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Magicraft

44 Games like Magicraft that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

Few titles capture what makes Magicraft unique: deep RPG systems, punishing difficulty and procedural generation. After measuring 19 attributes across over 6,700 games, these are the 44 most faithful alternatives. Noita, Straimium Immortaly and Neon Curves Racing top the ranking, with Noita at number one (76/100).

iRank85/ 100

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GenreRPGSubgenreLooter Shooter
Tags
HardcoreSolo
Year 2024
Stores

Quick answer

The closest game to Magicraft is Noita — scoring 76/100 on our similarity scale. Straimium Immortaly and Neon Curves Racing follow close behind.

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Top games similar to Magicraft

44 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Magicraft. Each one has been evaluated across 19 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Noita
Noita
RPGLooter Shooter
SoloMeleeMagicHardcoreProceduralFantasyLootCrafting
Steam👍 95%· 87KRAWG👍 78%· 296MC76IGDB81· 2OC79· 21
Year 2020Dev Nolla GamesPlaytime ~3hOn PC

✓ Fits the looter shooters cluster, with deep RPG systems, roguelike runs and adventure storytelling

≠ Stands apart with deep simulation, sandbox freedom and precision platforming, while skipping turn-based strategy

Noita is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself. Explore a variety of environments ranging from coal mines to freezing wastelands while delving deeper in search for unknown mysteries.

Where it drifts furthest from Magicraft: visuals and setting.

Genre100Game mode100Tone100Progression86Combat75World60
#2Straimium Immortaly
Straimium Immortaly
RPGLooter Shooter
SoloMeleeHardcoreProceduralLoot
Steam👍 90%· 173
Year 2016Dev Anthony Case · CaiyswarePlaytime ~3hOn PC · PS · Xbox

✓ Both are looter shooters — sharing deep RPG systems, roguelike runs and shooter

≠ Its own twist: precision platforming, strong narrative focus and ranged combat, while skipping turn-based strategy

Straimium Immortaly is a shmup roguelike dungeoncrawler. Explore the butts-hard procedurally generated Cubicus battling beasties, looting endless item and weapon upgrades and defeating huge boss meanies in your vengeful quest to eradicate the Queeni Emperess.

Where it drifts furthest from Magicraft: setting and visuals.

It predates Magicraft by 8 years, with what that implies technically.

Genre100Game mode100World100Tone86Progression60Combat36
Neon Curves Racing
RPGLooter Shooter
SoloMeleeHardcoreProceduralLootIsometric
Steam👍 86%· 24KRAWG👍 52%· 142MC78IGDB90· 1
Year 2020Dev Veewo Games · Team17 DigitalPlaytime ~4hOn PC · PS · Xbox

✓ Same family of looter shooters: deep RPG systems, roguelike runs and adventure storytelling

≠ Its own twist: precision platforming, ranged combat and setting cyberpunk, while skipping turn-based strategy

Neon Abyss is a frantic roguelike action platformer features unlimited item synergies and unique dungeon evolving system. Each of your raids diversifies the dungeon experience and every choice you make alters the ruleset of the dungeon.

Where it drifts furthest from Magicraft: setting and visuals.

Genre100Game mode100Tone100World100Progression54Combat34
#4Tiny Tina's Wonderlands
Tiny Tina's Wonderlands
RPGLooter Shooter
SoloMeleeMagicFantasyLoot
Steam👍 71%· 24KIGDB76· 7OC78· 149
Year 2022Dev Gearbox Software · 2K GamesOn Xbox · PS4 · PC

✓ Both are looter shooters — sharing deep RPG systems, shooter and adventure storytelling

≠ Stands apart with multiplayer gameplay, co op and offline, while skipping roguelike runs

Borderlands looting with a tabletop-fantasy skin: spells replace grenades, melee matters, and the class system lets you mix two trees. The overworld map is a genuinely different way to move between areas. It is short by series standards, and the endgame collapses into one repeatable dungeon that gets old well before the loot chase does.

Where it drifts furthest from Magicraft: visuals and game mode.

On reception: its Steam reviews are mostly positive, against very positive for Magicraft.

Genre100Combat100Setting100Progression58Game mode16Visuals0
Shadow Warrior 2
RPGLooter Shooter
SoloMeleeMagicProceduralLoot
Steam👍 87%· 28KRAWG👍 61%· 608MC78IGDB78· 17OC77· 80
Year 2016Dev Devolver DigitalPlaytime ~5hOn PC · PS · Xbox

✓ Same family of looter shooters: deep RPG systems, first-person shooting and shooter

≠ Its own twist: puzzle design, action RPG combat and dark, oppressive atmosphere, while skipping roguelike runs

Fast melee-and-guns combat with a genuinely good katana feel, built around procedurally assembled open levels and four-player co-op. Movement is quick and mobile. The procedural generation is the cost: environments repeat visibly after a few hours, and the loot-driven stat progression sits awkwardly on a game whose shooting is otherwise built on precision.

Where it drifts furthest from Magicraft: tone and setting.

It predates Magicraft by 8 years, with what that implies technically.

Genre100World82Combat73Progression58Game mode34Tone0
Tiny Rogues
RPGDungeon Crawler
SoloMeleeHardcoreProceduralFantasyLootTop-DownEarly Access
Steam👍 96%· 11K
Year 2022Dev RubyDevPlaytime ~4hOn PC

✓ If you enjoyed Magicraft, expect deep RPG systems, adventure storytelling and roguelike runs

≠ Where it differs: brings ranged combat, exploration and discovery and visual pixel, while skipping shooter

Tiny Rogues is a fantasy rogue-lite dungeon crawler with rpg and bullet hell elements.Defeat all enemies in one room after another and choose the next reward you'll gain!At the end of each floor, you have to face a difficult boss encounter!Level up and build a powerful and unique character!

Where it drifts furthest from Magicraft: combat.

Game mode100Tone100Setting100World100Progression60Visuals59
Hades II
RPGAction RPGIsometric ARPG
SoloMeleeHardcoreProceduralFantasyLootIsometric
IGDB93· 4OC94· 140
Year 2024Dev Supergiant GamesOn PC

✓ If you enjoyed Magicraft, expect deep RPG systems, adventure storytelling and roguelike runs

≠ Where it differs: brings action RPG combat, strong narrative focus and exploration and discovery, while skipping shooter

With the end of the first Star Wars everyone believed that the greatest battle on Earth was over..... a big mistake. Year 2356, you are on Antauros, one of the most important bases for the Universal Federation. Located on Pluto, this base is strategically placed in this solar system.

Game mode100Setting100World100Tone82Combat52Visuals52
Borderlands 2
RPGLooter Shooter
SoloMeleeLootMultiplayerCo-op
Steam👍 89%· 311KRAWG👍 79%· 3.3KMC89IGDB81· 17OC86· 23
Year 2012Dev Aspyr Media · 2K GamesPlaytime ~11hOn PC · PS · Xbox

✓ Fits the looter shooters cluster, with deep RPG systems, first-person shooting and shooter

≠ Stands apart with sandbox freedom, action RPG combat and open world exploration, while skipping roguelike runs

The entry the series is measured against: the best-written villain in the franchise, gun variety that finally delivers on the procedural promise, and four classes that play genuinely differently in co-op. The endgame is a grind — the raid bosses assume a full group and hours of farming, and playing solo makes the later difficulty tiers a slog.

Where it drifts furthest from Magicraft: world and setting.

It predates Magicraft by 12 years, with what that implies technically.

Genre100Progression64Combat36Game mode20Setting0World0
Ys: The Oath in Felghana
RPGJRPGAction JRPG
SoloMeleeMagicHardcoreFantasyLootTop-Down
Steam👍 94%· 2.1KRAWG👍 83%· 57MC73IGDB83· 2
Year 2005Dev XSEED GamesPlaytime ~4hOn PC · PS

✓ If you enjoyed Magicraft, expect deep RPG systems, adventure storytelling and punishing difficulty

≠ Stands apart with JRPG narrative and systems, action RPG combat and setting anime, while skipping roguelike runs

When redheaded thrill-seeker Adol Christin and his eternal blue-haired companion Dogi make an unannounced visit to Dogi's homeland of Felghana after an eight-year absence, it quickly becomes apparent that things have changed dramatically.

It predates Magicraft by 19 years, with what that implies technically.

Combat100Game mode100Tone100Setting65Progression58Visuals55
Borderlands
RPGLooter Shooter
SoloMeleeLootMultiplayerCo-op
Steam👍 90%· 32KIGDB80· 8
Year 2009Dev Gearbox Software · 2K GamesOn PlayStation 3 · PC · Mac

✓ Fits the looter shooters cluster, with deep RPG systems, shooter and first-person shooting

≠ Where it differs: brings action RPG combat, dark, oppressive atmosphere and open world exploration, while skipping roguelike runs

The original loot shooter: four classes, a procedural gun system, and enemies that soak damage until the numbers line up. Co-op is where it makes sense. It shows its age in structure — quests are almost entirely fetch-and-kill, the story is thin, and the last stretch leans hard on repeated arena fights before an underwhelming finish.

Where it drifts furthest from Magicraft: tone and world.

It predates Magicraft by 15 years, with what that implies technically.

Genre100Progression58Combat51Game mode20Tone0Setting0
Fire Emblem: Radiant Dawn
RPGAction RPGIsometric ARPG
SoloMagicMeleeHardcoreFantasyIsometric
IGDB75· 3
Year 2007Dev Nintendo SPD Production Group No. 2 · Nintendo

✓ Like Magicraft, it's known for deep RPG systems, roguelike runs and turn-based strategy

≠ Stands apart with combat tactical, ranged combat and visual 2d, while skipping shooter

Where it drifts furthest from Magicraft: visuals.

It predates Magicraft by 17 years, with what that implies technically.

Game mode100Tone100Setting100Combat63Genre50Visuals36
Shining Force II
RPGJRPGTurn-Based JRPG
SoloMagicMeleeFantasyIsometric
Steam👍 100%· 14RAWG👍 91%· 32
Year 1993Dev SEGAOn PC · PS · Xbox

✓ If you enjoyed Magicraft, expect deep RPG systems, turn-based strategy and combat magic

≠ Where it differs: brings JRPG narrative and systems, ranged combat and combat tactical, while skipping roguelike runs

Shining Force II (シャイニング・フォースII 古えの封印, Shainingu Fōsu Tsū: Inishie no Fūin, lit. "Shining Force II: The Ancient Seal"), is a tactical role-playing game for the Mega Drive/Genesis console developed by Sonic! Software Planning in 1993.

Where it drifts furthest from Magicraft: visuals.

It predates Magicraft by 31 years, with what that implies technically.

Game mode100Setting100Combat72Genre50Visuals49
Kena: Bridge of Spirits
RPGAction RPGSoulslike
SoloMeleeMagicHardcoreFantasy
Steam👍 92%· 17KIGDB84· 10OC81· 161
Year 2021Dev Ember LabOn Xbox · PS4 · Switch

✓ Shared with Magicraft: deep RPG systems, adventure storytelling and punishing difficulty

≠ Its own twist: action RPG combat, strong narrative focus and exploration and discovery, while skipping roguelike runs

Where it drifts furthest from Magicraft: progression and visuals.

Combat100Game mode100Setting100Tone81Genre50Progression0
Borderlands: The Pre-Sequel
RPGLooter Shooter
SoloMeleeLootCo-opMultiplayer
Steam👍 79%· 43KIGDB76· 15OC74· 53
Year 2014Dev 2K Australia · Aspyr MediaOn PlayStation 3 · PS4 · Linux

✓ Both are looter shooters — sharing deep RPG systems, shooter and first-person shooting

≠ Its own twist: action RPG combat, strong narrative focus and open world exploration, while skipping roguelike runs

Low-gravity movement and oxygen management change the shooting more than expected: fights become vertical and you commit to jumps rather than strafing. Shorter and lighter than the numbered entries. It reuses a lot of assets and enemy types, and the oxygen meter becomes a chore once the novelty of bouncing around the moon wears off.

Where it drifts furthest from Magicraft: tone and world.

On reception: its Steam reviews are mostly positive, against very positive for Magicraft.

It predates Magicraft by 10 years, with what that implies technically.

Genre100Progression57Combat54Game mode25Tone0Setting0
Dragon Quest VIII: Journey of the Cursed King
RPGAction RPGThird-Person ARPG
SoloMagicMeleeFantasyRanged
IGDB87· 12OC85· 38
Year 2004Dev LEVEL-5 · Square Enix

✓ Shared with Magicraft: deep RPG systems, adventure storytelling and turn-based strategy

≠ Where it differs: brings ranged combat, combat tactical and visual third person, while skipping roguelike runs

Where it drifts furthest from Magicraft: visuals.

It predates Magicraft by 20 years, with what that implies technically.

Game mode100Setting100Combat71Genre50Visuals0

Complete list of Magicraft alternatives

The full catalog of games sharing gameplay DNA with Magicraft, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.

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Frequently asked questions

What is the best game similar to Magicraft?
The closest game to Magicraft is Noita, scoring 76/100 on our similarity scale. They share 13 gameplay attributes, including deep RPG systems, roguelike runs and adventure storytelling. It's the most faithful alternative currently available.
What are the top games like Magicraft?
The three closest games to Magicraft are: 1. Noita (76/100, 13 shared attributes) 2. Straimium Immortaly (65/100, 10 shared attributes) 3. Neon Curves Racing (68/100, 11 shared attributes). All share Magicraft's most important gameplay attributes, ranked out of 44 candidates across 19 dimensions.
Is Straimium Immortaly similar to Magicraft?
Yes — Straimium Immortaly scores 65/100 similarity to Magicraft. They share 10 attributes, including deep RPG systems and roguelike runs. There are some notable differences in pacing or mechanics.
What RPG games are similar to Magicraft?
The best RPG games similar to Magicraft are Noita, Straimium Immortaly, Neon Curves Racing and Tiny Tina's Wonderlands. All share the RPG genre alongside other key Magicraft attributes like deep RPG systems, roguelike runs and adventure storytelling.
How is similarity to Magicraft calculated?
We compare Magicraft against every game in our catalog using 19 gameplay attributes: genre, atmosphere, world structure, play modes, combat style, and more. Each category is weighted differently — genre matters more than visual style, for instance. The result is a 0-100 score reflecting how closely a game replicates the Magicraft experience, not just whether it shares the same genre label.