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Farthest Frontier

37 Tactical games like Farthest Frontier that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Farthest Frontier down to the 37 that fit the “Tactical” category. East India Company, Europa Universalis IV and Stronghold 2: Steam Edition top the list, ranked by affinity and similarity score to Farthest Frontier.

iRank84/ 100

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GenreStrategySubgenreRTS
Tags
NarrativeSolo
Year 2025Dev Crate Entertainment
Stores

Quick answer

Within the “Tactical” category, the closest game to Farthest Frontier is East India Company — scoring 71/100 on our similarity scale. Europa Universalis IV and Stronghold 2: Steam Edition follow close behind.

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The best tactical games like Farthest Frontier

37 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Farthest Frontier. Each one has been evaluated across 15 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1East India Company
East India Company
StrategyRTS
SoloTacticalHistoricalMedievalManagementBase Building
Steam👍 52%· 205MC67
Year 2009Dev Nitro GamesPlaytime ~1hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and turn-based strategy

≠ Its own twist: adventure storytelling, fantasy world and multiplayer gameplay, while skipping survival mechanics

In East India Company, players will enjoy building the World's most powerful trading empire & engaging in vigorous battles in both single player & multiplayer modes, all within a breathtaking cinematic game environment.

On reception: its Steam reviews are mixed, against very positive for Farthest Frontier.

It predates Farthest Frontier by 16 years, with what that implies technically.

Genre100Combat100Setting91Progression88Game mode54
Europa Universalis IV
StrategyRTS
SoloTacticalOpen WorldHistoricalMedievalManagementIsometric
Steam👍 88%· 136KRAWG👍 83%· 396MC87IGDB85· 2
Year 2013Dev Paradox Development Studio · Paradox InteractivePlaytime ~6hOn PC · Apple Macintosh · Linux

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and turn-based strategy

≠ Where it differs: brings sandbox freedom, sandbox world and fantasy world, while skipping survival mechanics

Europa Universalis IV is a global strategy game developed by Paradox Interactive. It is the fifth game in the series, not counting the add-ons. ###Gameplay The game can take place at any time starting from the late Middle Age to the Napolean Wars era.

Where it drifts furthest from Farthest Frontier: game mode.

It predates Farthest Frontier by 12 years, with what that implies technically.

Genre100Combat100Setting90Progression64World62Visuals53
Stronghold 2: Steam Edition
StrategyRTS
SoloTacticalOpen WorldMedievalHistoricalBase BuildingManagementIsometricTop-Down
Steam👍 89%· 5.6KRAWG👍 68%· 40
Year 2005Dev FireFly Studios · 2K GamesOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and open world exploration

≠ Where it differs: brings sandbox freedom, sandbox world and multiplayer gameplay, while skipping turn-based strategy

Stronghold 2 is a real time strategy computer game released in April 2005 in which the player develops a stronghold in the middle ages. It is the sequel to Stronghold, released in 2001, also by Firefly Studios.

It predates Farthest Frontier by 20 years, with what that implies technically.

Genre100Combat100Setting100Visuals100Progression94Game mode54
Commander: Conquest of the Americas
StrategyRTS
SoloTacticalHistoricalManagementBase Building
Steam👍 52%· 188MC68
Year 2010Dev Nitro GamesPlaytime ~1hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and turn-based strategy

≠ Its own twist: adventure storytelling, fantasy world and multiplayer gameplay, while skipping survival mechanics

Combining elements from both trading and strategy games, Commander: Conquest of the Americas will appeal to a wide range of players. Players take charge of one of the many European powers aiming to conquer the New World.

On reception: its Steam reviews are mixed, against very positive for Farthest Frontier.

It predates Farthest Frontier by 15 years, with what that implies technically.

Genre100Combat100Progression90Game mode61Setting54
Stronghold 2
StrategyRTS
SoloTacticalOpen WorldMedievalHistoricalBase BuildingManagementIsometricTop-Down
Steam👍 89%· 5.6KIGDB70· 3
Year 2005Dev Firefly Studios · 2K GamesOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and open world exploration

≠ Its own twist: sandbox freedom, sandbox world and melee combat, while skipping turn-based strategy

It predates Farthest Frontier by 20 years, with what that implies technically.

Genre100Setting100Visuals100Progression94Combat70Game mode54
Medieval II: Total War
StrategyRTS
SoloTacticalMedievalHistoricalIsometric
Steam👍 96%· 36KIGDB90· 3
Year 2006Dev The Creative Assembly · SegaOn Linux · PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and turn-based strategy

≠ Where it differs: brings melee combat, ranged combat and multiplayer gameplay, while skipping survival mechanics

It predates Farthest Frontier by 19 years, with what that implies technically.

Genre100Setting100Combat68Game mode53Visuals53
Total War: Shogun 2
StrategyRTS
SoloTacticalHistoricalMedievalIsometric
Steam👍 92%· 67KIGDB88· 4
Year 2011Dev The Creative Assembly · SegaOn Linux · PC · Mac

✓ Same family of real-time strategy games: real-time strategy, turn-based strategy and deep simulation

≠ Stands apart with ranged combat, multiplayer gameplay and co op, while skipping survival mechanics

Where it drifts furthest from Farthest Frontier: game mode.

It predates Farthest Frontier by 14 years, with what that implies technically.

Genre100Setting100Combat77Visuals53Game mode34
Stronghold 3 Gold
StrategyRTS
SoloTacticalOpen WorldHistoricalMedievalBase BuildingManagementIsometric
Steam👍 33%· 4.8KRAWG👍 28%· 50IGDB52· 3
Year 2012Dev FireFly StudiosPlaytime ~4hOn PC · Apple Macintosh · Linux

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and open world exploration

≠ Where it differs: brings sandbox freedom, sandbox world and ranged combat, while skipping turn-based strategy

Stronghold 3: Gold is the long-awaited third installment in the award winning castle-building series. Set 10 years after the original, the Wolf it seems, has cheated death and during his painful recovery he’s become even more bitter and twisted. Now he seeks revenge.

Where it drifts furthest from Farthest Frontier: game mode.

On reception: its Steam reviews are mostly negative, against very positive for Farthest Frontier.

It predates Farthest Frontier by 13 years, with what that implies technically.

Genre100Progression96Setting89World80Combat74Visuals53
Age of Empires IV: Anniversary Edition
StrategyRTS
SoloTacticalHistoricalMedievalBase BuildingManagementIsometric
Steam👍 85%· 53KRAWG👍 74%· 106MC75IGDB81· 4OC83· 100
Year 2020Dev Forgotten Empires · Xbox Game StudiosPlaytime ~3hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and combat tactical

≠ Stands apart with multiplayer gameplay, co op and PvP competition, while skipping turn-based strategy

Age of Empires III: Definitive Edition completes the celebration of one of the most beloved real-time strategy franchises in definitive form with enhanced features and modernized gameplay.

Where it drifts furthest from Farthest Frontier: game mode and visuals.

Genre100Combat100Setting100Progression100Visuals48Game mode26
Rome: Total War
StrategyRTS
SoloTacticalHistoricalIsometricMultiplayer
Steam👍 95%· 17KIGDB91· 3
Year 2004Dev The Creative Assembly · SegaOn Android · PC · iOS

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and deep simulation

≠ Its own twist: melee combat, ranged combat and multiplayer gameplay, while skipping survival mechanics

It predates Farthest Frontier by 21 years, with what that implies technically.

Genre100Combat68Setting57Game mode53Visuals53
The Settlers III
StrategyRTS
SoloTacticalHistoricalMedievalManagementIsometric
Year 1998Dev Blue Byte SoftwareOn PC

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and combat tactical

≠ Stands apart with setting mythology, multiplayer gameplay and loot and gear systems, while skipping turn-based strategy

Where it drifts furthest from Farthest Frontier: progression.

It predates Farthest Frontier by 27 years, with what that implies technically.

Genre100Combat100Setting84Game mode54Visuals53Progression42
Age of Empires II: Definitive Edition
StrategyRTS
SoloTacticalHistoricalMedievalBase BuildingManagementIsometric
Steam👍 95%· 178KRAWG👍 88%· 307MC85IGDB78· 3
Year 2019Dev Forgotten Empires · Microsoft StudiosPlaytime ~5hOn PC · Xbox

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and combat tactical

≠ Stands apart with ranged combat, multiplayer gameplay and co op, while skipping turn-based strategy

Age of Empires II: Definitive Edition celebrates the 20th anniversary of one of the most popular strategy games ever with stunning 4K Ultra HD graphics, a new and fully remastered soundtrack, and brand-new content, “The Last Khans” with 3 new campaigns and 4 new civilizations.

Where it drifts furthest from Farthest Frontier: game mode.

Genre100Setting100Progression100Combat76Visuals53Game mode33
#13Total War: Attila
Total War: Attila
StrategyRTS
SoloTacticalNarrativeHistoricalMedievalIsometric
Steam👍 82%· 37KIGDB77· 10OC79· 47
Year 2015Dev The Creative Assembly · SegaOn Linux · PC · Mac

✓ Same family of real-time strategy games: real-time strategy, turn-based strategy and strong narrative focus

≠ Stands apart with melee combat, fantasy world and multiplayer gameplay, while skipping deep simulation

Where it drifts furthest from Farthest Frontier: game mode.

It predates Farthest Frontier by 10 years, with what that implies technically.

Genre100Tone100Combat93Setting88Visuals53Game mode33
Football Club Simulator - FCS #21
StrategyRTS
SoloTacticalNarrativeOpen WorldManagementIsometric
Steam👍 65%· 286
Year 2016Dev The Football Club Simulator Company · FX InteractivePlaytime ~1hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and strong narrative focus

≠ Where it differs: brings sports simulation, vibe casual and cozy, relaxing feel, while skipping turn-based strategy

The real-time club simulator What is it? Simple, really… Football Club Simulator gives you total control of your team through an elegant and powerful interface. This means that the player gets to make all the decisions of the Club as Head Coach, Manager, and Chairman.

Where it drifts furthest from Farthest Frontier: visuals and tone.

On reception: its Steam reviews are mixed, against very positive for Farthest Frontier.

It predates Farthest Frontier by 9 years, with what that implies technically.

Genre100Combat100World100Progression64Game mode53Tone37
Medieval: Total War
StrategyRTS
SoloTacticalHistoricalMedievalIsometric
Steam👍 71%· 2.4KIGDB90· 1
Year 2002Dev The Creative Assembly · ActivisionOn PC

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and combat tactical

≠ Its own twist: melee combat, fantasy world and multiplayer gameplay, while skipping deep simulation

On reception: its Steam reviews are mostly positive, against very positive for Farthest Frontier.

It predates Farthest Frontier by 23 years, with what that implies technically.

Genre100Setting89Combat73Game mode55Visuals53

Complete list of tactical games like Farthest Frontier

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