iRankGames
Mechabellum

23 Games with a sci-fi setting like Mechabellum that you should try

Games like Mechabellum · Find similar →

More about this game →
Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Mechabellum down to the 23 that fit the “Sci-Fi” category. Command & Conquer: Red Alert 3, Stellaris and Command & Conquer: Red Alert 3 - Uprising top the list, ranked by affinity and similarity score to Mechabellum.

iRank83/ 100

Did you find what you were looking for?

GenreStrategySubgenreRTS
Tags
NarrativePvPSolo
Year 2024Dev Game River
Stores

Quick answer

Within the “Sci-Fi” category, the closest game to Mechabellum is Command & Conquer: Red Alert 3 — scoring 78/100 on our similarity scale. Stellaris and Command & Conquer: Red Alert 3 - Uprising follow close behind.

🗳️

Help us build the best rankings

Community powered

Vote on each result below — good match or not. Every vote directly shapes how we rank similar games for everyone.

The best games with a sci-fi setting like Mechabellum

23 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Mechabellum. Each one has been evaluated across 15 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Command & Conquer: Red Alert 3
StrategyRTS
SoloMultiplayerCo-opOnlineMeleeTacticalHistoricalSci-FiIsometric
Steam👍 85%· 16KIGDB75· 4
Year 2008Dev EA Los Angeles · Electronic ArtsOn PlayStation 3 · PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and melee combat

≠ Stands apart with fantasy world and base building, while skipping turn-based strategy

It predates Mechabellum by 16 years, with what that implies technically.

Genre100Combat100Setting85Game mode80Visuals65
#2Stellaris
Stellaris
StrategyRTS
SoloMultiplayerTacticalNarrativeSci-FiHistoricalIsometric
Steam👍 86%· 194KRAWG👍 84%· 693MC78IGDB79· 11OC81· 42
Year 2016Dev Paradox Development Studio · Paradox InteractivePlaytime ~10hOn PC · Apple Macintosh · Linux

✓ Same family of real-time strategy games: real-time strategy, deep simulation and turn-based strategy

≠ Stands apart with sandbox freedom, sandbox world and procedural generation, while skipping melee combat

Nova Edition Stellaris Nova Edition includes:Digital Original SoundtrackThe Stellaris soundtrack delivers two and a half hours of original music, including bonus tracks and alternate versions not included in the game.

Where it drifts furthest from Mechabellum: game mode.

It predates Mechabellum by 8 years, with what that implies technically.

Genre100Tone100Combat74Visuals65Setting62Game mode44
Command & Conquer: Red Alert 3 - Uprising
StrategyRTS
SoloMultiplayerCo-opMeleeTacticalNarrativeHistoricalSci-FiIsometric
Steam👍 83%· 5.7KRAWG👍 69%· 242MC64IGDB60· 1
Year 2009Dev Electronic Arts Los Angeles · Electronic ArtsPlaytime ~1hOn PC

✓ Fits the real-time strategy games cluster, with real-time strategy, strong narrative focus and melee combat

≠ Stands apart with setting anime, fantasy world and base building, while skipping turn-based strategy

An expansion to Command & Conquer: Red Alert 3 that can be played without the original game. Uprising features additional campaigns for three factions: the Allies, the Soviets, and the Empire of the Rising Sun.

It predates Mechabellum by 15 years, with what that implies technically.

Genre100Combat100Tone100Game mode66Setting66Visuals65
Impossible Creatures Steam Edition
StrategyRTS
SoloMultiplayerMeleeTacticalHistoricalSci-FiIsometric
Steam👍 96%· 1.8KRAWG👍 75%· 32MC72IGDB73· 3
Year 2003Dev THQ NordicPlaytime ~1hOn PC

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and melee combat

≠ Where it differs: brings fantasy world and base building, while skipping turn-based strategy

Update NotesPatch 3 not only brough more bug fixes but adds Workshop support to Impossible Creatures. Together with the great possibilities of the SDK (even with full C++ support) and the mod tools now the highest level of mod support comes with IC.

Where it drifts furthest from Mechabellum: game mode.

It predates Mechabellum by 21 years, with what that implies technically.

Genre100Combat100Setting85Visuals65Game mode44
Star Wars: Empire at War
StrategyRTS
SoloMultiplayerTacticalMeleeSci-FiHistoricalIsometric
Steam👍 98%· 42KIGDB73· 2
Year 2006Dev Petroglyph Games · LucasArtsOn PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, turn-based strategy and combat tactical

≠ Stands apart with setting space, while skipping deep simulation

Where it drifts furthest from Mechabellum: game mode.

It predates Mechabellum by 18 years, with what that implies technically.

Genre100Combat100Setting71Visuals65Game mode44
Command & Conquer: Red Alert
StrategyRTS
SoloMultiplayerTacticalHistoricalSci-FiIsometric
Steam👍 79%· 382
Year 1996Dev Westwood Studios · Sony Computer EntertainmentOn PlayStation 3 · PC

✓ Nearly identical: real-time strategy, combat tactical and historical setting.

≠ Missing: turn-based strategy.

Where it drifts furthest from Mechabellum: game mode.

On reception: its Steam reviews are mostly positive, against very positive for Mechabellum.

It predates Mechabellum by 28 years, with what that implies technically.

Genre100Setting100Combat78Visuals65Game mode42
Empire Earth
StrategyRTS
SoloMultiplayerTacticalHistoricalSci-FiIsometric
Year 2001Dev Stainless Steel Studios · Sierra EntertainmentOn PC

✓ Both are real-time strategy games — sharing real-time strategy, combat tactical and historical setting

≠ Stands apart with ranged combat and setting medieval, while skipping turn-based strategy

Where it drifts furthest from Mechabellum: game mode.

It predates Mechabellum by 23 years, with what that implies technically.

Genre100Setting82Visuals65Combat64Game mode42
Command & Conquer: Red Alert 2
StrategyRTS
SoloMultiplayerHistoricalSci-FiIsometric
IGDB90· 1
Year 2000Dev Westwood Pacific · Electronic ArtsOn PC

✓ Same family of real-time strategy games: real-time strategy, historical setting and setting scifi

≠ Its own twist: fantasy world, while skipping turn-based strategy

Where it drifts furthest from Mechabellum: game mode.

It predates Mechabellum by 24 years, with what that implies technically.

Genre100Setting85Visuals65Game mode42
#9Offworld Trading Company
Offworld Trading Company
StrategyRTS
SoloMultiplayerCo-opPvPOnlineNarrativeSci-Fi3DIsometric
Steam👍 77%· 5.7KRAWG👍 58%· 122MC78IGDB89· 3OC81· 21
Year 2016Dev Mohawk Games · Stardock EntertainmentPlaytime ~4hOn PC · Apple Macintosh

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and strong narrative focus

≠ Stands apart with survival mechanics, setting space and resource management, while skipping turn-based strategy

In the sci-fi game Offworld Trading Company, the player can lead an interplanetary corporation in a futuristic trade war for control of Mars. ###Gameplay The game mixes resource mining and construction used in real-time strategies with a stronger economic element.

Where it drifts furthest from Mechabellum: setting.

On reception: its Steam reviews are mostly positive, against very positive for Mechabellum.

It predates Mechabellum by 8 years, with what that implies technically.

Genre100Game mode100Tone100Visuals100Setting44
Anno 2070
StrategyRTS
SoloMultiplayerCo-opNarrativeSci-FiIsometric
Steam👍 61%· 13KRAWG👍 71%· 157MC83IGDB75· 1
Year 2011Dev Blue Byte · Ubisoft EntertainmentPlaytime ~11hOn PC

✓ Same family of real-time strategy games: real-time strategy, deep simulation and strong narrative focus

≠ Its own twist: sandbox freedom, sandbox world and base building, while skipping turn-based strategy

This is the fifth game in a series of Anno games. The game genre remains unchanged - this is a real-time strategy with a variety of elements from other genres included in it: from the city construction and management simulator to submarine battles.

On reception: its Steam reviews are mixed, against very positive for Mechabellum.

It predates Mechabellum by 13 years, with what that implies technically.

Genre100Tone100Game mode67Visuals65Setting58
Halo Wars
StrategyRTS
SoloMultiplayerCo-opPvPTacticalSci-FiIsometric
IGDB70· 6
Year 2009Dev Ensemble Studios · Microsoft Game Studios

✓ Fits the real-time strategy games cluster, with real-time strategy, combat tactical and setting scifi

≠ Its own twist: base building, while skipping turn-based strategy

It predates Mechabellum by 15 years, with what that implies technically.

Genre100Game mode91Combat78Visuals65Setting57
Supreme Commander
StrategyRTS
SoloMultiplayerCo-opSci-FiIsometric
Steam👍 89%· 3.1KIGDB76· 3
Year 2007Dev Hellbent Games · THQOn PC

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and setting scifi

≠ Where it differs: brings setting space and base building, while skipping turn-based strategy

Where it drifts furthest from Mechabellum: setting.

It predates Mechabellum by 17 years, with what that implies technically.

Genre100Game mode67Visuals65Setting45
StarCraft II: Wings of Liberty
StrategyRTS
SoloMultiplayerCo-opTacticalSci-FiIsometric
IGDB89· 5
Year 2010Dev Blizzard EntertainmentOn PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, combat tactical and setting scifi

≠ Stands apart with setting space, while skipping turn-based strategy

Where it drifts furthest from Mechabellum: setting.

It predates Mechabellum by 14 years, with what that implies technically.

Genre100Combat78Game mode66Visuals65Setting43
Pikmin 2
StrategyRTS
SoloMultiplayerCo-opSci-FiIsometric
IGDB87· 2OC78· 23
Year 2004Dev Nintendo Entertainment Analysis & Development · Nintendo

✓ Both are real-time strategy games — sharing real-time strategy, setting scifi and single-player focus

≠ Its own twist: adventure storytelling, while skipping turn-based strategy

It predates Mechabellum by 20 years, with what that implies technically.

Genre100Game mode66Visuals65Setting57
Halo Wars 2
StrategyRTS
SoloMultiplayerCo-opSci-FiIsometric
IGDB77· 19OC79· 131
Year 2017Dev 343 Industries · Microsoft StudiosOn PC · Xbox

✓ Fits the real-time strategy games cluster, with real-time strategy, setting scifi and single-player focus

≠ Where it differs: brings offline, while skipping turn-based strategy

Genre100Visuals65Setting57Game mode56

Complete list of games with a sci-fi setting like Mechabellum

The full catalog of games sharing gameplay DNA with Mechabellum, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.

Explore games similar to Mechabellum by category

Rankings in the same genre