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Stargate: Timekeepers

19 Tactical games like Stargate: Timekeepers that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 44 games similar to Stargate: Timekeepers down to the 19 that fit the “Tactical” category. Shadow Tactics: Aiko's Choice, Hitman and Metal Gear Solid V: The Phantom Pain top the list, ranked by affinity and similarity score to Stargate: Timekeepers.

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GenreActionSubgenreStealth
Tags
NarrativeSolo
Year 2024Dev Slitherine

Quick answer

Within the “Tactical” category, the closest game to Stargate: Timekeepers is Shadow Tactics: Aiko's Choice — scoring 70/100 on our similarity scale. Hitman and Metal Gear Solid V: The Phantom Pain follow close behind.

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The best tactical games like Stargate: Timekeepers

19 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Stargate: Timekeepers. Each one has been evaluated across 12 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Shadow Tactics: Aiko's Choice
Shadow Tactics: Aiko's Choice
ActionStealth
SoloStealthTacticalNarrativeIsometric
Steam👍 93%· 4.8KIGDB87· 3
Year 2021Dev Mimimi Productions · Daedalic EntertainmentPlaytime ~4hOn PC · Linux

✓ Same family of stealth-action games: adventure storytelling, real-time strategy and strong narrative focus

≠ Its own twist: puzzle design, survival mechanics and punishing difficulty, while skipping setting scifi

A standalone expansion to Shadow Tactics set in the same Edo-period Japan, with the same real-time squad stealth: pause, plan, and execute several characters' actions at once. If you finished the original and want more, this is exactly that. It is also only three real missions long, reuses maps from the base game, and adds nothing mechanically new.

Where it drifts furthest from Stargate: Timekeepers: setting and tone.

Genre100Game mode100Combat88Visuals57Tone47Setting0
#2Hitman
Hitman
ActionStealth
SoloStealthTacticalNarrativeExplorationThird Person
Steam👍 83%· 37KIGDB79· 29
Year 2016Dev IO Interactive · Square EnixOn PS4 · Linux · PC

✓ Fits the stealth-action games cluster, with adventure storytelling, strong narrative focus and stealth mechanics

≠ Its own twist: shooter, third-person shooting and first-person shooting, while skipping real-time strategy

The 2016 reboot that rebuilt the series around a handful of enormous sandbox levels — Paris, Sapienza, Marrakesh — designed to be replayed until you know every route, disguise and accident in them. Depth beats quantity here. The frustration is structural: much of the scoring and unlock system requires an online connection in a single-player game, and the trilogy's ownership and content-transfer rules remain a mess.

Where it drifts furthest from Stargate: Timekeepers: visuals.

It predates Stargate: Timekeepers by 8 years, with what that implies technically.

Genre100Game mode100Tone100Progression100Combat94Visuals47
Metal Gear Solid V: The Phantom Pain
ActionStealth
SoloStealthTacticalNarrativeFantasySci-FiExplorationThird Person
Steam👍 92%· 107KIGDB96· 19OC93· 120
Year 2015Dev Kojima Productions · KonamiOn PlayStation 3 · PS4 · PC

✓ Fits the stealth-action games cluster, with adventure storytelling, strong narrative focus and stealth mechanics

≠ Stands apart with shooter, third-person shooting and first-person shooting, while skipping real-time strategy

Where it drifts furthest from Stargate: Timekeepers: visuals.

It predates Stargate: Timekeepers by 9 years, with what that implies technically.

Genre100Combat90Tone80Setting71Progression55Game mode54
Metal Gear Solid: VR Missions
ActionStealth
SoloStealthTacticalNarrativeExplorationThird Person3D
Steam👍 82%· 4.8KIGDB70· 1
Year 1999Dev Konami Computer Entertainment Japan · KonamiOn PlayStation 3

✓ Same family of stealth-action games: adventure storytelling, strong narrative focus and stealth mechanics

≠ Stands apart with shooter, third-person shooting and puzzle design, while skipping real-time strategy

Hundreds of very short training challenges stripped from the original Metal Gear Solid — sneak past guards, clear a room, solve a weapon puzzle — set in abstract wireframe rooms with no world attached. It is the pure mechanical core of the game and nothing else. There is no story to speak of, and this PC release is a widely criticised port that many players replace with a community fix.

Where it drifts furthest from Stargate: Timekeepers: setting.

It predates Stargate: Timekeepers by 25 years, with what that implies technically.

Genre100Game mode100Progression100Combat83Tone76Visuals64
#5Desperados III
Desperados III
ActionStealth
SoloStealthTacticalNarrativeIsometricThird Person
Steam👍 97%· 16KRAWG👍 90%· 218MC84IGDB86· 9OC85· 118
Year 2020Dev Mimimi Productions · THQ NordicPlaytime ~5hOn PC · PS · Xbox

✓ Both are stealth-action games — sharing real-time strategy, strong narrative focus and stealth mechanics

≠ Its own twist: punishing difficulty, melee combat and historical setting, while skipping adventure storytelling

Desperados III is a modern real-time tactics game set in a ruthless Wild West scenario. You take control of a ragtag band becoming a highly functional group of unlikely heroes and heroines.

Where it drifts furthest from Stargate: Timekeepers: setting.

Genre100Game mode100Combat97Visuals78Tone63Setting0
Hitman: Absolution
ActionStealth
SoloStealthTacticalNarrativeThird Person
Steam👍 93%· 62KIGDB72· 16
Year 2012Dev IO Interactive · Square EnixOn PlayStation 3 · Android · PC

✓ Both are stealth-action games — sharing adventure storytelling, strong narrative focus and stealth mechanics

≠ Where it differs: brings shooter, third-person shooting and first-person shooting, while skipping real-time strategy

Where it drifts furthest from Stargate: Timekeepers: visuals.

It predates Stargate: Timekeepers by 12 years, with what that implies technically.

Genre100Combat89Game mode84Tone71Visuals47
Death to Spies
ActionStealth
SoloStealthTacticalExplorationThird Person
Steam👍 76%· 1.0KRAWG👍 63%· 74MC69IGDB70· 2
Year 2007Dev Haggard Games · 1C-SoftClubPlaytime ~1hOn PC

✓ Both are stealth-action games — sharing adventure storytelling, stealth mechanics and combat tactical

≠ Stands apart with shooter, open world exploration and melee combat, while skipping real-time strategy

Smersh is Russian for "Death to Spies" and was the name of a set of counterintelligence agencies formed in the Soviet Army during World War II. Their mission was to secure the rear of the active Red Army by arresting traitors, deserters, spies and criminal cells.

Where it drifts furthest from Stargate: Timekeepers: setting and visuals.

It predates Stargate: Timekeepers by 17 years, with what that implies technically.

Genre100Game mode100Progression100Combat85Visuals37Setting0
Tom Clancy's Splinter Cell
ActionStealth
SoloStealthTacticalThird PersonMultiplayer
Steam👍 88%· 3.9KRAWG👍 91%· 489MC91IGDB85· 7
Year 2002Dev Ubisoft · Ubisoft EntertainmentPlaytime ~2hOn PC · PS · Xbox

✓ Fits the stealth-action games cluster, with adventure storytelling, stealth mechanics and combat tactical

≠ Its own twist: shooter, first-person shooting and third-person shooting, while skipping real-time strategy

Tom Clancy's Splinter Cell is a stealth-action game developed by Ubisoft Montreal. It is the first installment of the Splinter Cell franchise. ###Plot In 2003, the United States government formed a new covert agency to gather intelligence. It is a top-secret organization named Third Echelon.

Where it drifts furthest from Stargate: Timekeepers: visuals.

It predates Stargate: Timekeepers by 22 years, with what that implies technically.

Genre100Game mode87Combat86Visuals37
Tom Clancy's Splinter Cell Double Agent
ActionStealth
SoloStealthTacticalNarrativeThird Person
Steam👍 36%· 1.9KRAWG👍 73%· 343MC80IGDB79· 4
Year 2006Dev Ubisoft · Ubisoft EntertainmentPlaytime ~2hOn PC · PS · Xbox

✓ Same family of stealth-action games: adventure storytelling, strong narrative focus and stealth mechanics

≠ Its own twist: shooter, third-person shooting and melee combat, while skipping real-time strategy

The best-selling Tom Clancy's Splinter Cell® saga takes on an entirely new direction. In the highly anticipated sequel to the 2005 game of the year, Tom Clancy's Splinter Cell Double Agent™, play as a double agent spy for the first time ever.

Where it drifts furthest from Stargate: Timekeepers: game mode and visuals.

On reception: its Steam reviews are mostly negative, against mixed for Stargate: Timekeepers.

It predates Stargate: Timekeepers by 18 years, with what that implies technically.

Genre100Tone100Combat85Visuals47Game mode24
Hitman: Codename 47
ActionStealth
SoloStealthTacticalThird PersonMelee
Steam👍 71%· 4.9KRAWG👍 77%· 597MC73IGDB60· 2
Year 2000Dev IO Interactive · Square EnixPlaytime ~1hOn PC

✓ Fits the stealth-action games cluster, with adventure storytelling, stealth mechanics and combat tactical

≠ Where it differs: brings third-person shooting, shooter and punishing difficulty, while skipping real-time strategy

The game that started the Hitman franchise. The protagonist is a talented yet nameless hitman, known only by his code number 47. He has no past, as he is a clone created by a mad scientist. In the beginning, 47 is being held in a mental hospital, before he escapes to become a killer for hire.

Where it drifts furthest from Stargate: Timekeepers: tone and visuals.

It predates Stargate: Timekeepers by 24 years, with what that implies technically.

Genre100Game mode100Combat85Visuals47Tone0
Shadow Tactics: Blades of the Shogun
ActionStealth
SoloStealthTacticalIsometricMelee
Steam👍 96%· 38KRAWG👍 86%· 465MC85IGDB86· 12OC83· 77
Year 2016Dev Daedalic EntertainmentPlaytime ~4hOn PC · PS · Xbox

✓ Fits the stealth-action games cluster, with real-time strategy, stealth mechanics and combat tactical

≠ Where it differs: brings deep simulation, punishing difficulty and melee combat, while skipping adventure storytelling

The game takes place in Japan during the Edo period (early 17th century). The new shogun united Japan after many years of war, but a conspiracy arises against him, the leader of which is hiding under the name Kage-sama. The shogun orders the samurai Mugen to find out who Kage-sama really is.

Where it drifts furthest from Stargate: Timekeepers: tone and setting.

It predates Stargate: Timekeepers by 8 years, with what that implies technically.

Genre100Game mode100Combat96Visuals55Tone0Setting0
Tom Clancy's Splinter Cell: Blacklist
ActionStealth
SoloStealthTacticalThird PersonMultiplayer
Steam👍 79%· 21KIGDB78· 13
Year 2013Dev Ubisoft Toronto · Ubisoft EntertainmentOn PlayStation 3 · PC

✓ Same family of stealth-action games: adventure storytelling, stealth mechanics and combat tactical

≠ Stands apart with shooter, third-person shooting and first-person shooting, while skipping real-time strategy

Where it drifts furthest from Stargate: Timekeepers: game mode and visuals.

It predates Stargate: Timekeepers by 11 years, with what that implies technically.

Genre100Combat81Visuals47Game mode30
Commandos 3: Destination Berlin
ActionStealth
SoloTacticalStealthIsometricCo-op
Steam👍 62%· 1.1KRAWG👍 75%· 160MC72IGDB70· 2
Year 2003Dev Pyro Studios · Merge GamesPlaytime ~1hOn PC

✓ Both are stealth-action games — sharing real-time strategy, combat tactical and stealth mechanics

≠ Stands apart with melee combat, historical setting and co op, while skipping adventure storytelling

The game is a continuation of the three previous games from the Commandos series. As in other games of this series, the action takes place during WW2, and the player commands a detachment of saboteurs operating in the enemy's rear rear. All missions in the game are divided into three campaigns.

Where it drifts furthest from Stargate: Timekeepers: setting and game mode.

It predates Stargate: Timekeepers by 21 years, with what that implies technically.

Genre100Combat87Visuals54Game mode33Setting0
#14Hitman 2: Silent Assassin
Hitman 2: Silent Assassin
ActionStealth
SoloStealthTacticalSci-FiThird Person
Steam👍 82%· 4.8KRAWG👍 84%· 653MC87IGDB77· 2
Year 2002Dev Square EnixPlaytime ~1hOn PC · PS · Xbox

✓ Fits the stealth-action games cluster, with stealth mechanics, combat tactical and setting scifi

≠ Where it differs: brings shooter, third-person shooting and sandbox freedom, while skipping real-time strategy

Hitman 2: Silent Assassin is the second part of the Hitman series, which tells us about the killer clone. The game takes place in 2002-2003. The story begins after the events of Hitman: Codename 47 (the first part of the series).

Where it drifts furthest from Stargate: Timekeepers: visuals.

It predates Stargate: Timekeepers by 22 years, with what that implies technically.

Genre100Game mode100Combat82Setting78Visuals47
Commandos: Behind Enemy Lines
ActionStealth
SoloStealthTacticalIsometricMultiplayer
Steam👍 90%· 4.0KRAWG👍 89%· 237
Year 1998Dev Pyro Studios · Merge GamesPlaytime ~1hOn PC

✓ Same family of stealth-action games: real-time strategy, stealth mechanics and combat tactical

≠ Stands apart with puzzle design, punishing difficulty and melee combat, while skipping adventure storytelling

The first game in the Commandos series. The action takes place during WW2. The player commands a detachment of saboteurs. The game offers twenty missions.

Where it drifts furthest from Stargate: Timekeepers: tone and setting.

It predates Stargate: Timekeepers by 26 years, with what that implies technically.

Genre100Combat90Visuals55Game mode36Tone0Setting0

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