
✓ Same family of tower defense games: deep simulation, tower defense planning and combat tactical
≠ Where it differs: brings real-time strategy, turn-based strategy and punishing difficulty, while skipping roguelike runs
###Impulse A real-time strategy developed by independent developers from Arcen Games. The game first appeared on the public in 2009 on the developer's site and the Impulse site, and later appeared on Steam in version 2.0.
Where it drifts furthest from Dome Keeper: tone and world.
It predates Dome Keeper by 13 years, with what that implies technically.




