
11 Games like House on Xbox that you should try
Games like House · Find similar →
More about this game →We filtered the 42 games similar to House down to the 11 that fit the “Xbox” category. Minecraft: Story Mode, FIVE NIGHTS AT FREDDY'S: HELP WANTED and Jurassic Park: The Game top the list, ranked by affinity and similarity score to House.
Quick answer
Within the “Xbox” category, the closest game to House is Minecraft: Story Mode — scoring 76/100 on our similarity scale. FIVE NIGHTS AT FREDDY'S: HELP WANTED and Jurassic Park: The Game follow close behind.
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The best games like House on Xbox
Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to House. Each one has been evaluated across 7 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ Fits the PvE survival games cluster, with survival mechanics, puzzle design and adventure storytelling
≠ Where it differs: brings deep RPG systems, strong narrative focus and visual first person, while skipping visual pixel
Five Nights at Freddy’s: Help Wanted is a collection of classic and original mini-games set in the Five Nights universe. Survive terrifying encounters with your favorite killer animatronics in a collection of new and classic FIVE NIGHTS AT FREDDY’S™ experiences. “Where fantasy and fun come to life!
Where it drifts furthest from House: visuals.

✓ Fits the PvE survival games cluster, with survival mechanics, adventure storytelling and puzzle design
≠ Stands apart with strong narrative focus, melee combat and setting scifi, while skipping visual pixel
Security systems have failed and the creatures of the park roam free. Now, a rogue corporation will stop at nothing to acquire the dinosaur embryos stolen and lost by Dennis Nedry.
Where it drifts furthest from House: visuals.
It predates House by 8 years, with what that implies technically.

✓ Same family of PvE survival games: survival mechanics, adventure storytelling and puzzle design
≠ Stands apart with deep simulation, strong narrative focus and melee combat, while skipping dark, oppressive atmosphere
Where it drifts furthest from House: tone and setting.

✓ Both are PvE survival games — sharing survival mechanics, adventure storytelling and dark, oppressive atmosphere
≠ Its own twist: strong narrative focus, open world exploration and setting scifi, while skipping puzzle design
Where it drifts furthest from House: setting and visuals.
Released 4 years after House.

✓ Fits the PvE survival games cluster, with survival mechanics, adventure storytelling and dark, oppressive atmosphere
≠ Where it differs: brings deep RPG systems, post-apocalyptic world and multiplayer gameplay, while skipping puzzle design
Where it drifts furthest from House: visuals and game mode.
Released 6 years after House.

✓ Both are PvE survival games — sharing survival mechanics, adventure storytelling and dark, oppressive atmosphere
≠ Stands apart with deep simulation, sandbox freedom and strong narrative focus, while skipping puzzle design
Where it drifts furthest from House: visuals and game mode.

✓ Same family of PvE survival games: survival mechanics, adventure storytelling and dark, oppressive atmosphere
≠ Where it differs: brings deep simulation, sandbox freedom and punishing difficulty, while skipping puzzle design
Don't Starve Together is surrealistic and grim survival game made up for six people simultaneously. Initially, Don't Starve is a single-player game with a core mechanic of going through various problems of your character. You have to sleep and eat well.
Where it drifts furthest from House: visuals and game mode.

✓ Same family of PvE survival games: survival mechanics, adventure storytelling and single-player focus
≠ Where it differs: brings deep simulation, strong narrative focus and setting scifi, while skipping puzzle design
Where it drifts furthest from House: tone and setting.
Released 6 years after House.

✓ Same family of PvE survival games: survival mechanics, adventure storytelling and single-player focus
≠ Stands apart with deep simulation, shooter and first-person shooting, while skipping puzzle design
The Long Dark is a game about surviving in the unforgiving conditions of frozen North Canadian taiga. The Arctic wilderness may be breathtakingly beautiful, thanks to the game’s artful visual style, but it is also deadly.
Where it drifts furthest from House: tone and setting.

✓ Fits the PvE survival games cluster, with survival mechanics, adventure storytelling and single-player focus
≠ Its own twist: roguelike runs, strong narrative focus and procedural generation, while skipping puzzle design
Where it drifts furthest from House: tone and setting.
