
✓ Both are first-person shooters — sharing shooter, first-person shooting and dark, oppressive atmosphere
≠ Where it differs: brings horror tension, strong narrative focus and ranged combat
Its enemy AI is still the reference point twenty years on: soldiers flank, suppress and call out movements, so firefights unfold differently each time. Slow-motion makes that legible instead of trivial. The horror sections have not aged as well — the same office corridors repeat for hours, and the scares telegraph themselves long before they land.
Released 9 years after The House of the Dead.





















