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Empires of the Undergrowth

12 Turn-Based Strat games like Empires of the Undergrowth that you should try

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Ranking compiled by Lluis Enric Mayans, Founder & Head of ContentHow this is calculatedOrdered by an attribute-similarity model, not editorial opinion.

We filtered the 50 games similar to Empires of the Undergrowth down to the 12 that fit the “Turn-Based Strat” category. Imagine Earth, Europa Universalis III and Victoria II top the list, ranked by affinity and similarity score to Empires of the Undergrowth.

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GenreStrategySubgenreRTS
Tags
Solo
Year 2024Dev Slug Disco

Quick answer

Within the “Turn-Based Strat” category, the closest game to Empires of the Undergrowth is Imagine Earth — scoring 71/100 on our similarity scale. Europa Universalis III and Victoria II follow close behind.

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The best turn-Based Strat games like Empires of the Undergrowth

12 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Empires of the Undergrowth. Each one has been evaluated across 13 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

#1Imagine Earth
Imagine Earth
StrategyRTS
SoloSandbox WorldBase BuildingManagementIsometric
Steam👍 82%· 955OC80· 12
Year 2021Dev Serious BrothersPlaytime ~2hOn PC · Xbox

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and sandbox freedom

≠ Stands apart with puzzle design, vibe relaxing and procedural generation, while skipping survival mechanics

Planetary Colonization Imagine Earth is a real-time planet simulation and a build up strategy game. Your job as a space colony manager is to explore and populate distant planets. Build up thriving and profitable colonies on a global scale and trade resources and goods into space.

Where it drifts furthest from Empires of the Undergrowth: setting and visuals.

Genre100Game mode100Progression73World54Visuals33Setting0
#2Europa Universalis III
Europa Universalis III
StrategyRTS
SoloSandbox WorldHistoricalIsometricMultiplayer
Steam👍 83%· 2.0KIGDB70· 1
Year 2007Dev Paradox InteractiveOn PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, turn-based strategy and sandbox freedom

≠ Stands apart with multiplayer gameplay, while skipping survival mechanics

It predates Empires of the Undergrowth by 17 years, with what that implies technically.

Genre100Setting100Visuals100World64Game mode54
#3Victoria II
Victoria II
StrategyRTS
SoloSandbox WorldHistoricalManagementMultiplayer
Steam👍 92%· 20KIGDB76· 1
Year 2010Dev Paradox InteractiveOn Linux · PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and deep simulation

≠ Stands apart with combat tactical and multiplayer gameplay, while skipping survival mechanics

Where it drifts furthest from Empires of the Undergrowth: progression.

It predates Empires of the Undergrowth by 14 years, with what that implies technically.

Genre100Setting100World70Game mode54Progression48
Commander: Conquest of the Americas
StrategyRTS
SoloHistoricalManagementBase BuildingExploration
Steam👍 52%· 188MC68
Year 2010Dev Nitro GamesPlaytime ~1hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and turn-based strategy

≠ Its own twist: adventure storytelling, combat tactical and fantasy world, while skipping survival mechanics

Combining elements from both trading and strategy games, Commander: Conquest of the Americas will appeal to a wide range of players. Players take charge of one of the many European powers aiming to conquer the New World.

On reception: its Steam reviews are mixed, against very positive for Empires of the Undergrowth.

It predates Empires of the Undergrowth by 14 years, with what that implies technically.

Genre100Progression100Setting81Game mode62
East India Company
StrategyRTS
SoloHistoricalManagementBase BuildingExploration
Steam👍 52%· 205MC67
Year 2009Dev Nitro GamesPlaytime ~1hOn PC

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and turn-based strategy

≠ Its own twist: adventure storytelling, combat tactical and setting medieval, while skipping survival mechanics

In East India Company, players will enjoy building the World's most powerful trading empire & engaging in vigorous battles in both single player & multiplayer modes, all within a breathtaking cinematic game environment.

On reception: its Steam reviews are mixed, against very positive for Empires of the Undergrowth.

It predates Empires of the Undergrowth by 15 years, with what that implies technically.

Genre100Progression100Game mode55Setting55
Rome: Total War
StrategyRTS
SoloHistoricalIsometricMultiplayerTactical
Steam👍 95%· 17KIGDB91· 3
Year 2004Dev The Creative Assembly · SegaOn Android · PC · iOS

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and deep simulation

≠ Its own twist: combat tactical, melee combat and ranged combat, while skipping survival mechanics

It predates Empires of the Undergrowth by 20 years, with what that implies technically.

Genre100Setting100Visuals100Game mode54
Medieval II: Total War
StrategyRTS
SoloHistoricalIsometricMultiplayerTactical
Steam👍 96%· 36KIGDB90· 3
Year 2006Dev The Creative Assembly · SegaOn Linux · PC · Mac

✓ Both are real-time strategy games — sharing real-time strategy, deep simulation and turn-based strategy

≠ Where it differs: brings combat tactical, melee combat and ranged combat, while skipping survival mechanics

It predates Empires of the Undergrowth by 18 years, with what that implies technically.

Genre100Visuals100Setting59Game mode54
Shogun: Total War
StrategyRTS
SoloHistoricalIsometricMultiplayerMelee
Steam👍 89%· 1.2KIGDB90· 1
Year 2000Dev The Creative Assembly · SegaOn PC

✓ Same family of real-time strategy games: real-time strategy, turn-based strategy and historical setting

≠ Where it differs: brings melee combat, combat tactical and ranged combat, while skipping deep simulation

It predates Empires of the Undergrowth by 24 years, with what that implies technically.

Genre100Setting100Visuals100Game mode55
Napoleon: Total War
StrategyRTS
SoloHistoricalIsometricMultiplayerTactical
Steam👍 92%· 27KIGDB83· 3
Year 2010Dev The Creative Assembly · Feral InteractiveOn PC · Mac

✓ Same family of real-time strategy games: real-time strategy, turn-based strategy and historical setting

≠ Stands apart with combat tactical, melee combat and fantasy world, while skipping deep simulation

It predates Empires of the Undergrowth by 14 years, with what that implies technically.

Genre100Visuals100Setting79Game mode54
Medieval: Total War
StrategyRTS
SoloHistoricalIsometricMultiplayerMelee
Steam👍 71%· 2.4KIGDB90· 1
Year 2002Dev The Creative Assembly · ActivisionOn PC

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and historical setting

≠ Its own twist: melee combat, combat tactical and fantasy world, while skipping deep simulation

On reception: its Steam reviews are mostly positive, against very positive for Empires of the Undergrowth.

It predates Empires of the Undergrowth by 22 years, with what that implies technically.

Genre100Visuals100Setting58Game mode56
Star Wars: Empire at War
StrategyRTS
SoloHistoricalIsometricMultiplayerTactical
Steam👍 98%· 42KIGDB73· 2
Year 2006Dev Petroglyph Games · LucasArtsOn PC · Mac

✓ Fits the real-time strategy games cluster, with real-time strategy, turn-based strategy and historical setting

≠ Stands apart with combat tactical, melee combat and setting scifi, while skipping deep simulation

Where it drifts furthest from Empires of the Undergrowth: setting.

It predates Empires of the Undergrowth by 18 years, with what that implies technically.

Genre100Visuals100Game mode54Setting45
Total War: THREE KINGDOMS
StrategyRTS
SoloHistoricalIsometricMultiplayerCo-op
Steam👍 82%· 93KRAWG👍 78%· 169MC85IGDB82· 6OC85· 70
Year 2019Dev Feral Interactive · SEGAPlaytime ~10hOn PC · Apple Macintosh · Linux

✓ Both are real-time strategy games — sharing real-time strategy, turn-based strategy and historical setting

≠ Stands apart with combat tactical, multiplayer gameplay and co op, while skipping deep simulation

The year is 190CE. China is in turmoil. The Han Dynasty crumbles before the child-emperor. He is but a figurehead; a mere puppet for the tyrant warlord Dong Zhuo. It is a brutal and oppressive regime, and as Dong Zhuo’s power grows, the empire slips further into the cauldron of anarchy.

Where it drifts furthest from Empires of the Undergrowth: game mode.

Genre100Setting100Visuals100Game mode35

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