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Mines and Magic

15 Games like Mines and Magic on Xbox that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Mines and Magic down to the 15 that fit the “Xbox” category. Bad North, Kingdom Two Crowns and Kingdom: New Lands top the list, ranked by affinity and similarity score to Mines and Magic.

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GenreStrategySubgenreTower Defense
Tags
MultiplayerSolo
Year 2024Dev Zolden Games
Stores

Quick answer

Within the “Xbox” category, the closest game to Mines and Magic is Bad North — scoring 48/100 on our similarity scale. Kingdom Two Crowns and Kingdom: New Lands follow close behind.

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The best games like Mines and Magic on Xbox

15 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Mines and Magic. Each one has been evaluated across 9 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Bad North
Bad North
StrategyTower Defense
SoloTacticalMeleeCozyProcedural
Steam👍 93%· 14KIGDB67· 2OC71· 29
Year 2018Dev Plausible Concept · Raw FuryOn PS4 · PC · Mac

✓ Same family of tower defense games: turn-based strategy, deep simulation and tower defense planning

≠ Its own twist: real-time strategy, puzzle design and adventure storytelling, while skipping combat magic

Where it drifts furthest from Mines and Magic: combat and setting.

Genre100Game mode50Combat0Setting0Visuals0
Kingdom Two Crowns
StrategyTower Defense
SoloMultiplayerFantasyCo-opOffline
Steam👍 90%· 38KOC78· 25
Year 2018Dev Noio · Raw FuryOn PS4 · Linux · Android

✓ Fits the tower defense games cluster, with tower defense planning, deep simulation and fantasy world

≠ Where it differs: brings adventure storytelling, survival mechanics and deep RPG systems, while skipping turn-based strategy

Where it drifts furthest from Mines and Magic: progression and visuals.

Genre100Setting55Game mode47Progression0Visuals0
Kingdom: New Lands
StrategyTower Defense
SoloFantasyNarrativeHardcoreProcedural
Steam👍 86%· 12KIGDB75· 2OC73· 12
Year 2016Dev Licorice · Raw FuryOn PS4 · Linux · PC

✓ Same family of tower defense games: tower defense planning, deep simulation and fantasy world

≠ Stands apart with survival mechanics, roguelike runs and adventure storytelling, while skipping turn-based strategy

Where it drifts furthest from Mines and Magic: progression and visuals.

It predates Mines and Magic by 8 years, with what that implies technically.

Genre100Setting55Game mode52Progression0Visuals0
Command & Conquer 3: Tiberium Wars
StrategyTower Defense
SoloMultiplayerMeleeTacticalNarrative
Steam👍 90%· 9.2KRAWG👍 83%· 225MC85IGDB85· 4
Year 2007Dev Electronic Arts Los Angeles · Electronic ArtsPlaytime ~3hOn PC · Xbox

✓ Same family of tower defense games: deep simulation, tower defense planning and single-player focus

≠ Its own twist: real-time strategy, strong narrative focus and melee combat, while skipping turn-based strategy

Command & Conquer 3: Tiberium Wars is a real-time strategy game developed by EA Los Angeles. It is the third game in the Tiberium sub-series and continues the plot of Tiberian Sun. ###Plot The year is 2047, 17 years after the events of the Firestorm Expansion pack.

Where it drifts furthest from Mines and Magic: combat and setting.

It predates Mines and Magic by 17 years, with what that implies technically.

Genre100Game mode100Combat0Setting0Progression0Visuals0
Bloons TD 5
StrategyTower Defense
SoloMultiplayerCo-opOnlineTactical
Steam👍 95%· 12K
Year 2011Dev Ninja KiwiOn PS4 · Android · PC

✓ Both are tower defense games — sharing tower defense planning, deep simulation and single-player focus

≠ Where it differs: brings sandbox freedom, vibe casual and sandbox world, while skipping turn-based strategy

Where it drifts furthest from Mines and Magic: combat and visuals.

It predates Mines and Magic by 13 years, with what that implies technically.

Genre100Game mode64Combat0Visuals0
Farm for your Life
StrategyTower Defense
SoloManagementCasualCozyDark
Steam👍 82%· 638
Year 2014Dev Hammer LabsPlaytime ~2hOn PC · Xbox · Apple Macintosh

✓ Fits the tower defense games cluster, with deep simulation, tower defense planning and single-player focus

≠ Stands apart with puzzle design, adventure storytelling and survival mechanics, while skipping turn-based strategy

Your community was taken down by a heavy storm which caused an apocalypse and unleashed the living dead. Together with the other survivors, it is your task to rebuild and to allow that sustainable life can still be assured.

Where it drifts furthest from Mines and Magic: setting and visuals.

It predates Mines and Magic by 10 years, with what that implies technically.

Genre100Game mode51Progression47Setting0Visuals0
7 Days to Die
StrategyTower Defense
MultiplayerSoloCo-opOfflineOnline
Steam👍 87%· 399KRAWG👍 53%· 497IGDB36· 8OC39· 34
Year 2013Dev Telltale GamesPlaytime ~9hOn PC · PS · Xbox

✓ Both are tower defense games — sharing deep simulation, tower defense planning and multiplayer gameplay

≠ Stands apart with survival mechanics, adventure storytelling and deep RPG systems, while skipping turn-based strategy

After the nuclear war, people have to survive, and 7 Days to Die gives players the opportunity to experience it. The large parts of the planet are ravaged by destruction, and lone survivors are under the constant threat, even within relatively safe counties, like Navezgane, Nevada.

Where it drifts furthest from Mines and Magic: combat and setting.

It predates Mines and Magic by 11 years, with what that implies technically.

Genre100Game mode44Combat0Setting0Progression0Visuals0
Plants vs. Zombies
StrategyTower Defense
SoloTacticalDarkCasualCozy
Steam👍 98%· 152KRAWG👍 93%· 733MC87IGDB80· 1
Year 2010Dev PopCap Games · Electronic ArtsPlaytime ~5hOn PC · PS · Xbox

✓ Fits the tower defense games cluster, with tower defense planning, deep simulation and single-player focus

≠ Stands apart with puzzle design, real-time strategy and survival mechanics, while skipping turn-based strategy

This is a casual tower defense game from the PopCap Games studio. The main characters are homeowners who, with the help of plants, protect their garden from the invasion of zombies. The game was ported to all kinds of consoles, including mobile platforms. In Plants vs.

Where it drifts furthest from Mines and Magic: combat and setting.

It predates Mines and Magic by 14 years, with what that implies technically.

Genre100Game mode51Combat0Setting0Visuals0
Defense Grid: The Awakening
StrategyTower Defense
SoloTacticalSci-FiIsometric
Steam👍 96%· 5.3KRAWG👍 59%· 106MC81IGDB86· 2
Year 2008Dev Hidden Path EntertainmentPlaytime ~4hOn PC · Xbox · Apple Macintosh

✓ Fits the tower defense games cluster, with tower defense planning, deep simulation and single-player focus

≠ Stands apart with real-time strategy, combat tactical and setting scifi, while skipping turn-based strategy

###Microsoft’s tower defence The game is one in the genre of tower defense, developed by Hidden Path Entertainment for PC and Xbox 360. Later it was ported to the Mac, and for other consoles in 2013.

Where it drifts furthest from Mines and Magic: combat and setting.

It predates Mines and Magic by 16 years, with what that implies technically.

Genre100Game mode51Combat0Setting0Visuals0
#10Defenders of Ardania
Defenders of Ardania
StrategyTower Defense
SoloMultiplayerMagicFantasyHistorical
Steam👍 35%· 122MC58IGDB56· 4
Year 2012Dev Most Wanted Entertainment · Deep SilverPlaytime ~1hOn PC · Xbox

✓ Fits the tower defense games cluster, with tower defense planning, combat magic and fantasy world

≠ Where it differs: brings real-time strategy, historical setting and setting medieval, while skipping deep simulation

Defenders of Ardania (DoA) is a next-generation tower defense game set in the rich fantasy world of Majesty, but with a twist.

Where it drifts furthest from Mines and Magic: visuals and setting.

On reception: its Steam reviews are mostly negative, against mostly positive for Mines and Magic.

It predates Mines and Magic by 12 years, with what that implies technically.

Genre100Combat100Game mode100Setting48Visuals0
Anomaly: Warzone Earth
StrategyTower Defense
SoloFantasyMeleeSci-FiHistorical
Steam👍 87%· 4.7KRAWG👍 45%· 226MC80IGDB85· 5
Year 2011Dev 11 Bit Studios · Microsoft StudiosPlaytime ~2hOn PC · PS · Xbox

✓ Both are tower defense games — sharing tower defense planning, fantasy world and single-player focus

≠ Where it differs: brings real-time strategy, melee combat and setting scifi, while skipping deep simulation

Anomaly: Warzone Earth is a real-time strategy based on tower defense genre principles. However, instead of protecting your base from waves of enemies, in this game, you try to break into aliens' facilities.  The story is set in the near future when an alien spacecraft falls on Earth.

Where it drifts furthest from Mines and Magic: combat and visuals.

It predates Mines and Magic by 13 years, with what that implies technically.

Genre100Game mode51Setting46Combat0Visuals0
Rock of Ages
StrategyTower Defense
SoloMultiplayerOfflineCo-opPvP
Steam👍 92%· 4.0KRAWG👍 66%· 209MC74IGDB75· 5
Year 2011Dev ACE Team · Atlus USAPlaytime ~2hOn PC · PS · Xbox

✓ Fits the tower defense games cluster, with tower defense planning, single-player focus and multiplayer gameplay

≠ Stands apart with racing gameplay, vibe casual and melee combat, while skipping deep simulation

Rock of Ages is a game which resembles a racing game, a Tower Defence and a platformer at the same time. It was developed by ACE Team. The game is loosely based on the myth of Sisyphus.

Where it drifts furthest from Mines and Magic: combat and setting.

It predates Mines and Magic by 13 years, with what that implies technically.

Genre100Game mode47Combat0Setting0Progression0Visuals0
Magic: The Gathering - Duels of the Planeswalkers 2012
StrategyTurn-Based Strategy
MultiplayerSoloMagicFantasyCo-op
Steam👍 88%· 1.0KRAWG👍 56%· 41MC77IGDB75· 2
Year 2011Dev Stainless Games · Wizards of the CoastPlaytime ~9hOn PC · PS · Xbox

✓ Shared with Mines and Magic: turn-based strategy, combat magic and fantasy world

≠ Stands apart with card game strategy, puzzle design and co op, while skipping tower defense planning

All-new and redesigned, Magic: The Gathering — Duels of the Planeswalkers 2012 takes last year’s massive hit game to even greater heights with better graphics, more options, and new challenges!

It predates Mines and Magic by 13 years, with what that implies technically.

Combat100Setting100Game mode73Genre50
Magic 2015 - Duels of the Planeswalkers
StrategyTurn-Based Strategy
MultiplayerSoloMagicFantasyTactical
Steam👍 45%· 4.0KRAWG👍 52%· 65MC60IGDB57· 6
Year 2014Dev Stainless Games · Microsoft StudiosPlaytime ~5hOn PC · Xbox · iOS

✓ Like Mines and Magic, it's known for turn-based strategy, combat magic and fantasy world

≠ Its own twist: card game strategy, combat tactical and visual isometric, while skipping tower defense planning

GARRUK'S REVENGE EXPANSION NOW AVAILABLE! Walk in the footsteps of the Multiverse's greatest hunter. Featuring additional campaign levels, challenges, and new cards to collect, you take on the role of Garruk and hunt your prey across the planes!

Where it drifts furthest from Mines and Magic: visuals.

On reception: its Steam reviews are mixed, against mostly positive for Mines and Magic.

It predates Mines and Magic by 10 years, with what that implies technically.

Game mode100Setting100Combat63Genre50Visuals0
Forager
StrategyColony Sim
SoloMultiplayerFantasyManagementCozy
Steam👍 90%· 43KIGDB71· 4OC76· 28
Year 2019Dev Hop Frog · Humble BundleOn PS4 · Linux · Android

✓ Shared with Mines and Magic: deep simulation, fantasy world and single-player focus

≠ Stands apart with survival mechanics, adventure storytelling and deep RPG systems, while skipping tower defense planning

Where it drifts furthest from Mines and Magic: visuals and progression.

Game mode100Setting100Genre50Progression37Visuals0

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