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Dome Keeper

19 Games with a sci-fi setting like Dome Keeper that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Dome Keeper down to the 19 that fit the “Sci-Fi” category. Command & Conquer 3: Tiberium Wars, AI War: Fleet Command and Oil Rush top the list, ranked by affinity and similarity score to Dome Keeper.

iRank85/ 100

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GenreStrategySubgenreTower Defense
Tags
NarrativeSoloMultiplayer
Year 2022Dev Bippinbits

Quick answer

Within the “Sci-Fi” category, the closest game to Dome Keeper is Command & Conquer 3: Tiberium Wars — scoring 64/100 on our similarity scale. AI War: Fleet Command and Oil Rush follow close behind.

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The best games with a sci-fi setting like Dome Keeper

19 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Dome Keeper. Each one has been evaluated across 20 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Command & Conquer 3: Tiberium Wars
StrategyTower Defense
SoloMultiplayerMeleeTacticalNarrativeSci-FiPost-ApocalypticBase Building
Steam👍 90%· 9.2KRAWG👍 83%· 225MC85IGDB85· 4
Year 2007Dev Electronic Arts Los Angeles · Electronic ArtsPlaytime ~3hOn PC · Xbox

✓ Same family of tower defense games: deep simulation, tower defense planning and strong narrative focus

≠ Its own twist: real-time strategy, historical setting and visual isometric, while skipping roguelike runs

Command & Conquer 3: Tiberium Wars is a real-time strategy game developed by EA Los Angeles. It is the third game in the Tiberium sub-series and continues the plot of Tiberian Sun. ###Plot The year is 2047, 17 years after the events of the Firestorm Expansion pack.

Where it drifts furthest from Dome Keeper: visuals.

It predates Dome Keeper by 15 years, with what that implies technically.

Genre100Combat100Tone100Game mode73Setting70Progression51
#2AI War: Fleet Command
AI War: Fleet Command
StrategyTower Defense
Co-opSoloMultiplayerTacticalMeleeSci-FiSpaceExploration
Steam👍 82%· 1.6KRAWG👍 26%· 50MC80IGDB90· 1
Year 2009Dev Arcen GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

✓ Same family of tower defense games: deep simulation, tower defense planning and combat tactical

≠ Where it differs: brings real-time strategy, turn-based strategy and punishing difficulty, while skipping roguelike runs

###Impulse A real-time strategy developed by independent developers from Arcen Games. The game first appeared on the public in 2009 on the developer's site and the Impulse site, and later appeared on Steam in version 2.0.

Where it drifts furthest from Dome Keeper: tone and world.

It predates Dome Keeper by 13 years, with what that implies technically.

Genre100Combat100Game mode100Setting67Progression39Tone0
#3Oil Rush
Oil Rush
StrategyTower Defense
SoloMultiplayerSci-FiPost-ApocalypticIsometric
Steam👍 58%· 535RAWG👍 13%· 54MC67IGDB50· 2
Year 2012Dev UniginePlaytime ~1hOn PC · Apple Macintosh · Linux

✓ Fits the tower defense games cluster, with tower defense planning, setting scifi and post-apocalyptic world

≠ Its own twist: real-time strategy and visual isometric, while skipping roguelike runs

This game is a genre of naval strategy with elements of tower defense from the Russian studio Unigine Corp. The game uses the graphics engine Unigine, which is known by most gamers thanks to the benchmark Unigine Heaven.

Where it drifts furthest from Dome Keeper: visuals.

On reception: its Steam reviews are mixed, against very positive for Dome Keeper.

It predates Dome Keeper by 10 years, with what that implies technically.

Genre100Setting75Game mode72Visuals0
Gratuitous Space Battles
StrategyTower Defense
SoloMultiplayerMeleeTacticalSci-FiSpace2D
Steam👍 70%· 877RAWG👍 24%· 42MC72IGDB65· 2
Year 2009Dev Positech GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

✓ Same family of tower defense games: deep simulation, tower defense planning and melee combat

≠ Stands apart with turn-based strategy, real-time strategy and sandbox freedom, while skipping roguelike runs

Gratuitous Space Battles is a mix of real-time strategy and tactics of Tower Defense, altogether featuring a science-fiction setting of space warfare.

Where it drifts furthest from Dome Keeper: tone and world.

On reception: its Steam reviews are mostly positive, against very positive for Dome Keeper.

It predates Dome Keeper by 13 years, with what that implies technically.

Genre100Combat100Game mode73Setting73Visuals30Tone0
Unstoppable Gorg
StrategyTower Defense
SoloMeleeSci-FiSpaceCasual
Steam👍 79%· 307MC73IGDB73· 2
Year 2012Dev FuturemarkPlaytime ~1hOn PC · iOS · Apple Macintosh

✓ Same family of tower defense games: tower defense planning, melee combat and setting scifi

≠ Stands apart with vibe casual and visual isometric, while skipping roguelike runs

Get ready to experience a revolution in tower defense that will send you spinning. Unstoppable Gorg challenges you to defend the solar system from fearsome aliens by sending satellites into orbit. Unlike other tower defense games, in Unstoppable Gorg you can move your towers by rotating the orbits that surround planets, moons and space stations.

Where it drifts furthest from Dome Keeper: tone and visuals.

On reception: its Steam reviews are mostly positive, against very positive for Dome Keeper.

It predates Dome Keeper by 10 years, with what that implies technically.

Genre100Setting69Combat53Game mode36Tone0Visuals0
#6A Valley Without Wind 2
A Valley Without Wind 2
StrategyTurn-Based Strategy
SoloMultiplayerCo-opMeleeProceduralPost-ApocalypticSci-FiExploration2D
Steam👍 46%· 227RAWG👍 3%· 34MC68
Year 2013Dev Arcen GamesPlaytime ~1hOn PC · Apple Macintosh · Linux

✓ Like Dome Keeper, it's known for adventure storytelling, roguelike runs and procedural generation

≠ Stands apart with precision platforming, turn-based strategy and Metroidvania exploration, while skipping deep simulation

A modern take on the 16-bit era, A Valley Without Wind 2 blends a variety of mechanics across multiple genres, seamlessly bringing together the best qualities of old-school platform-shooters and turn-based strategy games.

Where it drifts furthest from Dome Keeper: progression and visuals.

On reception: its Steam reviews are mixed, against very positive for Dome Keeper.

It predates Dome Keeper by 9 years, with what that implies technically.

Game mode100World100Setting70Genre50Combat50Visuals46
Endless Space
StrategyTurn-Based Strategy
SoloMultiplayerCo-opProceduralSci-FiSpaceExploration
Steam👍 81%· 9.6KIGDB75· 3
Year 2012Dev Amplitude StudiosOn PC

✓ Like Dome Keeper, it's known for procedural generation, setting scifi and setting space

≠ Where it differs: brings turn-based strategy, loot and gear systems and skill tree progression, while skipping roguelike runs

Where it drifts furthest from Dome Keeper: progression.

It predates Dome Keeper by 10 years, with what that implies technically.

Game mode100World100Setting70Genre50Progression25
StarCraft II: Wings of Liberty
StrategyRTS
SoloMultiplayerCo-opTacticalSci-FiSpace
IGDB89· 5
Year 2010Dev Blizzard EntertainmentOn PC · Mac

✓ If you enjoyed Dome Keeper, expect combat tactical, setting scifi and setting space

≠ Stands apart with real-time strategy and visual isometric, while skipping roguelike runs

Where it drifts furthest from Dome Keeper: visuals.

It predates Dome Keeper by 12 years, with what that implies technically.

Game mode100Combat69Setting68Genre50Visuals0
Sol Survivor
StrategyTower Defense
SoloMultiplayerCo-opProceduralSci-Fi
Steam👍 90%· 439MC75
Year 2010Dev Cadenza InteractivePlaytime ~5hOn PC

✓ Fits the tower defense games cluster, with tower defense planning, survival mechanics and roguelike runs

≠ Its own twist: dark, oppressive atmosphere and horror setting, while skipping adventure storytelling

Jump in to intense turret defense action with Sol Survivor! Build turrets to defend your colony and the innocent colonists within. Smash enemies with volleys of actively-controlled orbital support.

Where it drifts furthest from Dome Keeper: tone and setting.

It predates Dome Keeper by 12 years, with what that implies technically.

Genre100Game mode100World100Setting31Tone0
Plants vs. Zombies 2: It's About Time
StrategyTower Defense
SoloMultiplayerTacticalSci-Fi2D
IGDB80· 1
Year 2013Dev PopCap Games · Electronic ArtsOn Android · iOS

✓ Fits the tower defense games cluster, with adventure storytelling, survival mechanics and tower defense planning

≠ Its own twist: real-time strategy, dark, oppressive atmosphere and horror setting, while skipping roguelike runs

Where it drifts furthest from Dome Keeper: tone and setting.

It predates Dome Keeper by 9 years, with what that implies technically.

Genre100Game mode72Combat71Visuals59Setting28Tone0
Robowars
StrategyTower Defense
SoloCo-opTacticalMeleeSci-Fi
Steam👍 46%· 290
Year 2014Dev N-Game Studios · KissPlaytime ~3hOn PC

✓ Same family of tower defense games: tower defense planning, combat tactical and melee combat

≠ Where it differs: brings real-time strategy, card game strategy and setting cyberpunk, while skipping roguelike runs

In the near future, mankind has opened the way to the stars – made possible through the use of droids, able to operate in the hostile environment of the deep space. However, both spaceships and droids are dependent on ‘Neonium’ for their power.

Where it drifts furthest from Dome Keeper: visuals and setting.

On reception: its Steam reviews are mixed, against very positive for Dome Keeper.

It predates Dome Keeper by 8 years, with what that implies technically.

Genre100Combat100Game mode80Setting25Visuals0
StarCraft
StrategyTower Defense
SoloMultiplayerTacticalMeleeSci-Fi
Year 1998Dev Blizzard EntertainmentOn PC · Mac

✓ Fits the tower defense games cluster, with tower defense planning, combat tactical and melee combat

≠ Stands apart with real-time strategy, loot and gear systems and skill tree progression, while skipping roguelike runs

Where it drifts furthest from Dome Keeper: progression and visuals.

It predates Dome Keeper by 24 years, with what that implies technically.

Genre100Combat100Game mode72Setting34Progression0Visuals0
Infested Planet
StrategyTower Defense
SoloTacticalMeleeSci-Fi2D
Steam👍 94%· 3.0KRAWG👍 59%· 44MC75OC77· 10
Year 2013Dev Rocket Bear GamesPlaytime ~3hOn PC · Apple Macintosh

✓ Fits the tower defense games cluster, with tower defense planning, combat tactical and melee combat

≠ Stands apart with real-time strategy, visual isometric and visual topdown, while skipping roguelike runs

Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy. The enemy is closing in around you. Your soldiers are being flanked and the perimeter is slowly collapsing under a vicious alien assault.

Where it drifts furthest from Dome Keeper: visuals and setting.

It predates Dome Keeper by 9 years, with what that implies technically.

Genre100Combat100Game mode37Setting35Visuals25
Defense Grid: The Awakening
StrategyTower Defense
SoloTacticalSci-FiIsometric
Steam👍 96%· 5.3KRAWG👍 59%· 106MC81IGDB86· 2
Year 2008Dev Hidden Path EntertainmentPlaytime ~4hOn PC · Xbox · Apple Macintosh

✓ Fits the tower defense games cluster, with tower defense planning, deep simulation and combat tactical

≠ Stands apart with real-time strategy and visual isometric, while skipping roguelike runs

###Microsoft’s tower defence The game is one in the genre of tower defense, developed by Hidden Path Entertainment for PC and Xbox 360. Later it was ported to the Mac, and for other consoles in 2013.

Where it drifts furthest from Dome Keeper: visuals and setting.

It predates Dome Keeper by 14 years, with what that implies technically.

Genre100Combat71Game mode37Setting35Visuals0
Gratuitous Tank Battles
StrategyTower Defense
SoloSci-Fi
Steam👍 52%· 103MC69
Year 2012Dev Positech GamesPlaytime ~1hOn PC · Apple Macintosh

✓ Nearly identical: deep simulation, tower defense planning and setting scifi.

≠ Missing: roguelike runs.

Gratuitous Tank Battles (GTB) is a unique hybrid of tower-defense, strategy, simulation and RTS. Set in an alternate history timeline where World War I never ends, you are the commander of allied forces fighting right up to the year 2114, where Mechs and lasers are used alongside tanks and rifles.

Where it drifts furthest from Dome Keeper: setting and game mode.

On reception: its Steam reviews are mixed, against very positive for Dome Keeper.

It predates Dome Keeper by 10 years, with what that implies technically.

Genre100Game mode36Setting34

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