✓ Like No, I'm Not A Human, it's known for deep simulation, strong narrative focus and single-player focus
≠ Stands apart with deep RPG systems, adventure storytelling and vibe casual, while skipping dark, oppressive atmosphere
###Sad story
Made by two developers from Canada in the RPG Maker, the game tells the story of the author who receives a note that the love of his life marries another on the other side of the country.
Where it drifts furthest from No, I'm Not A Human: visuals and tone.
On reception: its Steam reviews are mostly positive, against very positive for No, I'm Not A Human.
It predates No, I'm Not A Human by 11 years, with what that implies technically.