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Grand Theft Auto: Episodes from Liberty City

21 Ranged games like Grand Theft Auto: Episodes from Liberty City that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Grand Theft Auto: Episodes from Liberty City down to the 21 that fit the “Ranged” category. Grand Theft Auto: Vice City, Just Cause 2 and Just Cause top the list, ranked by affinity and similarity score to Grand Theft Auto: Episodes from Liberty City.

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GenreActionSubgenreOpen World Action
Tags
DarkNarrativeSoloMultiplayer
Year 2009Dev Rockstar North

Quick answer

Within the “Ranged” category, the closest game to Grand Theft Auto: Episodes from Liberty City is Grand Theft Auto: Vice City — scoring 95/100 on our similarity scale. Just Cause 2 and Just Cause follow close behind.

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The best ranged games like Grand Theft Auto: Episodes from Liberty City

21 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Grand Theft Auto: Episodes from Liberty City. Each one has been evaluated across 15 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Grand Theft Auto: Vice City
Grand Theft Auto: Vice City
ActionOpen World Action
SoloMultiplayerMeleeRangedNarrativeDarkOpen WorldSandbox WorldExplorationThird Person
Steam👍 93%· 30KRAWG👍 93%· 3.1KMC94IGDB94· 4
Year 2002Dev Rockstar North · Rockstar GamesPlaytime ~2hOn PC · PS · Xbox

✓ Fits the open-world action games cluster, with third-person shooting, adventure storytelling and shooter

≠ Stands apart with puzzle design

Tighter and more focused than the open worlds that followed it, with a compact city you learn by heart rather than by map marker. Driving carries most of the game. The shooting has aged badly — no proper cover, stiff aiming — and missions restart from the beginning, which turns a late failure into a long redo.

Same studio: Rockstar North.

Genre100Combat100Game mode100Tone100World100Progression100
Just Cause 2
ActionOpen World Action
SoloMultiplayerMeleeRangedOpen WorldSandbox WorldExplorationThird Person
Steam👍 91%· 51KRAWG👍 64%· 1.4KMC84IGDB85· 4
Year 2010Dev Square EnixPlaytime ~3hOn PC · PS · Xbox

✓ Nearly identical: third-person shooting, adventure storytelling and shooter.

≠ Missing: dark, oppressive atmosphere.

A physics sandbox first and a shooter a distant second. The grapple and parachute let you chain traversal indefinitely, and most of the fun comes from improvising with them rather than from any mission. Expect repetition: the island is enormous but the objectives recycle a handful of templates, and the story is barely present.

Genre100Combat100Game mode100World100Progression100Visuals100
Just Cause
ActionOpen World Action
SoloMultiplayerMeleeRangedOpen WorldSandbox WorldExplorationThird Person
Steam👍 66%· 5.2KRAWG👍 48%· 446MC75IGDB60· 1
Year 2006Dev Avalanche Studios · Square EnixPlaytime ~1hOn PC · PS · Xbox

✓ Both are open-world action games — sharing third-person shooting, adventure storytelling and shooter

≠ Stands apart with procedural generation, while skipping dark, oppressive atmosphere

The first outing for the grapple-and-parachute traversal the series became known for, though far cruder here — the hook is limited and stunt-jumping between vehicles is the main trick. The island is large and mostly empty, missions repeat a handful of templates, and the driving physics are loose enough that chases become guesswork.

On reception: its Steam reviews are mixed, against mostly positive for Grand Theft Auto: Episodes from Liberty City.

Genre100Combat100Game mode100Progression100Visuals100World84
Mafia II (Classic)
ActionOpen World Action
SoloMultiplayerMeleeRangedNarrativeOpen WorldSandbox WorldExplorationThird Person
Steam👍 94%· 58KRAWG👍 88%· 2.2KMC77IGDB73· 6
Year 2010Dev 2K Czech · 2K GamesPlaytime ~13hOn PC · PS · Xbox

✓ Fits the open-world action games cluster, with third-person shooting, adventure storytelling and shooter

≠ Where it differs: brings puzzle design, stealth mechanics and fantasy world, while skipping dark, oppressive atmosphere

A tightly linear crime story set in a 1940s and 50s American city, more interested in Vito's decade than in filling a map with icons — the world is a backdrop for the narrative, not a checklist. The writing and period detail are why people still recommend it. This original SKU is the problem: it is a 32-bit build that crashes and stutters badly on current Windows, and the Definitive Edition exists.

Genre100Game mode100World100Progression100Visuals100Tone75
Grand Theft Auto: San Andreas
ActionOpen World Action
SoloMultiplayerMeleeRangedNarrativeDarkOpen WorldSandbox WorldExplorationThird Person
Steam👍 92%· 83KRAWG👍 93%· 4.1KMC93IGDB93· 6
Year 2004Dev Rockstar North · CapcomPlaytime ~2hOn PC · PS · Xbox

✓ Same family of open-world action games: adventure storytelling, racing gameplay and shooter

≠ Stands apart with first-person shooting, stealth mechanics and co op

The largest of the PS2-era entries by a distance: three cities, countryside between them, and systems the series never repeated — stat training, gang territory, vehicle variety from bikes to planes. It is also the most uneven. Mission difficulty spikes without warning, and the RPG-ish stat grind sits oddly against the pace of everything else.

Same studio: Rockstar North.

Genre100Tone100World100Progression100Combat72Game mode70
Grand Theft Auto IV
ActionOpen World Action
MultiplayerSoloMeleeRangedNarrativeDarkOpen WorldSandbox WorldExplorationThird Person
Steam👍 83%· 195KRAWG👍 96%· 103MC95
Year 2010Dev Rockstar Toronto · Rockstar GamesOn PC · PS · Xbox

✓ Fits the open-world action games cluster, with adventure storytelling, third-person shooting and shooter

≠ Where it differs: brings co op, while skipping racing gameplay

The most grounded entry: heavier driving, a euphoria physics system that makes collisions and stumbles feel physical, and a city built for density rather than scale. Combat is serviceable. It is also the slowest — long drives between missions, friends who phone constantly asking for activities, and a tone considerably more sombre than the games around it.

Genre100Combat100Tone100World100Progression100Visuals100
Saints Row 2
ActionOpen World Action
SoloMultiplayerMeleeRangedOpen WorldSandbox WorldExplorationThird Person
Steam👍 76%· 21KRAWG👍 64%· 897MC78IGDB81· 6
Year 2008Dev Volition · Deep SilverPlaytime ~2hOn PC · PS · Xbox

✓ Same family of open-world action games: third-person shooting, adventure storytelling and shooter

≠ Its own twist: co op, online features and skill tree progression, while skipping dark, oppressive atmosphere

The entry most fans point to: an open city with genuine variety in activities, co-op through the entire campaign, and a tone that swings between crude comedy and surprisingly dark story beats. The PC port is the problem — it shipped badly and still needs community patches to run properly, which is a real barrier before you start.

Genre100Combat100World100Visuals100Progression71Game mode62
Red Faction Guerrilla Steam Edition
ActionOpen World Action
SoloMultiplayerMeleeRangedOpen WorldSandbox WorldExplorationThird Person
Steam👍 90%· 7.7KRAWG👍 67%· 627MC82
Year 2009Dev THQ NordicPlaytime ~4hOn PC · PS · Xbox

✓ Same family of open-world action games: third-person shooting, shooter and sandbox freedom

≠ Where it differs: brings setting scifi, while skipping racing gameplay

Its destruction system is the reason to play it — buildings collapse structurally rather than in scripted pieces, and the sledgehammer makes demolition a genuine tactic. Mars is drab and repetitive as a setting, missions recycle a small set of objectives, and the story is barely there. The physics carry almost the entire game.

Genre100Combat100Game mode100World100Progression100Visuals100
Grand Theft Auto III
ActionOpen World Action
SoloMeleeRangedDarkNarrativeOpen WorldSandbox WorldExplorationThird Person
Steam👍 87%· 15KRAWG👍 86%· 1.6KMC93IGDB95· 2
Year 2001Dev DMA Design · CapcomPlaytime ~1hOn PC · PS · Xbox

✓ Same family of open-world action games: third-person shooting, adventure storytelling and shooter

≠ Stands apart with deep simulation and visual isometric, while skipping multiplayer gameplay

The one that established the template: a 3D open city with radio stations, missions on call and free roaming between them. Historically it matters enormously. It has aged the hardest of the era — no mission checkpoints, no map markers for much of it, a silent protagonist, and shooting that amounts to auto-aim and hoping.

It predates Grand Theft Auto: Episodes from Liberty City by 8 years, with what that implies technically.

Genre100Combat100Tone100World100Progression100Visuals64
Saints Row IV
ActionOpen World Action
SoloMultiplayerMeleeRangedOpen WorldSandbox WorldExplorationThird Person
Steam👍 88%· 77KIGDB84· 14
Year 2013Dev High Voltage Software · Deep SilverOn PlayStation 3 · PS4 · Linux

✓ Both are open-world action games — sharing adventure storytelling, shooter and third-person shooting

≠ Its own twist: setting scifi, co op and online features, while skipping racing gameplay

Superpowers replace most of the driving: you sprint faster than cars and glide over buildings, which makes the open world trivial to cross and much more fun to move through. Combat is chaotic rather than precise. It reuses the previous game's city wholesale, and once you have full powers almost nothing offers resistance.

Released 4 years after Grand Theft Auto: Episodes from Liberty City.

Genre100Combat100World100Visuals100Game mode61Progression58
POSTAL 2
ActionOpen World Action
SoloMultiplayerMeleeRangedDarkOpen WorldSandbox WorldExplorationThird Person
Steam👍 97%· 133KRAWG👍 75%· 1.1KMC59IGDB59· 4
Year 2003Dev Running With ScissorsPlaytime ~4hOn PC · Apple Macintosh · Linux

✓ Same family of open-world action games: adventure storytelling, sandbox freedom and shooter

≠ Stands apart with first-person shooting and visual first person, while skipping third-person shooting

A first-person sandbox built around an errand list rather than a plot: you can complete a day's chores peacefully or not at all, and the world reacts either way. Its shock humour is entirely of its era and lands badly now for many players. Technically it is rough, and the freedom is broader than the systems supporting it.

Genre100Combat100Game mode100World100Progression100Tone88
Postal III
ActionOpen World Action
SoloMeleeRangedDarkNarrativeOpen WorldSandbox WorldExplorationThird Person
Steam👍 46%· 6.1KIGDB10· 1
Year 2011Dev Running With Scissors · AkellaPlaytime ~2hOn PC

✓ Same family of open-world action games: shooter, third-person shooting and sandbox freedom

≠ Stands apart with first-person shooting, horror tension and horror setting, while skipping racing gameplay

Good or Insane? The choice is yours. Following the Apocalyptic end to the Postal Dude’s week in Paradise, we follow him and his insane pitbull Champ as they emigrate to its appropriately named sister city, Catharsis.

On reception: its Steam reviews are mixed, against mostly positive for Grand Theft Auto: Episodes from Liberty City.

Genre100Combat100Tone100World100Progression100Visuals59
RAGE
ActionOpen World Action
SoloMultiplayerRangedMeleeNarrativeDarkOpen WorldExplorationThird Person
Steam👍 78%· 18KRAWG👍 52%· 834MC79IGDB81· 10
Year 2011Dev Aspyr Media · Bethesda SoftworksPlaytime ~5hOn PC · PS · Xbox

✓ Same family of open-world action games: shooter, racing gameplay and adventure storytelling

≠ Its own twist: first-person shooting, deep RPG systems and horror tension, while skipping sandbox freedom

id Software shooting at its most precise, wrapped in a wasteland that mostly exists to connect combat arenas. The gunfeel and enemy animation still hold up. Everything around it is weaker: driving sections pad the runtime, the world is a hub-and-spoke rather than open, and it ends abruptly enough that many players assume they missed a final act.

Genre100Combat100Tone100Progression100Game mode71World66
Crysis 3
ActionOpen World Action
SoloMultiplayerMeleeRangedDarkNarrativeOpen WorldExploration
Steam👍 85%· 5.6KIGDB74· 12
Year 2013Dev Crytek Frankfurt · Electronic ArtsOn PlayStation 3 · PC

✓ Fits the open-world action games cluster, with shooter, adventure storytelling and dark, oppressive atmosphere

≠ Where it differs: brings first-person shooting, stealth mechanics and setting scifi, while skipping sandbox freedom

Where it drifts furthest from Grand Theft Auto: Episodes from Liberty City: visuals.

Released 4 years after Grand Theft Auto: Episodes from Liberty City.

Genre100Game mode100Tone100Progression100Combat70World58
Resident Evil Village
ActionOpen World Action
SoloMultiplayerMeleeRangedDarkNarrativeOpen WorldExploration
Steam👍 96%· 147KRAWG👍 91%· 1.1KMC83IGDB87· 15OC84· 216
Year 2021Dev CapcomPlaytime ~15hOn PC · PS · Xbox

✓ Fits the open-world action games cluster, with adventure storytelling, shooter and dark, oppressive atmosphere

≠ Where it differs: brings survival mechanics, horror tension and first-person shooting, while skipping sandbox freedom

Experience survival horror like never before in the eighth major installment in the storied Resident Evil franchise - Resident Evil Village.

Where it drifts furthest from Grand Theft Auto: Episodes from Liberty City: visuals.

Released 12 years after Grand Theft Auto: Episodes from Liberty City.

Genre100Game mode100Tone100Combat73World61Progression52

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