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Heart of the Machine

22 Tactical games like Heart of the Machine that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 42 games similar to Heart of the Machine down to the 22 that fit the “Tactical” category. Songs of Syx, Crusader Kings III and Ultimate Arena top the list, ranked by affinity and similarity score to Heart of the Machine.

iRank88/ 100

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GenreStrategySubgenreGrand Strategy
Tags
Solo
Year 2026Dev Arcen Games

Quick answer

Within the “Tactical” category, the closest game to Heart of the Machine is Songs of Syx — scoring 79/100 on our similarity scale. Crusader Kings III and Ultimate Arena follow close behind.

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The best tactical games like Heart of the Machine

22 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Heart of the Machine. Each one has been evaluated across 14 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Songs of Syx
Songs of Syx
StrategyGrand Strategy
SoloTacticalSandbox WorldBase BuildingManagementIsometricEarly Access
Steam👍 95%· 8.2K
Year 2020Dev Jake the Dev · Jakob de LavalPlaytime ~6hOn PC · Apple Macintosh · Linux

✓ Like Heart of the Machine, it's known for deep simulation, sandbox freedom and turn-based strategy

≠ Stands apart with vibe casual, open world exploration and fantasy world, while skipping deep RPG systems

Inspired by Nordic mythology and fused with nostalgia from the ’80s-’90s, Songs of Syx aims to deliver a unique city-builder experience on an epic scale. You start off as a colony-sim, and tend to your minions, micromanage your assets and try to stay off your neighbor’s radar.

Where it drifts furthest from Heart of the Machine: setting and visuals.

Genre100Combat100Game mode100Progression91World80Visuals34
#2Crusader Kings III
Crusader Kings III
StrategyGrand Strategy
SoloTacticalSandbox WorldHistoricalManagementIsometric
Steam👍 90%· 140KRAWG👍 89%· 465MC86IGDB91· 3OC90· 94
Year 2020Dev Paradox Developement Studios · Paradox InteractivePlaytime ~12hOn PC · PS · Xbox

✓ If you enjoyed Heart of the Machine, expect deep simulation, deep RPG systems and turn-based strategy

≠ Where it differs: brings real-time strategy, cozy, relaxing feel and strong narrative focus, while skipping survival mechanics

A grand strategy game about dynasties rather than borders: characters have traits, stress, secrets and lifespans, and most of the story comes from managing relatives who want what you have. Far more approachable than CK2. Warfare is the shallow part, and once you understand the systems the difficulty largely disappears past the first century.

Genre100Combat100World100Visuals100Game mode55Setting53
Ultimate Arena
StrategyGrand Strategy
SoloTacticalSandbox WorldHistoricalIsometric
Steam👍 80%· 992RAWG👍 14%· 21
Year 2016Dev TriverskePlaytime ~4hOn PC · Linux

✓ Like Heart of the Machine, it's known for turn-based strategy, deep simulation and sandbox freedom

≠ Where it differs: brings horror tension, cozy, relaxing feel and strong narrative focus, while skipping deep RPG systems

Many will enter, one will win. It has taken a few millennia for the art of the arena to be perfected, but we've finally done it. Ultimate Arena puts you in charge of the greatest battle royale, the one that you pick who fights and the conditions they fight under. Take charge by setting up landmines, deploying care packages, and initiating arena events.

Where it drifts furthest from Heart of the Machine: visuals and setting.

It predates Heart of the Machine by 10 years, with what that implies technically.

Genre100Combat100Game mode100World68Setting48Visuals47
MASSIVE CHALICE
StrategyGrand Strategy
SoloTacticalHistoricalManagementMagic
Steam👍 72%· 1.9KRAWG👍 36%· 131MC73IGDB70· 3OC74· 32
Year 2015Dev Double Fine ProductionsPlaytime ~3hOn PC · Xbox · Apple Macintosh

✓ If you enjoyed Heart of the Machine, expect deep simulation, turn-based strategy and deep RPG systems

≠ Its own twist: adventure storytelling, roguelike runs and combat magic, while skipping sandbox freedom

Massive Chalice is a fantasy turn-based tactical game in the vein of XCOM. ###Plot The player assumes the role of an immortal leader in a fantasy kingdom. A dark power called Cadence repeatedly attacks the kingdom, corrupting everything it touches.

Where it drifts furthest from Heart of the Machine: progression.

On reception: its Steam reviews are mostly positive, against very positive for Heart of the Machine.

It predates Heart of the Machine by 11 years, with what that implies technically.

Genre100Game mode100Combat71Setting52Progression46
#5Sid Meier’s Civilization® VI
Sid Meier’s Civilization® VI
StrategyGrand Strategy
SoloTacticalHistoricalBase BuildingManagementIsometric
Steam👍 86%· 374KRAWG👍 88%· 1.4KMC88IGDB87· 20OC89· 95
Year 2016Dev Aspyr Media · 2K GamesPlaytime ~15hOn PC · PS · Xbox

✓ Like Heart of the Machine, it's known for deep simulation, turn-based strategy and combat tactical

≠ Its own twist: fantasy world and multiplayer gameplay, while skipping sandbox freedom

The sixth installment in Sid Meier’s Civilization series.

It predates Heart of the Machine by 10 years, with what that implies technically.

Genre100Combat100Progression100Visuals100Setting65Game mode55
Sid Meier's Civilization® V
StrategyGrand Strategy
SoloTacticalHistoricalSci-FiBase BuildingIsometric
Steam👍 96%· 209KRAWG👍 91%· 2.0KMC90IGDB87· 5
Year 2010Dev Aspyr Media · 2K GamesPlaytime ~27hOn PC · Apple Macintosh · Linux

✓ If you enjoyed Heart of the Machine, expect turn-based strategy, deep simulation and combat tactical

≠ Its own twist: ranged combat, fantasy world and setting medieval, while skipping sandbox freedom

Real-time strategy genre has always been about domination over your opponent, and Civilization in general expanded on the concept. Civilization 5 allows players to pick one of the 43 civilizations available in, including DLCs and the expansions.

Where it drifts furthest from Heart of the Machine: progression and game mode.

It predates Heart of the Machine by 16 years, with what that implies technically.

Genre100Visuals100Combat78Setting74Game mode49Progression43
Your Only Move Is HUSTLE
StrategyGrand Strategy
TacticalSandbox WorldMeleeNarrativeCozy
Steam👍 96%· 42K
Year 2023Dev Ivy SlyPlaytime ~4hOn PC

✓ Like Heart of the Machine, it's known for deep simulation, turn-based strategy and sandbox freedom

≠ Stands apart with strong narrative focus, cozy, relaxing feel and melee combat, while skipping deep RPG systems

Equal parts deep, rewarding online PVP experience and creative sandbox for creating intense, shareable fight scenes, Your Only Move Is HUSTLE takes the classic fighting formula and turns it on its head. Take control of an over-powered fighter and use the power of precognition to plan out your every move, down to each moment.

Where it drifts furthest from Heart of the Machine: setting and visuals.

Genre100World100Combat76Setting0Visuals0
Sid Meier's Civilization: Beyond Earth
StrategyGrand Strategy
SoloTacticalSci-FiBase BuildingIsometric
Steam👍 60%· 23KIGDB83· 11OC81· 67
Year 2014Dev Firaxis Games · 2K GamesOn Linux · PC · Mac

✓ Shared with Heart of the Machine: turn-based strategy, deep simulation and combat tactical

≠ Its own twist: adventure storytelling, strong narrative focus and setting space, while skipping sandbox freedom

Civ V's systems relocated to an alien planet, with affinity paths that visibly change your units as you commit to one. The alien wildlife adds early pressure Civ never had. It was criticised for feeling like a reskin — the diplomacy is shallow, the victory conditions blur together, and the planet never develops the character Alpha Centauri had.

Where it drifts furthest from Heart of the Machine: setting and progression.

On reception: its Steam reviews are mixed, against very positive for Heart of the Machine.

It predates Heart of the Machine by 12 years, with what that implies technically.

Genre100Combat100Visuals100Game mode55Progression42Setting39
Sid Meier's Civilization Revolution
StrategyGrand Strategy
SoloTacticalHistoricalIsometricMultiplayer
IGDB81· 8
Year 2008Dev Firaxis Games · 2K GamesOn PlayStation 3

✓ If you enjoyed Heart of the Machine, expect deep simulation, turn-based strategy and combat tactical

≠ Stands apart with fantasy world and multiplayer gameplay, while skipping sandbox freedom

Civilization compressed for consoles: games finish in a couple of hours, the tech tree is trimmed hard, and turns are fast enough to play with a controller comfortably. That compression is the trade — the diplomacy and economic layers are thin, and anyone coming from the PC entries will find the strategic ceiling low.

It predates Heart of the Machine by 18 years, with what that implies technically.

Genre100Combat100Visuals100Setting64Game mode56
Advance Wars
StrategyGrand Strategy
SoloTacticalSci-FiIsometricMultiplayer
IGDB100· 1
Year 2001Dev Intelligent Systems · Nintendo

✓ Shared with Heart of the Machine: deep simulation, turn-based strategy and combat tactical

≠ Its own twist: multiplayer gameplay, visual 2d and visual pixel, while skipping sandbox freedom

Turn-based tactics stripped to essentials: unit triangle, terrain bonuses, capture points, and COs whose powers meaningfully change how you play. Readable within one mission. The campaign difficulty spikes sharply in its later maps, and there is no undo — a misread on turn three can cost a map you then replay from the start.

It predates Heart of the Machine by 25 years, with what that implies technically.

Genre100Combat100Game mode56Visuals56Setting50
Advance Wars: Dual Strike
StrategyGrand Strategy
SoloTacticalSci-FiIsometricMultiplayer
IGDB91· 3
Year 2005Dev Intelligent Systems · Nintendo

✓ Like Heart of the Machine, it's known for deep simulation, turn-based strategy and combat tactical

≠ Stands apart with multiplayer gameplay and visual 2d, while skipping sandbox freedom

The dual-screen entry: two COs per army with tag powers, plus a much longer campaign than its predecessors. More systems on the board than any other entry. Those systems are also the criticism — tag powers can swing a map decisively, and the balance between COs is looser than in the earlier, tighter games.

It predates Heart of the Machine by 21 years, with what that implies technically.

Genre100Combat100Visuals69Game mode56Setting50
Turmoil
StrategyGrand Strategy
SoloTacticalHistoricalManagementMultiplayer
Steam👍 93%· 16KOC72· 11
Year 2016Dev Gamious · PlaydigiousOn PS4 · Linux · Android

✓ Like Heart of the Machine, it's known for deep simulation, turn-based strategy and combat tactical

≠ Where it differs: brings vibe relaxing, multiplayer gameplay and co op, while skipping sandbox freedom

Where it drifts furthest from Heart of the Machine: visuals and game mode.

It predates Heart of the Machine by 10 years, with what that implies technically.

Genre100Combat100Setting76Progression67Game mode31Visuals0
Travellin Cats in China
StrategyGrand Strategy
SoloTacticalHistoricalManagementNarrative
Steam👍 92%· 1.0K
Dev KremlingamesPlaytime ~4hOn PC · Apple Macintosh · Linux

✓ Like Heart of the Machine, it's known for deep simulation, deep RPG systems and turn-based strategy

≠ Stands apart with strong narrative focus, open world exploration and visual 2d, while skipping sandbox freedom

Year 1976, the stormy Cultural revolution has died down, hard times of hongweibing and public critics are coming to an end. Old and sick Mao Zedong will soon leave China to his comrades from CPC.

Where it drifts furthest from Heart of the Machine: world and visuals.

Genre100Combat100Game mode100Setting77Progression64World0
Dorfromantik
StrategyCity Builder
SoloTacticalSandbox WorldBase BuildingManagement
Steam👍 96%· 29KRAWG👍 80%· 220OC83· 30
Year 2022Dev Toukana InteractivePlaytime ~3hOn PC · Nintendo

✓ Shared with Heart of the Machine: deep simulation, turn-based strategy and sandbox freedom

≠ Its own twist: puzzle design, card game strategy and vibe casual, while skipping deep RPG systems

Dorfromantik is a relaxing building strategy and puzzle game in which you place tiles to create ever-growing, idyllic village landscapes. With Dorfromantik, you can immerse yourself in a quiet, peaceful world at any time and take a break from everyday life.

Where it drifts furthest from Heart of the Machine: visuals.

Combat100Game mode100Progression100World66Genre50Visuals0
X-COM: Terror From the Deep
StrategyCity Builder
SoloTacticalSci-FiBase BuildingManagementIsometric
Steam👍 91%· 925RAWG👍 62%· 128
Year 1995Dev MicroProse Software · 2K GamesPlaytime ~1hOn PC · PS

✓ Shared with Heart of the Machine: turn-based strategy, deep simulation and combat tactical

≠ Its own twist: roguelike runs, horror tension and dark, oppressive atmosphere, while skipping sandbox freedom

X-COM: Terror From the Deep is a strategy game, the second installment in the X-COM series and a sequel to X-COM: UFO Defense that moves action from the outer space into the Earth’s oceans. The story unexpectedly references to Lovecraft’s novels, as you fight aliens that want to reawaken their unstoppable leader who slept under the sea for hundreds of years.

Where it drifts furthest from Heart of the Machine: setting.

It predates Heart of the Machine by 31 years, with what that implies technically.

Game mode100Progression100Combat88Visuals76Genre50Setting40

Complete list of tactical games like Heart of the Machine

The full catalog of games sharing gameplay DNA with Heart of the Machine, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.

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