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Citadels

23 Melee games like Citadels that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Citadels down to the 23 that fit the “Melee” category. Command & Conquer 3: Tiberium Wars, Thronefall and Stronghold top the list, ranked by affinity and similarity score to Citadels.

iRank17/ 100

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GenreStrategySubgenreTower Defense
Tags
NarrativeSolo
Year 2013Dev Games Distillery
Stores

Quick answer

Within the “Melee” category, the closest game to Citadels is Command & Conquer 3: Tiberium Wars — scoring 72/100 on our similarity scale. Thronefall and Stronghold follow close behind.

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The best melee games like Citadels

23 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Citadels. Each one has been evaluated across 14 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Command & Conquer 3: Tiberium Wars
StrategyTower Defense
SoloMeleeTacticalNarrativeHistoricalBase BuildingIsometric
Steam👍 90%· 9.2KRAWG👍 83%· 225MC85IGDB85· 4
Year 2007Dev Electronic Arts Los Angeles · Electronic ArtsPlaytime ~3hOn PC · Xbox

✓ Same family of tower defense games: real-time strategy, deep simulation and tower defense planning

≠ Its own twist: setting scifi, post-apocalyptic world and multiplayer gameplay, while skipping visual novel storytelling

Command & Conquer 3: Tiberium Wars is a real-time strategy game developed by EA Los Angeles. It is the third game in the Tiberium sub-series and continues the plot of Tiberian Sun. ###Plot The year is 2047, 17 years after the events of the Firestorm Expansion pack.

Where it drifts furthest from Citadels: setting.

Genre100Combat100Tone100Visuals100Progression69Game mode54
#2Thronefall
Thronefall
StrategyTower Defense
SoloTacticalMeleeMedievalBase BuildingIsometric
Steam👍 96%· 23KRAWG👍 85%· 37OC86· 9
Year 2023Dev GrizzlyGamesPlaytime ~3hOn PC · Apple Macintosh · Nintendo

✓ Fits the tower defense games cluster, with tower defense planning, deep simulation and combat tactical

≠ Stands apart with fighting mechanics, survival mechanics and fantasy world, while skipping real-time strategy

Get involved! About the GameA strategy game without all the headache? We got you covered. Saddle the horses! See your kingdom come to life, fight gripping battles to defend it and still be done in time for lunch.

Released 10 years after Citadels.

Genre100Combat100Game mode100Progression72Visuals70Setting62
Stronghold
StrategyTower Defense
SoloTacticalMeleeNarrativeMedievalHistoricalBase BuildingManagementIsometric
Steam👍 96%· 10K
Year 2001Dev Firefly Studios · Take-Two InteractiveOn PC · Mac

✓ Both are tower defense games — sharing deep simulation, real-time strategy and tower defense planning

≠ Its own twist: sandbox freedom, sandbox world and open world exploration, while skipping visual novel storytelling

Where it drifts furthest from Citadels: world.

It predates Citadels by 12 years, with what that implies technically.

Genre100Tone100Progression92Setting90Combat79Visuals77
Infested Planet
StrategyTower Defense
SoloTacticalMeleeIsometricSci-Fi
Steam👍 94%· 3.0KRAWG👍 59%· 44MC75OC77· 10
Year 2013Dev Rocket Bear GamesPlaytime ~3hOn PC · Apple Macintosh

✓ Fits the tower defense games cluster, with real-time strategy, tower defense planning and combat tactical

≠ Stands apart with setting scifi, visual topdown and visual 2d, while skipping deep simulation

Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy. The enemy is closing in around you. Your soldiers are being flanked and the perimeter is slowly collapsing under a vicious alien assault.

Where it drifts furthest from Citadels: setting.

Genre100Combat100Game mode100Visuals56Setting0
#5Stronghold Crusader
Stronghold Crusader
StrategyTower Defense
SoloTacticalMeleeHistoricalMedievalBase BuildingManagementIsometric
Steam👍 98%· 21KIGDB80· 1
Year 2002Dev Firefly Studios · Take-Two InteractiveOn PC

✓ Both are tower defense games — sharing deep simulation, real-time strategy and tower defense planning

≠ Its own twist: sandbox freedom, sandbox world and ranged combat, while skipping visual novel storytelling

Where it drifts furthest from Citadels: world.

It predates Citadels by 11 years, with what that implies technically.

Genre100Progression100Setting90Combat83Visuals80Game mode55
Robowars
StrategyTower Defense
SoloTacticalMeleeHistoricalIsometric
Steam👍 46%· 290
Year 2014Dev N-Game Studios · KissPlaytime ~3hOn PC

✓ Same family of tower defense games: tower defense planning, real-time strategy and combat tactical

≠ Where it differs: brings card game strategy, setting scifi and setting cyberpunk, while skipping deep simulation

In the near future, mankind has opened the way to the stars – made possible through the use of droids, able to operate in the hostile environment of the deep space. However, both spaceships and droids are dependent on ‘Neonium’ for their power.

Where it drifts furthest from Citadels: setting and visuals.

Genre100Combat100Game mode47Visuals39Setting34
iBomber Defense Pacific
StrategyTower Defense
SoloTacticalMeleeHistoricalCasual
Steam👍 83%· 593RAWG👍 19%· 42
Year 2012Dev Cobra MobilePlaytime ~1hOn PC · iOS · Apple Macintosh

✓ Both are tower defense games — sharing tower defense planning, real-time strategy and combat tactical

≠ Stands apart with turn-based strategy, vibe casual and punishing difficulty, while skipping deep simulation

iBomber Defense Pacific is the sequel to the original iBomber Defense. It is the second part in this tower defense series designed for mobile devices. ###Premise The game is set during the World War II. Unlike the original game, the sequel shifts its attention to the Pacific Theatre.

Where it drifts furthest from Citadels: tone and visuals.

Genre100Combat100Game mode100Setting62Tone0Visuals0
StarCraft
StrategyTower Defense
SoloTacticalMeleeIsometricMultiplayer
Year 1998Dev Blizzard EntertainmentOn PC · Mac

✓ Fits the tower defense games cluster, with real-time strategy, tower defense planning and combat tactical

≠ Stands apart with setting scifi, multiplayer gameplay and loot and gear systems, while skipping deep simulation

Where it drifts furthest from Citadels: setting and progression.

It predates Citadels by 15 years, with what that implies technically.

Genre100Combat100Visuals100Game mode55Setting0Progression0
Bad North
StrategyTower Defense
SoloTacticalMeleeHistoricalIsometric
Steam👍 93%· 14KIGDB67· 2OC71· 29
Year 2018Dev Plausible Concept · Raw FuryOn PS4 · PC · Mac

✓ Same family of tower defense games: deep simulation, real-time strategy and tower defense planning

≠ Its own twist: turn-based strategy, puzzle design and adventure storytelling, while skipping visual novel storytelling

Where it drifts furthest from Citadels: tone and world.

Released 5 years after Citadels.

Genre100Combat100Game mode100Visuals100Setting60Tone0
Gratuitous Space Battles
StrategyTower Defense
SoloMeleeTacticalIsometricMultiplayer
Steam👍 70%· 877RAWG👍 24%· 42MC72IGDB65· 2
Year 2009Dev Positech GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

✓ Same family of tower defense games: deep simulation, real-time strategy and tower defense planning

≠ Stands apart with turn-based strategy, sandbox freedom and punishing difficulty, while skipping visual novel storytelling

Gratuitous Space Battles is a mix of real-time strategy and tactics of Tower Defense, altogether featuring a science-fiction setting of space warfare.

Where it drifts furthest from Citadels: tone and world.

Genre100Combat100Game mode54Visuals43Tone0Setting0
AI War: Fleet Command
StrategyTower Defense
SoloTacticalMeleeIsometricCo-op
Steam👍 82%· 1.6KRAWG👍 26%· 50MC80IGDB90· 1
Year 2009Dev Arcen GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

✓ Same family of tower defense games: real-time strategy, deep simulation and tower defense planning

≠ Where it differs: brings turn-based strategy, punishing difficulty and open world exploration, while skipping visual novel storytelling

###Impulse A real-time strategy developed by independent developers from Arcen Games. The game first appeared on the public in 2009 on the developer's site and the Impulse site, and later appeared on Steam in version 2.0.

Where it drifts furthest from Citadels: tone and world.

Genre100Combat100Visuals100Game mode33Tone0Setting0
Bloons TD 5
StrategyTower Defense
SoloTacticalMeleeIsometricMultiplayer
Steam👍 95%· 12K
Year 2011Dev Ninja KiwiOn PS4 · Android · PC

✓ Both are tower defense games — sharing tower defense planning, deep simulation and combat tactical

≠ Where it differs: brings sandbox freedom, vibe casual and sandbox world, while skipping real-time strategy

Where it drifts furthest from Citadels: tone and world.

Genre100Combat100Visuals88Game mode29Tone0World0
Atom Zombie Smasher
StrategyTower Defense
SoloTacticalMeleeIsometricMultiplayer
Steam👍 90%· 2.1KRAWG👍 36%· 101MC75
Year 2011Dev Blendo GamesPlaytime ~1hOn PC · Apple Macintosh · Linux

✓ Both are tower defense games — sharing tower defense planning, real-time strategy and combat tactical

≠ Where it differs: brings sandbox freedom, dark, oppressive atmosphere and vibe casual, while skipping deep simulation

The game is a real-time strategy from the independent studio Blendo Games. The main task is to save as many people as possible from the advancing horde of zombies.

Where it drifts furthest from Citadels: tone and world.

Genre100Combat100Visuals51Game mode24Tone0Setting0
Bloons TD 6
StrategyTower Defense
SoloTacticalMeleeManagementIsometric
Steam👍 97%· 386KRAWG👍 81%· 208
Year 2018Dev Ninja KiwiPlaytime ~8hOn PC · iOS · Android

✓ Fits the tower defense games cluster, with tower defense planning, combat tactical and melee combat

≠ Stands apart with sandbox freedom, survival mechanics and vibe casual, while skipping real-time strategy

The Bloons are back and better than ever! Get ready for a massive 3D tower defense game designed to give you hours and hours of the best strategy gaming available.

Where it drifts furthest from Citadels: tone and world.

Released 5 years after Citadels.

Genre100Combat64Visuals64Progression54Game mode24Tone0
1/1 agree it's a good matchDetails →
Desperados: Wanted Dead or Alive
StrategyRTS
SoloTacticalMeleeNarrativeHistoricalIsometric
Steam👍 88%· 2.4K
Year 2001Dev Spellbound Entertainment · InfogramesOn PC

✓ If you enjoyed Citadels, expect real-time strategy, strong narrative focus and combat tactical

≠ Its own twist: stealth mechanics, while skipping deep simulation

It predates Citadels by 12 years, with what that implies technically.

Game mode100Tone100Visuals100Combat70Setting64Genre50

Complete list of melee games like Citadels

The full catalog of games sharing gameplay DNA with Citadels, ordered from highest to lowest similarity score. Use the filters above to narrow down by genre, setting or game mode and find the alternative that best fits your playstyle.

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