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Get to Work

14 Melee games like Get to Work that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Get to Work down to the 14 that fit the “Melee” category. Banjo-Kazooie: Nuts & Bolts, Crash Bandicoot: Warped and Crash Bandicoot 2: Cortex Strikes Back top the list, ranked by affinity and similarity score to Get to Work.

iRank83/ 100

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GenrePlatformerSubgenre3D Platformer
Tags
HardcoreSolo
Year 2024Dev Isto Inc.

Quick answer

Within the “Melee” category, the closest game to Get to Work is Banjo-Kazooie: Nuts & Bolts — scoring 70/100 on our similarity scale. Crash Bandicoot: Warped and Crash Bandicoot 2: Cortex Strikes Back follow close behind.

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The best melee games like Get to Work

14 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Get to Work. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Banjo-Kazooie: Nuts & Bolts
Banjo-Kazooie: Nuts & Bolts
Platformer3D Platformer
SoloMeleeThird PersonMultiplayerOpen World
IGDB87· 3
Year 2008Dev Rare · Microsoft Game Studios

✓ Both are 3D platformers — sharing precision platforming, racing gameplay and adventure storytelling

≠ Stands apart with open world exploration, multiplayer gameplay and exploration and discovery, while skipping punishing difficulty

Where it drifts furthest from Get to Work: visuals.

It predates Get to Work by 16 years, with what that implies technically.

Genre100Combat100Game mode56Visuals35
#2Crash Bandicoot: Warped
Crash Bandicoot: Warped
Platformer3D Platformer
SoloMeleeHardcoreThird PersonFantasy
Steam👍 92%· 22K
Year 2017Dev Vicarious Visions · ActivisionOn PS4 · PC · Xbox

✓ Same family of 3D platformers: precision platforming, adventure storytelling and punishing difficulty

≠ Its own twist: fantasy world, historical setting and setting scifi, while skipping racing gameplay

Genre100Combat100Game mode100Tone100Visuals55
Crash Bandicoot 2: Cortex Strikes Back
Platformer3D Platformer
SoloMeleeHardcoreThird PersonFantasy
Steam👍 92%· 22K
Year 2017Dev Vicarious Visions · ActivisionOn PS4 · PC · Xbox

✓ Same family of 3D platformers: precision platforming, adventure storytelling and punishing difficulty

≠ Its own twist: fantasy world and setting scifi, while skipping racing gameplay

Genre100Combat100Game mode100Tone100Visuals55
Spider-Man: Web of Shadows
Platformer3D Platformer
SoloMeleeThird PersonOpen WorldExploration
IGDB70· 6
Year 2008Dev Treyarch · ActivisionOn PlayStation 3 · PC

✓ Same family of 3D platformers: precision platforming, adventure storytelling and melee combat

≠ Stands apart with deep RPG systems, action RPG combat and fighting mechanics, while skipping racing gameplay

It predates Get to Work by 16 years, with what that implies technically.

Genre100Combat100Game mode100Visuals55
Pandemonium!
Platformer3D Platformer
SoloMeleeThird PersonMagic
Steam👍 64%· 368IGDB68· 2
Year 1996Dev Toys for Bob · Crystal DynamicsOn PlayStation 3 · PC · iOS

✓ Both are 3D platformers — sharing precision platforming, adventure storytelling and melee combat

≠ Where it differs: brings combat magic, while skipping racing gameplay

On reception: its Steam reviews are mixed, against very positive for Get to Work.

It predates Get to Work by 28 years, with what that implies technically.

Genre100Game mode100Combat62Visuals55
Sly Cooper and the Thievius Raccoonus
Platformer3D Platformer
SoloMeleeThird PersonStealth
IGDB83· 2
Year 2002Dev Sucker Punch Productions · Sony Computer Entertainment

✓ Both are 3D platformers — sharing precision platforming, adventure storytelling and melee combat

≠ Stands apart with stealth mechanics, while skipping racing gameplay

It predates Get to Work by 22 years, with what that implies technically.

Genre100Game mode100Visuals55Combat52
Spider-Man: Shattered Dimensions
Platformer3D Platformer
SoloMeleeThird PersonStealthSci-Fi
IGDB74· 9
Year 2010Dev Beenox · ActivisionOn PlayStation 3 · PC

✓ Both are 3D platformers — sharing precision platforming, adventure storytelling and melee combat

≠ Stands apart with stealth mechanics, setting scifi and visual first person, while skipping racing gameplay

Where it drifts furthest from Get to Work: visuals.

It predates Get to Work by 14 years, with what that implies technically.

Genre100Game mode100Combat52Visuals43
Psychonauts 2
Platformer3D Platformer
SoloMeleeThird PersonNarrativeDark
Steam👍 96%· 14KIGDB87· 9OC89· 168
Year 2021Dev Double Fine ProductionsOn Xbox · PS4 · Linux

✓ Fits the 3D platformers cluster, with precision platforming, adventure storytelling and melee combat

≠ Its own twist: strong narrative focus and dark, oppressive atmosphere, while skipping racing gameplay

Where it drifts furthest from Get to Work: tone.

Genre100Combat100Game mode100Visuals56Tone0
TY the Tasmanian Tiger
Platformer3D Platformer
SoloMeleeThird PersonNarrativeLinear
Steam👍 98%· 2.7KRAWG👍 82%· 22IGDB75· 1OC75· 12
Year 2016Dev Krome StudiosPlaytime ~4hOn PC

✓ Both are 3D platformers — sharing precision platforming, adventure storytelling and melee combat

≠ Where it differs: brings strong narrative focus and linear, story-driven structure, while skipping racing gameplay

TY the Tasmanian Tiger 2: Bush Rescue In Early Access!TY2 is now available on Steam, in Early Access. To get it, go here! About the Game STONE THE CROWS! Are you ready to explore the wilds of the Australian Outback in this remastered version of the classic game, TY the Tasmanian Tiger?

Where it drifts furthest from Get to Work: tone.

It predates Get to Work by 8 years, with what that implies technically.

Genre100Combat100Game mode100Visuals57Tone0
Sonic 3D Blast
Platformer3D Platformer
SoloMeleeThird PersonNarrativeHorror
Steam👍 89%· 18
Year 1996Dev Traveller's Tales · Tec ToyOn Linux · PC · Mac

✓ Same family of 3D platformers: precision platforming, adventure storytelling and melee combat

≠ Stands apart with horror tension, strong narrative focus and horror setting, while skipping racing gameplay

Where it drifts furthest from Get to Work: tone and visuals.

It predates Get to Work by 28 years, with what that implies technically.

Genre100Combat100Game mode100Visuals36Tone0
LEGO Star Wars II: The Original Trilogy
Platformer3D Platformer
SoloMeleeThird PersonMultiplayerSci-Fi
IGDB69· 5
Year 2006Dev Robosoft Technologies · TT GamesOn PC · Mac

✓ Same family of 3D platformers: precision platforming, adventure storytelling and melee combat

≠ Its own twist: setting scifi, multiplayer gameplay and loot and gear systems, while skipping racing gameplay

It predates Get to Work by 18 years, with what that implies technically.

Genre100Combat100Game mode56Visuals55
Crash Bandicoot
Platformer3D Platformer
SoloMeleeThird PersonSci-Fi
IGDB75· 1
Year 1996Dev Naughty Dog · Sony Computer EntertainmentOn PlayStation 3 · Android

✓ Both are 3D platformers — sharing precision platforming, melee combat and single-player focus

≠ Its own twist: setting scifi, while skipping adventure storytelling

It predates Get to Work by 28 years, with what that implies technically.

Genre100Combat100Game mode100Visuals55
The Simpsons Game
Platformer3D Platformer
SoloMeleeThird PersonCo-op
IGDB68· 4
Year 2007Dev EA Redwood Shores · Electronic ArtsOn PlayStation 3

✓ Both are 3D platformers — sharing precision platforming, melee combat and single-player focus

≠ Its own twist: co op, while skipping adventure storytelling

It predates Get to Work by 17 years, with what that implies technically.

Genre100Combat100Visuals55Game mode50
Super Mario 3D World
Platformer3D Platformer
SoloMeleeThird PersonMultiplayerCo-op
IGDB94· 14OC93· 74
Year 2013Dev Nintendo Entertainment Analysis & Development · Nintendo

✓ Both are 3D platformers — sharing precision platforming, melee combat and single-player focus

≠ Its own twist: multiplayer gameplay and co op, while skipping adventure storytelling

Where it drifts furthest from Get to Work: game mode.

It predates Get to Work by 11 years, with what that implies technically.

Genre100Combat100Visuals55Game mode36

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