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Farthest Frontier

12 Turn-Based Strat games like Farthest Frontier that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Farthest Frontier down to the 12 that fit the “Turn-Based Strat” category. East India Company, Europa Universalis IV and Commander: Conquest of the Americas top the list, ranked by affinity and similarity score to Farthest Frontier.

iRank84/ 100

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GenreStrategySubgenreRTS
Tags
NarrativeSolo
Year 2025Dev Crate Entertainment
Stores

Quick answer

Within the “Turn-Based Strat” category, the closest game to Farthest Frontier is East India Company — scoring 71/100 on our similarity scale. Europa Universalis IV and Commander: Conquest of the Americas follow close behind.

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The best turn-Based Strat games like Farthest Frontier

12 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Farthest Frontier. Each one has been evaluated across 15 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1East India Company
East India Company
StrategyRTS
SoloTacticalHistoricalMedievalManagementBase Building
Steam👍 52%· 205MC67
Year 2009Dev Nitro GamesPlaytime ~1hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and turn-based strategy

≠ Its own twist: adventure storytelling, fantasy world and multiplayer gameplay, while skipping survival mechanics

In East India Company, players will enjoy building the World's most powerful trading empire & engaging in vigorous battles in both single player & multiplayer modes, all within a breathtaking cinematic game environment.

On reception: its Steam reviews are mixed, against very positive for Farthest Frontier.

It predates Farthest Frontier by 16 years, with what that implies technically.

Genre100Combat100Setting91Progression88Game mode54
#2Europa Universalis IV
Europa Universalis IV
StrategyRTS
SoloTacticalOpen WorldHistoricalMedievalManagementIsometric
Steam👍 88%· 136KRAWG👍 83%· 396MC87IGDB85· 2
Year 2013Dev Paradox Development Studio · Paradox InteractivePlaytime ~6hOn PC · Apple Macintosh · Linux

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and turn-based strategy

≠ Where it differs: brings sandbox freedom, sandbox world and fantasy world, while skipping survival mechanics

Europa Universalis IV is a global strategy game developed by Paradox Interactive. It is the fifth game in the series, not counting the add-ons. ###Gameplay The game can take place at any time starting from the late Middle Age to the Napolean Wars era.

Where it drifts furthest from Farthest Frontier: game mode.

It predates Farthest Frontier by 12 years, with what that implies technically.

Genre100Combat100Setting90Progression64World62Visuals53
Commander: Conquest of the Americas
StrategyRTS
SoloTacticalHistoricalManagementBase Building
Steam👍 52%· 188MC68
Year 2010Dev Nitro GamesPlaytime ~1hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and turn-based strategy

≠ Its own twist: adventure storytelling, fantasy world and multiplayer gameplay, while skipping survival mechanics

Combining elements from both trading and strategy games, Commander: Conquest of the Americas will appeal to a wide range of players. Players take charge of one of the many European powers aiming to conquer the New World.

On reception: its Steam reviews are mixed, against very positive for Farthest Frontier.

It predates Farthest Frontier by 15 years, with what that implies technically.

Genre100Combat100Progression90Game mode61Setting54
#4Medieval II: Total War
Medieval II: Total War
StrategyRTS
SoloTacticalMedievalHistoricalIsometric
Steam👍 96%· 36KIGDB90· 3
Year 2006Dev The Creative Assembly · SegaOn Linux · PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and turn-based strategy

≠ Where it differs: brings melee combat, ranged combat and multiplayer gameplay, while skipping survival mechanics

It predates Farthest Frontier by 19 years, with what that implies technically.

Genre100Setting100Combat68Game mode53Visuals53
Total War: Shogun 2
StrategyRTS
SoloTacticalHistoricalMedievalIsometric
Steam👍 92%· 67KIGDB88· 4
Year 2011Dev The Creative Assembly · SegaOn Linux · PC · Mac

✓ Same family of real-time strategy games: real-time strategy, turn-based strategy and deep simulation

≠ Stands apart with ranged combat, multiplayer gameplay and co op, while skipping survival mechanics

Where it drifts furthest from Farthest Frontier: game mode.

It predates Farthest Frontier by 14 years, with what that implies technically.

Genre100Setting100Combat77Visuals53Game mode34
Rome: Total War
StrategyRTS
SoloTacticalHistoricalIsometricMultiplayer
Steam👍 95%· 17KIGDB91· 3
Year 2004Dev The Creative Assembly · SegaOn Android · PC · iOS

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and deep simulation

≠ Its own twist: melee combat, ranged combat and multiplayer gameplay, while skipping survival mechanics

It predates Farthest Frontier by 21 years, with what that implies technically.

Genre100Combat68Setting57Game mode53Visuals53
#7Total War: Attila
Total War: Attila
StrategyRTS
SoloTacticalNarrativeHistoricalMedievalIsometric
Steam👍 82%· 37KIGDB77· 10OC79· 47
Year 2015Dev The Creative Assembly · SegaOn Linux · PC · Mac

✓ Same family of real-time strategy games: real-time strategy, turn-based strategy and strong narrative focus

≠ Stands apart with melee combat, fantasy world and multiplayer gameplay, while skipping deep simulation

Where it drifts furthest from Farthest Frontier: game mode.

It predates Farthest Frontier by 10 years, with what that implies technically.

Genre100Tone100Combat93Setting88Visuals53Game mode33
Medieval: Total War
StrategyRTS
SoloTacticalHistoricalMedievalIsometric
Steam👍 71%· 2.4KIGDB90· 1
Year 2002Dev The Creative Assembly · ActivisionOn PC

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and combat tactical

≠ Its own twist: melee combat, fantasy world and multiplayer gameplay, while skipping deep simulation

On reception: its Steam reviews are mostly positive, against very positive for Farthest Frontier.

It predates Farthest Frontier by 23 years, with what that implies technically.

Genre100Setting89Combat73Game mode55Visuals53
Napoleon: Total War
StrategyRTS
SoloTacticalHistoricalIsometricMultiplayer
Steam👍 92%· 27KIGDB83· 3
Year 2010Dev The Creative Assembly · Feral InteractiveOn PC · Mac

✓ Same family of real-time strategy games: real-time strategy, turn-based strategy and combat tactical

≠ Stands apart with melee combat, fantasy world and multiplayer gameplay, while skipping deep simulation

It predates Farthest Frontier by 15 years, with what that implies technically.

Genre100Combat85Game mode53Visuals53Setting51
Star Wars: Empire at War
StrategyRTS
SoloTacticalHistoricalIsometricMultiplayer
Steam👍 98%· 42KIGDB73· 2
Year 2006Dev Petroglyph Games · LucasArtsOn PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, turn-based strategy and combat tactical

≠ Stands apart with melee combat, setting scifi and setting space, while skipping deep simulation

Where it drifts furthest from Farthest Frontier: setting.

It predates Farthest Frontier by 19 years, with what that implies technically.

Genre100Combat86Game mode53Visuals53Setting32
Total War: THREE KINGDOMS
StrategyRTS
SoloTacticalHistoricalIsometricMultiplayer
Steam👍 82%· 93KRAWG👍 78%· 169MC85IGDB82· 6OC85· 70
Year 2019Dev Feral Interactive · SEGAPlaytime ~10hOn PC · Apple Macintosh · Linux

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and combat tactical

≠ Stands apart with multiplayer gameplay and co op, while skipping deep simulation

The year is 190CE. China is in turmoil. The Han Dynasty crumbles before the child-emperor. He is but a figurehead; a mere puppet for the tyrant warlord Dong Zhuo. It is a brutal and oppressive regime, and as Dong Zhuo’s power grows, the empire slips further into the cauldron of anarchy.

Where it drifts furthest from Farthest Frontier: game mode.

Genre100Combat100Setting59Visuals53Game mode34
Shogun: Total War
StrategyRTS
SoloTacticalHistoricalIsometricMultiplayer
Steam👍 89%· 1.2KIGDB90· 1
Year 2000Dev The Creative Assembly · SegaOn PC

✓ Same family of real-time strategy games: real-time strategy, turn-based strategy and combat tactical

≠ Where it differs: brings melee combat, ranged combat and multiplayer gameplay, while skipping deep simulation

It predates Farthest Frontier by 25 years, with what that implies technically.

Genre100Combat59Setting57Game mode54Visuals53

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