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The Hundred Line: Last Defense Academy

12 Games with a sci-fi setting like The Hundred Line: Last Defense Academy that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 30 games similar to The Hundred Line: Last Defense Academy down to the 12 that fit the “Sci-Fi” category. Sunless Sea, X-COM: UFO Defense and Plague Inc. top the list, ranked by affinity and similarity score to The Hundred Line: Last Defense Academy.

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GenreStrategySubgenreGrand Strategy
Tags
NarrativeSolo
Year 2025Dev Too Kyo Games

Quick answer

Within the “Sci-Fi” category, the closest game to The Hundred Line: Last Defense Academy is Sunless Sea — scoring 36/100 on our similarity scale. X-COM: UFO Defense and Plague Inc. follow close behind.

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The best games with a sci-fi setting like The Hundred Line: Last Defense Academy

12 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to The Hundred Line: Last Defense Academy. Each one has been evaluated across 16 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Sunless Sea
Sunless Sea
StrategyRTS
SoloNarrativeHorrorSci-FiIsometric2D
Steam👍 83%· 9.5KIGDB85· 4OC81· 28
Year 2015Dev Failbetter GamesOn Linux · PC · iOS

✓ Like The Hundred Line: Last Defense Academy, it's known for survival mechanics, deep RPG systems and adventure storytelling

≠ Stands apart with real-time strategy, roguelike runs and dark, oppressive atmosphere, while skipping visual novel storytelling

It predates The Hundred Line: Last Defense Academy by 10 years, with what that implies technically.

Game mode100Tone68Visuals68Setting52Genre50
#2X-COM: UFO Defense
X-COM: UFO Defense
StrategyTurn-Based Strategy
SoloTacticalSci-FiHorrorIsometric
Steam👍 95%· 4.0KRAWG👍 64%· 275IGDB85· 2
Year 1993Dev MicroProse Software · MicroProsePlaytime ~1hOn PC · PS · Commodore / Amiga

✓ Like The Hundred Line: Last Defense Academy, it's known for turn-based strategy, combat tactical and setting scifi

≠ Its own twist: roguelike runs, dark, oppressive atmosphere and punishing difficulty, while skipping adventure storytelling

1999. Governments of the Earth have increasingly begun to receive reports of frequent UFO attacks on people and their abductions. To combat this scourge, they decide to create a service X-COM (Extraterrestrial Combat Unit ), which is designed to protect humanity from aliens. You play as the head of this service. The game is played in two modes: strategic and tactical.

Where it drifts furthest from The Hundred Line: Last Defense Academy: tone and visuals.

It predates The Hundred Line: Last Defense Academy by 32 years, with what that implies technically.

Combat100Game mode100Setting70Genre50Visuals45Tone0
Plague Inc.
StrategyRTS
SoloTacticalHorrorSci-FiIsometric
IGDB80· 1
Year 2012Dev Ndemic CreationsOn PC · Android · iOS

✓ Like The Hundred Line: Last Defense Academy, it's known for deep simulation, combat tactical and horror setting

≠ Where it differs: brings real-time strategy and dark, oppressive atmosphere, while skipping adventure storytelling

Where it drifts furthest from The Hundred Line: Last Defense Academy: tone.

It predates The Hundred Line: Last Defense Academy by 13 years, with what that implies technically.

Combat100Game mode100Setting69Visuals52Genre50Tone0
Sid Meier's Civilization: Beyond Earth
StrategyGrand Strategy
SoloTacticalNarrativeSci-FiIsometric
Steam👍 60%· 23KIGDB83· 11OC81· 67
Year 2014Dev Firaxis Games · 2K GamesOn Linux · PC · Mac

✓ Shared with The Hundred Line: Last Defense Academy: turn-based strategy, deep simulation and adventure storytelling

≠ Its own twist: setting space, multiplayer gameplay and exploration and discovery, while skipping visual novel storytelling

Civ V's systems relocated to an alien planet, with affinity paths that visibly change your units as you commit to one. The alien wildlife adds early pressure Civ never had. It was criticised for feeling like a reskin — the diplomacy is shallow, the victory conditions blur together, and the planet never develops the character Alpha Centauri had.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting.

On reception: its Steam reviews are mixed, against very positive for The Hundred Line: Last Defense Academy.

It predates The Hundred Line: Last Defense Academy by 11 years, with what that implies technically.

Genre100Combat100Tone100Game mode54Visuals52Setting34
Advance Wars
StrategyGrand Strategy
SoloTacticalSci-FiIsometric2D
IGDB100· 1
Year 2001Dev Intelligent Systems · Nintendo

✓ Shared with The Hundred Line: Last Defense Academy: deep simulation, turn-based strategy and combat tactical

≠ Its own twist: multiplayer gameplay and visual pixel, while skipping adventure storytelling

Turn-based tactics stripped to essentials: unit triangle, terrain bonuses, capture points, and COs whose powers meaningfully change how you play. Readable within one mission. The campaign difficulty spikes sharply in its later maps, and there is no undo — a misread on turn three can cost a map you then replay from the start.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting.

It predates The Hundred Line: Last Defense Academy by 24 years, with what that implies technically.

Genre100Combat100Visuals70Game mode55Setting39
Advance Wars: Dual Strike
StrategyGrand Strategy
SoloTacticalSci-FiIsometric2D
IGDB91· 3
Year 2005Dev Intelligent Systems · Nintendo

✓ Like The Hundred Line: Last Defense Academy, it's known for deep simulation, turn-based strategy and combat tactical

≠ Stands apart with multiplayer gameplay, while skipping adventure storytelling

The dual-screen entry: two COs per army with tag powers, plus a much longer campaign than its predecessors. More systems on the board than any other entry. Those systems are also the criticism — tag powers can swing a map decisively, and the balance between COs is looser than in the earlier, tighter games.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting.

It predates The Hundred Line: Last Defense Academy by 20 years, with what that implies technically.

Genre100Combat100Visuals79Game mode55Setting39
#7Sid Meier's Alpha Centauri
Sid Meier's Alpha Centauri
StrategyGrand Strategy
SoloSci-FiFirst PersonIsometricMultiplayer
Steam👍 91%· 581IGDB91· 1
Year 1999Dev Firaxis Games · Electronic ArtsOn Linux · PC · Mac

✓ Like The Hundred Line: Last Defense Academy, it's known for turn-based strategy, deep simulation and setting scifi

≠ Its own twist: setting space, post-apocalyptic world and multiplayer gameplay, while skipping adventure storytelling

The most thematically ambitious 4X ever made: factions built on ideology rather than nationality, terraforming that reshapes the planet, and a unit designer that lets you build exactly what your doctrine implies. The writing is exceptional. The interface is genuinely archaic, and running it on modern hardware usually requires community patches.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting.

It predates The Hundred Line: Last Defense Academy by 26 years, with what that implies technically.

Genre100Visuals82Game mode54Setting26
Sid Meier's Civilization® V
StrategyGrand Strategy
SoloTacticalSci-FiIsometricMultiplayer
Steam👍 96%· 209KRAWG👍 91%· 2.0KMC90IGDB87· 5
Year 2010Dev Aspyr Media · 2K GamesPlaytime ~27hOn PC · Apple Macintosh · Linux

✓ If you enjoyed The Hundred Line: Last Defense Academy, expect turn-based strategy, deep simulation and combat tactical

≠ Its own twist: ranged combat, historical setting and fantasy world, while skipping adventure storytelling

Real-time strategy genre has always been about domination over your opponent, and Civilization in general expanded on the concept. Civilization 5 allows players to pick one of the 43 civilizations available in, including DLCs and the expansions.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting and game mode.

It predates The Hundred Line: Last Defense Academy by 15 years, with what that implies technically.

Genre100Combat78Visuals52Game mode49Setting25
Pokémon Stadium 2
StrategyGrand Strategy
SoloSci-FiMultiplayerThird Person
IGDB60· 1
Year 2000Dev HAL Laboratory · Gradiente

✓ Like The Hundred Line: Last Defense Academy, it's known for deep simulation, turn-based strategy and setting scifi

≠ Where it differs: brings multiplayer gameplay and visual third person, while skipping adventure storytelling

Where it drifts furthest from The Hundred Line: Last Defense Academy: visuals and setting.

It predates The Hundred Line: Last Defense Academy by 25 years, with what that implies technically.

Genre100Game mode55Setting39Visuals0
Defense Grid: The Awakening
StrategyTower Defense
SoloTacticalSci-FiIsometric
Steam👍 96%· 5.3KRAWG👍 59%· 106MC81IGDB86· 2
Year 2008Dev Hidden Path EntertainmentPlaytime ~4hOn PC · Xbox · Apple Macintosh

✓ If you enjoyed The Hundred Line: Last Defense Academy, expect deep simulation, combat tactical and setting scifi

≠ Stands apart with tower defense planning and real-time strategy, while skipping adventure storytelling

###Microsoft’s tower defence The game is one in the genre of tower defense, developed by Hidden Path Entertainment for PC and Xbox 360. Later it was ported to the Mac, and for other consoles in 2013.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting.

It predates The Hundred Line: Last Defense Academy by 17 years, with what that implies technically.

Combat100Game mode100Visuals52Genre50Setting40
XCOM: Chimera Squad
StrategyTurn-Based Strategy
SoloTacticalSci-FiThird Person
Steam👍 71%· 23KIGDB78· 9OC78· 75
Year 2020Dev Firaxis Games · 2KOn PC

✓ Like The Hundred Line: Last Defense Academy, it's known for turn-based strategy, combat tactical and setting scifi

≠ Where it differs: brings visual third person, while skipping adventure storytelling

Where it drifts furthest from The Hundred Line: Last Defense Academy: visuals and setting.

On reception: its Steam reviews are mostly positive, against very positive for The Hundred Line: Last Defense Academy.

Combat100Game mode100Genre50Setting40Visuals0
Infested Planet
StrategyTower Defense
SoloTacticalSci-FiIsometric2D
Steam👍 94%· 3.0KRAWG👍 59%· 44MC75OC77· 10
Year 2013Dev Rocket Bear GamesPlaytime ~3hOn PC · Apple Macintosh

✓ If you enjoyed The Hundred Line: Last Defense Academy, expect combat tactical, setting scifi and single-player focus

≠ Stands apart with real-time strategy, tower defense planning and melee combat, while skipping adventure storytelling

Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy. The enemy is closing in around you. Your soldiers are being flanked and the perimeter is slowly collapsing under a vicious alien assault.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting.

It predates The Hundred Line: Last Defense Academy by 12 years, with what that implies technically.

Game mode100Combat81Visuals58Genre50Setting40

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