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Voidtrain

7 Melee games like Voidtrain that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 17 games similar to Voidtrain down to the 7 that fit the “Melee” category. Scrap Mechanic, Terraria and Starbound top the list, ranked by affinity and similarity score to Voidtrain.

iRank73/ 100

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GenreSandboxSubgenreCrafting Sandbox
Tags
NarrativeCo-opSolo
Year 2025Dev HypeTrain Digital

Quick answer

Within the “Melee” category, the closest game to Voidtrain is Scrap Mechanic — scoring 90/100 on our similarity scale. Terraria and Starbound follow close behind.

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The best melee games like Voidtrain

7 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Voidtrain. Each one has been evaluated across 18 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Scrap Mechanic
Scrap Mechanic
SandboxCrafting Sandbox
MultiplayerCo-opSoloOnlineMeleeSandbox WorldOpen WorldExplorationCraftingBase BuildingFirst PersonEarly Access
Steam👍 92%· 117KRAWG👍 70%· 124
Year 2016Dev Axolot GamesPlaytime ~6hOn PC

✓ Same family of crafting sandboxes: sandbox freedom, deep simulation and adventure storytelling

≠ Stands apart with visual third person, while skipping deep RPG systems

A building sandbox where the physics are the point: vehicles you assemble actually flex, tip and fall apart under load, and getting a working machine is a genuine engineering problem. Creative mode is the strong half. The survival campaign has been in early access for years and remains unfinished, with long gaps between updates.

It predates Voidtrain by 9 years, with what that implies technically.

Genre100Combat100Game mode100World100Progression100Visuals76
Terraria
SandboxCrafting Sandbox
SoloMultiplayerCo-opOnlineMeleeNarrativeSandbox WorldOpen WorldCraftingExploration
Steam👍 97%· 1.5MRAWG👍 80%· 2.5KMC81IGDB81· 13OC79· 33
Year 2011Dev Engine Software · 505 GamesPlaytime ~15hOn PC · PS · Xbox

✓ Both are crafting sandboxes — sharing sandbox freedom, deep RPG systems and adventure storytelling

≠ Its own twist: precision platforming, dark, oppressive atmosphere and procedural generation, while skipping base building

A 2D sandbox that is far more combat-driven than its look suggests: progression runs through boss fights, and each one unlocks a tier of materials. Building is deep but optional. It explains almost nothing — crafting chains, boss summons and biome requirements are opaque enough that most players keep a wiki open throughout.

Where it drifts furthest from Voidtrain: visuals and combat.

It predates Voidtrain by 14 years, with what that implies technically.

Genre100Game mode100World82Progression75Tone52Combat42
Starbound
SandboxCrafting Sandbox
MultiplayerCo-opSoloOnlineMeleeNarrativeSandbox WorldOpen WorldCraftingExploration
Steam👍 90%· 123KRAWG👍 73%· 852MC81IGDB87· 5OC85· 19
Year 2016Dev ChucklefishPlaytime ~17hOn PC · Apple Macintosh · Linux

✓ Both are crafting sandboxes — sharing sandbox freedom, deep RPG systems and adventure storytelling

≠ Where it differs: brings precision platforming, vibe casual and vibe relaxing, while skipping deep simulation

A 2D space sandbox with a stronger sense of place than most: hand-written quests, distinct alien races and villages that feel authored rather than generated. Building is flexible. The combat is thin — most encounters resolve by mashing one weapon — and the mid-game settles into repeating the same planet-scan-and-loot loop.

Where it drifts furthest from Voidtrain: visuals and tone.

It predates Voidtrain by 9 years, with what that implies technically.

Genre100Combat100Game mode100World81Progression74Tone32
#4No Man's Sky
No Man's Sky
SandboxCrafting Sandbox
SoloMultiplayerCo-opMeleeNarrativeOpen WorldSandbox WorldExplorationCraftingFirst Person
Steam👍 85%· 407KRAWG👍 67%· 1.6KMC75IGDB74· 38OC71· 149
Year 2016Dev Hello GamesPlaytime ~15hOn PC · PS · Xbox

✓ Same family of crafting sandboxes: sandbox freedom, adventure storytelling and deep simulation

≠ Its own twist: shooter, first-person shooting and procedural generation, while skipping deep RPG systems

Years of free updates turned it into a genuinely broad survival-exploration game: base building, freighters, settlements, multiplayer. The scale is unmatched. The core loop is still the criticism — planets are procedurally varied rather than designed, so after twenty of them the discoveries start to rhyme, and the inventory management never stops being fiddly.

It predates Voidtrain by 9 years, with what that implies technically.

Genre100Tone100Game mode80World78Combat74Progression74
Space Engineers
SandboxCrafting Sandbox
SoloMultiplayerCo-opMeleeSandbox WorldOpen WorldExplorationCraftingFirst PersonEarly Access
Steam👍 89%· 134KRAWG👍 58%· 269MC68IGDB80· 1OC80· 5
Year 2013Dev Keen Software HousePlaytime ~5hOn PC · Xbox

✓ Same family of crafting sandboxes: sandbox freedom, deep simulation and adventure storytelling

≠ Stands apart with combat tactical, setting space and setting scifi, while skipping deep RPG systems

A voxel engineering sandbox with real physics: ships flex, break apart along stress lines and drift, and building something that survives its own thrust is the actual game. Deeply satisfying when it clicks. It is heavy on performance and light on direction — large builds tank the framerate, and there is essentially no guidance on what to do.

Where it drifts furthest from Voidtrain: combat.

It predates Voidtrain by 12 years, with what that implies technically.

Genre100World100Game mode81Progression72Visuals72Combat46
Unturned
SandboxCrafting Sandbox
SoloMultiplayerCo-opOnlineMeleeNarrativeOpen WorldSandbox WorldExplorationCraftingBase BuildingFirst Person
Steam👍 91%· 563KRAWG👍 29%· 1.1K
Year 2014Dev 505 GamesPlaytime ~3hOn PC · PS · Xbox

✓ Same family of crafting sandboxes: sandbox freedom, adventure storytelling and survival mechanics

≠ Its own twist: shooter, roguelike runs and first-person shooting, while skipping deep simulation

Unturned is a low-poly survival game providing single or multiplayer experience. The main action takes place on 6 different maps (Prince Edward Island, Yukon, Washington, Germany and Russia) flooded with zombies. The story begins in the random location of the chosen map and lasts till the death.

Where it drifts furthest from Voidtrain: tone.

It predates Voidtrain by 11 years, with what that implies technically.

Genre100Game mode100World100Progression89Visuals73Combat57
Kitchen Simulator 2015
SandboxCrafting Sandbox
SoloMeleeNarrativeSandbox WorldExplorationCraftingFirst Person
Steam👍 40%· 329
Year 2015Dev WhackAKey GamesPlaytime ~4hOn PC

✓ Both are crafting sandboxes — sharing sandbox freedom, deep simulation and adventure storytelling

≠ Where it differs: brings horror tension, vibe casual and cozy, relaxing feel, while skipping survival mechanics

Description Kitchen simulator The game that turns you into the chef.

Where it drifts furthest from Voidtrain: game mode and tone.

On reception: its Steam reviews are mixed, against mostly positive for Voidtrain.

It predates Voidtrain by 10 years, with what that implies technically.

Genre100Combat100Progression75World69Visuals58Tone30

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