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The Hundred Line: Last Defense Academy

19 Tactical games like The Hundred Line: Last Defense Academy that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 30 games similar to The Hundred Line: Last Defense Academy down to the 19 that fit the “Tactical” category. Ultimate Arena, Travellin Cats in China and MASSIVE CHALICE top the list, ranked by affinity and similarity score to The Hundred Line: Last Defense Academy.

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GenreStrategySubgenreGrand Strategy
Tags
NarrativeSolo
Year 2025Dev Too Kyo Games

Quick answer

Within the “Tactical” category, the closest game to The Hundred Line: Last Defense Academy is Ultimate Arena — scoring 61/100 on our similarity scale. Travellin Cats in China and MASSIVE CHALICE follow close behind.

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The best tactical games like The Hundred Line: Last Defense Academy

19 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to The Hundred Line: Last Defense Academy. Each one has been evaluated across 16 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Ultimate Arena
Ultimate Arena
StrategyGrand Strategy
SoloTacticalNarrativeHorror2DIsometric
Steam👍 80%· 992RAWG👍 14%· 21
Year 2016Dev TriverskePlaytime ~4hOn PC · Linux

✓ Like The Hundred Line: Last Defense Academy, it's known for turn-based strategy, deep simulation and horror tension

≠ Where it differs: brings sandbox freedom, cozy, relaxing feel and vibe casual, while skipping adventure storytelling

Many will enter, one will win. It has taken a few millennia for the art of the arena to be perfected, but we've finally done it. Ultimate Arena puts you in charge of the greatest battle royale, the one that you pick who fights and the conditions they fight under. Take charge by setting up landmines, deploying care packages, and initiating arena events.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting and tone.

It predates The Hundred Line: Last Defense Academy by 9 years, with what that implies technically.

Genre100Combat100Game mode100Visuals66Tone41Setting35
Travellin Cats in China
StrategyGrand Strategy
SoloTacticalNarrative2DOpen World
Steam👍 92%· 1.0K
Dev KremlingamesPlaytime ~4hOn PC · Apple Macintosh · Linux

✓ Like The Hundred Line: Last Defense Academy, it's known for deep simulation, deep RPG systems and turn-based strategy

≠ Stands apart with open world exploration, historical setting and resource management, while skipping adventure storytelling

Year 1976, the stormy Cultural revolution has died down, hard times of hongweibing and public critics are coming to an end. Old and sick Mao Zedong will soon leave China to his comrades from CPC.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting and visuals.

Genre100Combat100Game mode100Tone100Visuals44Setting0
MASSIVE CHALICE
StrategyGrand Strategy
SoloTacticalMagicMeleeFantasy
Steam👍 72%· 1.9KRAWG👍 36%· 131MC73IGDB70· 3OC74· 32
Year 2015Dev Double Fine ProductionsPlaytime ~3hOn PC · Xbox · Apple Macintosh

✓ If you enjoyed The Hundred Line: Last Defense Academy, expect deep simulation, turn-based strategy and adventure storytelling

≠ Its own twist: roguelike runs, combat magic and melee combat, while skipping visual novel storytelling

Massive Chalice is a fantasy turn-based tactical game in the vein of XCOM. ###Plot The player assumes the role of an immortal leader in a fantasy kingdom. A dark power called Cadence repeatedly attacks the kingdom, corrupting everything it touches.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting.

On reception: its Steam reviews are mostly positive, against very positive for The Hundred Line: Last Defense Academy.

It predates The Hundred Line: Last Defense Academy by 10 years, with what that implies technically.

Genre100Game mode100Combat71Setting0
Sid Meier's Civilization: Beyond Earth
StrategyGrand Strategy
SoloTacticalNarrativeSci-FiIsometric
Steam👍 60%· 23KIGDB83· 11OC81· 67
Year 2014Dev Firaxis Games · 2K GamesOn Linux · PC · Mac

✓ Shared with The Hundred Line: Last Defense Academy: turn-based strategy, deep simulation and adventure storytelling

≠ Its own twist: setting space, multiplayer gameplay and exploration and discovery, while skipping visual novel storytelling

Civ V's systems relocated to an alien planet, with affinity paths that visibly change your units as you commit to one. The alien wildlife adds early pressure Civ never had. It was criticised for feeling like a reskin — the diplomacy is shallow, the victory conditions blur together, and the planet never develops the character Alpha Centauri had.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting.

On reception: its Steam reviews are mixed, against very positive for The Hundred Line: Last Defense Academy.

It predates The Hundred Line: Last Defense Academy by 11 years, with what that implies technically.

Genre100Combat100Tone100Game mode54Visuals52Setting34
Songs of Syx
StrategyGrand Strategy
SoloTacticalIsometric2DCasual
Steam👍 95%· 8.2K
Year 2020Dev Jake the Dev · Jakob de LavalPlaytime ~6hOn PC · Apple Macintosh · Linux

✓ Like The Hundred Line: Last Defense Academy, it's known for deep simulation, turn-based strategy and survival mechanics

≠ Stands apart with sandbox freedom, vibe casual and sandbox world, while skipping adventure storytelling

Inspired by Nordic mythology and fused with nostalgia from the ’80s-’90s, Songs of Syx aims to deliver a unique city-builder experience on an epic scale. You start off as a colony-sim, and tend to your minions, micromanage your assets and try to stay off your neighbor’s radar.

Where it drifts furthest from The Hundred Line: Last Defense Academy: tone and setting.

Genre100Combat100Game mode100Visuals49Tone0Setting0
Crusader Kings III
StrategyGrand Strategy
SoloTacticalNarrativeIsometricMultiplayer
Steam👍 90%· 140KRAWG👍 89%· 465MC86IGDB91· 3OC90· 94
Year 2020Dev Paradox Developement Studios · Paradox InteractivePlaytime ~12hOn PC · PS · Xbox

✓ If you enjoyed The Hundred Line: Last Defense Academy, expect deep simulation, deep RPG systems and turn-based strategy

≠ Where it differs: brings sandbox freedom, real-time strategy and cozy, relaxing feel, while skipping adventure storytelling

A grand strategy game about dynasties rather than borders: characters have traits, stress, secrets and lifespans, and most of the story comes from managing relatives who want what you have. Far more approachable than CK2. Warfare is the shallow part, and once you understand the systems the difficulty largely disappears past the first century.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting.

Genre100Combat100Tone64Game mode54Visuals52Setting0
Advance Wars
StrategyGrand Strategy
SoloTacticalSci-FiIsometric2D
IGDB100· 1
Year 2001Dev Intelligent Systems · Nintendo

✓ Shared with The Hundred Line: Last Defense Academy: deep simulation, turn-based strategy and combat tactical

≠ Its own twist: multiplayer gameplay and visual pixel, while skipping adventure storytelling

Turn-based tactics stripped to essentials: unit triangle, terrain bonuses, capture points, and COs whose powers meaningfully change how you play. Readable within one mission. The campaign difficulty spikes sharply in its later maps, and there is no undo — a misread on turn three can cost a map you then replay from the start.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting.

It predates The Hundred Line: Last Defense Academy by 24 years, with what that implies technically.

Genre100Combat100Visuals70Game mode55Setting39
#8Advance Wars: Dual Strike
Advance Wars: Dual Strike
StrategyGrand Strategy
SoloTacticalSci-FiIsometric2D
IGDB91· 3
Year 2005Dev Intelligent Systems · Nintendo

✓ Like The Hundred Line: Last Defense Academy, it's known for deep simulation, turn-based strategy and combat tactical

≠ Stands apart with multiplayer gameplay, while skipping adventure storytelling

The dual-screen entry: two COs per army with tag powers, plus a much longer campaign than its predecessors. More systems on the board than any other entry. Those systems are also the criticism — tag powers can swing a map decisively, and the balance between COs is looser than in the earlier, tighter games.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting.

It predates The Hundred Line: Last Defense Academy by 20 years, with what that implies technically.

Genre100Combat100Visuals79Game mode55Setting39
Your Only Move Is HUSTLE
StrategyGrand Strategy
TacticalNarrativeAnime2DMelee
Steam👍 96%· 42K
Year 2023Dev Ivy SlyPlaytime ~4hOn PC

✓ Like The Hundred Line: Last Defense Academy, it's known for deep simulation, turn-based strategy and strong narrative focus

≠ Stands apart with sandbox freedom, cozy, relaxing feel and sandbox world, while skipping adventure storytelling

Equal parts deep, rewarding online PVP experience and creative sandbox for creating intense, shareable fight scenes, Your Only Move Is HUSTLE takes the classic fighting formula and turns it on its head. Take control of an over-powered fighter and use the power of precognition to plan out your every move, down to each moment.

Where it drifts furthest from The Hundred Line: Last Defense Academy: visuals and setting.

Genre100Combat76Tone73Setting44Visuals35
Sid Meier's Civilization® V
StrategyGrand Strategy
SoloTacticalSci-FiIsometricMultiplayer
Steam👍 96%· 209KRAWG👍 91%· 2.0KMC90IGDB87· 5
Year 2010Dev Aspyr Media · 2K GamesPlaytime ~27hOn PC · Apple Macintosh · Linux

✓ If you enjoyed The Hundred Line: Last Defense Academy, expect turn-based strategy, deep simulation and combat tactical

≠ Its own twist: ranged combat, historical setting and fantasy world, while skipping adventure storytelling

Real-time strategy genre has always been about domination over your opponent, and Civilization in general expanded on the concept. Civilization 5 allows players to pick one of the 43 civilizations available in, including DLCs and the expansions.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting and game mode.

It predates The Hundred Line: Last Defense Academy by 15 years, with what that implies technically.

Genre100Combat78Visuals52Game mode49Setting25
Sid Meier's Civilization Revolution
StrategyGrand Strategy
SoloTacticalIsometricMultiplayerFantasy
IGDB81· 8
Year 2008Dev Firaxis Games · 2K GamesOn PlayStation 3

✓ If you enjoyed The Hundred Line: Last Defense Academy, expect deep simulation, turn-based strategy and combat tactical

≠ Stands apart with fantasy world, historical setting and multiplayer gameplay, while skipping adventure storytelling

Civilization compressed for consoles: games finish in a couple of hours, the tech tree is trimmed hard, and turns are fast enough to play with a controller comfortably. That compression is the trade — the diplomacy and economic layers are thin, and anyone coming from the PC entries will find the strategic ceiling low.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting.

It predates The Hundred Line: Last Defense Academy by 17 years, with what that implies technically.

Genre100Combat100Game mode55Visuals52Setting0
Sid Meier’s Civilization® VI
StrategyGrand Strategy
SoloTacticalIsometricMultiplayerHistorical
Steam👍 86%· 374KRAWG👍 88%· 1.4KMC88IGDB87· 20OC89· 95
Year 2016Dev Aspyr Media · 2K GamesPlaytime ~15hOn PC · PS · Xbox

✓ Like The Hundred Line: Last Defense Academy, it's known for deep simulation, turn-based strategy and combat tactical

≠ Its own twist: historical setting, fantasy world and multiplayer gameplay, while skipping adventure storytelling

The sixth installment in Sid Meier’s Civilization series.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting.

It predates The Hundred Line: Last Defense Academy by 9 years, with what that implies technically.

Genre100Combat100Game mode54Visuals52Setting0
Telltale Texas Hold ‘Em
StrategyTurn-Based Strategy
SoloTacticalNarrativeHorror2D
Steam👍 68%· 370RAWG👍 24%· 21
Year 2008Dev Telltale GamesPlaytime ~1hOn PC

✓ Shared with The Hundred Line: Last Defense Academy: adventure storytelling, turn-based strategy and deep simulation

≠ Stands apart with card game strategy, puzzle design and vibe casual, while skipping visual novel storytelling

Join poker's most outspoken players for a hand of Telltale Texas Hold'em, the card game stacked high with personality. Quips will fly, chips will fall, and you may just end up rolling in the aisles.

Where it drifts furthest from The Hundred Line: Last Defense Academy: setting and tone.

On reception: its Steam reviews are mixed, against very positive for The Hundred Line: Last Defense Academy.

It predates The Hundred Line: Last Defense Academy by 17 years, with what that implies technically.

Combat100Game mode100Genre50Visuals46Tone43Setting37
Turmoil
StrategyGrand Strategy
SoloTactical2DMultiplayerCo-op
Steam👍 93%· 16KOC72· 11
Year 2016Dev Gamious · PlaydigiousOn PS4 · Linux · Android

✓ Like The Hundred Line: Last Defense Academy, it's known for deep simulation, turn-based strategy and combat tactical

≠ Where it differs: brings vibe relaxing, historical setting and multiplayer gameplay, while skipping adventure storytelling

Where it drifts furthest from The Hundred Line: Last Defense Academy: tone and setting.

It predates The Hundred Line: Last Defense Academy by 9 years, with what that implies technically.

Genre100Combat100Visuals50Game mode31Tone0Setting0
#15X-COM: UFO Defense
X-COM: UFO Defense
StrategyTurn-Based Strategy
SoloTacticalSci-FiHorrorIsometric
Steam👍 95%· 4.0KRAWG👍 64%· 275IGDB85· 2
Year 1993Dev MicroProse Software · MicroProsePlaytime ~1hOn PC · PS · Commodore / Amiga

✓ Like The Hundred Line: Last Defense Academy, it's known for turn-based strategy, combat tactical and setting scifi

≠ Its own twist: roguelike runs, dark, oppressive atmosphere and punishing difficulty, while skipping adventure storytelling

1999. Governments of the Earth have increasingly begun to receive reports of frequent UFO attacks on people and their abductions. To combat this scourge, they decide to create a service X-COM (Extraterrestrial Combat Unit ), which is designed to protect humanity from aliens. You play as the head of this service. The game is played in two modes: strategic and tactical.

Where it drifts furthest from The Hundred Line: Last Defense Academy: tone and visuals.

It predates The Hundred Line: Last Defense Academy by 32 years, with what that implies technically.

Combat100Game mode100Setting70Genre50Visuals45Tone0

Complete list of tactical games like The Hundred Line: Last Defense Academy

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