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Kingdom: Classic

8 Roguelike games like Kingdom: Classic that you should try

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We filtered the 50 games similar to Kingdom: Classic down to the 8 that fit the “Roguelike” category. Craft The World, Kingdom: New Lands and Bad North top the list, ranked by affinity and similarity score to Kingdom: Classic.

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GenreStrategySubgenreTower Defense
Tags
CasualNarrativeSolo
Year 2015Dev Licorice
Stores

Quick answer

Within the “Roguelike” category, the closest game to Kingdom: Classic is Craft The World — scoring 78/100 on our similarity scale. Kingdom: New Lands and Bad North follow close behind.

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The best roguelike games like Kingdom: Classic

8 similar games foundUpdated July 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Kingdom: Classic. Each one has been evaluated across 19 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Craft The World
StrategyTower Defense
SoloCasualProceduralFantasyMedievalBase BuildingManagement2D
Steam👍 88%· 17KRAWG👍 75%· 157
Year 2014Dev Dekovir EntertainmentPlaytime ~9hOn PC · Apple Macintosh

✓ Fits the tower defense games cluster, with deep simulation, deep RPG systems and adventure storytelling

≠ Its own twist: sandbox freedom, punishing difficulty and sandbox world, while skipping strong narrative focus

Kingdom: New Lands
StrategyTower Defense
SoloNarrativeProceduralFantasyMedievalBase BuildingPixel Art2D
Steam👍 86%· 12KIGDB75· 2OC73· 12
Year 2016Dev Licorice · Raw FuryOn PS4 · Linux · PC

✓ Same family of tower defense games: tower defense planning, deep simulation and survival mechanics

≠ Stands apart with punishing difficulty, open world exploration and exploration and discovery, while skipping deep RPG systems

Bad North
StrategyTower Defense
SoloProceduralHistoricalTacticalMelee
Steam👍 93%· 14KIGDB67· 2OC71· 29
Year 2018Dev Plausible Concept · Raw FuryOn PS4 · PC · Mac

✓ Same family of tower defense games: deep simulation, tower defense planning and adventure storytelling

≠ Its own twist: turn-based strategy, real-time strategy and puzzle design, while skipping deep RPG systems

Rise to Ruins
StrategyTower Defense
SoloProceduralFantasyBase BuildingManagementPixel Art2D
Steam👍 88%· 7.7KRAWG👍 68%· 40
Year 2019Dev Raymond Doerr · SixtyGig GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

✓ Both are tower defense games — sharing tower defense planning, deep simulation and survival mechanics

≠ Its own twist: sandbox freedom, sandbox world and early access, while skipping adventure storytelling

Sol Survivor
StrategyTower Defense
SoloProceduralMultiplayerCo-opDark
Steam👍 90%· 439MC75
Year 2010Dev Cadenza InteractivePlaytime ~5hOn PC

✓ Fits the tower defense games cluster, with tower defense planning, survival mechanics and roguelike runs

≠ Its own twist: dark, oppressive atmosphere, setting scifi and horror setting, while skipping deep simulation

Stacklands
StrategyColony Sim
SoloCasualProceduralFantasyManagementBase Building2D
Steam👍 96%· 29KRAWG👍 70%· 60
Year 2022Dev Sokpop CollectivePlaytime ~4hOn PC · Apple Macintosh

✓ Shared with Kingdom: Classic: deep simulation, survival mechanics and roguelike runs

≠ Where it differs: brings card game strategy, turn-based strategy and cozy, relaxing feel, while skipping adventure storytelling

Desktop Dungeons
StrategyTycoon / Management
SoloCasualProceduralFantasyManagement
Steam👍 84%· 2.3KRAWG👍 50%· 48MC82IGDB86· 2
Year 2013Dev Finji · QCF DesignPlaytime ~4hOn PC · iOS · Android

✓ Shared with Kingdom: Classic: roguelike runs, adventure storytelling and deep RPG systems

≠ Its own twist: turn-based strategy, puzzle design and punishing difficulty, while skipping deep simulation

Balatro
StrategyTurn-Based Strategy
SoloCasualNarrativeProceduralPixel Art2D
Steam👍 98%· 191KRAWG👍 86%· 263IGDB91· 5OC92· 64
Year 2024Dev LocalThunk · PlayStackPlaytime ~14hOn PC · PS · iOS

✓ Shared with Kingdom: Classic: roguelike runs, vibe casual and strong narrative focus

≠ Its own twist: card game strategy, turn-based strategy and punishing difficulty, while skipping deep simulation

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