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Magicraft

27 Melee games like Magicraft that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 44 games similar to Magicraft down to the 27 that fit the “Melee” category. Noita, Tiny Tina's Wonderlands and Shadow Warrior 2 top the list, ranked by affinity and similarity score to Magicraft.

iRank85/ 100

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GenreRPGSubgenreLooter Shooter
Tags
HardcoreSolo
Year 2024
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Quick answer

Within the “Melee” category, the closest game to Magicraft is Noita — scoring 76/100 on our similarity scale. Tiny Tina's Wonderlands and Shadow Warrior 2 follow close behind.

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The best melee games like Magicraft

27 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Magicraft. Each one has been evaluated across 19 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Noita
Noita
RPGLooter Shooter
SoloMeleeMagicHardcoreProceduralFantasyLootCrafting
Steam👍 95%· 87KRAWG👍 78%· 296MC76IGDB81· 2OC79· 21
Year 2020Dev Nolla GamesPlaytime ~3hOn PC

✓ Fits the looter shooters cluster, with deep RPG systems, roguelike runs and adventure storytelling

≠ Stands apart with deep simulation, sandbox freedom and precision platforming, while skipping turn-based strategy

Noita is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself. Explore a variety of environments ranging from coal mines to freezing wastelands while delving deeper in search for unknown mysteries.

Where it drifts furthest from Magicraft: visuals and setting.

Genre100Game mode100Tone100Progression86Combat75World60
#2Tiny Tina's Wonderlands
Tiny Tina's Wonderlands
RPGLooter Shooter
SoloMeleeMagicFantasyLoot
Steam👍 71%· 24KIGDB76· 7OC78· 149
Year 2022Dev Gearbox Software · 2K GamesOn Xbox · PS4 · PC

✓ Both are looter shooters — sharing deep RPG systems, shooter and adventure storytelling

≠ Stands apart with multiplayer gameplay, co op and offline, while skipping roguelike runs

Borderlands looting with a tabletop-fantasy skin: spells replace grenades, melee matters, and the class system lets you mix two trees. The overworld map is a genuinely different way to move between areas. It is short by series standards, and the endgame collapses into one repeatable dungeon that gets old well before the loot chase does.

Where it drifts furthest from Magicraft: visuals and game mode.

On reception: its Steam reviews are mostly positive, against very positive for Magicraft.

Genre100Combat100Setting100Progression58Game mode16Visuals0
Shadow Warrior 2
RPGLooter Shooter
SoloMeleeMagicProceduralLoot
Steam👍 87%· 28KRAWG👍 61%· 608MC78IGDB78· 17OC77· 80
Year 2016Dev Devolver DigitalPlaytime ~5hOn PC · PS · Xbox

✓ Same family of looter shooters: deep RPG systems, first-person shooting and shooter

≠ Its own twist: puzzle design, action RPG combat and dark, oppressive atmosphere, while skipping roguelike runs

Fast melee-and-guns combat with a genuinely good katana feel, built around procedurally assembled open levels and four-player co-op. Movement is quick and mobile. The procedural generation is the cost: environments repeat visibly after a few hours, and the loot-driven stat progression sits awkwardly on a game whose shooting is otherwise built on precision.

Where it drifts furthest from Magicraft: tone and setting.

It predates Magicraft by 8 years, with what that implies technically.

Genre100World82Combat73Progression58Game mode34Tone0
Fire Emblem: Radiant Dawn
RPGAction RPGIsometric ARPG
SoloMagicMeleeHardcoreFantasyIsometric
IGDB75· 3
Year 2007Dev Nintendo SPD Production Group No. 2 · Nintendo

✓ Like Magicraft, it's known for deep RPG systems, roguelike runs and turn-based strategy

≠ Stands apart with combat tactical, ranged combat and visual 2d, while skipping shooter

Where it drifts furthest from Magicraft: visuals.

It predates Magicraft by 17 years, with what that implies technically.

Game mode100Tone100Setting100Combat63Genre50Visuals36
Ys: The Oath in Felghana
RPGJRPGAction JRPG
SoloMeleeMagicHardcoreFantasyLootTop-Down
Steam👍 94%· 2.1KRAWG👍 83%· 57MC73IGDB83· 2
Year 2005Dev XSEED GamesPlaytime ~4hOn PC · PS

✓ If you enjoyed Magicraft, expect deep RPG systems, adventure storytelling and punishing difficulty

≠ Stands apart with JRPG narrative and systems, action RPG combat and setting anime, while skipping roguelike runs

When redheaded thrill-seeker Adol Christin and his eternal blue-haired companion Dogi make an unannounced visit to Dogi's homeland of Felghana after an eight-year absence, it quickly becomes apparent that things have changed dramatically.

It predates Magicraft by 19 years, with what that implies technically.

Combat100Game mode100Tone100Setting65Progression58Visuals55
Fire Emblem: Path of Radiance
RPGAction RPGIsometric ARPG
SoloMagicMeleeFantasyIsometric
IGDB80· 1
Year 2005Dev Nintendo

✓ Like Magicraft, it's known for deep RPG systems, turn-based strategy and roguelike runs

≠ Where it differs: brings combat tactical, ranged combat and visual 2d, while skipping shooter

Where it drifts furthest from Magicraft: visuals.

It predates Magicraft by 19 years, with what that implies technically.

Game mode100Setting100Combat63Genre50Visuals36
Bound By Flame
RPGAction RPGThird-Person ARPG
SoloMeleeMagicHardcoreFantasyCrafting
Steam👍 68%· 4.0KIGDB57· 11OC56· 69
Year 2014Dev Spiders · Focus EntertainmentOn PlayStation 3 · PS4 · PC

✓ If you enjoyed Magicraft, expect deep RPG systems, adventure storytelling and punishing difficulty

≠ Its own twist: action RPG combat, dark, oppressive atmosphere and strong narrative focus, while skipping roguelike runs

Where it drifts furthest from Magicraft: visuals and progression.

On reception: its Steam reviews are mixed, against very positive for Magicraft.

It predates Magicraft by 10 years, with what that implies technically.

Combat100Game mode100Setting100Tone71Genre50Progression47
X-Blades
RPGAction RPGThird-Person ARPG
SoloMeleeMagicFantasyAnime
Steam👍 62%· 3.2KRAWG👍 26%· 166MC54IGDB47· 3
Year 2007Dev Gaijin Entertainment · 1C CompanyPlaytime ~4hOn PC · PS · Xbox

✓ Like Magicraft, it's known for deep RPG systems, adventure storytelling and shooter

≠ Where it differs: brings action RPG combat, third-person shooting and setting anime, while skipping roguelike runs

X-Blades is a hack and slash game in the fantasy setting. It follows Ayumi, a young adventurer that uses two pistol-blades. One day she was cursed and now needs to find the way to break free from it. You take on the role of Ayumi and lead her through hordes of monster towards the secrets of her world.

Where it drifts furthest from Magicraft: visuals.

On reception: its Steam reviews are mixed, against very positive for Magicraft.

It predates Magicraft by 17 years, with what that implies technically.

Combat100Game mode100Setting67Genre50Visuals0
1/1 agree it's a good matchDetails →
Breath of Fire IV
RPGAction RPGThird-Person ARPG
SoloMagicMeleeFantasySci-Fi
Steam👍 76%· 488IGDB80· 1
Year 2000Dev CapcomOn PlayStation 3 · PC

✓ If you enjoyed Magicraft, expect deep RPG systems, turn-based strategy and adventure storytelling

≠ Stands apart with setting scifi and visual third person, while skipping roguelike runs

Where it drifts furthest from Magicraft: visuals.

On reception: its Steam reviews are mostly positive, against very positive for Magicraft.

It predates Magicraft by 24 years, with what that implies technically.

Combat100Game mode100Setting64Genre50Visuals0
Dragon Quest VIII: Journey of the Cursed King
RPGAction RPGThird-Person ARPG
SoloMagicMeleeFantasyRanged
IGDB87· 12OC85· 38
Year 2004Dev LEVEL-5 · Square Enix

✓ Shared with Magicraft: deep RPG systems, adventure storytelling and turn-based strategy

≠ Where it differs: brings ranged combat, combat tactical and visual third person, while skipping roguelike runs

Where it drifts furthest from Magicraft: visuals.

It predates Magicraft by 20 years, with what that implies technically.

Game mode100Setting100Combat71Genre50Visuals0
Silverfall
RPGAction RPGIsometric ARPG
SoloMeleeMagicFantasyLootIsometric
Steam👍 59%· 167MC62IGDB72· 3
Year 2007Dev Monte Cristo · Focus Home InteractivePlaytime ~1hOn PC

✓ Like Magicraft, it's known for deep RPG systems, adventure storytelling and melee combat

≠ Stands apart with action RPG combat, ranged combat and skill tree progression, while skipping roguelike runs

Silverfall, a once glorious city, lies in the fantastical Kingdom of Nelwë, where the forces of Technology and Nature are strongly opposed. Symptoms of this terrible conflict have begun to manifest physically as melded cyberbiologic organics and living steam-driven automatons.

On reception: its Steam reviews are mixed, against very positive for Magicraft.

It predates Magicraft by 17 years, with what that implies technically.

Game mode100Setting100Combat83Progression53Visuals52Genre50
Kena: Bridge of Spirits
RPGAction RPGSoulslike
SoloMeleeMagicHardcoreFantasy
Steam👍 92%· 17KIGDB84· 10OC81· 161
Year 2021Dev Ember LabOn Xbox · PS4 · Switch

✓ Shared with Magicraft: deep RPG systems, adventure storytelling and punishing difficulty

≠ Its own twist: action RPG combat, strong narrative focus and exploration and discovery, while skipping roguelike runs

Where it drifts furthest from Magicraft: progression and visuals.

Combat100Game mode100Setting100Tone81Genre50Progression0
Shining Force II
RPGJRPGTurn-Based JRPG
SoloMagicMeleeFantasyIsometric
Steam👍 100%· 14RAWG👍 91%· 32
Year 1993Dev SEGAOn PC · PS · Xbox

✓ If you enjoyed Magicraft, expect deep RPG systems, turn-based strategy and combat magic

≠ Where it differs: brings JRPG narrative and systems, ranged combat and combat tactical, while skipping roguelike runs

Shining Force II (シャイニング・フォースII 古えの封印, Shainingu Fōsu Tsū: Inishie no Fūin, lit. "Shining Force II: The Ancient Seal"), is a tactical role-playing game for the Mega Drive/Genesis console developed by Sonic! Software Planning in 1993.

Where it drifts furthest from Magicraft: visuals.

It predates Magicraft by 31 years, with what that implies technically.

Game mode100Setting100Combat72Genre50Visuals49
God of War II
RPGAction RPGThird-Person ARPG
SoloMagicMeleeFantasyLoot
IGDB93· 4
Year 2007Dev SCE Santa Monica Studio · Capcom

✓ If you enjoyed Magicraft, expect deep RPG systems, adventure storytelling and combat magic

≠ Its own twist: action RPG combat, precision platforming and historical setting, while skipping roguelike runs

Where it drifts furthest from Magicraft: visuals and setting.

It predates Magicraft by 17 years, with what that implies technically.

Combat100Game mode100Progression56Genre50Setting41Visuals0
Ninja Gaiden Sigma
RPGAction RPGSoulslike
SoloMeleeMagicHardcoreRanged
Steam👍 83%· 2.8KIGDB90· 5
Year 2007Dev Team NINJA · Eidos InteractiveOn PlayStation 3 · PS4 · PC

✓ If you enjoyed Magicraft, expect deep RPG systems, adventure storytelling and punishing difficulty

≠ Where it differs: brings action RPG combat, dark, oppressive atmosphere and ranged combat, while skipping roguelike runs

Where it drifts furthest from Magicraft: visuals.

It predates Magicraft by 17 years, with what that implies technically.

Game mode100Combat85Tone72Genre50Visuals0

Complete list of melee games like Magicraft

The full catalog of games sharing gameplay DNA with Magicraft, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.

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