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Manor Lords

14 Sandbox games like Manor Lords that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Manor Lords down to the 14 that fit the “Sandbox” category. Kenshi, Stonehearth and Europa Universalis IV top the list, ranked by affinity and similarity score to Manor Lords.

iRank82/ 100

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GenreStrategySubgenreRTS
Tags
Solo
Year 2024Dev Slavic Magic

Quick answer

Within the “Sandbox” category, the closest game to Manor Lords is Kenshi — scoring 84/100 on our similarity scale. Stonehearth and Europa Universalis IV follow close behind.

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The best sandbox games like Manor Lords

14 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Manor Lords. Each one has been evaluated across 16 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Kenshi
Kenshi
StrategyRTS
SoloOpen WorldSandbox WorldFantasyExplorationBase BuildingManagementIsometric
Steam👍 96%· 112KRAWG👍 77%· 191MC75IGDB84· 1
Year 2018Dev Lo-Fi GamesPlaytime ~4hOn PC

✓ Same family of real-time strategy games: real-time strategy, sandbox freedom and deep simulation

≠ Stands apart with deep RPG systems, adventure storytelling and stealth mechanics, while skipping turn-based strategy

A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Research new equipment and craft new gear.

Where it drifts furthest from Manor Lords: setting.

Genre100Game mode100World100Progression81Visuals71Setting20
#2Stonehearth
Stonehearth
StrategyRTS
SoloSandbox WorldOpen WorldHistoricalMedievalFantasyBase BuildingExplorationManagementIsometricEarly Access
Steam👍 75%· 13KRAWG👍 60%· 30
Year 2015Dev Radiant EntertainmentPlaytime ~6hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and sandbox freedom

≠ Where it differs: brings deep RPG systems, cozy, relaxing feel and multiplayer gameplay, while skipping turn-based strategy

Stonehearth is a game about exploration and survival in an epic fantasy setting. Your job is to help a small group of settlers survive and carve out a place for themselves in a hostile land.

Where it drifts furthest from Manor Lords: game mode.

On reception: its Steam reviews are mostly positive, against very positive for Manor Lords.

It predates Manor Lords by 9 years, with what that implies technically.

Genre100Setting100World100Progression88Visuals71Game mode35
#3Europa Universalis IV
Europa Universalis IV
StrategyRTS
SoloSandbox WorldOpen WorldHistoricalFantasyMedievalManagementIsometric
Steam👍 88%· 136KRAWG👍 83%· 396MC87IGDB85· 2
Year 2013Dev Paradox Development Studio · Paradox InteractivePlaytime ~6hOn PC · Apple Macintosh · Linux

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and turn-based strategy

≠ Where it differs: brings combat tactical, multiplayer gameplay and co op, while skipping survival mechanics

Europa Universalis IV is a global strategy game developed by Paradox Interactive. It is the fifth game in the series, not counting the add-ons. ###Gameplay The game can take place at any time starting from the late Middle Age to the Napolean Wars era.

Where it drifts furthest from Manor Lords: game mode.

It predates Manor Lords by 11 years, with what that implies technically.

Genre100Setting100World100Visuals100Progression57Game mode34
Maia
StrategyRTS
SoloSandbox WorldBase BuildingManagementEarly Access
Steam👍 44%· 1.1K
Year 2013Dev Simon Roth · Machine StudiosPlaytime ~1hOn PC · Apple Macintosh · Linux

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and survival mechanics

≠ Where it differs: brings procedural generation, setting scifi and setting space, while skipping turn-based strategy

About This Game Maia is a strange and hostile alien world, toxic to humans, yet lush with new life. Your mission is to colonise this poison eden, survive it's dangers and establish humanity's first foothold in the stars.

Where it drifts furthest from Manor Lords: setting and world.

On reception: its Steam reviews are mixed, against very positive for Manor Lords.

It predates Manor Lords by 11 years, with what that implies technically.

Genre100Game mode100Progression90World45Setting0
Imagine Earth
StrategyRTS
SoloSandbox WorldBase BuildingManagementIsometric
Steam👍 82%· 955OC80· 12
Year 2021Dev Serious BrothersPlaytime ~2hOn PC · Xbox

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and sandbox freedom

≠ Stands apart with puzzle design, vibe relaxing and procedural generation, while skipping survival mechanics

Planetary Colonization Imagine Earth is a real-time planet simulation and a build up strategy game. Your job as a space colony manager is to explore and populate distant planets. Build up thriving and profitable colonies on a global scale and trade resources and goods into space.

Where it drifts furthest from Manor Lords: setting and visuals.

Genre100Game mode100Progression77World53Visuals33Setting0
#6Stronghold 3 Gold
Stronghold 3 Gold
StrategyRTS
SoloSandbox WorldOpen WorldHistoricalFantasyMedievalBase BuildingManagementExplorationIsometric
Steam👍 33%· 4.8KRAWG👍 28%· 50IGDB52· 3
Year 2012Dev FireFly StudiosPlaytime ~4hOn PC · Apple Macintosh · Linux

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and sandbox freedom

≠ Where it differs: brings combat tactical, ranged combat and multiplayer gameplay, while skipping turn-based strategy

Stronghold 3: Gold is the long-awaited third installment in the award winning castle-building series. Set 10 years after the original, the Wolf it seems, has cheated death and during his painful recovery he’s become even more bitter and twisted. Now he seeks revenge.

Where it drifts furthest from Manor Lords: game mode.

On reception: its Steam reviews are mostly negative, against very positive for Manor Lords.

It predates Manor Lords by 12 years, with what that implies technically.

Genre100Setting100World100Progression100Visuals100Game mode49
Stronghold 2
StrategyRTS
SoloSandbox WorldOpen WorldMedievalHistoricalBase BuildingManagementExplorationIsometric
Steam👍 89%· 5.6KIGDB70· 3
Year 2005Dev Firefly Studios · 2K GamesOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and sandbox freedom

≠ Its own twist: combat tactical, melee combat and ranged combat, while skipping turn-based strategy

It predates Manor Lords by 19 years, with what that implies technically.

Genre100World100Progression100Setting91Visuals65Game mode55
Stronghold 2: Steam Edition
StrategyRTS
SoloSandbox WorldOpen WorldMedievalHistoricalBase BuildingManagementExplorationIsometric
Steam👍 89%· 5.6KRAWG👍 68%· 40
Year 2005Dev FireFly Studios · 2K GamesOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and sandbox freedom

≠ Where it differs: brings combat tactical, multiplayer gameplay and visual topdown, while skipping turn-based strategy

Stronghold 2 is a real time strategy computer game released in April 2005 in which the player develops a stronghold in the middle ages. It is the sequel to Stronghold, released in 2001, also by Firefly Studios.

It predates Manor Lords by 19 years, with what that implies technically.

Genre100World100Progression100Setting91Visuals65Game mode55
The Guild II Renaissance
StrategyRTS
SoloSandbox WorldOpen WorldMedievalHistoricalBase BuildingManagementExploration
Steam👍 83%· 4.0KRAWG👍 67%· 84MC56
Year 2010Dev Runeforge Games Studio · THQ NordicPlaytime ~2hOn PC

✓ Same family of real-time strategy games: real-time strategy, deep simulation and sandbox freedom

≠ Where it differs: brings deep RPG systems, cozy, relaxing feel and multiplayer gameplay, while skipping turn-based strategy

The Guild II Renaissance is a role-playing game with elements of real-time-strategy and life-simulation game. This is a stand-alone add-on for the 2006 title The Guild II. ###Gameplay Guild II Renaissance takes place in Europe at the dawn of the XV century.

It predates Manor Lords by 14 years, with what that implies technically.

Genre100World100Progression100Setting91Game mode54
Tropico 4
StrategyRTS
SoloSandbox WorldBase BuildingManagementIsometric
Steam👍 92%· 13KRAWG👍 67%· 511MC78IGDB74· 4
Year 2011Dev Feral Interactive · Kalypso MediaPlaytime ~4hOn PC · Xbox · Apple Macintosh

✓ Nearly identical: real-time strategy, deep simulation and sandbox freedom.

≠ Missing: turn-based strategy.

Tropico 4 is a simulator/strategy game, where the player takes control of a small island nation as its president. The game is the fourth installment in the series, which have seen lots of changes throughout its existence.

It predates Manor Lords by 13 years, with what that implies technically.

Genre100Game mode100Visuals100Progression94World77
Black & White 2
StrategyRTS
SoloSandbox WorldFantasyIsometric
IGDB73· 3
Year 2005Dev Lionhead Studios · Feral InteractiveOn PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and sandbox freedom

≠ Its own twist: deep RPG systems and adventure storytelling, while skipping turn-based strategy

Where it drifts furthest from Manor Lords: setting.

It predates Manor Lords by 19 years, with what that implies technically.

Genre100Game mode100Visuals100World75Setting27
Black & White
StrategyRTS
SoloSandbox WorldOpen WorldExplorationIsometric
Year 2001Dev Lionhead Studios · Electronic ArtsOn PC · Mac

✓ Same family of real-time strategy games: real-time strategy, deep simulation and sandbox freedom

≠ Its own twist: puzzle design, combat magic and multiplayer gameplay, while skipping turn-based strategy

Where it drifts furthest from Manor Lords: progression.

It predates Manor Lords by 23 years, with what that implies technically.

Genre100World100Visuals100Game mode55Progression23
The Guild II
StrategyRTS
SoloSandbox WorldHistoricalMedievalIsometric
IGDB68· 2
Year 2008Dev Trine Game Studios · JoWooD ProductionsPlaytime ~1hOn PC

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and sandbox freedom

≠ Stands apart with deep RPG systems, multiplayer gameplay and visual third person, while skipping turn-based strategy

A life simulation where you control a dynasty through various professions.

It predates Manor Lords by 16 years, with what that implies technically.

Genre100Setting90World76Visuals71Game mode55
RollerCoaster Tycoon 2
StrategyRTS
SoloSandbox WorldManagementIsometricMultiplayer
Steam👍 90%· 5.8KIGDB60· 1
Year 2002Dev Chris Sawyer Productions · InfogramesOn PC

✓ Same family of real-time strategy games: real-time strategy, deep simulation and sandbox freedom

≠ Stands apart with vibe casual, multiplayer gameplay and visual pixel, while skipping turn-based strategy

It predates Manor Lords by 22 years, with what that implies technically.

Genre100Visuals86Game mode82World75Progression59

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