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Supreme Commander: Forged Alliance

14 Turn-Based Strat games like Supreme Commander: Forged Alliance that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Supreme Commander: Forged Alliance down to the 14 that fit the “Turn-Based Strat” category. The Lord of the Rings: The Battle for Middle-earth II, Star Wars: Empire at War and Total War: Shogun 2 top the list, ranked by affinity and similarity score to Supreme Commander: Forged Alliance.

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GenreStrategySubgenreRTS
Tags
CompetitiveSoloMultiplayer
Year 2007Dev Gas Powered Games

Quick answer

Within the “Turn-Based Strat” category, the closest game to Supreme Commander: Forged Alliance is The Lord of the Rings: The Battle for Middle-earth II — scoring 73/100 on our similarity scale. Star Wars: Empire at War and Total War: Shogun 2 follow close behind.

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The best turn-Based Strat games like Supreme Commander: Forged Alliance

14 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Supreme Commander: Forged Alliance. Each one has been evaluated across 11 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

The Lord of the Rings: The Battle for Middle-earth II
StrategyRTS
SoloMultiplayerCo-opPvPIsometric
IGDB81· 6
Year 2006Dev EA Los Angeles · Electronic ArtsOn PC

✓ Same family of real-time strategy games: real-time strategy, turn-based strategy and single-player focus

≠ Stands apart with combat tactical, combat magic and melee combat, while skipping competitive edge

Where it drifts furthest from Supreme Commander: Forged Alliance: setting.

Genre100Game mode100Visuals100Setting0
#2Star Wars: Empire at War
Star Wars: Empire at War
StrategyRTS
SoloMultiplayerSci-FiSpaceIsometric
Steam👍 98%· 42KIGDB73· 2
Year 2006Dev Petroglyph Games · LucasArtsOn PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, turn-based strategy and setting scifi

≠ Stands apart with combat tactical, melee combat and historical setting, while skipping competitive edge

Genre100Visuals100Setting89Game mode79
Total War: Shogun 2
StrategyRTS
SoloMultiplayerCo-opIsometricTactical
Steam👍 92%· 67KIGDB88· 4
Year 2011Dev The Creative Assembly · SegaOn Linux · PC · Mac

✓ Same family of real-time strategy games: real-time strategy, turn-based strategy and single-player focus

≠ Stands apart with deep simulation, combat tactical and ranged combat, while skipping competitive edge

Where it drifts furthest from Supreme Commander: Forged Alliance: setting.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Supreme Commander: Forged Alliance.

Released 4 years after Supreme Commander: Forged Alliance.

Genre100Visuals100Game mode92Setting0
Empire: Total War
StrategyRTS
SoloMultiplayerCo-opIsometricTactical
Steam👍 91%· 38KIGDB90· 6
Year 2009Dev The Creative Assembly · SegaOn Linux · Android · PC

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and single-player focus

≠ Its own twist: combat tactical, melee combat and historical setting, while skipping competitive edge

Where it drifts furthest from Supreme Commander: Forged Alliance: setting.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Supreme Commander: Forged Alliance.

Genre100Visuals100Game mode92Setting0
Total War: THREE KINGDOMS
StrategyRTS
SoloMultiplayerCo-opIsometricTactical
Steam👍 82%· 93KRAWG👍 78%· 169MC85IGDB82· 6OC85· 70
Year 2019Dev Feral Interactive · SEGAPlaytime ~10hOn PC · Apple Macintosh · Linux

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and single-player focus

≠ Stands apart with combat tactical and historical setting, while skipping competitive edge

The year is 190CE. China is in turmoil. The Han Dynasty crumbles before the child-emperor. He is but a figurehead; a mere puppet for the tyrant warlord Dong Zhuo. It is a brutal and oppressive regime, and as Dong Zhuo’s power grows, the empire slips further into the cauldron of anarchy.

Where it drifts furthest from Supreme Commander: Forged Alliance: setting.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Supreme Commander: Forged Alliance.

Released 12 years after Supreme Commander: Forged Alliance.

Genre100Visuals100Game mode92Setting0
Europa Universalis IV
StrategyRTS
SoloMultiplayerCo-opIsometricTactical
Steam👍 88%· 136KRAWG👍 83%· 396MC87IGDB85· 2
Year 2013Dev Paradox Development Studio · Paradox InteractivePlaytime ~6hOn PC · Apple Macintosh · Linux

✓ Fits the real-time strategy games cluster, with real-time strategy, turn-based strategy and single-player focus

≠ Where it differs: brings deep simulation, sandbox freedom and sandbox world, while skipping competitive edge

Europa Universalis IV is a global strategy game developed by Paradox Interactive. It is the fifth game in the series, not counting the add-ons. ###Gameplay The game can take place at any time starting from the late Middle Age to the Napolean Wars era.

Where it drifts furthest from Supreme Commander: Forged Alliance: setting and progression.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Supreme Commander: Forged Alliance.

Released 6 years after Supreme Commander: Forged Alliance.

Genre100Visuals100Game mode92Setting0Progression0
Medieval II: Total War
StrategyRTS
SoloMultiplayerIsometricTacticalMelee
Steam👍 96%· 36KIGDB90· 3
Year 2006Dev The Creative Assembly · SegaOn Linux · PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and single-player focus

≠ Where it differs: brings deep simulation, combat tactical and melee combat, while skipping competitive edge

Where it drifts furthest from Supreme Commander: Forged Alliance: setting.

Genre100Visuals100Game mode79Setting0
Rome: Total War
StrategyRTS
SoloMultiplayerIsometricTacticalMelee
Steam👍 95%· 17KIGDB91· 3
Year 2004Dev The Creative Assembly · SegaOn Android · PC · iOS

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and single-player focus

≠ Its own twist: deep simulation, combat tactical and melee combat, while skipping competitive edge

Where it drifts furthest from Supreme Commander: Forged Alliance: setting.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Supreme Commander: Forged Alliance.

Genre100Visuals100Game mode79Setting0
Napoleon: Total War
StrategyRTS
SoloMultiplayerIsometricTacticalMelee
Steam👍 92%· 27KIGDB83· 3
Year 2010Dev The Creative Assembly · Feral InteractiveOn PC · Mac

✓ Same family of real-time strategy games: real-time strategy, turn-based strategy and single-player focus

≠ Stands apart with combat tactical, melee combat and historical setting, while skipping competitive edge

Where it drifts furthest from Supreme Commander: Forged Alliance: setting.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Supreme Commander: Forged Alliance.

Released 3 years after Supreme Commander: Forged Alliance.

Genre100Visuals100Game mode79Setting0
Europa Universalis III
StrategyRTS
SoloMultiplayerIsometricSandbox WorldHistorical
Steam👍 83%· 2.0KIGDB70· 1
Year 2007Dev Paradox InteractiveOn PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, turn-based strategy and single-player focus

≠ Stands apart with sandbox freedom, deep simulation and sandbox world, while skipping competitive edge

Where it drifts furthest from Supreme Commander: Forged Alliance: setting.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Supreme Commander: Forged Alliance.

Genre100Visuals100Game mode79Setting0
Shogun: Total War
StrategyRTS
SoloMultiplayerIsometricMeleeTactical
Steam👍 89%· 1.2KIGDB90· 1
Year 2000Dev The Creative Assembly · SegaOn PC

✓ Same family of real-time strategy games: real-time strategy, turn-based strategy and single-player focus

≠ Where it differs: brings melee combat, combat tactical and ranged combat, while skipping competitive edge

Where it drifts furthest from Supreme Commander: Forged Alliance: setting.

On reception: its Steam reviews are very positive, against overwhelmingly positive for Supreme Commander: Forged Alliance.

Genre100Visuals100Game mode78Setting0
Medieval: Total War
StrategyRTS
SoloMultiplayerIsometricMeleeTactical
Steam👍 71%· 2.4KIGDB90· 1
Year 2002Dev The Creative Assembly · ActivisionOn PC

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and single-player focus

≠ Its own twist: melee combat, combat tactical and historical setting, while skipping competitive edge

Where it drifts furthest from Supreme Commander: Forged Alliance: setting.

On reception: its Steam reviews are mostly positive, against overwhelmingly positive for Supreme Commander: Forged Alliance.

Genre100Visuals100Game mode79Setting0
East India Company
StrategyRTS
SoloMultiplayerBase BuildingTacticalHistorical
Steam👍 52%· 205MC67
Year 2009Dev Nitro GamesPlaytime ~1hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and single-player focus

≠ Its own twist: deep simulation, adventure storytelling and combat tactical, while skipping competitive edge

In East India Company, players will enjoy building the World's most powerful trading empire & engaging in vigorous battles in both single player & multiplayer modes, all within a breathtaking cinematic game environment.

Where it drifts furthest from Supreme Commander: Forged Alliance: setting and progression.

On reception: its Steam reviews are mixed, against overwhelmingly positive for Supreme Commander: Forged Alliance.

Genre100Game mode78Progression49Setting0
Commander: Conquest of the Americas
StrategyRTS
SoloMultiplayerBase BuildingTacticalHistorical
Steam👍 52%· 188MC68
Year 2010Dev Nitro GamesPlaytime ~1hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and single-player focus

≠ Its own twist: deep simulation, adventure storytelling and combat tactical, while skipping competitive edge

Combining elements from both trading and strategy games, Commander: Conquest of the Americas will appeal to a wide range of players. Players take charge of one of the many European powers aiming to conquer the New World.

Where it drifts furthest from Supreme Commander: Forged Alliance: setting.

On reception: its Steam reviews are mixed, against overwhelmingly positive for Supreme Commander: Forged Alliance.

Released 3 years after Supreme Commander: Forged Alliance.

Genre100Game mode78Progression50Setting0

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