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Take Command - 2nd Manassas

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Take Command - 2nd Manassas is hard to replace: few games combine real-time strategy, dark, oppressive atmosphere and combat tactical in quite the same way. We analyzed over 2,000 titles across 9 gameplay attributes and found 56 genuine alternatives — not generic genre suggestions. Pharaoh, Hearthlands and Lazerbait lead the list, with Pharaoh reaching a 96/100 similarity score. Every game here is ranked by how closely it replicates what makes Take Command - 2nd Manassas special.

iRank88/ 100

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GenreStrategieSubgenreRTS
Tags
DüsterEinzelspieler
Jahr 2016Dev NorbSoftDev

Schnelle Antwort

Das ähnlichste Spiel zu Take Command - 2nd Manassas ist Pharaoh — mit einem Ähnlichkeitswert von 96/100. Hearthlands und Lazerbait folgen dicht dahinter.

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Spiele wie Take Command - 2nd Manassas

56 ähnliche Spiele gefunden
96
iRank85
Pharaoh
StrategieRTS
EinzelspielerHistorischBasisaufbauIsometrisch
Steam👍 92%· 2.5KIGDB70· 1
Jahr 1999Dev Impressions Games · Sierra EntertainmentAuf PC

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and historical setting

≠ Its own twist: base building and visual isometric, while skipping turn-based strategy

95
iRank83
Hearthlands
StrategieRTS
EinzelspielerHistorischProzeduralMittelalterlichBasisaufbau
Steam👍 83%· 414
Jahr 2014Dev Sergio · Sergio & SimonSpielzeit ~2hAuf PC · Apple Macintosh · Linux

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and historical setting

≠ Where it differs: brings procedural generation, setting medieval and base building, while skipping turn-based strategy

91
iRank96
Lazerbait
StrategieRTS
EinzelspielerEgo-PerspektiveKostenlos
Steam👍 96%· 512
Jahr 2016Dev Taylor StapletonSpielzeit ~1hAuf PC

✓ Same family of real-time strategy games: real-time strategy and single-player focus

≠ Stands apart with visual first person and free to play, while skipping turn-based strategy

World in Conflict
StrategieRTS
EinzelspielerTaktischMehrspielerIsometrisch
IGDB94· 2
Jahr 2007Dev Massive Entertainment · Sierra EntertainmentAuf PC

✓ Same family of real-time strategy games: real-time strategy, combat tactical and single-player focus

≠ Stands apart with multiplayer gameplay and visual isometric, while skipping turn-based strategy

91
iRank82
Evil Genius
StrategieRTS
EinzelspielerBasisaufbauVerwaltungIsometrisch
Steam👍 93%· 3.6KRAWG👍 71%· 137MC75IGDB83· 4
Jahr 2004Dev Elixir Studios · RebellionSpielzeit ~2hAuf PC · Apple Macintosh

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and single-player focus

≠ Stands apart with puzzle design, base building and resource management, while skipping turn-based strategy

91
iRank80
Plague Inc.
StrategieRTS
EinzelspielerTaktischDüsterHorrorSci-Fi
IGDB80· 1
Jahr 2012Dev Ndemic CreationsAuf PC · Android · iOS

✓ Same family of real-time strategy games: real-time strategy, deep simulation and dark, oppressive atmosphere

≠ Where it differs: brings horror setting, setting scifi and visual isometric, while skipping turn-based strategy

90
iRank83
Sunless Sea
StrategieRTS
EinzelspielerDüsterHistorischNarrativProzedural
Steam👍 83%· 9.5KIGDB85· 4OC81· 28
Jahr 2015Dev Failbetter GamesAuf Linux · PC · iOS

✓ Same family of real-time strategy games: real-time strategy, dark, oppressive atmosphere and historical setting

≠ Stands apart with survival mechanics, deep RPG systems and adventure storytelling, while skipping turn-based strategy

91
iRank80
Tropico 4
StrategieRTS
EinzelspielerSandbox-WeltBasisaufbauVerwaltungIsometrisch
Steam👍 92%· 13KRAWG👍 67%· 511MC78IGDB74· 4
Jahr 2011Dev Feral Interactive · Kalypso MediaSpielzeit ~4hAuf PC · Xbox · Apple Macintosh

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and single-player focus

≠ Where it differs: brings sandbox freedom, sandbox world and base building, while skipping turn-based strategy

89
iRank87
Victoria II
StrategieRTS
EinzelspielerTaktischHistorischMehrspielerSandbox-Welt
Steam👍 92%· 20KIGDB76· 1
Jahr 2010Dev Paradox InteractiveAuf Linux · PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and deep simulation

≠ Stands apart with sandbox freedom, sandbox world and multiplayer gameplay, while skipping dark, oppressive atmosphere

91
iRank79
Theme Park
StrategieRTS
EinzelspielerIsometrisch
IGDB79· 2
Jahr 1994Dev Bullfrog Productions · OceanAuf PlayStation 3 · PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, deep simulation and single-player focus

≠ Stands apart with visual isometric, while skipping turn-based strategy

90
iRank80
Pikmin
StrategieRTS
EinzelspielerSci-FiIsometrisch
IGDB80· 1
Jahr 2001Dev Nintendo Entertainment Analysis & Development · Gradiente

✓ Same family of real-time strategy games: real-time strategy and single-player focus

≠ Where it differs: brings adventure storytelling, setting scifi and visual isometric, while skipping turn-based strategy

18 Wheels of Steel: American Long Haul
StrategieRTS
EinzelspielerDritte PersonOffene WeltErkundungEgo-Perspektive
Steam👍 73%· 516IGDB70· 1
Jahr 2007Dev SCS Software · RetroismSpielzeit ~1hAuf PC

✓ Same family of real-time strategy games: real-time strategy, deep simulation and single-player focus

≠ Stands apart with racing gameplay, open world exploration and exploration and discovery, while skipping turn-based strategy

Warhammer 40,000: Dawn of War - Dark Crusade
StrategieRTS
EinzelspielerTaktischDüsterHistorischMehrspieler
Steam👍 96%· 9.4KRAWG👍 88%· 319MC87IGDB84· 3
Jahr 2006Dev Relic Entertainment · SEGASpielzeit ~2hAuf PC

✓ Both are real-time strategy games — sharing real-time strategy, dark, oppressive atmosphere and combat tactical

≠ Stands apart with melee combat, setting scifi and multiplayer gameplay, while skipping turn-based strategy

85
iRank94
Rome: Total War
StrategieRTS
EinzelspielerTaktischHistorischMehrspielerNahkampf
Steam👍 95%· 17KIGDB91· 3
Jahr 2004Dev The Creative Assembly · SegaAuf Android · PC · iOS

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and deep simulation

≠ Its own twist: melee combat, ranged combat and multiplayer gameplay, while skipping dark, oppressive atmosphere

90
iRank73
Black & White 2
StrategieRTS
EinzelspielerSandbox-WeltFantasyIsometrisch
IGDB73· 3
Jahr 2005Dev Lionhead Studios · Feral InteractiveAuf PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and single-player focus

≠ Its own twist: deep RPG systems, adventure storytelling and sandbox freedom, while skipping turn-based strategy

Spiele wie Take Command - 2nd Manassas

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Häufige Fragen

What is the best game similar to Take Command - 2nd Manassas?
The closest game to Take Command - 2nd Manassas is Pharaoh, scoring 96/100 on our similarity scale. They share 4 gameplay attributes, including real-time strategy, deep simulation and single-player focus. It's the most faithful alternative currently available.
What are the top games like Take Command - 2nd Manassas?
The three closest games to Take Command - 2nd Manassas are: 1. Pharaoh (96/100, 4 shared attributes) 2. Hearthlands (95/100, 4 shared attributes) 3. Lazerbait (91/100, 2 shared attributes). All share Take Command - 2nd Manassas's most important gameplay attributes, ranked out of 56 candidates across 9 dimensions.
Is Hearthlands similar to Take Command - 2nd Manassas?
Yes, very much so — Hearthlands scores 95/100 similarity to Take Command - 2nd Manassas. They share 4 attributes, including real-time strategy and deep simulation. It's one of the most direct alternatives available.
What RTS games are similar to Take Command - 2nd Manassas?
The best RTS games similar to Take Command - 2nd Manassas are Pharaoh, Hearthlands, Lazerbait and World in Conflict. All share the RTS genre alongside other key Take Command - 2nd Manassas attributes like real-time strategy, deep simulation and single-player focus.
How is similarity to Take Command - 2nd Manassas calculated?
We compare Take Command - 2nd Manassas against every game in our catalog using 9 gameplay attributes: genre, atmosphere, world structure, play modes, combat style, and more. Each category is weighted differently — genre matters more than visual style, for instance. The result is a 0-100 score reflecting how closely a game replicates the Take Command - 2nd Manassas experience, not just whether it shares the same genre label.