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Grand Theft Auto: Episodes from Liberty City

19 Racing games like Grand Theft Auto: Episodes from Liberty City that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Grand Theft Auto: Episodes from Liberty City down to the 19 that fit the “Racing” category. Grand Theft Auto: Vice City, Just Cause 2 and Just Cause top the list, ranked by affinity and similarity score to Grand Theft Auto: Episodes from Liberty City.

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GenreActionSubgenreOpen World Action
Tags
DarkNarrativeSoloMultiplayer
Year 2009Dev Rockstar North

Quick answer

Within the “Racing” category, the closest game to Grand Theft Auto: Episodes from Liberty City is Grand Theft Auto: Vice City — scoring 95/100 on our similarity scale. Just Cause 2 and Just Cause follow close behind.

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The best racing games like Grand Theft Auto: Episodes from Liberty City

19 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Grand Theft Auto: Episodes from Liberty City. Each one has been evaluated across 15 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Grand Theft Auto: Vice City
Grand Theft Auto: Vice City
ActionOpen World Action
SoloMultiplayerMeleeRangedNarrativeDarkOpen WorldSandbox WorldExplorationThird Person
Steam👍 93%· 30KRAWG👍 93%· 3.1KMC94IGDB94· 4
Year 2002Dev Rockstar North · Rockstar GamesPlaytime ~2hOn PC · PS · Xbox

✓ Fits the open-world action games cluster, with third-person shooting, adventure storytelling and shooter

≠ Stands apart with puzzle design

Tighter and more focused than the open worlds that followed it, with a compact city you learn by heart rather than by map marker. Driving carries most of the game. The shooting has aged badly — no proper cover, stiff aiming — and missions restart from the beginning, which turns a late failure into a long redo.

Same studio: Rockstar North.

Genre100Combat100Game mode100Tone100World100Progression100
Just Cause 2
ActionOpen World Action
SoloMultiplayerMeleeRangedOpen WorldSandbox WorldExplorationThird Person
Steam👍 91%· 51KRAWG👍 64%· 1.4KMC84IGDB85· 4
Year 2010Dev Square EnixPlaytime ~3hOn PC · PS · Xbox

✓ Nearly identical: third-person shooting, adventure storytelling and shooter.

≠ Missing: dark, oppressive atmosphere.

A physics sandbox first and a shooter a distant second. The grapple and parachute let you chain traversal indefinitely, and most of the fun comes from improvising with them rather than from any mission. Expect repetition: the island is enormous but the objectives recycle a handful of templates, and the story is barely present.

Genre100Combat100Game mode100World100Progression100Visuals100
Just Cause
ActionOpen World Action
SoloMultiplayerMeleeRangedOpen WorldSandbox WorldExplorationThird Person
Steam👍 66%· 5.2KRAWG👍 48%· 446MC75IGDB60· 1
Year 2006Dev Avalanche Studios · Square EnixPlaytime ~1hOn PC · PS · Xbox

✓ Both are open-world action games — sharing third-person shooting, adventure storytelling and shooter

≠ Stands apart with procedural generation, while skipping dark, oppressive atmosphere

The first outing for the grapple-and-parachute traversal the series became known for, though far cruder here — the hook is limited and stunt-jumping between vehicles is the main trick. The island is large and mostly empty, missions repeat a handful of templates, and the driving physics are loose enough that chases become guesswork.

On reception: its Steam reviews are mixed, against mostly positive for Grand Theft Auto: Episodes from Liberty City.

Genre100Combat100Game mode100Progression100Visuals100World84
Mafia II (Classic)
ActionOpen World Action
SoloMultiplayerMeleeRangedNarrativeOpen WorldSandbox WorldExplorationThird Person
Steam👍 94%· 58KRAWG👍 88%· 2.2KMC77IGDB73· 6
Year 2010Dev 2K Czech · 2K GamesPlaytime ~13hOn PC · PS · Xbox

✓ Fits the open-world action games cluster, with third-person shooting, adventure storytelling and shooter

≠ Where it differs: brings puzzle design, stealth mechanics and fantasy world, while skipping dark, oppressive atmosphere

A tightly linear crime story set in a 1940s and 50s American city, more interested in Vito's decade than in filling a map with icons — the world is a backdrop for the narrative, not a checklist. The writing and period detail are why people still recommend it. This original SKU is the problem: it is a 32-bit build that crashes and stutters badly on current Windows, and the Definitive Edition exists.

Genre100Game mode100World100Progression100Visuals100Tone75
Mafia III
ActionOpen World Action
SoloMultiplayerMeleeNarrativeDarkOpen WorldSandbox WorldExplorationThird Person
Steam👍 57%· 63KIGDB68· 23
Year 2016Dev Hangar 13 · 2K GamesOn PS4 · PC · Mac

✓ Fits the open-world action games cluster, with adventure storytelling, shooter and third-person shooting

≠ Its own twist: first-person shooting and stealth mechanics, while skipping ranged combat

New Bordeaux and its period soundtrack are exceptional, and the story handles race and its era with more seriousness than the genre usually manages. Driving feels heavy and right. The structure undercuts all of it — the same racket-clearing loop repeats across every district, and the mission variety runs out long before the map does.

On reception: its Steam reviews are mixed, against mostly positive for Grand Theft Auto: Episodes from Liberty City.

Released 7 years after Grand Theft Auto: Episodes from Liberty City.

Genre100Game mode100Tone100World100Progression100Visuals100
Grand Theft Auto: San Andreas
ActionOpen World Action
SoloMultiplayerMeleeRangedNarrativeDarkOpen WorldSandbox WorldExplorationThird Person
Steam👍 92%· 83KRAWG👍 93%· 4.1KMC93IGDB93· 6
Year 2004Dev Rockstar North · CapcomPlaytime ~2hOn PC · PS · Xbox

✓ Same family of open-world action games: adventure storytelling, racing gameplay and shooter

≠ Stands apart with first-person shooting, stealth mechanics and co op

The largest of the PS2-era entries by a distance: three cities, countryside between them, and systems the series never repeated — stat training, gang territory, vehicle variety from bikes to planes. It is also the most uneven. Mission difficulty spikes without warning, and the RPG-ish stat grind sits oddly against the pace of everything else.

Same studio: Rockstar North.

Genre100Tone100World100Progression100Combat72Game mode70
Saints Row 2
ActionOpen World Action
SoloMultiplayerMeleeRangedOpen WorldSandbox WorldExplorationThird Person
Steam👍 76%· 21KRAWG👍 64%· 897MC78IGDB81· 6
Year 2008Dev Volition · Deep SilverPlaytime ~2hOn PC · PS · Xbox

✓ Same family of open-world action games: third-person shooting, adventure storytelling and shooter

≠ Its own twist: co op, online features and skill tree progression, while skipping dark, oppressive atmosphere

The entry most fans point to: an open city with genuine variety in activities, co-op through the entire campaign, and a tone that swings between crude comedy and surprisingly dark story beats. The PC port is the problem — it shipped badly and still needs community patches to run properly, which is a real barrier before you start.

Genre100Combat100World100Visuals100Progression71Game mode62
Grand Theft Auto III
ActionOpen World Action
SoloMeleeRangedDarkNarrativeOpen WorldSandbox WorldExplorationThird Person
Steam👍 87%· 15KRAWG👍 86%· 1.6KMC93IGDB95· 2
Year 2001Dev DMA Design · CapcomPlaytime ~1hOn PC · PS · Xbox

✓ Same family of open-world action games: third-person shooting, adventure storytelling and shooter

≠ Stands apart with deep simulation and visual isometric, while skipping multiplayer gameplay

The one that established the template: a 3D open city with radio stations, missions on call and free roaming between them. Historically it matters enormously. It has aged the hardest of the era — no mission checkpoints, no map markers for much of it, a silent protagonist, and shooting that amounts to auto-aim and hoping.

It predates Grand Theft Auto: Episodes from Liberty City by 8 years, with what that implies technically.

Genre100Combat100Tone100World100Progression100Visuals64
Saints Row: The Third
ActionOpen World Action
SoloMultiplayerMeleeDarkOpen WorldSandbox WorldExplorationThird Person
Steam👍 96%· 69KIGDB85· 10
Year 2011Dev Volition · Square EnixOn PlayStation 3 · Linux · PC

✓ Same family of open-world action games: shooter, third-person shooting and adventure storytelling

≠ Stands apart with first-person shooting, horror setting and co op, while skipping strong narrative focus

Genre100World100Tone79Combat75Visuals67Game mode61
Grand Theft Auto
ActionOpen World Action
SoloMultiplayerMeleeOpen WorldSandbox WorldExploration
Steam👍 84%· 393IGDB80· 1
Year 1997Dev DMA Design · BMG InteractiveOn PC

✓ Fits the open-world action games cluster, with adventure storytelling, racing gameplay and shooter

≠ Stands apart with punishing difficulty, visual isometric and visual 2d, while skipping third-person shooting

Where it drifts furthest from Grand Theft Auto: Episodes from Liberty City: tone and visuals.

It predates Grand Theft Auto: Episodes from Liberty City by 12 years, with what that implies technically.

Genre100Game mode100World100Progression100Combat76Tone0
RAGE
ActionOpen World Action
SoloMultiplayerRangedMeleeNarrativeDarkOpen WorldExplorationThird Person
Steam👍 78%· 18KRAWG👍 52%· 834MC79IGDB81· 10
Year 2011Dev Aspyr Media · Bethesda SoftworksPlaytime ~5hOn PC · PS · Xbox

✓ Same family of open-world action games: shooter, racing gameplay and adventure storytelling

≠ Its own twist: first-person shooting, deep RPG systems and horror tension, while skipping sandbox freedom

id Software shooting at its most precise, wrapped in a wasteland that mostly exists to connect combat arenas. The gunfeel and enemy animation still hold up. Everything around it is weaker: driving sections pad the runtime, the world is a hub-and-spoke rather than open, and it ends abruptly enough that many players assume they missed a final act.

Genre100Combat100Tone100Progression100Game mode71World66
Crash Time 2
ActionOpen World Action
MultiplayerSoloMeleeNarrativeSandbox WorldOpen WorldExploration
Steam👍 58%· 2.5KRAWG👍 19%· 107
Year 2008Dev RTL interactive · Meridian4Playtime ~1hOn PC

✓ Fits the open-world action games cluster, with racing gameplay, sandbox freedom and adventure storytelling

≠ Where it differs: brings deep simulation, offline and visual 3d, while skipping third-person shooting

Crash Time 2 is a mission-based open-world driving game developed by Synetic. You are one of the officers of a fictional Cobra 11 police unit. The players are free to explore the open world or just complete the missions.

Where it drifts furthest from Grand Theft Auto: Episodes from Liberty City: visuals.

On reception: its Steam reviews are mixed, against mostly positive for Grand Theft Auto: Episodes from Liberty City.

Genre100World100Progression100Tone77Combat75Game mode65
Grand Theft Auto 2
ActionOpen World Action
SoloMultiplayerMeleeDarkOpen WorldExploration
Steam👍 92%· 491IGDB70· 1
Year 1999Dev DMA Design · Take-Two InteractiveOn PC

✓ Both are open-world action games — sharing shooter, racing gameplay and adventure storytelling

≠ Where it differs: brings first-person shooting, visual isometric and visual 2d, while skipping sandbox freedom

Where it drifts furthest from Grand Theft Auto: Episodes from Liberty City: visuals.

It predates Grand Theft Auto: Episodes from Liberty City by 10 years, with what that implies technically.

Genre100Game mode100Progression100Tone78Combat76World66
Driver Parallel Lines
ActionOpen World Action
SoloMeleeRangedOpen WorldExplorationThird Person
Steam👍 90%· 1.5KRAWG👍 64%· 106MC61IGDB66· 3
Year 2006Dev Ubisoft · Ubisoft EntertainmentPlaytime ~2hOn PC · PS · Xbox

✓ Nearly identical: racing gameplay, third-person shooting and shooter.

≠ Missing: adventure storytelling.

Driving is where the series always delivered, and the handling here is heavy and satisfying in a way most open-world games skip. The 1978-to-2006 time jump changes the whole city halfway through, which is a strong structural idea. On-foot sections and shooting are stiff and unwelcome, and the difficulty spikes without warning.

Genre100Combat100Progression100Visuals100World69Game mode54
Trailmakers
ActionOpen World Action
SoloMultiplayerMeleeSandbox WorldOpen WorldExploration
Steam👍 92%· 36KRAWG👍 59%· 70OC69· 5
Year 2020Dev FlashbulbPlaytime ~3hOn PC · PS · Xbox

✓ Same family of open-world action games: adventure storytelling, racing gameplay and sandbox freedom

≠ Its own twist: deep simulation, survival mechanics and setting space, while skipping third-person shooting

Welcome to the Ultimate Expedition! Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself.

Where it drifts furthest from Grand Theft Auto: Episodes from Liberty City: game mode.

Released 11 years after Grand Theft Auto: Episodes from Liberty City.

Genre100World100Combat76Progression60Game mode49

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