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Mines and Magic

11 Turn-Based Strat games like Mines and Magic that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Mines and Magic down to the 11 that fit the “Turn-Based Strat” category. Unholy Heights, Gratuitous Space Battles and AI War: Fleet Command top the list, ranked by affinity and similarity score to Mines and Magic.

iRank71/ 100

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GenreStrategySubgenreTower Defense
Tags
MultiplayerSolo
Year 2024Dev Zolden Games
Stores

Quick answer

Within the “Turn-Based Strat” category, the closest game to Mines and Magic is Unholy Heights — scoring 59/100 on our similarity scale. Gratuitous Space Battles and AI War: Fleet Command follow close behind.

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The best turn-Based Strat games like Mines and Magic

11 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Mines and Magic. Each one has been evaluated across 9 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Unholy Heights
Unholy Heights
StrategyTower Defense
SoloManagementCozyCasualNarrative
Steam👍 89%· 1.6KRAWG👍 30%· 20IGDB80· 1OC66· 10
Year 2013Dev Teyon · AGM PLAYISMPlaytime ~3hOn PC · PS · Nintendo

✓ Fits the tower defense games cluster, with deep simulation, tower defense planning and turn-based strategy

≠ Stands apart with real-time strategy, puzzle design and cozy, relaxing feel, while skipping combat magic

Welcome to Unholy Heights, a mashup of Tower Defense and Apartment Management Simulation! The Devil has converted a tenement building into monsters-only housing, and has big plans for the future. Sucker monsters into moving into your building, charge them rent and keep them happy by buying them furniture.

Where it drifts furthest from Mines and Magic: visuals.

It predates Mines and Magic by 11 years, with what that implies technically.

Genre100Progression60Game mode52Visuals0
#2Gratuitous Space Battles
Gratuitous Space Battles
StrategyTower Defense
SoloMultiplayerMeleeTacticalHardcore
Steam👍 70%· 877RAWG👍 24%· 42MC72IGDB65· 2
Year 2009Dev Positech GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

✓ Same family of tower defense games: deep simulation, turn-based strategy and tower defense planning

≠ Stands apart with real-time strategy, sandbox freedom and punishing difficulty, while skipping combat magic

Gratuitous Space Battles is a mix of real-time strategy and tactics of Tower Defense, altogether featuring a science-fiction setting of space warfare.

Where it drifts furthest from Mines and Magic: combat and setting.

It predates Mines and Magic by 15 years, with what that implies technically.

Genre100Game mode100Combat0Setting0Visuals0
AI War: Fleet Command
StrategyTower Defense
SoloMultiplayerCo-opTacticalMelee
Steam👍 82%· 1.6KRAWG👍 26%· 50MC80IGDB90· 1
Year 2009Dev Arcen GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

✓ Same family of tower defense games: deep simulation, turn-based strategy and tower defense planning

≠ Where it differs: brings real-time strategy, punishing difficulty and open world exploration, while skipping combat magic

###Impulse A real-time strategy developed by independent developers from Arcen Games. The game first appeared on the public in 2009 on the developer's site and the Impulse site, and later appeared on Steam in version 2.0.

Where it drifts furthest from Mines and Magic: combat and setting.

It predates Mines and Magic by 15 years, with what that implies technically.

Genre100Game mode71Combat0Setting0Progression0Visuals0
Bad North
StrategyTower Defense
SoloTacticalMeleeCozyProcedural
Steam👍 93%· 14KIGDB67· 2OC71· 29
Year 2018Dev Plausible Concept · Raw FuryOn PS4 · PC · Mac

✓ Same family of tower defense games: turn-based strategy, deep simulation and tower defense planning

≠ Its own twist: real-time strategy, puzzle design and adventure storytelling, while skipping combat magic

Where it drifts furthest from Mines and Magic: combat and setting.

Genre100Game mode50Combat0Setting0Visuals0
iBomber Defense Pacific
StrategyTower Defense
SoloTacticalMeleeCasualHardcore
Steam👍 83%· 593RAWG👍 19%· 42
Year 2012Dev Cobra MobilePlaytime ~1hOn PC · iOS · Apple Macintosh

✓ Both are tower defense games — sharing tower defense planning, turn-based strategy and single-player focus

≠ Stands apart with real-time strategy, vibe casual and punishing difficulty, while skipping deep simulation

iBomber Defense Pacific is the sequel to the original iBomber Defense. It is the second part in this tower defense series designed for mobile devices. ###Premise The game is set during the World War II. Unlike the original game, the sequel shifts its attention to the Pacific Theatre.

Where it drifts furthest from Mines and Magic: combat and setting.

It predates Mines and Magic by 12 years, with what that implies technically.

Genre100Game mode51Combat0Setting0Visuals0
#6Hearthstone
Hearthstone
StrategyTurn-Based Strategy
SoloMultiplayerMagicFantasyLoot
IGDB88· 9
Year 2014Dev Blizzard EntertainmentOn Android · PC · iOS

✓ Like Mines and Magic, it's known for turn-based strategy, combat magic and fantasy world

≠ Its own twist: card game strategy, loot and gear systems and skill tree progression, while skipping tower defense planning

Where it drifts furthest from Mines and Magic: progression and visuals.

It predates Mines and Magic by 10 years, with what that implies technically.

Combat100Game mode100Setting100Genre50Progression0Visuals0
Magic: The Gathering - Duels of the Planeswalkers 2012
StrategyTurn-Based Strategy
MultiplayerSoloMagicFantasyCo-op
Steam👍 88%· 1.0KRAWG👍 56%· 41MC77IGDB75· 2
Year 2011Dev Stainless Games · Wizards of the CoastPlaytime ~9hOn PC · PS · Xbox

✓ Shared with Mines and Magic: turn-based strategy, combat magic and fantasy world

≠ Stands apart with card game strategy, puzzle design and co op, while skipping tower defense planning

All-new and redesigned, Magic: The Gathering — Duels of the Planeswalkers 2012 takes last year’s massive hit game to even greater heights with better graphics, more options, and new challenges!

It predates Mines and Magic by 13 years, with what that implies technically.

Combat100Setting100Game mode73Genre50
Magic 2015 - Duels of the Planeswalkers
StrategyTurn-Based Strategy
MultiplayerSoloMagicFantasyTactical
Steam👍 45%· 4.0KRAWG👍 52%· 65MC60IGDB57· 6
Year 2014Dev Stainless Games · Microsoft StudiosPlaytime ~5hOn PC · Xbox · iOS

✓ Like Mines and Magic, it's known for turn-based strategy, combat magic and fantasy world

≠ Its own twist: card game strategy, combat tactical and visual isometric, while skipping tower defense planning

GARRUK'S REVENGE EXPANSION NOW AVAILABLE! Walk in the footsteps of the Multiverse's greatest hunter. Featuring additional campaign levels, challenges, and new cards to collect, you take on the role of Garruk and hunt your prey across the planes!

Where it drifts furthest from Mines and Magic: visuals.

On reception: its Steam reviews are mixed, against mostly positive for Mines and Magic.

It predates Mines and Magic by 10 years, with what that implies technically.

Game mode100Setting100Combat63Genre50Visuals0
Legends of Runeterra
StrategyTurn-Based Strategy
SoloMultiplayerFantasyIsometricFree to Play
IGDB83· 3OC88· 12
Year 2020Dev Riot GamesOn Android · PC · iOS

✓ Shared with Mines and Magic: turn-based strategy, fantasy world and single-player focus

≠ Where it differs: brings card game strategy, visual isometric and free to play, while skipping tower defense planning

Where it drifts furthest from Mines and Magic: visuals.

Game mode100Setting100Genre50Visuals0
The Elder Scrolls: Legends
StrategyTurn-Based Strategy
SoloMultiplayerFantasyIsometricFree to Play
Steam👍 75%· 11KRAWG👍 42%· 283MC82IGDB77· 3OC80· 19
Year 2017Dev Bethesda SoftworksPlaytime ~2hOn PC · iOS · Android

✓ Like Mines and Magic, it's known for turn-based strategy, fantasy world and single-player focus

≠ Stands apart with card game strategy, visual isometric and free to play, while skipping tower defense planning

The Elder Scrolls: Legends is a card-based game set in The Elder Scrolls universe developed by Dire Wolf Digital. ###Story The game's story serves as a tutorial for the player. The game takes place during the Great War between the Mid Empire and the Third Aldmer Dominion.

Where it drifts furthest from Mines and Magic: visuals.

Game mode100Setting100Genre50Visuals0
Magic: The Gathering Arena
StrategyTurn-Based Strategy
MultiplayerMagicFantasyIsometricFree to Play
Steam👍 61%· 29KIGDB85· 4OC82· 37
Year 2019Dev Magic Digital Studio · Wizards of the CoastOn Android · PC · iOS

✓ Like Mines and Magic, it's known for turn-based strategy, combat magic and fantasy world

≠ Where it differs: brings card game strategy, visual isometric and free to play, while skipping tower defense planning

Where it drifts furthest from Mines and Magic: visuals.

On reception: its Steam reviews are mixed, against mostly positive for Mines and Magic.

Combat100Setting100Game mode78Genre50Visuals0

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