what that implies technically.

Genre100Game mode100Visuals48Setting44
Rayman
Platformer2D Platformer
Solo2DPixel Art
IGDB78· 2
Year 1995Dev Ubi Pictures · Ubi Soft EntertainmentOn PlayStation 3

✓ Same family of 2D platformers: precision platforming, single-player focus and visual 2d

≠ Where it differs: brings adventure storytelling, while skipping strong narrative focus

It predates The Making of Karateka by 28 years, with what that implies technically.

Genre100Game mode100Visuals100
Mega Man 8
Platformer2D Platformer
Solo2DPixel ArtSci-Fi
IGDB69· 2
Year 1996Dev Capcom · Ocean SoftwareOn PlayStation 3

✓ Both are 2D platformers — sharing precision platforming, single-player focus and visual 2d

≠ Stands apart with shooter and setting scifi, while skipping strong narrative focus

Where it drifts furthest from The Making of Karateka: setting.

It predates The Making of Karateka by 27 years, with what that implies technically.

Genre100Game mode100Visuals100Setting0
Disney's Tarzan
Platformer2D Platformer
Solo2DThird Person
Year 1999Dev Eurocom Entertainment Software · ActivisionOn PlayStation 3 · PC

✓ Fits the 2D platformers cluster, with precision platforming, single-player focus and visual 2d

≠ Stands apart with adventure storytelling and visual third person, while skipping strong narrative focus

Where it drifts furthest from The Making of Karateka: visuals.

It predates The Making of Karateka by 24 years, with what that implies technically.

Genre100Game mode100Visuals48

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