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I am Future

7 Games with a sci-fi setting like I am Future that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 27 games similar to I am Future down to the 7 that fit the “Sci-Fi” category. Loddlenaut, Starbound and Terraria top the list, ranked by affinity and similarity score to I am Future.

iRank73/ 100

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GenreSandboxSubgenreCrafting Sandbox
Tags
CasualCozySolo
Year 2024Dev Mandragora

Quick answer

Within the “Sci-Fi” category, the closest game to I am Future is Loddlenaut — scoring 79/100 on our similarity scale. Starbound and Terraria follow close behind.

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The best games with a sci-fi setting like I am Future

7 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to I am Future. Each one has been evaluated across 17 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Loddlenaut
Loddlenaut
SandboxCrafting Sandbox
SoloRelaxingCozyCasualOpen WorldSandbox WorldSci-FiExplorationCrafting
Steam👍 98%· 5.7KOC81· 13
Year 2023Dev Moon Lagoon · Secret ModePlaytime ~4hOn PC · Apple Macintosh

✓ Fits the crafting sandboxes cluster, with sandbox freedom, adventure storytelling and survival mechanics

≠ Its own twist: strong narrative focus, visual 3d and visual third person, while skipping deep simulation

Loddlenaut is an ocean cleanup adventure set on a vibrant alien planet. Play as an interstellar custodian who is tasked with cleaning up the pollution left behind by spacefaring mega-corporation.

Where it drifts furthest from I am Future: visuals.

Genre100Game mode100World100Tone94Progression78Setting54
Starbound
SandboxCrafting Sandbox
SoloCasualRelaxingSandbox WorldOpen WorldSci-FiCraftingExploration
Steam👍 90%· 123KRAWG👍 73%· 852MC81IGDB87· 5OC85· 19
Year 2016Dev ChucklefishPlaytime ~17hOn PC · Apple Macintosh · Linux

✓ Both are crafting sandboxes — sharing sandbox freedom, deep RPG systems and adventure storytelling

≠ Where it differs: brings precision platforming, strong narrative focus and procedural generation, while skipping deep simulation

A 2D space sandbox with a stronger sense of place than most: hand-written quests, distinct alien races and villages that feel authored rather than generated. Building is flexible. The combat is thin — most encounters resolve by mashing one weapon — and the mid-game settles into repeating the same planet-scan-and-loot loop.

Where it drifts furthest from I am Future: visuals and game mode.

It predates I am Future by 8 years, with what that implies technically.

Genre100World83Progression78Tone74Setting36Game mode25
#3Terraria
Terraria
SandboxCrafting Sandbox
SoloSandbox WorldOpen WorldSci-FiCraftingExploration
Steam👍 97%· 1.5MRAWG👍 80%· 2.5KMC81IGDB81· 13OC79· 33
Year 2011Dev Engine Software · 505 GamesPlaytime ~15hOn PC · PS · Xbox

✓ Both are crafting sandboxes — sharing sandbox freedom, deep RPG systems and adventure storytelling

≠ Its own twist: precision platforming, dark, oppressive atmosphere and strong narrative focus, while skipping vibe casual

A 2D sandbox that is far more combat-driven than its look suggests: progression runs through boss fights, and each one unlocks a tier of materials. Building is deep but optional. It explains almost nothing — crafting chains, boss summons and biome requirements are opaque enough that most players keep a wiki open throughout.

Where it drifts furthest from I am Future: tone and visuals.

It predates I am Future by 13 years, with what that implies technically.

Genre100World84Progression79Setting34Game mode28Tone0
Space Engineers
SandboxCrafting Sandbox
SoloSandbox WorldOpen WorldSci-FiExplorationCrafting
Steam👍 89%· 134KRAWG👍 58%· 269MC68IGDB80· 1OC80· 5
Year 2013Dev Keen Software HousePlaytime ~5hOn PC · Xbox

✓ Same family of crafting sandboxes: sandbox freedom, deep simulation and adventure storytelling

≠ Stands apart with combat tactical, melee combat and setting space, while skipping deep RPG systems

A voxel engineering sandbox with real physics: ships flex, break apart along stress lines and drift, and building something that survives its own thrust is the actual game. Deeply satisfying when it clicks. It is heavy on performance and light on direction — large builds tank the framerate, and there is essentially no guidance on what to do.

Where it drifts furthest from I am Future: visuals and setting.

It predates I am Future by 11 years, with what that implies technically.

Genre100World100Progression76Game mode35Setting31Visuals0
No Man's Sky
SandboxCrafting Sandbox
SoloOpen WorldSandbox WorldSci-FiExplorationCrafting
Steam👍 85%· 407KRAWG👍 67%· 1.6KMC75IGDB74· 38OC71· 149
Year 2016Dev Hello GamesPlaytime ~15hOn PC · PS · Xbox

✓ Same family of crafting sandboxes: sandbox freedom, adventure storytelling and deep simulation

≠ Its own twist: shooter, first-person shooting and strong narrative focus, while skipping deep RPG systems

Years of free updates turned it into a genuinely broad survival-exploration game: base building, freighters, settlements, multiplayer. The scale is unmatched. The core loop is still the criticism — planets are procedurally varied rather than designed, so after twenty of them the discoveries start to rhyme, and the inventory management never stops being fiddly.

Where it drifts furthest from I am Future: tone and visuals.

It predates I am Future by 8 years, with what that implies technically.

Genre100World80Progression79Game mode36Setting34Tone0
Xenoblade Chronicles X
SandboxCreative Sandbox
SoloSandbox WorldOpen WorldSci-FiExploration
IGDB86· 15OC84· 78
Year 2015Dev Monolith Soft · Nintendo

✓ If you enjoyed I am Future, expect sandbox freedom, deep RPG systems and adventure storytelling

≠ Where it differs: brings visual third person, while skipping deep simulation

Where it drifts furthest from I am Future: visuals and progression.

It predates I am Future by 9 years, with what that implies technically.

Game mode100World100Setting51Genre50Progression36Visuals0
Jurassic Park: Operation Genesis
SandboxCreative Sandbox
SoloSandbox WorldSci-FiIsometric
IGDB74· 3
Year 2003Dev Blue Tongue Entertainment · KonamiOn PC

✓ Nearly identical: sandbox freedom, deep simulation and sandbox world.

≠ Missing: deep RPG systems.

It predates I am Future by 21 years, with what that implies technically.

Game mode100Visuals100World69Setting51Genre50

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