
✓ Same family of third-person Action RPGs: deep RPG systems, adventure storytelling and puzzle design
≠ Stands apart with stealth mechanics, while skipping visual 2d
It predates FATE by 14 years, with what that implies technically.

Games like FATE · Find similar →
More about this game →We filtered the 50 games similar to FATE down to the 13 that fit the “Sci-Fi” category. Dreamfall: The Longest Journey, Star Fox Adventures and Final Fantasy X-2 top the list, ranked by affinity and similarity score to FATE.
Did you find what you were looking for?
Quick answer
Within the “Sci-Fi” category, the closest game to FATE is Dreamfall: The Longest Journey — scoring 86/100 on our similarity scale. Star Fox Adventures and Final Fantasy X-2 follow close behind.
Help us build the best rankings
Community poweredVote on each result below — good match or not. Every vote directly shapes how we rank similar games for everyone.
Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to FATE. Each one has been evaluated across 10 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

✓ Same family of third-person Action RPGs: deep RPG systems, adventure storytelling and puzzle design
≠ Stands apart with stealth mechanics, while skipping visual 2d
It predates FATE by 14 years, with what that implies technically.

✓ Both are third-person Action RPGs — sharing deep RPG systems, puzzle design and adventure storytelling
≠ Stands apart with open world exploration and exploration and discovery, while skipping strong narrative focus
It predates FATE by 18 years, with what that implies technically.

✓ Same family of third-person Action RPGs: deep RPG systems, adventure storytelling and strong narrative focus
≠ Where it differs: brings turn-based strategy, open world exploration and melee combat, while skipping puzzle design
It predates FATE by 17 years, with what that implies technically.

✓ Both are third-person Action RPGs — sharing deep RPG systems, adventure storytelling and strong narrative focus
≠ Where it differs: brings turn-based strategy, ranged combat and combat tactical, while skipping puzzle design
It predates FATE by 13 years, with what that implies technically.

✓ Both are third-person Action RPGs — sharing deep RPG systems, adventure storytelling and strong narrative focus
≠ Where it differs: brings turn-based strategy, ranged combat and combat tactical, while skipping puzzle design
It predates FATE by 14 years, with what that implies technically.

✓ Fits the third-person Action RPGs cluster, with deep RPG systems, adventure storytelling and combat magic
≠ Stands apart with turn-based strategy and melee combat, while skipping puzzle design
It predates FATE by 20 years, with what that implies technically.

✓ Same family of third-person Action RPGs: deep RPG systems, fantasy world and setting scifi
≠ Where it differs: brings shooter, third-person shooting and post-apocalyptic world, while skipping puzzle design
It predates FATE by 14 years, with what that implies technically.

✓ Same family of third-person Action RPGs: deep RPG systems, adventure storytelling and setting scifi
≠ Its own twist: action RPG combat, loot and gear systems and skill tree progression, while skipping puzzle design
It predates FATE by 11 years, with what that implies technically.
✓ Same family of third-person Action RPGs: deep RPG systems, adventure storytelling and setting scifi
≠ Where it differs: brings action RPG combat, while skipping puzzle design
It predates FATE by 16 years, with what that implies technically.

✓ Same family of third-person Action RPGs: deep RPG systems, adventure storytelling and setting scifi
≠ Its own twist: action RPG combat and precision platforming, while skipping puzzle design
It predates FATE by 13 years, with what that implies technically.

✓ Fits the third-person Action RPGs cluster, with deep RPG systems, adventure storytelling and setting scifi
≠ Stands apart with action RPG combat, post-apocalyptic world and loot and gear systems, while skipping puzzle design
Released 4 years after FATE.

✓ Fits the third-person Action RPGs cluster, with deep RPG systems, setting scifi and single-player focus
≠ Stands apart with action RPG combat, shooter and third-person shooting, while skipping puzzle design
Where it drifts furthest from FATE: setting.
It predates FATE by 19 years, with what that implies technically.